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So guys, how do you think the Slann will react when they realize that the Orks were made by the Old Ones to serve as foot soldiers?

I think they will find the fact that the old ones made something that could so thoroughly degrade troubling. The idea that the creations of the old ones can break down like that has implications about the lizardfolk. If the krok could degrade, could the lizardmen? have they already? how could they tell?
 
The Orks are taking care of the parasite for us, we should focus on establishing our own position with additional cities and infrastructure. We have quality over the Orks, barring tech that they have. We need to leverage our quality as much as possible.

This should include tech upgrades for our troops I think.

@Xantalos would it be possible for the Slann to examine the Orks guns and try to replicate them?
 
forging and sacred sites are a must at this point, building more defenses and/or increasing our remaining cities to level 3 sounds good...and then settling a few more cities in the pattern as a way to slow down advances into our territory.
We don't have the Slann Power for Sacred Site research since we need to spend as much power on Dispelling the Fog as possible. That's going to be competing next turn against the Magical Equipment Forging Districts we will unlock by building the mundane version, Ork Actions, and needing to focus on Dispelling.
 
[X] Plan Dispelling and Turtling

I don't disagree with this plan, so I'll toss my hat behind it. One question nix,

-Perform Geomantic Ritual, Magnitude 3, Targeting The Mind Fog: Mazdamundi

I presume this is meant to act as like a 'distraction' so that the other Slann can get more 5th gens out from the Fog? If so, you might want to specify what you're trying to do a bit.
 
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[X] Plan Dispelling and Turtling

I don't disagree with this plan, so I'll toss my hat behind it. One question nix,



I presume this is meant to act as like a 'distraction' so that the other Slann can get more 5th gens out from the Fog? If so, you might want to specify what you're trying to do a bit.
Yeah, going by the info we got on the mind fog last turn:
The Mind Fog has been confirmed to be a Megadaemon of Fugue - a classification only it occupies, as an entity far stronger than any greater daemon of chaos but unaffiliated with any Ruinous power. It is formed from the stolen power and subconscious thoughts of the slann afflicted by it, and acts only to impose its core concept of confusion and slumber upon the slann - either passively through the mind fog phenomenon, or actively if it encounters any active slann in the Immaterium. It is confirmed to have been formed by the efforts of four greater daemons of chaos in an attempt to cripple the slann in a way that would not later backfire upon them.

Dispellation attempts may now be focused on a single generation of slann, which will reduce the fog's coverage of that generation depending on the strength of the effect. It is likely that the fog will regenerate over time unless consistent effort is applied towards it, or if its attention is otherwise diverted in the Warp itself by some means such as attacking it directly.
Eh I don't think I need to, Xantalos follows the conversation in thread pretty closely, and aside from that I think it's pretty clear what I'm trying to accomplish.
 
Anyone else near physically pained at not being able to research some of this stuff?
Adhoc vote count started by EVA-Saiyajin on Nov 12, 2018 at 12:22 PM, finished with 4005 posts and 33 votes.

  • [X] Plan Dispelling and Turtling
    [X] Plan The Serpent and the Slann
    [X] Plan Stay On Target, Stay On Target
    -[X] Found New City/Improve City - 2 Itza Actions, 2 Xlanhuapec Actions, 2 Tlaxtlan Actions
    -[X] Exploit the Jungle (Looking for that pseudo-dragon species we encountered, or any other useful flying unit.) - 2 Hexoatl Actions, Tiktaq'to, Chakax, Kroq-Gar
    -[X] Expand Sotek's Cult - Teninhuan
    -[X] Mind Fog: Alternate Solutions (Sotek, can't think of any other possible ideas) - Mazdamundi, 3 Third Gen Slann, 11 Fourth Gen Slann
    -[X] Search Relic Vaults (Ranged Weapons) - 2 Third Generation Slann
    -[X] Scry and Spy, Ork Edition (The Meks) - 6 Fourth Generation Slann
    -[X] Scry and Spy, Ork Edition (The Warboss) - 1 Fourth Generation Slann
    -[X] Slann Spawning Service (Chameleon Skinks) - 1 Fifth Generation Slann
    -[X] Examine Tablets of the Old Ones (Forging Districts) - 23 Fifth Generation Slann, Awanabil'tat
    [X] Plan Waiting with Cold Blood
    -[X] Improve Xlanhuapec to Level 3: 2 Xlanhuapec, 1 Tlaxtlan
    -[X] Purge the Parasite, Itza and Xlanhuapec: 1 Tlaxtlan, 1 Itza, Kroq-gar, Tiqtak'to, Chakax
    -[X] Behead the Beast: 2 Hexoatl, 1 Itza
    -[X] Perform Geomantic Ritual, Magnitude 3, Targeting The Mind Fog: Mazdamundi
    -[X] Dispel The Mind Fog, Targeting the 5th Generation Slann: Five 3rd Generation Slann, Eighteen 4th Generation Slann, Three 5th Generation Slann.
    -[X] Examine Tablets of the Old Ones, Forging Districts: Twenty One 5th Generation Slann, Teninhuan, Awanabil'tat.
    [X] Plan Dispelling and Turtling v2.0
    [X] Plan Waste not want not
    [X] Plan Dispelling and Turtling v2.0
 
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hmm, I wonder if we could turn the mind fog into a battery? it's mostly the slans own power siphoned away right? I mean we're going to punch it until it coughs up most of the frogs, but after that, we might be able to render it down into a giant useful mass of power.
 
Mind Fog: Alternate Solutions - The revelations into the nature of the mind fog have generated some discourse within the slann - perhaps there are other avenues of getting rid of it other than directly attacking an entity of unknown but considerable strength. The prospect of empowering Sotek to do battle with the creature has been raised, as well as other, more estoeric avenues of action. All that they need is to be investigated. Effect: Investigate the viability of an alternate way of dealing with the mind fog and begin figuring out how to implement it. Directed via write-in, consult with GM prior to inclusion in a plan. Difficulty: Variable. If enough research is provided to complete the vetting of a course of action, it may be applied on the same turn. Consult GM for reference.

ok, while we don't have the frog power for it this turn, would finding a way to reclaim the power that the fog stole from us be feasible? either as a method to weaken it or as a way to profit from destroying it in an alternative way.
 
[X] Plan Waste not want not
-Ascertain Their Usefulness: All of them
I...even if I was interested in that, I would never, ever, ever put all the Slann on them. I don't really comprehend why you'd be so wasteful. Nevermind the fact it's far from the most important thing at the moment.

Wait, are you trolling? You don't even have the city and character actions. Now this is just looking a little insulting.
 
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I, even if I was interested in that, I would never, ever, ever put all the Slann on them. I don't really comprehend why you'd be so wasteful. Nevermind the fact it's far from the most important thing at the moment.
Honestly I think they're trolling. I mean, why else make a single line plan, called 'Waste Not Want Not', with the only line being 'Ascertain Their Usefulness - All of them.'
 
would that be enough for it to reach Level 3 instead of Level 2?
Unfortunately no - it'd get it 1/3rd of the way there, since it takes 2 actions to get it to level 2, then a further 3 to get to level 3.

@Xantalos would it be possible for the Slann to examine the Orks guns and try to replicate them?
Totally! That's what the Scry Orks action is for.

Eh I don't think I need to, Xantalos follows the conversation in thread pretty closely, and aside from that I think it's pretty clear what I'm trying to do.
Yeah, I get the gist of it.

ok, while we don't have the frog power for it this turn, would finding a way to reclaim the power that the fog stole from us be feasible? either as a method to weaken it or as a way to profit from destroying it in an alternative way.
The power it's stealing is basically representative of the slann being asleep all the time, so getting that energy back benefits you with more active slann.
 
So, @Xantalos , this synchronization that dispelling has with options directly hitting the Mind Fog-does that mean that the latter can improve the results of dispelling, not "just" helping prevent it regenerating the Mind Fog over time if not constantly dispelled?
 
[X] Plan Waste not want not
-Ascertain Their Usefulness: All of them
As others have noted, this plan would need city actions to be usable, and there would be significant spillover into other topics, but it is technically possible for me to produce an update from this, even if it is very monofocused.
Eh, the intent was pretty clear, no harm done.
 
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