Shepard Quest Mk VII, Age of Revy (ME/MCU)

Suiting up our police and other civilians is rather premature. There's no indication that policing, firefighting, and medical services are having serious problems, at least definitely not on the scale of, you know, a full on war with the Batarians. If we want to defend our cities from slavers, armor up the military defense forces, not civilians. I can guarantee that a soldier would be far more effective at fighting off slavers than a police officer. Only once we win the war or if a surplus of suits are available should we consider marketing them outside the military.

With regards to selling mk2 suits, I'm with Red Bovine on this. I'm not afraid about revealing our "hand" with the suits. If anything, we'd want to reveal them to further force others to catch up. Remember, we need to level up the whole galaxy to fight the reapers, not just humanity. And it's not like they're going to have exact same niche as the mk1 mk1.5 suits - just tailor them for ParSec and the SA special forces where they can fully take advantage of the extra capabilities.
 
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As for selling suits to civilians and police feel like there would be tremendous push back and an instant no from the SA. Like in real life a lot of people have serious issues with arming police officers with military tech and pretty much all governments bad high tier military grade weapons to civilians. As Ibmaian pointed out if you want say a colony protected you could just give the suits to the local military instead of the civilians.

As is giving the suits to civilians seems like severe overkill.
 
Adhoc vote count started by macdjord on Jul 6, 2021 at 6:54 PM, finished with 158 posts and 24 votes.

@tri2: That seems pretty definitive. I think you can call this one.
 
... Okay so this is weird because I don't think we've seen any sign that the SA are buying fewer suits than we can make. Why not equip the first line of defense rather than the last? You know, the professional soldiers.
Also, I don't think police are typically a line of defense, maybe that goes out the window when the invaders are also possibly slavers however generally they cooperate with invaders to maintain order. If the armies beaten the police aren't going to do shit, so its a harm reduction thing at that point
I will admit I see what the other guy is saying because I'm pretty sure SWAT does have military surplus gear. The thing is it's surplus so I agree with wh
Thank you! Really, feels like people forget way too often that we are going up against a race that is over a billion years old. Have no idea why people keep acting like Revy automatically surpasses a hyper advanced billion year old race at the start of the game. Don't get me wrong, Revy being able to near single handedly approach such a races tech level within a few decade is pretty damn insane. Still again we are at the start of said game and even Tony Stark needed time to build up and improve his own tech.


And around 2 turns ago people thought that the Batarian's couldn't beat us due to having lower tech only to show up in space with way better tech. I have no idea why people are acting like them getting better ground tech is impossible considering that we have precedence that isn't going to always be the case. Especially since Sovereign is backing them up.

Like really, as I pointed out the Batarian's seem like they would be working on or have their own power armor to keep up parity with the SA who was making hundreds of thousands a year before the war. Considering that it's noted that the tanks and IFV's are the things giving them real trouble assumed that they already had at least a primitive form of power armor that they rolled up for a chunk of their army.

I literally went over this, while likely more expensive than the MK1 they'd likely still be less expensive than say a full on mech. So I'd say they'd probably want them for their most elite people which would make it practical since they'd only need to supply a very small number of super elite soldiers with them then say entire armies.
Your making pretty big assumptions here, we will see how it shakes out on the turns.
 
I am honestly surprised none of you have brought up the exact reason why revy would die against more batarian super suits. oh well. You had time.
 
[X] Yes, donate the planetary defenses
[X] Yes, sell UV lasers to customers
[X] Keep Cortana name
[X] Default Halo Cortana
 
@lbmaian
so you want to just build transformers? Police car chases you down, you land, police car proceeds to turn into a 15 ft tall giant robot and lands in front of you staring you down before issuing you a ticket for speeding, public indecency, and littering the street with bodily wastes. :V
I'd listen! :V

Have no idea why people keep acting like Revy automatically surpasses a hyper advanced billion year old race at the start of the game.
Probably because you keep missing the point! I literally went over this:
if the Reapers help advance our knowledge base then they risk making us harder to put down.
Sure they could make a mech suit, biotics and ships each alone capable of being the singular Stormtrooper to our thousand Darth Vader's. And make mince meat of everything we have. But that gives the survivors knowledge that that kind of fire possible is not only possible, but it exists already. Research to meet and exceed that threshold will go up like crazy! So the Reapers will moderate how far they go in relation to the threat we give the Batarians
Reapers ain't going give the galaxy the very best technology they have till it's time to harvest. If they did it just make their harvest harder. Everything they do is to make us easy pickings.
TD;LR We aren't try to beat the billions of years in the making, we are trying to beat what the least amount the Reaper is willing to hit us with.
One thing I hate about internet arguments its when I say "Oh also," as in, this isn't my main argument but its interesting. People seem to fixate on it.
Did you lose track of the thread? This whole line of discussion stemmed from w34v3r and zac1's police discussion and the specific post of yours was in response to my line about police. Your 'also' wasn't even a digression from the topic. It was supporting your argument in the case of a successful attack against the colonies. Don't try and make it a throw away line because you can't bring a good counter argument to my points.
Moving on.
Despite your apparent beliefs, we do not have infinite production to supply every possible use of the suit in Systems alliance space and if we tried to we'd probably actually annoy the military as I assume their priorities for PA's production go Spaceships for SA-> Legionaries/Tigers/Hammerheads for SA-> Spaceships for Paragon Security -> Legionaries/Tigers/Hammerheads for national armies -> Legionaries/Tigers/Hammerheads for Paragon Security -> Selling to literally any other human PMC fighting the Batarians -> Hyper arming planetary forces that don't even operate on a country sized area and aren't trained to use this.

We do have a very large company however you're underestimating how large the economy of a state that spans multiple star systems is. Did you see all of those factories we started building this turn? We're about just about tripling our production because everything we make is in such high demand and those aren't coming online for another 6 months. Maybe then we can start talking about expanding the legionary to non military product lines, but honestly I think we're still not going to have a problem selling our maximum production capacity.
That's what our new facilities will be for: to increase production capabilities. By the time we get around to voting to helping police forces and what not we will likely have more production and more facilities on the way. Unless we wanna spend more campaign money to increase what our civilization can build we now have literally more money freed up to spend on more facilities. We might even be able to buy that planet for one big R&D playland for Revy.
Yes they did slow down the buying of Legionarys. It happened right around the point where Alliance realized that they need better ships to fend off Batarians and pirates and those Legionarys would be useless if they can't get them to enemy planets. They even told us so. They didn't even buy the Titans or too many tanks because it was seen as a luxury purchase and was told that the ships are more important ATM.
Once they get situated with their ships I expect a noticable increase in Legionary sales.
Furthermore the police suits would doubtfully be quite military grade unless that colony has military services in a policing role or we go with the SWAT versions. So it probably be less costly in sales or production. And if not, like with the military it'll likely be something those with SWAT training get first and foremost before it gets common wear.
In the mean time we shouldn't have trouble selling PI brand hardsuits and weapons to colony police.
Oh! We should have that Lakshima/Mordin research a reliable knockout drug for any species or age group for capture both military and police fights.
And I like the idea researching antifire tech so each firefighter is like a firetruck and the flight abilities and defensive abilities means that they can fly up to the floors with trapped people that need rescue. Can no sell flames and falling debris. And even if the firefighter some how gets trapped they can stay nice and cool till the fire burns down no matter the inferno.
I am honestly surprised none of you have brought up the exact reason why revy would die against more batarian super suits. oh well. You had time.
Well that's ominous... What was it? I seriously don't know. The wort I saw was a supped up biotic. The suit if back then could have taken at least 1 hit. This Mark II could have gotten into a slug fest with that one. The next? Hard to say unless the Reapers give the next one that ripper I think Javik or Samara is capable of. Or a group of the team up on Revy.
What was the reason?
 
Well that's ominous... What was it? I seriously don't know. The wort I saw was a supped up biotic. The suit if back then could have taken at least 1 hit. This Mark II could have gotten into a slug fest with that one. The next? Hard to say unless the Reapers give the next one that ripper I think Javik or Samara is capable of. Or a group of the team up on Revy.
What was the reason?
You'll see the next time you encounter one of those suits, and don't die.

Death Flag Warning. Death is possible if you miss obvious things and do the obviously dumb thing...well it will heavily work against you in the rolls which might kill you if you get a bad enough roll and they get a good enough one.
 
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You'll see the next time you encounter one of those suits, and don't die.

Death Flag Warning. Death is possible if you miss obvious things and do the obviously dumb thing...well it will heavily work against you in the rolls which might kill you if you get a bad enough roll and they get a good enough one.
:confused:
Anybody got a clue? Anyone? @Red Bovine you said that Hoyr said that right? Do you know if he said what it was that could have killed Revy.

:sad:
 
you talking about the feed back loop what revy had been hacked? or you saying something a long the lines of as soon as the AI is corrupted the suit controls all of revy functions from air to flight just shut of?
 
Heck, just a few updates ago people were thinking that we were completely untouchable navy wise. And what happened? We got caught by total surprise and got beaten several times in naval space and even sent back because the other guys were also catching up.
I think you may be taking the wrong message away from what happened. The Batarians won because they out numbered and outgunned the Alliance:
Now however the Batarians are showing that their much longer time as a space faring species is not for nothing as even more fleets were dispatched to the front lines, overwhelming the limited Alliance fleets in sheer numbers. That would have been bad enough but the Batarians have shown to be much more technologically advanced than previously known with their ships being of much higher quality overall than what has ever been seen before by all races. The combination of numbers and more advanced tech has forced the Alliance Navy to retreat or risk the complete destruction of several fleets as many were damaged while inflicting only minimal casualties in return among the Batarian forces.
true. However if we look back a couple updates:
The Alliance wants a strong first strike and make sure that it stays strong. Orders for military hardware has increased on all fronts and they are soon going to be asking for the best that the military industrial complex can provide. Your Pyndas have not been mentioned as of late seemingly disappearing into thin air after their delivery. Curious.
all the Pyndas we have been delivering are seemingly absent.

While you do comment on this:
No, the SA did have Pynda's defending Sol and IIRC they played a big role in holding off invading fleets. So they are blatantly using a number of them.
your take is incorrect. Every single mention of Pyndas in combat have been the five ParSec Pyndas we've loaned out to the Alliance:
ParSec Deployment 2174-Q4:
Systems Alliance Contract: As we are a licensed SA PMC they can call us in to serve during times of war. Our Pyndas are definitely going. The SA would also welcome any other forces though. Sending some of our commanders along might be helpful. Obviously they are going into combat and considering the quality of what we have to offer are going to be used a lot. The SA has agreed to pay a 20% profit on costs.
[X] Just the Pyndas (High Risk, 20% Costs as Profit)

1d100+75 vs 1d100
96 vs 66
Another large Batarian fleet materialized deep within Alliance Space, catching the local battlegroup by surprise. Luckily, it was the battlegroup that had your Pyndas attached to it.
The SA is getting slammed hard in space and is calling in everyone that they can especially those with space assets. They want our Pyndas putting out hot spots as fast as we can and want our ground troops to be on standby in case they need reinforcements for any planet on the verge of getting overrun.
ParSec Deployment 2174-Q4:
Systems Alliance Contract: As we are a licensed SA PMC they can call us in to serve during times of war. Our Pyndas are definitely going. The SA would also welcome any other forces though. Sending some of our commanders along might be helpful. Obviously they are going into combat and considering the quality of what we have to offer are going to be used a lot. The SA has agreed to pay a 20% profit on costs.
[X] Just the Pyndas (High Risk, 20% Costs as Profit)

85
Your pyndas have been sent to cover the rear guard of the various retreating Alliance Fleets as they dived straight into the middle of enemy formations, letting loose volleys of high powered laser that utterly destroyed not the ships or their weapons, but instead their sensors, leaving the various enemy ships blind and unable to accurately target the fleeing Alliance vessels, saving many lives.

There has been zero mention of the eighty one Pyndas we have sold them so far. It is pretty clear that the Alliance is plotting something. My guess is that they are holding back the Pyndas letting the Batarians think the five ParSec Pyndas are the only ones they have in preparation for a major retaliatory strike. I suspect we'll see the Alliance continuing to fall back; letting the Batarians over stretch themselves. Normally a nation worry about letting an enemy run rampart inside their space but so far the ground side combat has been lopsidedly on the Alliance's side so they don't have to worry about the bad PR of entire planets burning or being shipped off to slavery.

Then when the time is right the Alliance can crash upon the Batarian forces like a tidal-wave.



recommend rereading the mech fight.
For reference the really obvious line is:
It smashes into the ground 40 meters from you and near instantly unfolds, revealing a pair of digitigrade legs, four arms and a head. The mech's shoulder mounted lasers lash out and promptly slaughter the drones buzzing in the air around you. This leads you to a terrifying realization as the drone's remains fall to the ground. Whoever is in control of this thing could use those lasers to kill you in an instant.
We still don't have a defense against a high power close range laser simply frying us in seconds.
 
The mech's shoulder mounted lasers lash out and promptly slaughter the drones buzzing in the air around you. This leads you to a terrifying realization as the drone's remains fall to the ground. Whoever is in control of this thing could use those lasers to kill you in an instant.

This thing has regenerative armor?

Legionary's shields cannot stand up to the electro-laser particle cannons and heavy mass accelerator cannons the mech mounts.

However, the is one piece of technology you are familiar with, Arc-Reactors. These are not your designs in fact there are rather inferior at a guess you'd say they had one-third to one-half the efficiency of your older model, in addition to inferior safeties. It would seem that metaphorical genie is out of the bottle.

1. they have lasers UberJJK beat me to this and pointed out why this is bad look 1 or 2 post back
2. they have regenerative Armor in some form or other l also belive there was a tech to get this ourselves but we never tried to study it(l could be mistaken if so it probable blown up in the fight)
3.refer to point 1
4. Batarian have gen 1 ark reactors production factories well more like 0.5 as they only half as good as a gen 1 we are using gen 2 however so yea there that but it does give us an idea what the maximum power output of there ground based lasers
 
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I will admit I see what the other guy is saying because I'm pretty sure SWAT does have military surplus gear. The thing is it's surplus so I agree with wh
Your making pretty big assumptions here, we will see how it shakes out on the turns.
Yeah the reason we're still against it then, is that America has 20 times the per capita rate of police killings compared to civilised countries. Its something of a vicious cycle, Police get offered to buy surplus at extremely cheap discounts, Police are compelled/want to use the surplus to justify the purchase, Police need to replace and update the surplus which got used. The whole thing also glamourises the militarisation of the police meaning more departments want to get involved. And the people who suffer here are the people that the police use the equipment on when the situation doesn't call for it. Such as the case of Bailey v Winson.
That we're at war is only tangentially related as we're discussing selling them not renting them. At the end of the war we still need to deal with a police force thats extremely overly militarised and has started entering the cycle.
The equivalent to SWAT having surplus military gear isn't the cops getting Legionaries, its the cops getting the hard suits that the Legionaries are replacing. Selling them Legionaries means this is possibly worse than what the US does. Also people aren't designing them as SWAT suits, when they talk about traffic stops and scanners, I can only imagine they're expecting these to be ordinary patrol suits rather than something that needs special deployment.
That's what our new facilities will be for: to increase production capabilities. By the time we get around to voting to helping police forces and what not we will likely have more production and more facilities on the way. Unless we wanna spend more campaign money to increase what our civilization can build we now have literally more money freed up to spend on more facilities. We might even be able to buy that planet for one big R&D playland for Revy.
Yes they did slow down the buying of Legionarys. It happened right around the point where Alliance realized that they need better ships to fend off Batarians and pirates and those Legionarys would be useless if they can't get them to enemy planets. They even told us so. They didn't even buy the Titans or too many tanks because it was seen as a luxury purchase and was told that the ships are more important ATM.
Once they get situated with their ships I expect a noticable increase in Legionary sales.
Furthermore the police suits would doubtfully be quite military grade unless that colony has military services in a policing role or we go with the SWAT versions. So it probably be less costly in sales or production. And if not, like with the military it'll likely be something those with SWAT training get first and foremost before it gets common wear.
In the mean time we shouldn't have trouble selling PI brand hardsuits and weapons to colony police.
Oh! We should have that Lakshima/Mordin research a reliable knockout drug for any species or age group for capture both military and police fights.
And I like the idea researching antifire tech so each firefighter is like a firetruck and the flight abilities and defensive abilities means that they can fly up to the floors with trapped people that need rescue. Can no sell flames and falling debris. And even if the firefighter some how gets trapped they can stay nice and cool till the fire burns down no matter the inferno.
Okay I think I understand the problem:
You believe that the bottleneck in our sales is the SA budget. I believe that our bottleneck is our ability to make things to sell.
I don't think the SA reduced the budget for legionaries, I think they're still buying everyone we sell and would sell if we produced more. Sales of the Legionary went down because we started building ships rather than Legionaries.
I don't suppose UberJJK or one of the longer term planners can hop in here to estimate if we're going to be expanding again soon or if this is believed enough to match demand for the immediate future?

Of course the other problem is that I don't want to sell to police.

And if we're not selling military grade equipment to police why do you even expect they could have a noticeable impact on defending against invasion? Do you actually mean not the cutting edge that the actual military is buying but still military grade for any other military? A lesser degree of excessive force is still excessive force.
 
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I don't suppose UberJJK or one of the longer term planners can hop in here to estimate if we're going to be expanding again soon or if this is believed enough to match demand for the immediate future?
Current plan is to spending between 1 and 2 trillion credits per quarter on continuing to expand our Production for the next year or so. Once all that is completed, about another year or so away, we should be good on Production with over 100 million Production.

That being said Legionaries have long since past the point of being a serious concern for us sales wise. We sell HK 1 Arc Reactor and 4 Repuslors per Legionary they build (1.2pr) and gain 635k for it which translates to ~529,167cr/pr. If we could maintain that exchange rate it would certainly better then just selling fabricator time (IE: our raw Production) at 260,000cr/pr but the Zama goes for 533,393cr/pr and it is a lot easier to sell 1 Zama compared to 64,680 Legionaries.

This is of course without getting into the fact that legally speaking we can't actually sell Legionaries. Hahne Kedar have exclusive rights to produce the Legionary until ~2177 so we don't really have a choice in who they sell Legionaries to. Even once that expires we are unlikely to be able to maintain that exchange rate since the upgraded Paragon Legionary, which is what HK is selling nowadays IIRC, costs 3.0 Production so we'd need to sell for ~1.5 million credits per unit.

That isn't something most groups are going to be able to afford buying in bulk.
 
ok just to make sense here
we are contracted to make around 100,000 Legionary armored suit(well the ark reactor we outsourced the armour themselves to a 3rd party) we also making 10,000 ark reactors for the turains that are testing them on there gear. this is per quarter btw.. l think
so each year 400,000 legionary's are made after the SA get there elites and heaves they trained and outfitted then it go down to regulars after that. all legionarys go to military.
the police SWAT or equivalent would have access to "Soldier" set of infantry equipment and normal police would have access to "Rookie" package info belowe

"Rookie" package created for sale, top of the line civilian hardsuit and weapon set that provides equivalent of low grade military protection and firepower at a affordable price. "Soldier" package created for sale, top of the line military hardsuit and weapon set that provides Spectre level protection and firepower for an affordable price.

so to answer your question we are nearing peak level of selling ark reactors however they will always be able to sell so dont expect a jump in damand

for the infantry equipment sets well as far as l know there is possible only 500 sets on the open (military) market due to us not selling the liceses for prouduction or setting resourses aside to make them but the markets there in the 10s of millions
 
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We still don't have a defense against a high power close range laser simply frying us in seconds.
Ah crap. I forgot about that. I just went to reader mode and did Find In Page. And stopped looking after page 2.
Okay… Laser shielding just went WAYYYY up in priority. Definitely want that in the next vote.
Anti-laser. And perhaps a smokescreen that can dissipate high energy? Wonder how that would work on biotic powers and Mass Effect Fields? Oooo. Depending on how it dissipate that energy it could hurt the mech if it's caught within while releasing that energy.
I move to build more Titans for our(Revy's personal) security.

@tri2 could we add an extra pair of arms to the suit and have Revy use the via ANI? Or a tail?
Okay I think I understand the problem:
You believe that the bottleneck in our sales is the SA budget. I believe that our bottleneck is our ability to make things to sell.
No not really. You seemed to see the SA as the bottleneck as the buy up the majority of our production. The bottle neck is doesn't matter to me because I see our growth as exponential. The only thing I see as a bottleneck is how much money we have to invest in the company. And without out a huge part of our budget going to Citadel campaigns we can send that back to building up the campany. How much was it last time?
-[X] Up to 1,000 Billion credits towards the ongoing Treaty of Farixen negotiations.
That is a lot of production facilities we can spend on.
And if we're not selling military grade equipment to police why do you even expect they could have a noticeable impact on defending against invasion? Do you actually mean not the cutting edge that the actual military is buying but still military grade for any other military? A lesser degree of excessive force is still excessive force.
I meant more of a middle ground between civilian and military grade during these war times. More than a standard civilian hardsuit less than a Legionary. And with the modularity they can quickly put on lethal ordinance. If the armor is lacking at all for this then I see a SWAT overcoat going on top. With a physical RIOT shield with it's own kinetic shield and a tech armor over it that can be turned on when expecting heavy use.
If your so worried about police killings then put forth non lethal weapon ideas. I am very open to non lethal. Especially towards police grade stuff. Earlier to you made a point about police cams. What about multiple cams for multiple angles and an alert for the officer to uncover them when covered? A police drone? Containment foam that doubles as bullet resistant and flame retardant?
Posted as I was about to post mine.
What is a Zama? Is there a page with our products we can look at? I am starting to forget what stuff we invented to sell.
we also making 10,000 ark reactors for the turains that are testing them on there gear.
I thought that was a one time deal? I didn't know we were still selling them anything?
 
Current plan is to spending between 1 and 2 trillion credits per quarter on continuing to expand our Production for the next year or so. Once all that is completed, about another year or so away, we should be good on Production with over 100 million Production.

That being said Legionaries have long since past the point of being a serious concern for us sales wise. We sell HK 1 Arc Reactor and 4 Repuslors per Legionary they build (1.2pr) and gain 635k for it which translates to ~529,167cr/pr. If we could maintain that exchange rate it would certainly better then just selling fabricator time (IE: our raw Production) at 260,000cr/pr but the Zama goes for 533,393cr/pr and it is a lot easier to sell 1 Zama compared to 64,680 Legionaries.

This is of course without getting into the fact that legally speaking we can't actually sell Legionaries. Hahne Kedar have exclusive rights to produce the Legionary until ~2177 so we don't really have a choice in who they sell Legionaries to. Even once that expires we are unlikely to be able to maintain that exchange rate since the upgraded Paragon Legionary, which is what HK is selling nowadays IIRC, costs 3.0 Production so we'd need to sell for ~1.5 million credits per unit.

That isn't something most groups are going to be able to afford buying in bulk.
Thank you. :)
Good point about the price.
ok just to make sense here
we are contracted to make around 100,000 Legionary armored suit(well the ark reactor we outsourced the armour themselves to a 3rd party) we also making 10,000 ark reactors for the turains that are testing them on there gear. this is per quarter btw.. l think
so each year 400,000 legionary's are made after the SA get there elites and heaves they trained and outfitted then it go down to regulars after that. all legionarys go to military.
the police SWAT or equivalent would have access to "Soldier" set of infantry equipment and normal police would have access to "Rookie" package info belowe

"Rookie" package created for sale, top of the line civilian hardsuit and weapon set that provides equivalent of low grade military protection and firepower at a affordable price. "Soldier" package created for sale, top of the line military hardsuit and weapon set that provides Spectre level protection and firepower for an affordable price.

so to answer your question we are nearing peak level of selling ark reactors however they will always be able to sell so dont expect a jump in damand

for the infantry equipment sets well as far as l know there is possible only 500 sets on the open (military) market due to us not selling the liceses for prouduction or setting resourses aside to make them but the markets there in the 10s of millions
Okay... setting aside that Uber just raised a good point about the price, how would we even enforce that after a police department bought some suits that they were using them in a specific way?
And again there the cycle of militarisation and the need to use equipment in order to justify why you have it. About 70% of all SWAT deployments are regular search warrants that normal cops could do.
E:

No not really. You seemed to see the SA as the bottleneck as the buy up the majority of our production. The bottle neck is doesn't matter to me because I see our growth as exponential. The only thing I see as a bottleneck is how much money we have to invest in the company. And without out a huge part of our budget going to Citadel campaigns we can send that back to building up the campany. How much was it last time?
That is a lot of production facilities we can spend on.
I meant more of a middle ground between civilian and military grade during these war times. More than a standard civilian hardsuit less than a Legionary. And with the modularity they can quickly put on lethal ordinance. If the armor is lacking at all for this then I see a SWAT overcoat going on top. With a physical RIOT shield with it's own kinetic shield and a tech armor over it that can be turned on when expecting heavy use.
If your so worried about police killings then put forth non lethal weapon ideas. I am very open to non lethal. Especially towards police grade stuff. Earlier to you made a point about police cams. What about multiple cams for multiple angles and an alert for the officer to uncover them when covered? A police drone? Containment foam that doubles as bullet resistant and flame retardant?
... I said we could sell more if we could make more? How does that make the SA the bottleneck??? :confused:
Theres no such thing as a non lethal weapon, only less lethal. Police have killed more than 1,000 people with Tasers since 2000
Even before considering that the user is moving around in a massively heavy super strong suit.
I do not believe that there's a suitable technological solution for what I see as a issue of culture and incentives.
 
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Say, since we got QEC done that means there is prototype for testing between two of our lab complex in different systems. Would it be possible to donate it for military. Even if it's not fully as capable than later production model, it's still direct line which can't be wiretapped so military would find nice use for it.

Second thing. Research tree is woefully out of date at index. Miniaturized lasers still show it's not done and VI upgrades are nowhere in the list. It get annoying to open vote option tab at the latest update available. Also some production items like above rookie/soldier sets don't seem to have details in lists.
 
Okay... setting aside that Uber just raised a good point about the price, how would we even enforce that after a police department bought some suits that they were using them in a specific way?
And again there the cycle of militarisation and the need to use equipment in order to justify why you have it. About 70% of all SWAT deployments are regular search warrants that normal cops could do.
Colonies own government. Police VIs. Doesn't just record. It compares and alerts the specifics on local and federal laws that are being broken and culture about the different people come from that could be or are an issue. Can't go too far or Revy is seen as enforcing the law on other people's planets rather than their governments enforcing the law as they should be.
Say, since we got QEC done that means there is prototype for testing between two of our lab complex in different systems. Would it be possible to donate it for military. Even if it's not fully as capable than later production model, it's still direct line which can't be wiretapped so military would find nice use for it.

Second thing. Research tree is woefully out of date at index. Miniaturized lasers still show it's not done and VI upgrades are nowhere in the list. It get annoying to open vote option tab at the latest update available. Also some production items like above rookie/soldier sets don't seem to have details in lists.
Agreed!
Also we should have a QECs to connect our different planetary labs to Revy and each other. And one more for Revy to the SA headquarters. In case we get cut off again in the preamble to an attack like last time.
 
we are contracted to make around 100,000 Legionary armored suit(well the ark reactor we outsourced the armour themselves to a 3rd party) we also making 10,000 ark reactors for the turains that are testing them on there gear. this is per quarter btw.. l think
so each year 400,000 legionary's are made after the SA get there elites and heaves they trained and outfitted then it go down to regulars after that. all legionarys go to military.
400k Legionaries per year sounds like a lot until you realize that the Alliance has a standing army of ~12 million. Even if only a quarter of them actually benefit from a Legionary that is still 7.5 years of production. Without factoring in combat and mechanical losses. So far HK have produced 525,000 Legionaries so hitting 3 million will take another ~6 quarters or until 2176-Q3. Which fits surpisingly well if the exclusivity contract ending in ~2177 which suggests that my estimation is probably about right for how many suits the Alliance's army requires.

so to answer your question we are nearing peak level of selling ark reactors however they will always be able to sell so dont expect a jump in damand
Eh; we are probably a ways away from peak Arc Reactor demand. Remember thanks to the Mk2 we can downscale the size to 1MW which costs one five-thousandth the price; aka 50cr.

So at that point we're not talking about every building having its own Arc Reactor but every person. Possibly even multiple Arc Reactors. The only real limitation is that 1MW is overkill for most things and it is unclear how low an Arc Reactor can idle. This is where Better Batteries come into play; they provide act as a buffer. The in built Arc Reactor switches on for a second, charges the battery, and then the batteries slowly drain powering the device.

50cr plus the cost of the battery pack for unlimited power is very compelling. To the point I expect most electronics to include a set simply for the convenience.

Electricity is one of those things that if you provide enough of it for cheap enough people will find ways to use it. Especially since the 1MW Arc Reactor has a break even point of 7cr so we could easily drop the price further if demand starts slumping.
 
@tri2 could we add an extra pair of arms to the suit and have Revy use the via ANI? Or a tail?

What is a Zama? Is there a page with our products we can look at? I am starting to forget what stuff we invented to sell.
not now
first page, PI info post, item descriptions
Say, since we got QEC done that means there is prototype for testing between two of our lab complex in different systems. Would it be possible to donate it for military. Even if it's not fully as capable than later production model, it's still direct line which can't be wiretapped so military would find nice use for it.

Second thing. Research tree is woefully out of date at index. Miniaturized lasers still show it's not done and VI upgrades are nowhere in the list. It get annoying to open vote option tab at the latest update available. Also some production items like above rookie/soldier sets don't seem to have details in lists.
Will update it when I have the time at least the ones in the turn updates are updated.
 
Posted as I was about to post mine.
What is a Zama? Is there a page with our products we can look at? I am starting to forget what stuff we invented to sell.

I thought that was a one time deal? I didn't know we were still selling them anything?
link to what we can produce and our contracts hope that helps you

on our continued contracts it still says we are selling 10,000 a quarter so that what l based the number off l could of read it wrong. feel free to correct if l am mistaken
Okay... setting aside that Uber just raised a good point about the price, how would we even enforce that after a police department bought some suits that they were using them in a specific way?
And again there the cycle of militarisation and the need to use equipment in order to justify why you have it. About 70% of all SWAT deployments are regular search warrants that normal cops could do.
we don't to be honest we sell to the government then they distribute them to qualified personal. its like real life weapon company are not responsible for what the people do with said weapon as long as they follow the regional law when selling said item. so sell to government then they pick where to go. we are not a government we are a company so we cant really tell police only use on x and x occasion even if we want to.

ps l have not been following the discussion concerning with the police l am just saying we have more to offer than just the power armour so l was pointing out we have alternative items to sell on open market for civilian use


Eh; we are probably a ways away from peak Arc Reactor demand. Remember thanks to the Mk2 we can downscale the size to 1MW which costs one five-thousandth the price; aka 50cr.
my bad l just remember from a previous post (somewhere) that the small legionary reactors where nearing peak sales(or was it the amount of legionary's that could be produced) and completely forgot about the industrial ones and above my bad on that miss information yea so opps
 
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