Shepard Quest Mk VII, Age of Revy (ME/MCU)

essentially yes with the main limit being rate of discharge, you may have an ocean to feed through a hose, but you only get what can fit through a hose, hence the other research option
so, Pettawat laser, Go Away Beam and Unobtainium for Deathstar laser
 
How did you get these numbers, this is not what we confirmed in the convos?
And when are the factories on benning and demeter where meant to be finished?
hmmmm, the boons of Bioware have rained down upon you and instantly constructed more buildings! For they find their Shepard doing their work!
For the Factories they were definitely confirmed in the conversation:
Mindoir only has 9 Factory IIIs. Remember we are only allowed 3 Factory IIIs per major population hub. We have 3 in Landing and 3 in each of the other two cities whose names I can't remember or easily find.

Current allocation of factories are:
  • Mindoir x 9
  • Elysium x 12
  • Benning x 9
  • Demeter x 12
With only the nine on Mindoir and twelve on Elysium actually up and operational. Benning's complete in Q4 and Demeter's in 2175-Q1.


Similarly your numbers on Space Factories are incorrect. There are currently 4 Space Factories in Orbit of Mindoir; 3 x Space Factory Is and 1 x Space Factory II. We also have 1 x Space Factory II under construction (2175-Q3 completion) over both Benning and Demeter.
The above was actually a correction to the post you made where I think you copied this figures form so I think it must have just been missed. I however completely missed that you had incorrect Lab and Shield numbers there though. As for the sources from the numbers; I double checked my memory with the prior thread (everything off Mindoir was constructed during Thread 6) which is easy with Reader Mode.


Honestly it probably isn't worth worrying about to be honest. It has been so long no one (besides me) should really remember or care. So with the exception of noting that Benning and Demeter each have a Space Factory II currently under construction (both come online in 2175-Q3) I think we can leave things as is.


The Mk 3 is the Starkium/Badassium one right

doesn't it pack enough power to let you basically say yes to energy cost for any weapon or tech
There is literally nothing that a Mk 2 Arc Reactor can't power already just by adjusting the size. 20GW in the palm of your hand is insane and power scales with diameter squared so a 1m Arc Reactor (IE: something that would fit in your engine compartment) produces 2TW which is roughly 1/10th of current global power consumption.

For an alternate way of looking at things 170PJ of energy hits the Earth from the Sun every second. To match that would require an Arc Reactor ~292m across and would cost 2,550,000 Production and 510 billion credits. Yes while expensive (primarily in lost Production) we can legitimately light entire worlds with our existing Arc Reactors.

We are already at the point where we can cram 5MW Arc Reactors into the size of a button battery:
The biggest benefit is being able to make the arc-reactors smaller. Both Gen I and Gen II designs can be scaled down to about a centimeter across and generate 5 megawatts of power.
5MW for reference is enough to power over four thousand US homes and we can do that with a button battery.
 
so, Pettawat laser, Go Away Beam and Unobtainium for Deathstar laser
I think he meant this:
[ ] Thermal Compensator [1600]: Current existing power conduits and transmission systems were never meant to channel the sheer amount of power that your Arc-Reactors could output. They definitely would not be able to handle any future iterations of your magnum opus. Sounds like something you are going to have to work on if you ever want to make full use of the bounty provided by your Arc-Reactors in the future.
Because while having Unlimited Power seems awesome, it's not practical when all the power lines and conductors melt from attempting to channel the said Unlimited Power without being designed for it.

In other words: 'Power Overwhelming. Please Use Better Wires.'
 
@UberJJK
You're not wrong, but just because we don't need it doesn't mean we can't have fun.
If we can make 5MW button batteries with gen 2, imagine the shenanigans we'll be able to accomplish with the gen 3.

Tl;dr we just wana have fun
 
can anyone tell me the research -Comm Buoy Construction- benefits and is there anything after that because it says it already exist soo is it worth it at the price its at
 
For the Factories they were definitely confirmed in the conversation:

The above was actually a correction to the post you made where I think you copied this figures form so I think it must have just been missed. I however completely missed that you had incorrect Lab and Shield numbers there though. As for the sources from the numbers; I double checked my memory with the prior thread (everything off Mindoir was constructed during Thread 6) which is easy with Reader Mode.


Honestly it probably isn't worth worrying about to be honest. It has been so long no one (besides me) should really remember or care. So with the exception of noting that Benning and Demeter each have a Space Factory II currently under construction (both come online in 2175-Q3) I think we can leave things as is.
yeah, just consider the new finished buildings a boon from Bioware. Free DLCs! :V
 
yea of course but it will take a few turns we just dont have the influence or teck atm to help them plus the war going on
Why would we help the Quarians? Except Tali most of them are tools.

Also any plans for fighting the reapers in fleet combat? They won't care about the treaty so their guns and shields are likely to be more powerful. Even if we have more ships it would be like mosquito bites depending on the power they are working with.
 
You know we have so much energy, we should be researching energy shields.

That is one of the reasons why i want to switch to imperial guard style laser rifles.
Why would we need that for laser rifles? I'm pretty sure with the energy the armor was outputting we could already do that. We already have repulsors that's very similar. What are you shooting with that?

Plus we can't even make use of it for the ships of the treaty limits energy output. Was the ark tractor lll just so we can create element zero?
 
Why would we need that for laser rifles? I'm pretty sure with the energy the armor was outputting we could already do that. We already have repulsors that's very similar. What are you shooting with that?
For normal soldiers, I would say, I mean, not all will wear power armor, right.
Plus we can't even make use of it for the ships of the treaty limits energy output. Was the ark tractor lll just so we can create element zero?
They're for our own camouflaged heavy cruiser with laser guns.

Seriously now I thought that the energy regulations in the new treaty only apply to weapons strength and not in general, my mistake.

I would like to have the heavy cruiser.

Then I think we have to develop new and better armor for ships that can withstand energy weapons. Oh, it should be possible to break through the new armor with energy weapons, as with any armor, but the armor should not just be like paper.
 
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Why would we help the Quarians? Except Tali most of them are tools.
first l was replying to someone that wanted to now if it was possible answer yes. l agree l really thought the admiral board is just stuiped overall they only needed 1 planet in Terminus Systems. hell they so good with ships a space station orbiting a gas giant would done them. they have ships that just mine for the fleet ffs
 
For normal soldiers, I would say, I mean, not all will wear power armor, right.

They're for our own camouflaged heavy cruiser with laser guns.

Seriously now I thought that the energy regulations in the new treaty only apply to weapons strength and not in general, my mistake.

I would like to have the heavy cruiser.

Then I think we have to develop new and better armor for ships that can withstand energy weapons. Oh, it should be possible to break through the new armor with energy weapons, as with any armor, but the armor should not just be like paper.
Wait I'll double check and see if I'm wrong. Worst comes to worse well send everything else to engines and shields if the only limit is weapons.

If we use the arc reactor three in a weapon then I'm thinking were making infantry weapons that can blow up ships. In thinking MCU Tony endgame where he's getting hit by moons and blocking infinity stone attacks.


.
 
For normal soldiers, I would say, I mean, not all will wear power armor, right.

They're for our own camouflaged heavy cruiser with laser guns.

Seriously now I thought that the energy regulations in the new treaty only apply to weapons strength and not in general, my mistake.

I would like to have the heavy cruiser.

Then I think we have to develop new and better armor for ships that can withstand energy weapons. Oh, it should be possible to break through the new armor with energy weapons, as with any armor, but the armor should not just be like paper.
Just a reminder that the Big 3 have begun deploying powered armored troops.
Shipyards were sub-optimally distributed. Right now we straight up don't have enough factories anywhere outside of Mindoir to support even a single Small Shipyard at full capacity*. Mindoir meanwhile can support six Small Shipyards simultaneously. So as things currently stand we'll either have to ship masses of parts around (if possible) or simply have a number of Shipyards sitting at least partially idle.

*6 Frigates per quarter with LLPs costing 122,355.620 Production comes to 734,133.72 Production. Highest Production outside Mindoir is 360,000 or half the required output.
shipyards can also be used to repair/maintain ships.
 
Do we have astroid mining tech? There's an omake having that as one of the reasons it's so expensive to make thinfs in colonies. Would building this lower cost?
 
The proposed alterations to the Treaty of Farixen is to make it focused on weapon output rather then weapon length. This is done by assessing the weapon's energy output (peak) and power output (sustained). So there is no reason we couldn't have treaty compliant weapons while our shields receive 100x the power levels.
 
The proposed alterations to the Treaty of Farixen is to make it focused on weapon output rather then weapon length. This is done by assessing the weapon's energy output (peak) and power output (sustained). So there is no reason we couldn't have treaty compliant weapons while our shields receive 100x the power levels.
My thing is how exactly do they ensure that without limiting a ships power generator? What's stopping people from just rerouting enert from one system to another? Hardware?
 
My thing is how exactly do they ensure that without limiting a ships power generator? What's stopping people from just rerouting enert from one system to another? Hardware?
The answer would probably be random inspections carried out by Spectres. You can't just reroute power from one system to another like they do on Star Trek. The systems have to be designed to handle the power they are receiving and the power delivery system has to be designed to cope with transporting that power around.

Arc Reactors make this a lot easier then it used to be by allowing for decentralized designs. This doesn't really effect older designs which just swap out their fusion reactors for Arc Reactors but for newer designs, like the Pynda and Zama, Arc Reactors are small enough you can more or less directly attach them to the relevant systems. This would almost certainly be part of our Hyper-Modular design architecture since it lets us treat various systems as black boxes where commands come in and results come out with no need for power lines or the like. So as far as the ship's design is concerned it wouldn't matter if it was a 10GW shield or a 100GW shield.

So, at least for our designs, it would simply be a matter of checking the power levels provided by the attached Arc Reactors.

Of course this approch is susceptable to a nation swapping out compliant weapons for non-compliant ones during a time of war. That is an intended feature of how my proposal is written and a reflection of what happened with the real life Washington Navel Treaty.
 
Paragon Industry Space Station (+100 RP to Massive Space Stations Research)
Paragon Industries Space Station.



Massive space stations had always been an idea throughout the galaxy, an unfeasible one to the disappointment of many. The materials and engineering required to build one that was safe and habitable in the long term for millions of people? Utterly ludicrous.

Which was why Revy had felt a dull shock when she realised she was likely in the best position to make that dream a reality. Her material science was quite frankly ridiculous, materials strong enough to not be ripped apart from strong centrifugal forces and mass effect fields working in concert? Child's play.

Even her companies standard designs would be of use. The flowing blue and white designs had shown positive effects on an emotional level (one of the reasons they were chosen) and could be incorporated. Some familiarities from planets would also have to be added, long term emotional and psychological damage was one of the foremost problems regarding space stations after all.

Pondering the problem for just a moment, she decided to send off the designs to her design department, with a list of requirements needed. Delegation would be required on such a massive project.

Instead, she tackled the engineering problems of such a station. Combing through the research documents of several citadel scientists who proposed space stations she quickly noted similarities, cross referencing them against each other.

All had come to the conclusion that no single mass effect field should support such a large station, even the Protheans had chosen not to rely on that, with the citadel requiring centrifugal force with mass effect fields to supplement.

Revy had her doubts that such a thing was impossible, perhaps with a large enough power source and a massively purified stock of element zero such a thing could be possible.

But it would be a horrible idea.

Not only would it be a waste of resources, trying to accomplish something that could be done with next to no energy costs in comparison, it would be highly dangerous.

If that mass effect field were to fail...

Revy shuddered, trying and failing to suppress the image of millions floating off the space station, dying in untold millions. A ring of lifeless corpses around a cold, desolate, station.

Nope nope nope nope! Repress Revy, repress!

...Maybe she shouldn't design the station like the citadel, those open arms would never look the same to her again. Maybe something with an actual roof.

And so she shakily began her design with this in mind, replacing the common, and laughably weak, alloys the citadel had attempted such a project with with her own.

A chime rang from her computer, the V.I dutifully informing her of a surprisingly prompt response from her design and imaging department. Did they already have a design? Was it just a work in progress or had they been expecting her to start designing space stations!

Honestly, what opinion did her company have of her?!

She opened the file and studied the image.


The blue of Paragon Industries had been replaced with the green of natural flora (They did know she would have to genetically engineer those plants for life onboard a space station right?) though they had kept the flowing white.

The image clearly hadn't been designed for a space station but she could admit that it looked... pleasant? Yes, she could see how this design could be helpful, though it would have to be reworked significantly.

She sent the team a tentative acceptance on the theme of the design, before advising them to work closely with the engineering department for the next phase of their design.

As she poured over her design notes she couldn't help the slight smile on her face. Her earlier fears and worries washing away. It was good to work on something like this, perhaps the war had been taking a slight toll on her but it clearly hadn't chipped at her optimistic outlook just yet.

The future was still bright!

____________________________________________________

AN: here's a small Omake for you @tri2, I hope you have a lot of fun with this quest!
 
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All had come to the conclusion that no mass effect field could support such a large station, even the Protheans hadn't managed it, with the citadel requiring centrifugal force to make up for the inadequate fields.
Just a tiny point; there is no reason Mass Effect fields couldn't be used for a large station like the Citadel. The problem would be the massive amounts of Eezo required. After all why waste insane volumes of Eezo when you can just spin the station for effectively free gravity?

This is actually implied in the Codex entry for crew considerations:
Mass Effect Codex said:
Mass effect fields create an artificial gravity (a-grav) plane below the decks, preventing muscle atrophy and bone loss in zero-gee. Large vessels arrange their decks perpendicular to their thrust axis. The "highest" decks are at the bow, and the "lowest" decks at the engines. This allows a-grav to work with the inertial effects of thrust. Ships that can land arrange their decks laterally, so the crew can move about while the vessel is on the ground.
Large ships are designed to take advantage of the inertial effects of thrust. Which, to me at least, seems like a cost saving measure by reducing the amount of Eezo required for a-grav.
 
Just a tiny point; there is no reason Mass Effect fields couldn't be used for a large station like the Citadel. The problem would be the massive amounts of Eezo required. After all why waste insane volumes of Eezo when you can just spin the station for effectively free gravity?

This is actually implied in the Codex entry for crew considerations:

Large ships are designed to take advantage of the inertial effects of thrust. Which, to me at least, seems like a cost saving measure by reducing the amount of Eezo required for a-grav.

Fixed, I also added potential dangers of relying solely on a mass effect field on a space station like the citadel.
 
Massive space stations had always been an idea throughout the galaxy, an unfeasible one to the disappointment of many. The materials and engineering required to build one that was safe and habitable in the long term for millions of people? Utterly ludicrous.
Yeah, these things exist, they just aren't common(because it would be cheaper to colonize a planet) and we don't get to see a lot of them in games. The 5-kilometer Arcturus Station, the 10-kilometer Crucible, the Andromeda Arcs, Omega, the Susskind Supercollider and some Volus space station called the Mall of Quanaha(which had the distinction of being the largest artificial structure in space until the completion of said Supercollider) are just the ones we know about.

There's nothing stopping anyone from building anything big in space, well nothing other then economics and expense anyway.
 
Yeah, these things exist, they just aren't common(because it would be cheaper to colonize a planet) and we don't get to see a lot of them in games. The 5-kilometer Arcturus Station, the 10-kilometer Crucible, the Andromeda Arcs, Omega, the Susskind Supercollider and some Volus space station called the Mall of Quanaha(which had the distinction of being the largest artificial structure in space until the completion of said Supercollider) are just the ones we know about.

There's nothing stopping anyone from building anything big in space, well nothing other then economics and expense anyway.

Hence why I used the word unfeasible and not impossible. Essentially I'm saying that building a ginormous space station is rather impractical.
 
Hence why I used the word unfeasible and not impossible. Essentially I'm saying that building a ginormous space station is rather impractical.
well in less you are in the halo universe then 'is it to big' is not a question but 'is it to small is''.
the fact is in mass effect resources (iron,coal.ect..) are harder to come by because they have been farmed over the course of millions of years. then they are refilled by reapers at a limiting amount (so not arouse suspicion) near a mass relay. to get the stuff we need to build the largest of stations we would need travel at least 30 light years of beaten track from relay network. so yea better ships then better space stations so not impractical to be fair
 
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