Green Flame Rising (Exalted vs Dresden Files)

I will point out that getting alertness\awareness 1 at this moment is a huge waste. It literally does nothing to help with Mab and we have no Excellency so we roll 5 dice with 1s reducing sux.
To be fair, I don't think most of those voting for that plan have any illusion that the two dots in question will be of use against Mab, its more long term then that.

Molly has a pretty pronounced deficiency when it comes to perception based checks, and while this doesn't fix the problem, it does at least start to address it, we aren't going to buy an excellency for a skill without dots after all, and I doubt the thread is going to be willing to spend the xp to bump any of these skills up to 3+ excellency all at once, especial with essence 3 coming up.

By buying these up piecemeal, it makes it easier to invest a bit more into them latter to keep shoring up our weak spots.

Speaking of which.

[X] Plan Secret Agent Molly
[X] Plan Today And Tomorrow
 
has the Exaltation burnt out every conceptual link that once existed to mortal Molly?
That actually is a damn good question. Like, Dresden Files has a lot of magic that can be done with hair, teeth, blood, etc as a focus. Has Molly's exaltation burnt out the connections to her mortal foci from before exalting?
Too far removed, if the convention was sill going on that would apply though. Molly could aim it at her house, specifically the tree house where the kids hid to ask about the fetches in particular though.
Might be worth it. Something like "why was a person kidnapped from this tree house by winter fae?". Could provide some useful information. Also possibly help with nightmares.
 
Ok man I knew WW was bad at game design but dam.
Empathy
You understand the emotions of others, and can sympathize with, feign sympathy for, or play on such emotions as you see fit. You are adept at discerning motive, and might be able to discern when someone's lying to you. However, you may be so in tune with other people's feelings that your own emotions are affected.
Basically read intimacies, and attack/build intimacies only, alongside the downside of getting caught up in someones feelings.
Expression
This is your ability to get your point across clearly, whether through conversation, poetry, or even in 140 characters or fewer. Characters with high Expression can phrase their opinions or beliefs in a manner that cannot be ignored (even if their opinions are misinformed or worthless). They might also be talented actors, skilled at conveying moods or communicating
Convince people to do anything, including alter intimacies without limit, or downside.
 
Ok man I knew WW was bad at game design but dam.
Empathy
You understand the emotions of others, and can sympathize with, feign sympathy for, or play on such emotions as you see fit. You are adept at discerning motive, and might be able to discern when someone's lying to you. However, you may be so in tune with other people's feelings that your own emotions are affected.
Basically read intimacies, and attack/build intimacies only, alongside the downside of getting caught up in someones feelings.
Expression
This is your ability to get your point across clearly, whether through conversation, poetry, or even in 140 characters or fewer. Characters with high Expression can phrase their opinions or beliefs in a manner that cannot be ignored (even if their opinions are misinformed or worthless). They might also be talented actors, skilled at conveying moods or communicating
Convince people to do anything, including alter intimacies without limit, or downside.
Why do you say that is bad game design? It seems to me to be a very intentional choice to make social powers just as important as combat powers.
 
Why do you say that is bad game design? It seems to me to be a very intentional choice to make social powers just as important as combat powers.
Depending on how you read it their are 4-5 social skills, and apart from leadership, Expression does everything the other 3 do, only without a limit, requiring a specific setup, or being limited in some way. Made worse by the fact the Expression can do mass social attacks something only empathy could do, and empathy would basically be only for causing riots.
 
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Depending on how you read it their are 4-5 social skills, and apart from leadership, Expression does everything the other 3 do, only without a limit, requiring a specific setup, or being limited in some way. Made worse by the fact the Expression can do mass social attacks something only empathy could do, and empathy would basically be only for causing riots.
That does sound problematic. Are you saying that we made a very unoptimized character?
 
Fallen behind, and Im still on the road.
So my answers will be a little less detailed than usual:
We were able to figure Mac's angelic nature based on nothing but how clean he was with two degrees of legendarity.
That was not a contested roll.
IE MacAnally was not trying to hide it from anyone with the mojo to figure it out. An incarnate ex-angel, with several thousand years of experience, can potentially roll up horrendous dice pools, assuming they didn't simply throw down conceptual effects.

The results of an uncontested roll, while impressive, is nothing to brag about.
I do not know how to be clearer so let me put it like this.

Say Molly Blotches. Say Mab rolls 10 sux.
Mab still will not know what Molly knows. What she gets are hints on what Molly knows. Strings of questions to ask but not answers.

Rolling 10 Sux DOES NOT give answers in a social stituation like it does for Awareness or occult or so on. All it reveals is that you are hiding something and points you in the direction.
^^^
THIS.

I am actually getting ahead of myself here;
Its plausible that supernaturals with sufficient magical mass will show up on EDS
I think there's Word of QM that the nagloshii would show up.
Its also plausible that fucking with leylines shows up on EDS given the relationship between Dragon Nests and leylines.

However.
The Jades, did not have that mass collectively or individually, so they would not have shown up on EDS.
And the curse was never active anyway, as they never successfully diverted the leylines anyway.

Worth noting that nemesis is a wild exception to the rules. Everyone else from Angel down we see in the series had to stop a wizard from looking by interrupting their attempt to draw on the sight. To all evidence they can't ward against it even if the truth seen by wizards isn't the same as getting a full list of objective fact.

The Dresden Files does have some places where it stacks up with the other settings in this crossover, it's annoying when they get disregarded because there aren't a half dozen splats detailing how it works mechanically.
Thats inaccurate.
Angels do economy of action as much as free will; even if they could, they aren't likely to go to the trouble of veiling themselves when a Please Don't will suffice.

Everyone else?
Even the Leanansidhe has made it clear that even thinking about wrong sort of information can be a vector for harm, intentional or otherwise. Why bother if there's a good chance it might break the looker's mind?

Perhaps that metaphor went too far, but I meant it more in the sense of showing it in a holster than pulling it out to wave around.
When Dresden tried to summon Lea during Dead Beat and Mab showed up in her place, her casual speech when summoned literally shakes the earth.
"Greetings, mortal," said the faerie woman. Her voice shook water and earth and sky with subtle power. I felt it resonating through the elements around me as much as heard it.
My mouth went dry and my throat got tight. I leaned on my staff to help me balance as I cast a courtly bow in her direction. "Greetings, Queen Mab. I do beg your pardon. It was not my intention to disturb thee."
My head shifted into panicked, quick thought. Queen Mab had come to me, and that absolutely could not be good. Mab, monarch of the Winter Court of the Sidhe, the Queen of Air and Darkness, was not a very nice person. In fact, she was one of the most feared beings of power you'd find short of archangels and ancient gods. I'd once used my wizard's Sight to look upon Mab as she unveiled her true self in a working of power, and it had come perilously close to driving me insane.
When Dresden talked to Mab in Small Favor, she froze his eyelashes when she got angry as she talked. In a church chapel.
"Why?" I demanded. "Why did you want the Denarians stopped? Why send the hobs to kill the Archive? Why recruit me to save the Archive and Marcone in the event that the hobs failed?"
Mab paused, turned, casually showing off the gorgeous curves of her calves, and tilted her head at me. "Nicodemus and his ilk were clearly in violation of my Accords, and obviously planning to abuse them to further his ambition. That was reason enough to see his designs disrupted. And among the Fallen was one with much to answer for to me, personally, for its attack upon my home."
"The Black Council attack on Arctis Tor," I said. "One of them used Hellfire."
Mab showed me her snow-white teeth. "The Watchman and I," Grimalkin mewled for her, "had a common enemy this day. The enemy could not be allowed to gain the power represented by the child Archive."
I frowned and thought of the silver hand that had batted the fallen angel and his master sorceries around as if he'd been a stuffed practice dummy. "Thorned Namshiel."
Mab's eyes flashed with sudden, cold fury and frost literally formed over every surface of the chapel, including upon my own eyelashes.

"There are others yet who will pay for what they have done," Mab snarled in her own voice. It sounded hideous-not unmelodious, because it was as rich and full and musical as it ever had been. But it was filled with such rage, such fury, such pain and such hate that every vowel clawed at my skin, and every consonant felt like someone taking a staple gun to my ears.
"I am Sidhe," she hissed. "I am the Queen of Air and Darkness. I am Mab." Her chin lifted, her eyes wide and white around the rippling colors of her irises-utterly insane. "And I repay my debts, mortal. All of them."
There was an enormous crack, a sound like thick ice shattering on the surface of a lake, and Mab and her translator were gone.
When Mab showed up in Peace Talks at the diplomatic reception, the temperature dropped three degrees.
"I haven't seen much to suggest otherwise," I admitted. The piece ended and we segued from a waltz into a fox-trot, which again she picked up almost immediately, and during one of the turns I saw movement out of the corner of my eye and the temperature of the room seemed to drop about three degrees. "There. Is that her?"
"Cold, pretty, and scary?" Freydis asked. "Yes, that's her. Should we do it now?"
"Wait for her to get settled," I said.

Her green eyes tracked past my shoulder, watching intently. "She's talking to the big grendelkin."
"He's not a grendelkin," I muttered.
She arched a brow at me.
"You'll have to trust me. The Forest People are different than the grendelkin."
"Big, hairy, strong, stinky … If it walks like a Grendel and talks like a—"
"You and I," I said, meeting the Valkyrie's eyes, "are about to have a serious argument."
Freydis's eyes flared with defiance—but she looked away first.
"That's River Shoulders. He's okay. Tell your boss I said that."
"Why don't you do it yourself?"
"Because as long as he's using a messenger, I will, too," I said. "Not sure why he's keeping his distance, but I'll respect it. Could be he doesn't want to look too chummy with me here. Point is, tell him that River Shoulders isn't a grendelkin."
"He's chatty enough to be one," Freydis growled. The next turn let me see River Shoulders speaking earnestly—how else?—to Mab. Mab was listening to him with intense focus. How else? I saw her nod, speak a short phrase, and turn to continue toward her chair in her appointed camp. Molly was walking a step behind her and to her right. She paused to put a hand on River's massive arm and say something that made him let out a rumbling chuckle. She beamed up at him, patted his arm again, and kept pace with Mab.
When Corb showed up at a diplomatic reception with the head of an Accord signatory, she froze the room:
Corb and his retinue seemed to enjoy giving everyone time to settle into an uncomfortable silence. Then he strode forward, his chain clanking, and pitched something into the air with a casual underhand toss.
There was a heavy clump as the thing, about the size of my fist, bounced and then rolled.
It came to a halt at the foot of the dais where the high seat stood.
It was a very small severed head. It had been a while since the head had been taken, the skin shrunken tight, patches here and there beginning to fall to decay.
I recognized the features.
It was Gwynn ap Nudd, King of the Tylwyth Teg, one of the larger subnations of Faerie. I'd done business against him once in the past, and he still sent me season tickets to Cubs games once in a while. He'd been responsible for the famous Billy Goat of the Unseelie Accords.
A gasp went through the room.
Mab stared down at the severed head for a solid three seconds. Silence stretched out into an endless crystalline moment.
The Queen of Air and Darkness lifted black, black eyes to King Corb. The temperature in the room plummeted. A film of frost crystals began to form over every metallic surface, and swirls of darkness appeared, spreading through Mab's silver-white hair and continuing through into her gown.

She spoke in a whisper that was heard by every ear in the hall. "Explain yourself."
Thats without going into people like the Whampires and their social whammy.
Minor supernatural manifestations like glowing auras are well within the normal range of things expected from supernatural players showing up.

I am 99% sure that we would see the event Bob described. And/or possibly get some information on Merlin's ultimate fate.
No we won't. NWS does not work that way.
I quote:
Naked Wicked Souls said:
The Infernal's stare flays away all dissimulation. Shorn of pretense, she beholds her target at his very worst, plucking forth the knowledge of his greatest sin.

System: The Infernal spends a turn examining her target, and then her player spends 1 Essence and rolls Perception + Empathy against a difficulty of the target's (Wits + Subterfuge). Success tells her what deed in all of his history the target is most ashamed of. With three or more successes, the Infernal also learns some specific details of the sin (names, dates, things she might have seen had she been present to witness the act). With five or more successes she may even learn details the target himself doesn't know, such as longterm consequences of his sin which would further compound his guilt.
NWS is not going to show you anything about what Bob was talking about.
That is not what it does.

And there's no indication that Merlin's fate is a secret anyway.
Find another White Council member and use them as a Crown focus to ask what happened to him its relevant.
Atm I have no reason to assume it is.
 
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To be fair, I don't think most of those voting for that plan have any illusion that the two dots in question will be of use against Mab, its more long term then that.

Molly has a pretty pronounced deficiency when it comes to perception based checks, and while this doesn't fix the problem, it does at least start to address it, we aren't going to buy an excellency for a skill without dots after all, and I doubt the thread is going to be willing to spend the xp to bump any of these skills up to 3+ excellency all at once, especial with essence 3 coming up.

By buying these up piecemeal, it makes it easier to invest a bit more into them latter to keep shoring up our weak spots.

Speaking of which.

[X] Plan Secret Agent Molly
[X] Plan Today And Tomorrow
1)I get the impression a lot of those people haven't actually thought the mechanics through and are voting on thematics.
Except that its a bad mechanical decision.


2)Spending 14XP on Attribute + Ability dots is not piecemeal investment.
We would be accepting a significant short-term malus to our build in doing this for what is pretty marginal improvement at the price of almost a 5-dot Favored charm.

And at a key point in time at that. We can't exactly summon Mab at our leisure.

And critically, the actual immediate short-term combat threat we know of is the naagloshii.
1 extra dot of Awareness in the Per + Awa pool is going to do fuckall against that bruiser throwing up veils and alternate forms.
Hellscry Chakra OTOH will detect it regardless of whatever form its shapeshifted into.


3)This bears repeating:
=Maeve is a key lever on Mab
=Maeve is infected by Nemesis and is thus a major vulnerability of Reality's defenses, which is currently infecting the third(Leanansidhe) and fourth(Maeve) most powerful entities we know of in Winter
=The longer Maeve is Nfested and nobody knows about it, the more damage she can do in Winter, or to people in Winter's name. This includes her ongoing attempt to subvert Summer
=Sapphire Circle Exorcism can expel Nemesis but we need to detect it
=Nemesis is explicitly optimized to evade the Sight in this AU, and canonically as well. There's a reason Rashid the Gatekeepr has a magic scanner eye instead of just relying on the Sight.
=Hellscry Chakra is able to detect Nemesis. The QM declines to give further details because SPOILERS
 
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Molly does not know what a Nemesis is IC and she does not have the charm. The last post I answered was about the Sight in canon where you can infer it is not a surefire way to stop Nemeris by the fact that it is still so dangerous. Answering the same question about Hellscry would actually be spoilers unfortunately.
For the people who missed it:
Molly does not know what a Nemesis is IC and she does not have the charm. The last post I answered was about the Sight in canon where you can infer it is not a surefire way to stop Nemeris by the fact that it is still so dangerous. Answering the same question about Hellscry would actually be spoilers unfortunately.
Literally the first time I've seen the QM tell people "This Charm has plot-relevant aspects I can't talk about without spoiling the surprise" and have people argue that we should leave it on the table.

Current tally:
Adhoc vote count started by uju32 on May 8, 2023 at 11:17 PM, finished with 188 posts and 26 votes.

  • [X] Plan Secret Agent Molly
    -[X] Molly (21 XP)
    --[X] Perception 3 (8 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Subterfuge 4 (3 XP)
    --[X] Alertness 1 (3 XP)
    --[X] Awareness 1 (3 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
    [X]Plan Inquisitor
    -[X] Molly (20 XP)
    --[X] Empathy 5 (4 XP)
    --[X]Hellscry Chakra: 8xp
    --[X] Perception 3 (8 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X]Ox-Body: 3xp
    -[X]Reserve/Leftover: 1xp
    [X] Plan Minions are Magic
    -[X] Molly (22 XP)
    -[X] Inner Devils Unchained (••••) - 12xp
    -[X] Empathy 5 - 4 XP
    -[X] Subterfuge 4 - 3 XP
    -[X] Mocking Murmurs Retort (•) - 3xp
    --[X] Lydia (8 XP)
    --[X] Righteous Lion Defense (•) (3 XP)
    --[X] Oxen Body (3 XP)
    --[X] 2 XP Carry over
    [X] Plan Social Awareness
    -[X] Molly (22 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Subterfuge 5 (3+4 = 7 XP)
    --[X] Awareness 2 (5 XP)
    --[X] Seeing is Blindness (6 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
    [X] Plan Social Expression
    -[X] Molly (20 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Subterfuge 5 (3+4 = 7 XP)
    --[X] Expression 2 dots, 5 XP
    --[X] Expression excellency, 4 XP
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
    [X]Plan Attack and Defense
    -[X]Molly: 19xp
    --[X] Empathy 5 (4 XP)
    --[X]Hellscry Chakra: 8xp
    --[X]Subterfuge 5: 7 XP
    -[X]Lydia: 11xp
    --[X] Hunter's Bolt (6 XP)
    --[X]Ox-Body: 3xp
    --[X] Occult 2: 2xp
    [X] Plan Today And Tomorrow
    -[X] Molly (21 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Perception 3 (8 XP)
    --[X] Bloodless Murk Evasion (9 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
 
Depending on how you read it their are 4-5 social skills, and apart from leadership, Expression does everything the other 3 do, only without a limit, requiring a specific setup, or being limited in some way. Made worse by the fact the Expression can do mass social attacks something only empathy could do, and empathy would basically be only for causing riots.
This is not true.
Even the plain reading of your own citations would make it clear.

That does sound problematic. Are you saying that we made a very unoptimized character?
I do not believe Earth-Destroyer is correct.

You might start with asking him how he expects to tell that someone is lying with Expression, for example. Or monitor the impact of his speechifying. Or how to make your point convincing; Expression only guarantees that you will get your point across clearly, not that the target will necessarily agree or sympathize with you.

Often this is the same thing, but not necessarily

===
White Wolf game systems often allow for multiple ways of coming to important conclusions or approaching difficult problems, as long as you can justify it.

You can attack and defend with Melee and Brawl, Firearms and Athletics.
You can social with Empathy and Etiquette, Expression, Subterfuge and Performance. You can interrogate a criminal with Empathy or Intimidation or Investigation or Medicine or Streetwise or Occult(assuming you know the right Paths).

Some of those abilities are more viable than others, or lock you into particular platy styles.
But if you can justify a stunt to your QM, you can use alternative abilities.

So interrogating a murder suspect might be
=calm methodical laying out the evidence to the suspect and his lawyer in an interrogation room(Intelligence + Investigation),
=Try to persuade him to talk(Man/Cha + Empathy),
=Suggest that you are so connected that his best interests lie in doing as you tell him (Cha + Streetwise)
=Intimidating him into talking by holding him off the roof and threatening to throw him off(Strength + Intimidation)
 
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My main problem with the current winning plan is just how xp inefficient it is.

One dot literally does nothing.
 
Votes as they stand.
Adhoc vote count started by Yzarc on May 9, 2023 at 1:35 AM, finished with 192 posts and 27 votes.

  • [X] Plan Secret Agent Molly
    -[X] Molly (21 XP)
    --[X] Perception 3 (8 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Subterfuge 4 (3 XP)
    --[X] Alertness 1 (3 XP)
    --[X] Awareness 1 (3 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
    [X]Plan Inquisitor
    -[X] Molly (20 XP)
    --[X] Empathy 5 (4 XP)
    --[X]Hellscry Chakra: 8xp
    --[X] Perception 3 (8 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X]Ox-Body: 3xp
    -[X]Reserve/Leftover: 1xp
    [X] Plan Minions are Magic
    -[X] Molly (22 XP)
    -[X] Inner Devils Unchained (••••) - 12xp
    -[X] Empathy 5 - 4 XP
    -[X] Subterfuge 4 - 3 XP
    -[X] Mocking Murmurs Retort (•) - 3xp
    --[X] Lydia (8 XP)
    --[X] Righteous Lion Defense (•) (3 XP)
    --[X] Oxen Body (3 XP)
    --[X] 2 XP Carry over
    [X] Plan Social Awareness
    -[X] Molly (22 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Subterfuge 5 (3+4 = 7 XP)
    --[X] Awareness 2 (5 XP)
    --[X] Seeing is Blindness (6 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
    [X] Plan Social Expression
    -[X] Molly (20 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Subterfuge 5 (3+4 = 7 XP)
    --[X] Expression 2 dots, 5 XP
    --[X] Expression excellency, 4 XP
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
    [X]Plan Attack and Defense
    -[X]Molly: 19xp
    --[X] Empathy 5 (4 XP)
    --[X]Hellscry Chakra: 8xp
    --[X]Subterfuge 5: 7 XP
    -[X]Lydia: 11xp
    --[X] Hunter's Bolt (6 XP)
    --[X]Ox-Body: 3xp
    --[X] Occult 2: 2xp
    [X] Plan Today And Tomorrow
    -[X] Molly (21 XP)
    --[X] Empathy 5 (4 XP)
    --[X] Perception 3 (8 XP)
    --[X] Bloodless Murk Evasion (9 XP)
    -[X] Lydia (9 XP)
    --[X] Hunter's Bolt (6 XP)
    --[X] Oxen Body (3 XP)
 
NWS is not going to show you anything about what Bob was talking about.
That is not what it does.
NWS shows the event that the target considers her greatest sin. I am fairly sure that "interfering with the Winter Lady's mantle out of familial love which led to long term damage to Winter's cause, created an unsuitable WInter Lady and ultimately might have doomed Creation through Nemesis infecting Winter Lady, which she now has to plan to kill" would be what current Mab would consider her lowest point.
That was not a contested roll.
IE MacAnally was not trying to hide it from anyone with the mojo to figure it out. An incarnate ex-angel, with several thousand years of experience, can potentially roll up horrendous dice pools, assuming they didn't simply throw down conceptual effects.

The results of an uncontested roll, while impressive, is nothing to brag about.
1) You are making my point for me. A 10+ success on a contested roll would be much more impressive.
2) It was absolutely something to brag about.
3)This bears repeating:
=Maeve is a key lever on Mab
=Maeve is infected by Nemesis and is thus a major vulnerability of Reality's defenses, which is currently infecting the third(Leanansidhe) and fourth(Maeve) most powerful entities we know of in Winter
=The longer Maeve is Nfested and nobody knows about it, the more damage she can do in Winter, or to people in Winter's name. This includes her ongoing attempt to subvert Summer
=Sapphire Circle Exorcism can expel Nemesis but we need to detect it
=Nemesis is explicitly optimized to evade the Sight in this AU, and canonically as well. There's a reason Rashid the Gatekeepr has a magic scanner eye instead of just relying on the Sight.
=Hellscry Chakra is able to detect Nemesis. The QM declines to give further details because SPOILERS
The issue is that the probability of Hellscry chakra being able to detect Nemesis in Maeve is negligible. She's already a creature of darkness twice over (winter fae, and Winter Lady's mantle holder), she is already under a separate magical influence / possessed (Winter Lady's Mantle), before Nemesis even comes into equation. And we'd have to have an IC reason to try and see it in Maeve. Hellscry is an active charm that we need to actually activate. SO, we'd need to first suspect Maeve is possessed in order to try and use it on her. At which point we likely won't need to use it on her, because we'd have used the Crown.
This is not true.
Even the plain reading of your own citations would make it clear.
TO be fair, the descriptions of the skills do indicate that, in order to actually make arguments, we need to roll Expression, and Empathy is to understand others, not persuading them (with arguments). We might be able to make an emotional appeal with it, but not an argued one.
 
My main problem with the current winning plan is just how xp inefficient it is.

One dot literally does nothing.
2 dots effectivly, for many relevant rolls involving Perception.

That makes 4 dice where we use Excellency, which we can do at least on Empathy.

As for the other Perception rolls, we have two difficulty-reducers, meaning each die is likely to lead to one more success.

The way I see it this is building up our basics in a way we might be tempted to neglect for more Charms.
 
2 dots effectivly, for many relevant rolls involving Perception.
I did say 4 dots for a reason. Per 3 + 1.

That is when 1s are -1 sux.

My main contension has been and will be Alertness/Awareness. I called those two out for this specific reason. If we are going to invest in them, then go all in or not at all.

This half baked approach will only hurt us as it will end up achieving nothing.

Because how many times have we rolled them comparatively? As opposed to getting a plot specific Charm?
 
Because how many times have we rolled them comparatively? As opposed to getting a plot specific Charm?
Several times we have not seen.

The Bakemono and possibly the Akuma too have been following us around, we consistently failed to notice.
At least the bakemono have definitly been around since before the museum-event.

The problem is that DP obviously doesn't show random failed perception-rolls, but I'm pretty sure he said that they did happen.
 
Not true Molly's rolls ARE shown and we HAVE rolled raw Perception on occasions.

We have even made use of the Demon Guide in one Awareness roll in the rare few rolls we did.

That is my point. That one dot does not help. Get 3 or none.
@DragonParadox
Have there been Perception-based rolls we didn't see during the time we were followed by Emmo-O's local squad?

I think you mentioned at some point there were, and now that the whole thing is over there's no harm in knowing if we were followed by a taximan or a weird kid.
 
@DragonParadox
Have there been Perception-based rolls we didn't see during the time we were followed by Emmo-O's local squad?

I think you mentioned at some point there were, and now that the whole thing is over there's no harm in knowing if we were followed by a taximan or a weird kid.

Yes, there were. You guys saw some of the perception rolls that got missed when Molly was actively looking for stuff, but when you passively do not notice things those rolls are not posted.
 
NWS shows the event that the target considers her greatest sin. I am fairly sure that "interfering with the Winter Lady's mantle out of familial love which led to long term damage to Winter's cause, created an unsuitable WInter Lady and ultimately might have doomed Creation through Nemesis infecting Winter Lady, which she now has to plan to kill" would be what current Mab would consider her lowest point.
1)Literally her saving Winter from corruption and the earth from a major apocalypse.
If that isn't her greatest triumph, its up there in the top ten.


2)It doesn't actually say she damaged Winter. Just that she loved her children enough and was sufficiently strong willed that she got the Winter Queen Mantle to shift. Just a bit. You know, like Winter Lady Molly has done in canon by using Winter to deliver Christmas gifts to Chicago, or Mab delivering personal gifts to Dresden's daughter Maggie.

Winter is capable of some nuance if you know where to look for it. Santa Claus is Winter as well.
And given that Bob got this tale at second hand from Fae nobles, its entirely possible that important details are wrong.


3)That is not true.
Maeve was not Mab's first Winter Lady. We don't know what happened to her predecessor; whether in this AU or in canon.
The Winter Lady Mantle definitely did not drop on Maeve as a baby.

Nor was Maeve's infection her fault; she was targeted, same as the Leanansidhe was targeted.
Mab would feel no guilt there either.

1) You are making my point for me. A 10+ success on a contested roll would be much more impressive.
2) It was absolutely something to brag about.
1) No I wasnt

2) Not against an ex-angel.
Its a lot like boasting about outwrestling an Olympic wrestler when he literally just stood there and let you do whatever you wanted.

The issue is that the probability of Hellscry chakra being able to detect Nemesis in Maeve is negligible. She's already a creature of darkness twice over (winter fae, and Winter Lady's mantle holder), she is already under a separate magical influence / possessed (Winter Lady's Mantle), before Nemesis even comes into equation. And we'd have to have an IC reason to try and see it in Maeve. Hellscry is an active charm that we need to actually activate. SO, we'd need to first suspect Maeve is possessed in order to try and use it on her. At which point we likely won't need to use it on her, because we'd have used the Crown.
Not. Actually. True.
If you looked up what you can do by perceiving a person's aura, you would KNOW its not true.
I just can't pull up the copies of the cited spots in V20; Im not home.

You can tell if a vampire has committed diablerie.
You can distinguish between Vampire, Baali, Fae, Fallen and Nephandus. You can tell when a Vampire is Dominating another Vampire. You can perceive demonic possession of a vampire by looking at its aura, even though they are already undead.

Its well established that you can perceive nuance in a person's aura just fine, even if they are a CoD.
Thats how Karmic Sight works in V20, and how apparently Mages use Prime as a sensory modality in M20.

===
Furthermore, Justine, a vanilla human who is Thomas Raith's girlfriend and Lara Raith's personal assistant?
Mother of Harry Dresden's nephew?
ALSO canonically infected by Nemesis

And also a vector for Infection of multiple power blocs.
From the White Court to our personal financial manager.
And almost successfully used to destroy Demonreach.

===
We don't need an excuse to justify looking at Mab's daughter and the fourth most powerful person in Winter after Mother Winter, Mab and the Leanansidhe. If we could justify looking at a random bartender in a supernatural dive bar in Chicago, we can justify looking into Maeve quite thoroughly.


TO be fair, the descriptions of the skills do indicate that, in order to actually make arguments, we need to roll Expression, and Empathy is to understand others, not persuading them (with arguments). We might be able to make an emotional appeal with it, but not an argued one.
I AM being fair.
His own quote says, and I quote:
Empathy
You understand the emotions of others, and can sympathize with, feign sympathy for, or play on such emotions as you see fit. You are adept at discerning motive, and might be able to discern when someone's lying to you. However, you may be so in tune with other people's feelings that your own emotions are affected.
Literally convincing people by playing on their emotions is explicitly stated.
Earth-Destroyer is just wrong.
 
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