- Location
- usa
[X] Yes, donate the planetary defenses
[X] Yes, sell UV lasers to customers
[X] Keep Cortana name
[X] Default Halo Cortana
[X] Yes, sell UV lasers to customers
[X] Keep Cortana name
[X] Default Halo Cortana
Eh; space elevators are over-hyped. Like even the most optimistic values put them at $220/kg to GEO. A fairly basic cargo ship at 188 million credits carrying 11,200m^3 of cargo could (on the low end for low density cargo) haul ~1,120 tonnes of mass up every 2 hours for an annualized cost (assuming 3x 20yr depreciation) of $0.006/kg.Thats not even getting into, Space Elevators which would be much cheaper than doing shuttle runs.
Thats interesting. Could you answer some follow up questions?Eh; space elevators are over-hyped. Like even the most optimistic values put them at $220/kg to GEO. A fairly basic cargo ship at 188 million credits carrying 11,200m^3 of cargo could (on the low end for low density cargo) haul ~1,120 tonnes of mass up every 2 hours for an annualized cost (assuming 3x 20yr depreciation) of $0.006/kg.
Space elevators were a good idea back in the 90s when reusable rocket were considered a failure and scientists thought cheap large scale carbon nanotubes were right around the corner. Now neither of those a true. Sure in Shepard Quest we've got super materials to substitute for those carbon nanotubes but we've also got reliably reusable spaceships.
In both cases fuel is basically negligible in cost with the space elevator taking electricity (supplied by Helium-3 fusion reactors) and spacecrafts taking Helium-3. So instead we need to consider the annualized capital cost, and general running costs, compared to the total lift capacity. Even if we can make space elevators cheaper then even the most optimistic IRL estimates it doesn't change the fact that elevators are far more limited on total uplift capacity.
High end estimates for a space elevator are 2.7 million tonnes per year. The above ship does 4.9 million tonnes per year while also being more versatile and safer in case of an attack or accident.
Yeah, Batarians/Collectors smuggled in some mk1 arc reactors, which don't have our flawless blackboxing tech. Hopefully, our later tech inhibits reverse engineering by the time the Reapers invade.In fact, I would imagine that the Batarian (Reaper controlled) Program on the Leviathan of Dis is now researching PI tech, which is how the Batarians and the Reapers were able to make their own Arc Reactors.
In any case, I think it is pretty clear, that the Reapers are the ones behind the Human Batarian War for the precise purpose of testing Revy Shepard. They want to see what Revy is capable of in certain situations and how she responds in a crisis. As she alone can have a huge impact when they launch their harvest of the Galaxy.
Planets with thin atmospheres are most likely where the space elevators are still in use in the Mass Effect Universe. As I mentioned previously, the Batarians have space elevators on Klos. It has a gravity of 1.26 g, but it has little to no atmosphere. I assume that the use of eezo insures that gravity is less of an issue for space elevators.Cheap ground-to-orbit via eezo-assisted flight makes space elevators a poor proposition, except perhaps under conditions more ideal for such elevators, such as large slowly-rotating thin-atmosphered planets.
Long term, once repulsors - a reaction-less drive - begin entering civilian use, space elevators should become completely obsolete.
Thats interesting. Could you answer some follow up questions?
IRL thats true.... but we do have cheap large scale carbon nanotubes don't we in quest, given that we've done all tech research apart from unobtanium we might even be able to do better than? And the space elevator would be arc reactor powered you know, if Revy is making it. And the space ship cost estimate is able to make use of bullshit mass effect physics in order to improve its numbers (I doubt you could get that low price IRL) so isn't there a way to improve the space elevator in the same way, for example using a mass effect field to counter act gravity which would greately decrease the stain on a cable?
I'm also curious about the deprecation costs, isn't that the normal lifetime of a spaceship? Considering that atmospheric exit and re-entry are probably the most damaging and fault prone sections of any space journey it seems like we'd have to revise that number down. And how are fuel costs considered, assuming the same power source (unless the space elevator is also calculating depreciation) I find it unlikely that the Space Elevator could be 5 orders of magnitude less power efficient, I assume that difference arises from the difference between IRL projected costs and ME projected costs. Obviously both transport methods have to do the same Work to deliver a payload to orbit, could you explain why space ships are more efficient than the elevator?
Wouldn't eezo alleviate the weight issue? I can see bulk cargo shipments slowly climbing up and down space elevators as viable under ideal conditions.Basically in its simplest terms the problem is that it will generally speaking take longer to climb a space elevator from the surface to GEO then it will to ride a rocket. Therefore a space elevator must carry either more cargo or do it cheaper. Cheaper is hard because the only major costs involved in either system are capital (which I've already shown are about equal) or manpower (which could easily go either way). More cargo is difficult because the heavier the crawler the most it distorts the cable so there is a clear upper limit there although I don't know how it compares with what we can cram into a starship.
For a space elevator, the cost varies according to the design. Bradley C. Edwards received funding from NIAC from 2001 to 2003 to write a paper,[7] describing a space elevator design. In it he stated that: "The first space elevator would reduce lift costs immediately to $100 per pound" ($220/kg).[8][9]
The gravitational potential energy of any object in geosynchronous orbit (GEO), relative to Earth's surface, is about 50 MJ (15 kWh) of energy per kilogram (see geosynchronous orbit for details). Using wholesale electricity prices for 2008 to 2009, and the current 0.5% efficiency of power beaming, a space elevator would require US$220/kg just in electrical costs. Dr. Edwards expects technical advances to increase the efficiency to 2%.[10][11]
For the cost of the tether; it is expensive regardless. Steel cabling is $1+/m so even a steel a tether of over 100,000km (it has to extend well beyond GEO for physics reason) would cost 100+ million with thicker cabling costing more (I've seen up to $20/m from some quick googling). In other words even a best case scenario is putting the cable cost, let along the rest of the infrastructure to go with it, at around the same tier as the spacecraft.
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I'm not really considering fuel costs because comparatively speaking they are negligible. To provide some perspective the high speed Brachistochrone transfer needed for a 2 hour turn around requires 37,834m/s of Delta-V which translates ~13 tonnes of fusion fuel. For comparison modern day rockets burn that much fuel in 20 seconds. That is without factoring in the Eezo core reducing the ship's mass. You could probably make the journey even faster then 2 hours since that is assuming a relatively low 10m/s/s acceleration while Eezo core mass reductions would allow for far higher accelerations.
Article: For a space elevator, the cost varies according to the design. Bradley C. Edwards received funding from NIAC from 2001 to 2003 to write a paper,[7] describing a space elevator design. In it he stated that: "The first space elevator would reduce lift costs immediately to $100 per pound" ($220/kg).[8][9]
The gravitational potential energy of any object in geosynchronous orbit (GEO), relative to Earth's surface, is about 50 MJ (15 kWh) of energy per kilogram (see geosynchronous orbit for details). Using wholesale electricity prices for 2008 to 2009, and the current 0.5% efficiency of power beaming, a space elevator would require US$220/kg just in electrical costs. Dr. Edwards expects technical advances to increase the efficiency to 2%.[10][11]
Nah, the elevator is going to have to dock in an orbital space station (and a large one at that) because otherwise things are going to need to dock at something, unless you are literally imagining this as a one time only thing or just delivering things that can fly off under their own power.. And it would be easier to build a dreadnought in space rather than clear a building site kilometers long on the ground where space is at a premium.we are Revy rule of cool ...we build a massive space elevator that can transport a dreadnaught into space because we could not be bothered making the space shipyard for it... and it would look awesome
Nah, the elevator is going to have to dock in an orbital space station (and a large one at that) because otherwise things are going to need to dock at something, unless you are literally imagining this as a one time only thing or just delivering things that can fly off under their own power.. And it would be easier to build a dreadnought in space rather than clear a building site kilometers long on the ground where space is at a premium.
I think we're talking less about civilian 'individual' and more about civilian 'corporate'. Zac1's proposal was about being able to bridge the gap I guess.I'm not sure that fully space capable civilian cars would work for a setting like Mass Effect. I mean civilians can get space vehicles but overall they are pretty expensive and imagine that they may require special licences. But to it seems the real thing holding them would be that most governments would seem like they would be against the idea of everyone being able to buy spaceships instead of needing licenses since it seems like for a few reasons they'd want to keep track of which ones are being sold. It feels like with the repulsors the SA's reaction would be along the lines of 'why would civilians need something like that?'
That said we can probably start our own business where we have 'public space transportation'. Either having our own branch in charge of such things or selling our own vehicles to businesses. Something like our own personalized space vehicles that work for the space equivalent of trains and buses but for space travel. Hell, we can probably design our own space yachts based off cruisers meant to hold thousands of passengers.
Wait, were space buses, trains and yachts a thing in Mass Effect? If not we can get our foot in the market. Though imagine that we may want Eezo production to make it practical at the large scale.
I feel like there would in fact be plenty of businesses willing to work on Omega if only due to the fact that numerous merc groups have connections. Also we do see a few shady big companies doing shady stuff so doesn't seem that surprising.I think we're talking less about civilian 'individual' and more about civilian 'corporate'. Zac1's proposal was about being able to bridge the gap I guess.
Realistically however there must be smaller scale operations because I have a hard time imagining a big corp dealing in the mess that is Omega. Its terrible as a market to compete in, and its a space ship so the only resources you could extract would be scrapping it.
By letting us create Dead Space style R.I.G's (Resource Integration Gear) for sale. R.I.G's are bullshit yet still fit the civilian market.now how do I get you all to sell legionary suits to civilians too?
Hiring mercenaries sure. But you don't need to go to Omega to hire an Interstellar organisation like the Blue Suns.Something i really don't get is why people keep insisting that we should sell repulsors to civilians. I'm actually with SA on this, we don't need to sell all our stuff to everyone including civilians and doing so seems pretty irresponsible since Civilians don't honestly need something like repulsors on their cars.
I feel like there would in fact be plenty of businesses willing to work on Omega if only due to the fact that numerous merc groups have connections. Also we do see a few shady big companies doing shady stuff so doesn't seem that surprising.
Give each civilian a discretionary budget of around a million to spend on power armour.now how do I get you all to sell legionary suits to civilians too?
This means we have to make the brain shield so advanced and small that we can make it standard issue for PI employees.right yes, so no IC reason to use the brain shield when handling any reaper/batarian tech, will have a event roll to see if noticed or something or someone get indoctrinated if it ever gets to that point.
welcome aboard! Hope you enjoy it!Hey, I just wanted to quickly pop in and state my immense appreciation for this quest being continued. I nearly had withdrawal symptons when I had read through everything there was in late 2020, so this made my day. I'll get to reading right away and hope to participate soon!
Personally I hope that Halo (the franchise) doesn't exist in this setting so that we could have a 'United We Stand' scenario in the future. Imagining this settings Citadel (and HSA) fighting the Covenant in a true interstellar/intra-galactic war for domination/supremacy.In regard to Cortana's name and her appearance, I got to wonder if the Halo Franchise exists in this universe and that is how Revy got the idea for Cortana and for Cortana's appearance. Considering that Revy is a huge 20th to 21st-century pop culture geek. As mentioned previously, it has been established that Revy is a huge fan of really old-school classic franchises like 40k and Japanese 20th-century anime.
Considering Halo, I am kind of hoping that Revy creates more AIs like Cortana for her use and the SA use in the future. Even though it is rather unlikely.
I am hoping that Revy and AI Cortana's first conversation will be very Revy like. Maybe showing Revy being a bit nervous about Cortana's chosen name and appearance. As she did chose it because of her interest in a 21-century game.
I think the better plan would be to push the economy to the point where everyone can buy and maintain a ship that can operate as a comfortable home.