Just a bit of info regarding viability of explore here:
Erebeal, Banned for Bad TasteToday at 12:35 AM
at the risk of going somewhat meta here... @Yrsillar you've said you had some plans for our next flute upgrade times to be its own quest arc - is this something that we could actually try to make happen now? Or would you be intending that to be a much later thing?
if you feel answering is alright
YrsillarToday at 12:43 AM
probably coming up by years end
Plan-wise, here's the HDW mod option:
[X] Plan: Whispering on the Wind
-[X] Medium Pills (free)
-[X] Resources: 16 GSS, 8 YSS (4 free GSS, 12 from cash, 8 free YSS), Drip on Spiritual Cultivation
-[X] buy Accessory (Senior Craftsman, 60 SP)
-[X] Physical Cultivation (4 AP)
-[X] Spiritual Cultivation (3 AP)
-[X] Songseeker's Ceremony (4 AP)
-[X] Frozen Soul Serenade Efficiency Upgrade (1 AP, Arm)
-[X] Meridian opening (1 AP, Head)
-[X] Beast King's Savage Dirge (1 AP)
-[X] Starless Night's Reflection (1 AP)
-[X] Winter Hearth's Resounding (1 AP)
-[X] Playful Muse's Rapport (1 AP)
-[X] Melodies of the Spirit Seekers (1 AP)
-[X] Modify Harmony of the Dancing Wind (1 AP)
-[X] Family (1 AP)
-[X] Sideboard: Combat/Adventure: HDW + MoSS <-> Social: PMR + MSS
-[X] Upkeep: HDW (3) <-> MSS (5), RME (2), LFWT (15), WHR (5)
-[X] non-Upkeep: UGM
I don't mind in principle to have some sort of SP+merit generating AP, since we
can finagle them in place of base if we trust the pill gacha to get us some AP back (bit of manageable risk), but sect duties are just really bad for that, and sect jobs have historically been pushed into barely notable background events.
I'd still wait until we have some actual war AP options, hopefully less generic than the current jobs/duties system and closer to last year's job postings with listed difficulty and rewards (and chances at misadventure). It's not like our services aren't necessary, between wind thief and our increasingly powerful spirits we can feasibly be called upon to perform a variety of duties.
For now though, just plan in a way that gets us as capable as possible, as soon as possible.
EDIT: moratorium up, vote X edited in.
EDIT2: skill plan, obviously going for this one because screw sitting at Intelligence D any longer, especially now that we're doing intrigue.
[X] Plan: Fire and Flowers