Green Flame Rising (Exalted vs Dresden Files)

[X] The Glorious Apocalypse Princess

I don't really understand the mechanics all that well, but I like this better than the other tied option by a very small margin. I really like no multiaction penalties, but I like the theme of this one more. BRR should help with multiaction stuff later, and I hope we won't reenact the ending of red dead redemption before then :D
 
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??? We had a fight about this just 24 hours ago with you on the side that unless explicitly stated in the text charms have no downsides, and can't be exploited against you.
???
A gun isnt a charm.
Shintai aspects arent even a charm by RAW; we get it free at E2.
Your arms arent charms.

None of this immunizes you from in-play injury.
You're not going to be permacrippled, but if you roll badly you could get the arm disabled for ? Duration.
 
isn't the world of darkness side of the rpg uhh for most pcs fucking hell in combat as you can fairly easily be maimed, murdered, or crippled if you do badly, or fight the wrong group?
 
Adhoc vote count started by uju32 on Aug 14, 2022 at 5:19 PM, finished with 315 posts and 45 votes.
 
???
A gun isnt a charm.
Shintai aspects arent even a charm by RAW; we get it free at E2.
Your arms arent charms.

None of this immunizes you from in-play injury.
You're not going to be permacrippled, but if you roll badly you could get the arm disabled for ? Duration.
Temporarily losing use of one or more arms is easily possible given the weapons, powers, and beings that exist in the DF setting. Being able to fight unimpeded using TK is a nice benefit to go along with the rest of the effect, which is just cool and seems potentially quite versatile.
 
Temporarily losing use of one or more arms is easily possible given the weapons, powers, and beings that exist in the DF setting. Being able to fight unimpeded using TK is a nice benefit to go along with the rest of the effect, which is just cool and seems potentially quite versatile.
dp does have use for a setting where most myths are possible to some extent even if large parts of it are in the nevernever.
 
While physical arms would be easier to break TK could technically be counterspelled, though I say technically as it would be literally part of your god form so it would have to be a brave wizard to attempt it. Still conceptually it would be easier for them to contemplate breaking TK than extra arms with magic.
 
While physical arms would be easier to break TK could technically be counterspelled, though I say technically as it would be literally part of your god form so it would have to be a brave wizard to attempt it. Still conceptually it would be easier for them to contemplate breaking TK than extra arms with magic.
Yeah. Note that I said harder not impossible.
If nothing else, there are orders of magnitude fewer people out there who can even cast magic on the fly, let alone counterspell an Infernal's TK(definitely not a Diff 6 roll) than there are who can wield a melee weapon against an Infernal's arm.
 
Yeah. Note that I said harder not impossible.
If nothing else, there are orders of magnitude fewer people out there who can even cast magic on the fly, let alone counterspell an Infernal's TK(definitely not a Diff 6 roll) than there are who can wield a melee weapon against an Infernal's arm.
senior council members, drakul, maybe someone like mavra could pull it off maaaaaybe, maybe some fae, uh maybe some of kemmlers discipes, gods why we would be fighting any gods anytime soon where they are actually allowed to fight us I don't know though, also the occasional thing I don't know to list, assorted big foots. Yeah it'd be weird and very hard really.
 
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The best part about having invisible TK arms is that they're invisible TK arms. So what if some exceedingly rare individuals may or may not have the ability to Counterspell them, we're not going to make a habit of advertising their existence and most enemies that see them in action won't live to tell anyone afterward.

They'll make for a nice surprise when someone thinks we're being handicapped because our regular limbs are occupied.
 
While physical arms would be easier to break TK could technically be counterspelled, though I say technically as it would be literally part of your god form so it would have to be a brave wizard to attempt it. Still conceptually it would be easier for them to contemplate breaking TK than extra arms with magic.
Is counterspelling even really an option for them?

DF magic users seem to default to dispelling things by shooting the caster.

We see some curse breaking, but that never happens in combat conditions that I'm aware of.
 
Is counterspelling even really an option for them?

DF magic users seem to default to dispelling things by shooting the caster.

We see some curse breaking, but that never happens in combat conditions that I'm aware of.

Mechanics wise I am using mage 20 to model the wizards and those can counterspell. In terms of the fluff we see the vast majority of magic use from Harry and all of it from his PoV. Given his productivity for fire and other out and out battle magic it makes sense for him to 'counterspell' by blowing up the opposition.
 
Mechanics wise I am using mage 20 to model the wizards and those can counterspell. In terms of the fluff we see the vast majority of magic use from Harry and all of it from his PoV. Given his productivity for fire and other out and out battle magic it makes sense for him to 'counterspell' by blowing up the opposition.
eh even the ones he face none counterspell him dp so I would appreciate it not being common since no ones used it on dresden.
 
Mechanics wise I am using mage 20 to model the wizards and those can counterspell. In terms of the fluff we see the vast majority of magic use from Harry and all of it from his PoV. Given his productivity for fire and other out and out battle magic it makes sense for him to 'counterspell' by blowing up the opposition.
I can see it now see it now...

DM: "The Goblin Shaman is preparing to cast a spell." Rolls behind his screen. "Your Spellcraft check was successful. The Goblin is preparing to cast Entangle on your party."

Wizard: "I'll roll to Counterspell."

DM: "You don't have any more Dispel Magic spells prepared."

Wizard: "It's not that kind of Counterspell. I cast Fireball!"
 
soooo not to rush is vote gonna end soon? Also this isn't because what I voted for is winning I was asking if it was when it was losing too. Just its been over 13 hours.
 
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huzzah princess is winning again at least its not tied for now. Being honest I don't hate either option I just like the theme of princess more. The tying is stressing me out though and dp might have to roll for it or something and that would disappoint everyone I think. Okay maybe not everyone.
 
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