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So, @Xantalos , this synchronization that dispelling has with options directly hitting the Mind Fog-does that mean that the latter can improve the results of dispelling, not "just" helping prevent it regenerating the Mind Fog over time if not constantly dispelled?
Yeah, like say if you get Sotek to punch the fog and hit it with slann at the same time - the dispelling would be more effective since the fog's busy fighting Sotek, not your slann.
 
Question, would it not be more effective via a vis the geomagnetic web to upgrade all our cities to three rather than start putting down a new one, or have we reached the point where it only gets bigger via expansion?
 
Question, would it not be more effective via a vis the geomagnetic web to upgrade all our cities to three rather than start putting down a new one, or have we reached the point where it only gets bigger via expansion?
The only way we can grow the Web now is via expansion yes. We need 15ish cities to reach Mag 3, we need to settle the rest of the ring we're on to reach Mag 4, and the entire planet for Mag 5.
 
Okay then, no point in spending the extra action on trying to upgrade again, keeping it on purging around Hexoatl.
Why not instead devote the action towards studying the Orks technology, so that when we come to blows, we have an Ork to Lizard answer for each of their soldiers. We can try relying on the Slann to clear the way for us, but that might also attract other kinds of Unwanted Attention.

The Eldar, what with the universe having no other Slann in it that we know of, might be interested in our presence, and depending on their disposition...

Or Chaos could dispatch a force of Daemons to attack us. We need guns, we need to begin upgrading now, as opposed to tomorrow or the next day. The Orks have the potential to grow into an existential threat. As far as we can tell, the Ayacmanik dont know how to respond to us, and for the time being, are content to leave us alone. There is no reason to change this relationship, considering the power disparity.

So instead of purging parasites, and potentially weakening the Ayacmanik front line, we should instead study the Orks, particularly their weapons, so as to give our Saurus an even battlefield when fighting Orks, if not an outright advantage.
 
Why not instead devote the action towards studying the Orks technology, so that when we come to blows, we have an Ork to Lizard answer for each of their soldiers. We can try relying on the Slann to clear the way for us, but that might also attract other kinds of Unwanted Attention.

The Eldar, what with the universe having no other Slann in it that we know of, might be interested in our presence, and depending on their disposition...

Or Chaos could dispatch a force of Daemons to attack us. We need guns, we need to begin upgrading now, as opposed to tomorrow or the next day. The Orks have the potential to grow into an existential threat. As far as we can tell, the Ayacmanik dont know how to respond to us, and for the time being, are content to leave us alone. There is no reason to change this relationship, considering the power disparity.

So instead of purging parasites, and potentially weakening the Ayacmanik front line, we should instead study the Orks, particularly their weapons, so as to give our Saurus an even battlefield when fighting Orks, if not an outright advantage.
I don't disagree that purging them could be counterproductive to keeping our enemies at a stalemate, but Slann are needed to study Ork weapons.
 
Meh, its a Moderate amount, and frankly killing them won't make a real impact on the war effort. We can't exactly do anything else with 1 Action, besides try and kill the Warboss but we want the war to keep going, so we might as well clean house abit.
 
[X] Plan Dispelling and Turtling v2.0
-Found New City/Improve New City/Scry and Spy, Ork Edition: 1 Hexoatl Action, 2 Itza Actions, 2 Xlanhuapec, 2 Tlaxtlan Actions.
-Scry and spy, Ork Edition, Five 5th generation Slann
-Perform Geomantic Ritual, Magnitude 3, Targeting The Mind Fog: Mazdamundi
-Dispel The Mind Fog, Targeting the 5th Generation Slann: Five 3rd Generation Slann, Eighteen 4th Generation Slann, Three 5th Generation Slann.
-Examine Tables of the Old Ones, Forging Districts: Sixteen 5th Generation Slann, Teninhuan, Awanabil'tat.

I feel that it is more important to take advantage of this distraction between the Ayacmanik and the Orks, to begin upgrading our own technology. The sooner we can get guns, metallurgy, industry, the sooner we can begin to become a real presence on the planet. The sooner we learn how to use and build guns, the Orks guns in particular, the better off we will be when we fight. We will know what the Orks weapons are capable of, how to counter them, how to make them. Their strengths and limitations will be very important in any engagement.

Xantalos himself said that the Orks tech gives them an advantage against any Saurus. Where one on one our Saurus out compete any one Ork, and ork isnt fighting by himself. He has his weapons and armor, and they are sufficiently advanced that it is likely the Ork will win. Comebine this with the fact that they outnumber us 10 to 1, and well...

This is a thing we need to do now. The Ayacmanik are distracted, they arent focusing on us, they can wait.

I don't disagree that purging them could be counterproductive to keeping our enemies at a stalemate, but Slann are needed to study Ork weapons.

Thats why I only devoted five 5th Gen slann to the project. All they need to do is watch the guns being made and describe what they see to the skinks who will make the actual guns. The mind fog obviously takes priority, but the sooner we can equip our own forces the better. Not to mention that whatever zany stuff ork guns do, like explode, I am counting on the skinks intuitive knowledge to counter.

We just need to know the basics to be able to make our own guns. We dont need that many slanns for that. Once we have guns and other sundry 40k weapons, we should be fine on focusing on the parasite, assuming we dont just keep them at a stalemate while we build up and then sweep in out of the blue.
 
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[X] Plan Dispelling and Turtling v2.0
-Found New City/Improve New City/Purge The Parasite: 1 Hexoatl Action, 2 Itza Actions, 2 Xlanhuapec, 2 Tlaxtlan Actions.
-Scry and spy, Ork Edition, Five 5th generation Slann
-Perform Geomantic Ritual, Magnitude 3, Targeting The Mind Fog: Mazdamundi
-Dispel The Mind Fog, Targeting the 5th Generation Slann: Five 3rd Generation Slann, Eighteen 4th Generation Slann, Three 5th Generation Slann.
-Examine Tables of the Old Ones, Forging Districts: Twenty One 5th Generation Slann, Teninhuan, Awanabil'tat.

I feel that it is more important to take advantage of this distraction between the Ayacmanik and the Orks, to begin upgrading our own technology. The sooner we can get guns, metallurgy, industry, the sooner we can begin to become a real presence on the planet. The sooner we learn how to use and build guns, the Orks guns in particular, the better off we will be when we fight. We will know what the Orks weapons are capable of, how to counter them, how to make them. Their strengths and limitations will be very important in any engagement.

Xantalos himself said that the Orks tech gives them an advantage against any Saurus. Where one on one our Saurus out compete any one Ork, and ork isnt fighting by himself. He has his weapons and armor, and they are sufficiently advanced that it is likely the Ork will win. Comebine this with the fact that they outnumber us 10 to 1, and well...

This is a thing we need to do now. The Ayacmanik are distracted, they arent focusing on us, they can wait.
Uh, where are you getting these five extra Slann?
 
If your going to post a plan, can you use a different name, that way people don't try and think I changed my own plan around?
 
Uh, where are you getting these five extra Slann?
Nyx didnt really note down how many Slann he was throwing at? There are like 24 5th Gen awake right now, so I pulled from that pool, unless I am misreading the plan Nyx posted.

If your going to post a plan, can you use a different name, that way people don't try and think I changed my own plan around?
Are you gonna talk to me like a civilized person now?
 
I'm only speaking to you cause your posting a plan that makes it seem like I changed my own plan. It's deceptive to the players and frankly should be titled something difference so there is no chance of confusion.

This is normal when people take existing plans that are otherwise viable and change singular actions. However, you do have a point that it could be confusing. On the third mutant claw however, I dont like you. If you accommodate me, I will be more than happy to accommodate you. If not, then I am uninterested in your opinion, just as you are uninterested in mine.
 
This is normal when people take existing plans that are otherwise viable and change singular actions. However, you do have a point that it could be confusing. On the third mutant claw however, I dont like you. If you accommodate me, I will be more than happy to accommodate you. If not, then I am uninterested in your opinion, just as you are uninterested in mine.
*Shrug* So be it then. I'll just have to keep a sharper eye then usual on the voting to see if there are any mix ups.
 
[X] Plan Dispelling and Turtling v2.0

Much as clearing out the parasites is good, I feel that getting in on figuring out the Ork tech is something better started sooner rather than later.
 
I'm honestly wondering if getting Forging Districts right now is important, compared to greater results from the Dispel, possibly sending Sotek after that bitch's ass after empowering it with more worship, etc. The greater ability to research with more Slann would prove more useful in the medium and long run.
 
[X] Plan Dispelling and Turtling v2.0

Much as clearing out the parasites is good, I feel that getting in on figuring out the Ork tech is something better started sooner rather than later.
Eh the way I see it is this. The orks won't be making any progress anytime soon and we're pulling of a Dispel this turn on the 5th Generation, so we'll have alot more Slann Next Turn, that we can spend on Dispelling/Ork Actions/Research.

The Slann he's putting towards Ork Actions, is being pulled from Forging Districts, and by WOG without 21 Slann and the right hero support, the research will not be done this turn.

I'm honestly wondering if getting Forging Districts right now is important, compared to greater results from the Dispel, possibly sending Sotek after that bitch's ass after empowering it with more worship, etc. The greater ability to research with more Slann would prove more useful in the medium and long run.
As Xantalos said before, if we get Forging Districts done this turn, they will automatically be built in the city being created this turn. We will, however, have to spend actions building Forging Districts in our original cities. So, if we wait, the actions to build the Forging Districts will increase to 5, and every action spend having to build the Forging Districts, are actions not spent on creating new cities and securing our territory.

There is also the fact that, locked behind the mundane Forging Districts, is a Magical Forging District for enchanted gear.

With my plan as is, we still have a large focus on Dispelling The Fog, get Forging Districts done, and are set up to be able to do Ork Actions and more Next Turn. The Orks are almost 2K Milies away and there's more we can study on the other contient. There's no reason to rush on Ork Actions. They aren't going anywhere.
 
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I'm honestly wondering if getting Forging Districts right now is important, compared to greater results from the Dispel, possibly sending Sotek after that bitch's ass after empowering it with more worship, etc. The greater ability to research with more Slann would prove more useful in the medium and long run.
Take it from me, the sooner we get our tech base in order, the sooner we will see dividends. You dont see the benefits of ten thousand years of infrastructure building when you wait five thousand to build that infrastructure, as it were. The sooner we get the fundamentals in place, the sooner we can take off and head to the stars.

The Ayacmanik are to be perfectly frank, a non-issue. They werent bothering us in a serious fashion before, and they certainly wont be doing it now. It is quite clear to me, right now, that they have had the inclination and ability to take us seriously for a long time now. The reason they havent is because they are occupied by the Orks, and we arent violently expanding into their territory like the Orks would. If we want to wipe them out, thats doable. But if we accidentally collapse them by mistake, the Orks will be a far more formidable foe than the Ayacmanik.

We dont want to upset the balance yet, because doing so might cost us. After all, how likely do you think it would be that Mazdamundi could teleport our cities elsewhere again? We dont have the infrastructure to escape if things stop going our way. We want to wait, and build our fundamentals, while we have the chance to build our fundamentals, before acting to change the current status quo.

After all, the other two are locked in a fight to the death. This situation only benefits us in the end.
 
Do we know that? Sure they might not be making any real progress now but all it'll take is one shift in the tides of battle/bad dice roll/they complete whatever project they're working on and the parasite will start to be even more on the back foot.
Because we go info this turn they only advanced 50 milies this turn? Like I get wanting to be concerned, but the WAAAAGH! won't be gaining 1,500 Milies in a single turn, and if the Mek Project is completed and more orks start coming over, we can just use a Geomantic Ritual to deal with the horde, the transport, or just that entire strech of coastline.

I'm really not getting your thought process here. We aren't in immediate danger, the Parasites are holding strong, and even if they get a bad roll, the orks won't suddenly be at our gates.

Even assuming that did happen, we could just assassinate the Warboss, and Georitual the rest of the horde.

So...yeah. Not getting your big rush. Heck your assuming 5 Slann will be enough to actually complete Ork Weapon Research in the first place.
 
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