Update will be delayed due to IRL events taking precedence....again.
As people pointed out probably just a ton of factories on either a planet or moon. Because, no offense, this isn't 40K.Curiously, what would a Revy Forgeworld be like? I have been looking online for possible pictures, but I can't find any. What does everyone else think?
That seems accurate. To be clear I nothing wrong with people thinking up our own equivalent to a forgeworld, just that it's important to remember that it would be more based on something the works/makes sense for a MCU/Mass Effect cross than full on Warhammer so it's based to temper expectations.It probably would be in the company colors with a mix of organic curves and utilitarian designs. All of it high tech. Spires rising into the sky while drones hurry about and factories churn below. Definitely defenses and shipyards circling the planet. Maybe with a moon converted into a massive shipyard after it has nothing more of use.
The reapers can only do that if they physically control the citadel. The prothean survivors disabled the reapers remote access so that Sovereign can't easily wake his friends in the void between galaxies.Given that the Reapers could shut down the Relay Network at any moment, I want our systems to all be self-sufficient to some degree.
So in a way we already have significantly boosted the economy. 13 billion people at 55,000cr average wage gives the Alliance a GDP of ~715 trillion credits. In 2174 we had a revenue of 5.23 trillion credits and in 2175 that is projected to grow to at least 16.4 trillion (likely more since I don't think I've factored in our factories coming online early yet). So Paragon Industries already represents between 0.73% and 2.3% of the Alliance's total GDP. Now sure a fair amount of that revenue is likely sourced from within the Alliance so it is more redistribution then growth but a lot is also sourced from the Citadel markets.What can we do to boost the economy? I know that we've kicked off a palladium rush and developed the Terran mobile base tech for it (slightly hampered by restrictions on Repulser sales), we've been opening up shop in the human colonies and we've unlocked PNP skills. What can we do to make the phrase "human economic miracle" a thing? Better factories? Knowledge implementation chairs? Relay Network 2.0? I want to make human per capita income and quality of life easily the equal to even the most sophisticated Asari colonies.
I suspect the future equivalents of third world nations are probably, economically speaking, comparable to those of IRL. Possibly worse given the mention of wealth inequality continuing to rise nearly two centuries into the future. We are likely talking about months of income for people in the disadvantaged regions of Earth.While every human enjoys longer and better life than ever, the gap between rich and poor widens daily. Advanced nations have eliminated most genetic disease and pollution. Less fortunate regions have not progressed beyond 20th century technology, and are often smog-choked, overpopulated slums.
Paragon Industries, if maintaining the same profit margins, could drop that price significantly. Our faster ships (Repuslors + PI FTL Drives) can do a 16LY journey in 16 hours so at the slightly higher price of 37.7cr/day we'd be charging just 50 credits per person. Still likely a lot of money but that is nearly a six fold reduction. We probably can't just provide the service for free, or even at cost, without existing travel businesses crying foul (for fairly legitimate reasons arguably) about anti-competitive behavior.
Honestly including free transport as a bonus to signing on isn't even worth mentioning it is such a minor cost. Even at the normal 55k wage, let alone the vastly higher rates PI pays, you are earning around 27.5cr/hr. So a normal ticket is ~10 hours work and a PI ticket ~2 hours. Barely worth mentioning. Especially when the skills from Plug and Play skills are likely significantly more expensive. Although those are likely provided as part of your company supplied work equipment.good way to get around this is a work contract. work 2 years as either one of our employees or sign a government contract with the colony on our routes and we take you free of any credits, minimum working time at the colony required.
maybe so but don't underestimate free anything. plus l was more thinking a long the lines of the colonies main governments taking advantage of the free transport to get more workers than us transporting earthers to our factories. it opens the job market to a larger degree as well of world when someone without money just has to sign on and everything else is sorted out.Honestly including free transport as a bonus to signing on isn't even worth mentioning it is such a minor cost. Even at the normal 55k wage, let alone the vastly higher rates PI pays, you are earning around 27.5cr/hr. So a normal ticket is ~10 hours work and a PI ticket ~2 hours. Barely worth mentioning. Especially when the skills from Plug and Play skills are likely significantly more expensive. Although those are likely provided as part of your company supplied work equipment.
Given what we know the most likely source of these barriers is the cost of transportation.
The problem with just buying the ships of course is that we'd face the same profit calculations as the regular passenger lines. We certainly could run them for free since the operating cost for a starship (0.07% per year) in the 200 million mark is only 14 million or pocket change for us. The problem is that this is literally the definition of anti-competitive behavior; or more specifically predatory pricing. A large company taking advantage of its capital reserves to burn money operating at unsustainable prices to drive out competition before hiking the prices once they were the sole/dominant provider. Now sure we wouldn't be planning on following through price hike once our competitors are out of business but there is no way of actually knowing that. So legally speaking the Alliance's courts would have to treat it as if that was our intent and penalize us.Could we build or buy some passenger ships and have them operate moving people to the frontier for drastically reduced fares?
Help me out here.So in a way we already have significantly boosted the economy. 13 billion people at 55,000cr average wage gives the Alliance a GDP of ~715 trillion credits. In 2174 we had a revenue of 5.23 trillion credits and in 2175 that is projected to grow to at least 16.4 trillion (likely more since I don't think I've factored in our factories coming online early yet). So Paragon Industries already represents between 0.73% and 2.3% of the Alliance's total GDP. Now sure a fair amount of that revenue is likely sourced from within the Alliance so it is more redistribution then growth but a lot is also sourced from the Citadel markets.
Then there is the Arc Reactor revolution. Electricity was already cheap thanks to widespread Fusion Reactors so sadly it isn't as much of a revolution as it could be. However we're still talking about going from cheap to effectively free. To provide a sense of scale Earth IRL consumed ~600 exajoules of energy in 2018 or ~19TW. If you converted all of that to Arc Reactors it would cost 950 million credits at market (250,000cr per 5GW) prices. Assuming even a very short 5 year lifespan then distributed across even 10% of Earth's population (780 million people) that translates to 0.24 credits per year in extra tax for free energy. Even assuming a massive blowout in energy consumption resulting in a 10x increase in demand despite only a 1.46x population increase then the top 10% (1,140 million people) are still only paying 1.67cr/yr for basically unlimited energy. Unlimited effectively free energy opens up a lot of otherwise extremely wasteful industrial techniques.
Plug and Play skills is a big one for increasing the commoditization of labor by removing the barrier of training time and effectively making all jobs unskilled. This should allow for otherwise underskilled workers to more easily find work. However there is still a major limiting factor; labor mobility. It is rather telling that from the codex entries life in the colonies is basically as good as the best places on Earth yet plenty of people on Earth still live in squalor. This strongly suggests that there are high barriers, almost certainly economic, to migrating from Earth to the colonies.
Given what we know the most likely source of these barriers is the cost of transportation. As previously calculated the absolute cheapest level for spacecraft transportation is looking at 30cr per day. Except such a ship is too slow for actual intersteller hops since we're talking a speed of 1 to 2 LY per day putting even Alpha Centauri basically out of range without a discharge point between the two. So scaling up slightly to a ship actually capable of interstellar voyages increases the prices to ~36cr/day, not much but still worth noting.
Travel times and distances have never really been expanding upon but if we say all the various real space travel between Primary Relays, Secondary Relays, and the colony itself amount to 4 days (~16LY all told) of travel I don't think anyone will find that unreasonable. After all we know it is 24 hours from the nearest relay to Mindoir and Relays are often in separate systems. So with 4 days of travel to the colony and 4 days back, since the ship is likely returning near empty and thus passangers also need to pay for that leg of the journey, we are looking at something like 288cr to travel out to the colonies.
288 credits isn't much; at least for people in the first world nations. Given the levels of disparity described in the codex:
I suspect the future equivalents of third world nations are probably, economically speaking, comparable to those of IRL. Possibly worse given the mention of wealth inequality continuing to rise nearly two centuries into the future. We are likely talking about months of income for people in the disadvantaged regions of Earth.
Paragon Industries, if maintaining the same profit margins, could drop that price significantly. Our faster ships (Repuslors + PI FTL Drives) can do a 16LY journey in 16 hours so at the slightly higher price of 37.7cr/day we'd be charging just 50 credits per person. Still likely a lot of money but that is nearly a six fold reduction. We probably can't just provide the service for free, or even at cost, without existing travel businesses crying foul (for fairly legitimate reasons arguably) about anti-competitive behavior.
Well to begin with humanity is kind of in a all your eggs in one basket situation. Of the ~13 billion humans alive ~11.5 billion live in on Earth. So 88% of the population is centralized onto one planet. So in terms of protecting humanity we want to encourage serious migration out to the colonies to provide redundancy should something (like say a Reaper attack or Batarian anti-matter bombs) devastate Earth.Help me out here.
If we're in a situation where people from wealthy colonies can afford to move out to the colonies, where they continue to be wealthy. And our assertion is that allowing poorer people to migrate to new colonies will allow them to become that wealthy. Why not just let them migrate into wealthy nations, surely that must be cheaper than a spaceship?
Even given no transportation costs, its not clear that they'd have the capital available to buy the equipment needed to setup and industrialise their colonies... Why wouldn't we just get that stuff and move it to the poorer nations?
it seems like the wealthy nations of Earth are only just now (codex is from 2183 so a decade later) starting to transition from vast urban sprawl into sustainable arcologies. I find it extra telling that this description is in the same paragraph describing how the wealth of the colonies is flowing back to Earth. That suggests it only became economically viable with the influx of colonial resources.The homeworld and capital of humanity is entering a new golden age. The resource wealth of a dozen settled colonies and a hundred industrial outposts flows back to Earth, fueling great works of industry, commerce, and art. The great cities are greening as arcology skyscrapers and telecommuting allow more efficient use of land.
it seems like the colonies benefited from having no existing infrastructure complicating the transition towards arcologies and large scale automated farming. This is probably part of the reason every member of the hyper-elite we see in Mass Effect is off world. Earth is stuck playing catch-up.Today Eden Prime is a model of sustainable, organized development. The population is housed space-efficient arcologies that tower over thousands of kilometers of green fields and orchards.
Oh it will certainly encourage a race to the bottom. However from a macro perspective that is actually a good thing. It certainly sounds bad but the reality is the only reason such a race can occur is because there exists people for whom a high skill but minimum wage job is an improvement over their current situation. It may be they were earning below minimum wage in another nation or they were working a job with worse labor conditions (like janitorial staff). Either way for such a race to occur there must be a transition of workers from a more disadvantaged labor pool moving up into the new general labor market.I'm also significantly less optimistic that plug and play will actually enable people to get better jobs, rather than just encouraging a race to the bottom where every job gets paid minimum wage. However I think that we went through that argument quite thoroughly in the old thread.
As a suggestion could we maybe just invest heavily in transportation from the poorer countries to colonies? Seems like it would avoid the issue of the anti competitive issue by just using our own money to pay other transport companies to do the work for us. I mean we do have money to spare and don't think we are even using much of it at a time.
We are currently dumping trillions into more factories but that can't, and won't, last forever. So lets run the numbers.As a suggestion could we maybe just invest heavily in transportation from the poorer countries to colonies? Seems like it would avoid the issue of the anti competitive issue by just using our own money to pay other transport companies to do the work for us. I mean we do have money to spare and don't think we are even using much of it at a time.