As
@Black Noise has said, the usual Raid is a blitz offensive to pillage, loot, and burn before high-tailing it out of there.
The only potential problem is that I cannot recall if we are still within the same general area as the last mission when we encountered that scouting party of Greens, as a preparatory mission like that is usually a sign of something bigger on its way and agitating the mountain spirits more than usual to tie up our best fighters would be an excellent cover for a slightly larger raid.
That, however, means that we would still be best served by making use of our greater mobility and battlefield control arts to boost the other two Cultivators so that we can punch back enough to avoid any significant losses as well as potentially evacuate people if needed to the other village that has Zhengui and Xiulan keeping watch.
My vote would be for Aggressive because we have the Flight to engage them from alternate avenues of attack, our CC is built to handle large groups of enemies like this as well as support allies, and we are also the best capable of tracking/following them should they retreat or attempt to redirect the strike.
Let's track the assault, and if it splinters to avoid being caught between three Imperial Cultivators than we can still likely run enough of them to ground to get additional information from them.
And hey, for those wanting to steal something, maybe we'll be able to sleight of hand something valuable from their boss if he tries to make a Dynamic Exit.