Voted best in category in the Users' Choice awards.
A friendly reminder to new questers to read the Informational threadmarks and FAQ specifically before asking a question. Links below:

Frequently Asked Questions
Here is the Detailed Rune List
Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
Last edited:
[X] Plan: Return of the Gift Giver
[X] Plan Santa the Hold Founder

I'm approval voting for RotGG since it's more likely to win than my own plan, it's a shame people don't seems to want to get our apprentices involved but what can ya do.

Why is Odd places so highly valued? We've spent a lot of time on it but unless I'm missing something we don't get anything mechanically out of it unless we research the material we find which we still haven't done for most of it. Wouldn't it make much more sense to research what we've already found before throwing more stuff on the pile?


Except, you very much refuse to go whole-hog.
If you were actually doing so, you would have included CoV favors also.
Yet, you are not because that would potentially inconvenience you - not Snorri, you as players.
So please do explain why the favors of the Cult of Valaya are worth more than Snorri's actual physical time and effort? After all are those not earned by just that?
Your argument is hypocritical, not intentionally so I believe, but hypocritical nonetheless.
Personally I didn't include it in my plan because I don't see how they could not be involved on the adminstrative/religous side so the way I see it spending CoV favour is leaning on them to provide more material aid which isn't really their specialty, Otrek is much better suited to provide that.
 
Last edited:
Except, you very much refuse to go whole-hog.
If you were actually doing so, you would have included CoV favors also.
Yet, you are not because that would potentially inconvenience you - not Snorri, you as players.
So please do explain why the favors of the Cult of Valaya are worth more than Snorri's actual physical time and effort? After all are those not earned by just that?
Your argument is hypocritical, not intentionally so I believe, but hypocritical nonetheless.
Looking at the vote tally only one plan included cov favors and it only has seven vote, he probably want something that can actually win
 
[X] Plan: Return of the Gift Giver
[X] Plan Santa the Hold Founder

I'm approval voting for RotGG since it's more likely to win than my own plan, it's a shame people don't seems to want to get our apprentices involved but what can ya do.

Why is Odd places so highly valued? We've spent a lot of time on it but unless I'm missing something we don't get anything mechanically out of it unless we research the material we find which we still haven't done for most of it. Wouldn't it make much more sense to research what we've already found before throwing more stuff on the pile?



Personally I didn't include it in my plan because I don't see how they could not be involved on the adminstrative/religous side so the way I see it spending CoV favour is leaning on them to provide more material aid which isn't really their specialty, Otrek is much better suited to provide that.
I think people are hoping to get an upgrade for Student of the odd. Yorri's trait was master of the odd after all.
There is also the completionists... Who are understandably bothered by 8/10 places visited
 
Reposting now that voting is open:

[X] Plan Team Odd Potato
-[X] Odd Places 8/10: 1 action
-[X] Render Aid: 1 retainer action
-[X] Hold Founding: 1 action, 1 apprentice action
--[X] Clerical Aid: 10 Favour from the Cult of Valaya
--[X] A Favour from Otrek: 50 Favour from Kraka Drakk
-[X] Durazkul: 1 action
-[X] [Simple] Yorri's Request: 1 apprentice actions
--[X] Accept

[X] Plan Team Firebird
-[X] Render Aid: 1 retainer action
-[X] Hold Founding: 1 action, 1 apprentice action
--[X] Clerical Aid: 10 Favour from the Cult of Valaya
--[X] A Favour from Otrek: 50 Favour from Kraka Drakk
-[X] Firebird's Feather: 2 actions
-[X] [Simple] Yorri's Request: 1 apprentice actions
--[X] Accept

[X] Plan Team Master Rune
-[X] Render Aid: 1 retainer action
-[X] Hold Founding: 1 action, 1 apprentice action
--[X] Clerical Aid: 10 Favour from the Cult of Valaya
--[X] A Favour from Otrek: 50 Favour from Kraka Drakk
-[X] Understand a Master Rune [Waking]: 2 actions
-[X] [Simple] Yorri's Request: 1 apprentice actions
--[X] Accept

[X] Plan Team Chain
-[X] Render Aid: 1 retainer action
-[X] Hold Founding: 1 action, 1 apprentice action
--[X] Clerical Aid: 10 Favour from the Cult of Valaya
--[X] A Favour from Otrek: 50 Favour from Kraka Drakk
-[X] The Rune Metal Pt. 1b: 2 actions
-[X] [Simple] Yorri's Request: 1 apprentice actions
--[X] Accept

Multiple variants of a plan that does some research and involves everyone we can bring in to help with Hold Founding, with some overflow for narrative and to relieve some of Otrek's favor debt, but only spends one apprentice action on that so that the other can be used to start Yorri's commission - that way, our apprentices can finish it next turn and still do a bit of other Apprentice Work before we turn them loose.
 
[X] Plan Build That Hold and Rune Metal

[X] Plan Build That Hold and Take A Walk

[X] Plan Build That Hold and Poke A Potato
 
Personally I didn't include it in my plan because I don't see how they could not be involved on the adminstrative/religous side so the way I see it spending CoV favour is leaning on them to provide more material aid which isn't really their specialty, Otrek is much better suited to provide that.
Valaya is, quite literally, the ancestor of Hearth and Home, and canonically a personal founder/patron to the majority of the 'old'/spine of the world Karaks.
Your read kinda makes no sense to me.

But, different strokes for different folks, I fully believe in Soul's capability to wow us no matter what.
I reiterate that my opinions are just that. Opinions.
I will argue them but am fully cognizant that others' opinions and attitudes can and do hold just as much validity as my own.
 
[X] Plan: Return of the Gift Giver

Really i do understand that this is a waste of actions that we can use more productively but we started as a gift giver and we must stay the course.

Besides the overflow might not be wasted at all. This is a future hold that will be built eventually and it comes with all of the advantages of helping them getting established as soon as possable both for favor and standing
 
Valaya is, quite literally, the ancestor of Hearth and Home, and canonically a personal founder/patron to the majority of the 'old'/spine of the world Karaks.
Your read kinda makes no sense to me.

But, different strokes for different folks, I fully believe in Soul's capability to wow us no matter what.
I reiterate that my opinions are just that. Opinions.
I will argue them but am fully cognizant that others' opinions and attitudes can and do hold just as much validity as my own.
Ok let me try to explain it better, I sometime have trouble getting my point across clearly, it's because Valaya is the ancestor of the hearth I think her cult will already be doing all they can do on that front. Helping with this stuff is literally their job. So calling in favours here is specifically asking for their help making tools and stuff on top of all the other stuff they are doing. But that's not really their cults specialty, they could provide some administrative aid for organising the runesmiths to make stuff but we already have a system for that in Kraka Drakk from the last few times we did this kinda stuff so I'd prefer to lean on Otrek to order stuff and help him pay off his debt in a productive way.

[X] Plan: Return of the Gift Giver

Really i do understand that this is a waste of actions that we can use more productively but we started as a gift giver and we must stay the course.

Besides the overflow might not be wasted at all. This is a future hold that will be built eventually and it comes with all of the advantages of helping them getting established as soon as possable both for favor and standing
My hope is that through all our combined actions here and in Dum this new hold starts at 10 standing.
 
Last edited:
Ok let me try to explain it better, I sometime have trouble getting my point across clearly, it's because Valaya is the ancestor of the hearth I think her cult will already be doing all they can do on that front. Helping with this stuff is literally their job. So calling in favours here is specifically asking for their help making tools and stuff on top of all the other stuff they are doing. But that's not really their cults specialty, they could provide some administrative aid for organising the runesmiths to make stuff but we already have a system for that in Kraka Drakk from the last few times we did this kinda stuff so I'd prefer to lean on Otrek to order stuff and help him pay off his debt in a productive way.


My hope is that through all our combined actions here and in Dum this new hold starts at 10 standing.
That is understandable.
Otoh, the cult is not directed by a bunch of flexing fethishist power players.
The creation of the new Karak will literally take several turns - meaning decades.
They will put it on a list of other things they have to deal with and a sign it priority according to their own judgment and reasoning.
Snorri calling in favors would result in the project being given higher priorities than it would have been given otherwise.

Again, I do not say you are in the wrong. I am just saying that, from my point of view, you are not more right than me.

Just for clarites sake:
I am explicitly calling out what I see as hypocrisy in calling for going for the overkill, while refusing to spend a resource just because at the moment it is a bit scarcer, which, from what I can tell does not involve you personally.
I am operating under an assumption that your involvement in this debate came from you trying to answer my demands for a logical reason for why we should consider preserving CoV favors for other options, but not Snorri's personal actions.
And as far as that is concerned, I don't find your reasoning valid.
Again, this is just my personal PoV.
 
[X] Plan Build That Hold and Take A Walk
[X] Plan Build That Hold and Rune Metal

I love Rune Metal. And I like the idea of finishing the Odd Places diary. It might even give us some more insight into our Master and his ways.
 
Just checking in as a reminder to keep things polite folks! Not saying this as some oblique "quit it" thing, yall are doing really good so far on that front methinks. Or at the very least you guys know when to walk away and cool down when things get heated. Anywho, let's try and keep it in that zone pls. :^)
 
[x] Plan Build That Hold and Rune Metal
[x] Plan: Return of the Gift Giver - All in edition
[X] Plan Team Chain
[X] Plan Build That Hold and Take A Walk


Why is Odd places so highly valued? We've spent a lot of time on it but unless I'm missing something we don't get anything mechanically out of it unless we research the material we find which we still haven't done for most of it. Wouldn't it make much more sense to research what we've already found before throwing more stuff on the pile?

-The unique resources add wealth/renown/migrants to the hold.
-We can use about half of the resources (lodesteel, silver wood, hearthstones) without research, we are just not sure of their full potential.
-There might be a Yorri related event upon clearing all 10 places.
-Student of the odd might evolve.

There might be more but those are all I can think of.


Edit: added an additional vote
 
Last edited:
I think people are hoping to get an upgrade for Student of the odd. Yorri's trait was master of the odd after all.
There is also the completionists... Who are understandably bothered by 8/10 places visited

[x] Plan Build That Hold and Rune Metal
[x] Plan: Return of the Gift Giver - All in edition
[X] Plan Team Chain




-The unique resources add wealth/renown/migrants to the hold.
-We can use about half of the resources (lodesteel, silver wood, hearthstones) without research, we are just not sure of their full potential.
-There might be a Yorri related event upon clearing all 10 places.
-Student of the odd might evolve.

There might be more but those are all I can think of.

This has sold me on the idea. Not enough to want to spend an action this turn but I'd be up for spending 2 actions on it next turn and also finishing off the potatoes. Ideally I'd like to work on gromril chain next and the first part at least triggers student of the odd so the chance of an upgrade there would be very helpful, that plus the other benefits is enough to sway me.
 
Last edited:
[X] Plan: Return of the Gift Giver
[X] Plan Santa the Hold Founder

Bah. Half-measures are for beardlings.
 
Back
Top