Hey guys i think we found the Old Ones, roll credits

(I kid, good update as always Xantalos, my head hurts from seeing 11 timelines all converging into one)

[X] Xhotl - Old One of Fate and Choice
 
Sounded more like wasps than bees, IMHO.
*raises eyebrow*


The buzzing heart of the spirit, formerly content to slowly pulsate as skeletal bees buzzed in and out of its ventricles, began to speed up.
The tide of flaming bees crashed upon this shield, and were split into separate streams, flowing around either side of the lizardmen under the power of their own unstoppable momentum.

The swarm of bees redoubled their ferocity, chewing on exposed eyes with thorny mandibles and slipping their stingers in between the gaps of obsinite plate.
Only the heart was left, bereft of blood and bees, towering above even the Kroxigors as the lizardmen slowly gathered around it.
You sure about that?
 
[X] Tzunki - Old One of Water and Life
[X] Huanchi - Old One of Concealment and Darkness
[X] Tepok - Old One of Wind and Magic
[X] Xhotl - Old One of Fate and Choice
 
[X] Tzunki - Old One of Water and Life
[X] Huanchi - Old One of Concealment and Darkness
[X] Tepok - Old One of Wind and Magic
[X] Xhotl - Old One of Fate and Choice
 
Here's where the votes stand so far. Of the front runners I personally prefer Tepok but Xotl is very solid and thematically on point with all the prophesy shit we've been working on.
Adhoc vote count started by The Froggy Ninja on May 3, 2022 at 8:32 PM, finished with 99 posts and 66 votes.
 
[X] Tlazcotl - Old One of Will and Inevitability

I prefer the Lore of Metal over the Lore of the Heavens.

It'll help us tech up better.

After all, Sacred Spawnings literally just give you Skinks attuned to specific lores
 
[X] Tepok - Old One of Wind and Magic
[X] Xhotl - Old One of Fate and Choice
[X] Quetzl - Old One of Guardianship and Invincibility
[X] Huanchi - Old One of Concealment and Darkness
[X] Tlanxla - Old One of War and Victory
[X] Itzl - Old One of Beasts and Dominance
[X] Tlazcotl - Old One of Will and Inevitability
 
Hmm, just what happens to some of the research we do next turn, once we are finally done with this ludicrously long war turns. For instance, say we did finish spawning implements for cold ones/horned ones, does that mean we now have the tech needed to do this also to a Carnosaur, or a terradon. I ask this because for all the good this does for every temple city, an end in sight for every, or at least some tech trees, would be much appreciated.
 
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