Shepard Quest Mk VII, Age of Revy (ME/MCU)

Your problem is that we're playing an altruistic protagonist?
That players would rather play a hero than a callous villain or uncaring Ayn Rand expy?
That people participating in a quest are taking advantage of character agency?


No I pointed out exactly what you described:

Rather than vaguely wave your hands at vibes in the thread, win this little debate right now by giving me an example of where this has happened.
Please.
...Dude, I literally said that I was fine with how we have played Revy as is. Which as have been noted an altruistic and benevolent Emperor scientist type with a lot of money. In fact I recalled pushing for certain altruistic stuff like giving peak treatments to all the races and not worry about money much.

But to give a more clearer example:
Let me rephrase: we are not shifting from capitalism quest to to socialist revolutionary quest.
 
...Dude, I literally said that I was fine with how we have played Revy as is. Which as have been noted an altruistic and benevolent Emperor scientist type with a lot of money. In fact I recalled pushing for certain altruistic stuff like giving peak treatments to all the races and not worry about money much.

But to give a more clearer example:
Lets keep some important facts in mind for this conversation then.
We should unambiguously agree that
A) There have been no successful attempts to change the direction of the quest.
I hope we would agree that,
B) Only a small minority of players would support a change.
As far as I can tell, only CyberFemme has come close and her post hasn't even been "Socialism NOW!!!", it was "encourage social structures that we would want to see in the post apocalypse now.", which is broadly unagreeable.
Now what you may not agree on me is that:
C) CyberFemme is not taking this conversation nearly as seriously as you or I and is instead joking about the topic (although that doesn't preclude them having sincere belief).
I have the funny one on tap:

Frankly I think the only reasonable conclusion is that you and I have spent far more effort complaining about and questioning if its even happening than the socialist revolutionaries have spent trying to usurp the quest and you're on a quixotic McCarthyite witch hunt.
This is a derail, I won't be responding further.
 
do you think we can do something to improve the situation ?,making that universe less distopic ?,even if no or only a little part of it i think it would be nice to try.

I tryed that one,a little to dry for my taste but a nice reading
Revy is already solving that, Earth or the alliance in general are benefiting from her company, the cyberpunk dystopia is slowly being squashed. So if anything the alliance is improving.
 
I do think the techno-optimistic power fantasy is what is appealing about this quest. That and progressing through the tech tree in a steady fashion.
 
Just asking but who have we done the Peak Human treatment for? All I can remember is doing the Salarian variant.

Because if we haven't done it already I think it might be a good idea to do the Turian variant to help improve relations and beef up the Citadel military branch.
 
Sorry you failed you will get it done with soon enough just keep on at it

Now I need to listen to my own advice and stop procrastinating on my 3 ap classes
 
Just asking but who have we done the Peak Human treatment for? All I can remember is doing the Salarian variant.

Because if we haven't done it already I think it might be a good idea to do the Turian variant to help improve relations and beef up the Citadel military branch.
I think Revy's already done one for the Turians.
We only have the asari drell and the H one left
We did turians
Wait, we're not doing it for the Volus also? Or the Elcor?
 
Alright so we've done Peak Human for Humans, Salarians, and Turians

Which means we have most of the other races to go;
Citadel - Asari, Hanar, Volus, Elcor, Drell
Non-Citadel - Quarian, Krogan, Batarian, Vorcha

I think for our next Bio project we should try for the Quarian Immune system issue, but if we want to do another Peak Human either the Asari or Drell would be my pick.

......Although Peak Krogan would be interesting just for the Chaos it would bring,

Could we also talk to Mordin about altering the Genophage a little?
Not curing it but maybe giving them more viability, and preventing all the stillbirths.

Edit; Just throwing this out there but I wanted to suggest some ideas for future projects
  1. Terraforming - I think this is another area where Revy could flex her genius and there are plenty of planets that could turn habitable. We could also restore damaged planets like the Krogan and Drell Home-worlds.
  2. Ardat-Yakshi - Not a subject that gets brought up in many fics but we could cure the Asari Vampires.
  3. Kakliosaur - We could try to revive extinct species like the Krogan dinosaur they love.
  4. Vorcha - Could we do something to improve this species and maybe move them out of being the goblins of Mass Effect?
  5. Food Typing - Would be interesting but could we come up with something that could take Human food and make it edible to Turians?
 
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I kinda want to do peak Volus and Volus power armor ahead of time and just say our new Volus friend so impressed us we couldn't let him go to war without the best Paragon could offer.

The eccentricity of the obscenely rich and genius.
 
Personally I'm in favor of doing the Asari next. They're the next largest population and also one of the big three. Not doing them next doesn't really make sense to me.
 
Alright so we've done Peak Human for Humans, Salarians, and Turians

Which means we have most of the other races to go;
Citadel - Asari, Hanar, Volus, Elcor, Drell
Non-Citadel - Quarian, Krogan, Batarian, Vorcha

I think for our next Bio project we should try for the Quarian Immune system issue, but if we want to do another Peak Human either the Asari or Drell would be my pick.
I recall it being said that doing the Peak Human treatment first would actually lower the progress we'd need for doing projects like the Quarian Immune system issue. So think it would make sense to do the PHT for the Quarians first to reduce the cost for the Immune system fix. Especially since it's literally half the progress needed for the IS fix itself.
 
Personally I'm in favor of doing the Asari next. They're the next largest population and also one of the big three. Not doing them next doesn't really make sense to me.
Favor for a favor. Do it for the last of the council races, and then we should generate some good will, enough to get some favors out of the Asari. Course, it probably won't be as effective as the Turians and Salarians, given that the Asari live very long lives already. We could however do it for the Volus instead. They are a race with major ties to the Galactic economy, and are also a client race for the Turians. They might be more appreciative of the Captain America upgrade, and the Turians in turn might also like it.
 
  1. Ardat-Yakshi - Not a subject that gets brought up in many fics but we could cure the Asari Vampires.
I think that would be included in the Peak Asari... Ardat-Yakshi problem is a rare genetic disorder that makes lethal Asari´s Mind Melding, but since the treatment is also able to remove genetic disorders it should also cure the Ardat-Yakshi without needing any extra research action.
 
I think that would be included in the Peak Asari... Ardat-Yakshi problem is a rare genetic disorder that makes lethal Asari´s Mind Melding, but since the treatment is also able to remove genetic disorders it should also cure the Ardat-Yakshi without needing any extra research action.
Does that we we could cure the Kepral's Syndrome by doing the drell peak human treatment ?
 
no since it was not a genetic problem, but a biological problem, like peak humans will still get coal lungs from breathing in coal dust a lot
Peal Drell could probably make their respiratory system less vulnerable to moisture though...

But the good thing for the Asari is that they can remove the Ardat-Yakshi, one of their dark secrets/shames, from existence without needing an specialised treatment like the Drells or Quarians.
 
Peal Drell could probably make their respiratory system less vulnerable to moisture though...

But the good thing for the Asari is that they can remove the Ardat-Yakshi, one of their dark secrets/shames, from existence without needing an specialised treatment like the Drells or Quarians.
OOC gonna need to research that condition a bit more to see if peak treatment would cure it or make it worse
 
no since it was not a genetic problem, but a biological problem, like peak humans will still get coal lungs from breathing in coal dust a lot
why the hanar didn't moved the drell population on a less wet woreld is beyond me.

ps:are possible action/resarch/product suggestion allowed ?,during the years since i discovered this quest i had a few idea,maybe one of them will be something that haven't been suggested a dozen times and will worth the time it take to read it.
 
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I honestly dont want to give Asari more, they already have thousands of years of life, and space magic for everyone of their generations.

Also not to mention the protheans did alter them to be able to use biotics and maybe increase their lifespan. If people want to give Asari the treatment I want to at least make it difficult.
 
I feel like you're reading more into what I said than I intended. That I thought the Pydna needed infinite space to kite in order to win rather than it just being available as an assumption.
All I intended to say was that some kiting was necessary and the nature of Relay based travel means that we drop into system in a predictable area that is relatively easily contained and does not give us as much room as we'd prefer or expect if two perfectly spherical fleets in a vaccum encountered each other.
Because you obviously agree to some extent

that there is not as much space to kite as they'd probably want to 1v1 otherwise you'd have said

Because by classic tactics in ME once the Batarian Dreadnoughts are removed from the equation, the stronger shields and more powerful MAC's of the dreadnoughts should let them trade very efficiently against the smaller ships... Little ironic that Allied Carriers might be the exception to that.
Odds are Torfan doesn't have a Relay. Canonically it is a small moon that served as a base for criminals who operated out of deep underground strongholds. This says to me that it is an out of the way system, a good place to hide a military build up, rather then one directly connected to a Relay. That means the allied fleets are likely going to be cruising into the system rather then jumping in so the situation is closer to the meeting in a vacuum scenario.

The problem with the suggestion of the Pyndas just diving in to take out the Batarian Dreadnoughts is that is an oversimplification of ME combat. The first issue is that Pyndas have to close in to actually use their lasers which means getting past all the fighters, Frigates, and Cruisers that will be screening the Dreadnoughts.

The other issue technologically speaking I think we may be in that transition point where anti-capital weaponry (like Disruptor Torpedoes and PI's own improved Torps) allows for smaller ships to reasonably start taking on larger ships. This is a matter of potential concern as we've already seen the Batarians breaking out Reaper technology throughout this war so hoping "we take out their Dreadnoughts and we win" seems unwise. Especially given the new secret units are Dreadnought Carriers.


I honestly dont want to give Asari more, they already have thousands of years of life, and space magic for everyone of their generations.

Also not to mention the protheans did alter them to be able to use biotics and maybe increase their lifespan. If people want to give Asari the treatment I want to at least make it difficult.
It is worth keeping in mind that as I've mentioned previously Eternal Youth is something we can just go do one quarter whenever we feel like it. More reasonably we'd probably spend two quarters on it (600 Mordin + 300 Lab + 300 Revy = 1200/2400) to avoid over focusing on one project but either way it isn't really worth holding it against the Asari when Humanity, and probably every other race we've done Peak X on, will be just as, or arguably more, ageless as they are.



As for the capitalist dystopian conditions in Mass Effect; well we can absolutely solve that for humanity if we want. Earth's population is 11.4 billion while a Paragon Industries Arcology houses 10 million for 2.5 billion credits, 100 Production, and one quarter. A thousand of those would thus house 10 billion people for 2.5 trillion credits and 100,000 Production. Depending upon what our other demands for funds and Production look like we could arguably do that next quarter.

In reality the real issue would be actually implementing the strategy. Getting approval from all those governments, actually migrating literally billions of people into new housing, handling all the social and cultural implications and effects of this, ect.

We might want to save actually doing something like this for after we release Eternal Youth. Telling everyone "you get to live forever" should represent enough political capital to actually get changes like this done.
 
Odds are Torfan doesn't have a Relay. Canonically it is a small moon that served as a base for criminals who operated out of deep underground strongholds. This says to me that it is an out of the way system, a good place to hide a military build up, rather then one directly connected to a Relay. That means the allied fleets are likely going to be cruising into the system rather then jumping in so the situation is closer to the meeting in a vacuum scenario.
I think we'll need @tri2 to rule on this to settle this.
The idea that they'd put a significant amount of fleet away from a relay seems like a strategically risky move, as if the humans don't pick that fight, they're going to be severely delayed attacking anywhere else. And I'm not really sure why humans would pick that fight, rather than going for Khar'shan to directly pay back the attack on Sol. In that hypothetical, not only would Turian reinforcements have the same delay Alliance fleets had they'd also have to cruise back to the Relay network.
Furthermore, its a bizarre place to put industry for a military build up as it makes it difficult moving things in, both resources to make new stuff as well as bringing in the actual industry in the first place. Or else they're building elsewhere and then flying to Torfan in the hopes that human intelligence does a bad job of counting how many new ships are coming out of existing shipyards.
It would make more sense to me that Torfan was a relatively central relay hub that a lot of relays have to pass through, however its lacking larger planets or habitable worlds.

I would have understood your position in canon, where the Skyllian Blitz was a fight against predominantly Batarian pirates, however in a full blown war the decision making context changes, and I think its easier to say that ShepQuest!Torfan is different to Canon!Torfan rather than say both sides are carrying idiot balls for the sake of making sure the fight stays on parallel tracks to canon. E: This may also just be another of the classic ME worldbuilding issues, where galactic issues and battles in a science fantasy setting need to be resolved by a three person over the shoulder shooter squad. Whereas ShepQuest is the hardest thing a bunch of science nerds could make out of the tofu we had as source. Which has significantly shifted the focus of galactic war from foot to space.

E: Oh and as for smaller ships threatening larger ones, I think the major turning point there wasn't the Disruptor Torpedo, which had existed previously however was thought to be too short range to use effectively, but it was humans inventing the dedicated Fighter Carrier.
I'm not sure to the extent that other galatic powers adopted the Carrier, but since we know that Batarians have them from the recon that point is moot. Our enemies here definitely have, how well Pydna's counter Carriers, and how well Fighters survive with their carrier dead I'm not sure.
 
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