Alectai
Speaks Words of Wisdom... On occasion
All the plans are bad this way. Lunatic whirl only outright stops techs using arm meridians, i.e. attacks. The support techniques the greens already showed and pretty much any others they might have are fair game.
To be fair, there aren't a lot of ways to instantly wipe out green combatants. Though I expect Hoarfrost Refrain mixed with Traveler's End release would do pretty well. But while Lunatic Whirl is excellent, it doesn't actually remove enemies from consideration. Enhancing the main threat? Yeah, they can still do that.
Functionally, it's the Qi Drain when they're already depleted that'll do it for them.
And most direct attack arts require Arm Meridians, so for all practical intents and purposes it neutralizes them. Bandits aren't going to have high quality attacking arts that don't have Arm Meridians.