I feel like you're reading more into what I said than I intended. That I thought the Pydna needed infinite space to kite in order to win rather than it just being available as an assumption.
All I intended to say was that some kiting was necessary and the nature of Relay based travel means that we drop into system in a predictable area that is relatively easily contained and does not give us as much room as we'd prefer or expect if two perfectly spherical fleets in a vaccum encountered each other.
Because you obviously agree to some extent
that there is not as much space to kite as they'd probably want to 1v1 otherwise you'd have said
Because by classic tactics in ME once the Batarian Dreadnoughts are removed from the equation, the stronger shields and more powerful MAC's of the dreadnoughts should let them trade very efficiently against the smaller ships... Little ironic that Allied Carriers might be the exception to that.
Odds are Torfan doesn't have a Relay. Canonically it is a small moon that served as a base for criminals who operated out of deep underground strongholds. This says to me that it is an out of the way system, a good place to hide a military build up, rather then one directly connected to a Relay. That means the allied fleets are likely going to be cruising into the system rather then jumping in so the situation is closer to the meeting in a vacuum scenario.
The problem with the suggestion of the Pyndas just diving in to take out the Batarian Dreadnoughts is that is an oversimplification of ME combat. The first issue is that Pyndas have to close in to actually use their lasers which means getting past all the fighters, Frigates, and Cruisers that will be screening the Dreadnoughts.
The other issue technologically speaking I think we may be in that transition point where anti-capital weaponry (like Disruptor Torpedoes and PI's own improved Torps) allows for smaller ships to reasonably start taking on larger ships. This is a matter of potential concern as we've already seen the Batarians breaking out Reaper technology throughout this war so hoping "we take out their Dreadnoughts and we win" seems unwise. Especially given the new secret units are Dreadnought
Carriers.
I honestly dont want to give Asari more, they already have thousands of years of life, and space magic for everyone of their generations.
Also not to mention the protheans did alter them to be able to use biotics and maybe increase their lifespan. If people want to give Asari the treatment I want to at least make it difficult.
It is worth keeping in mind that as I've
mentioned previously Eternal Youth is something we can just
go do one quarter whenever we feel like it. More reasonably we'd probably spend two quarters on it (600 Mordin + 300 Lab + 300 Revy = 1200/2400) to avoid over focusing on one project but either way it isn't really worth holding it against the Asari when Humanity, and probably every other race we've done Peak X on, will be just as, or arguably more, ageless as they are.
As for the capitalist dystopian conditions in Mass Effect; well we can absolutely solve that
for humanity if we want. Earth's population is 11.4 billion while a Paragon Industries Arcology houses 10 million for 2.5 billion credits, 100 Production, and one quarter. A thousand of those would thus house 10 billion people for 2.5 trillion credits and 100,000 Production. Depending upon what our other demands for funds and Production look like we could arguably do that
next quarter.
In reality the real issue would be actually implementing the strategy. Getting approval from all those governments, actually migrating literally
billions of people into new housing, handling all the social and cultural implications and effects of this, ect.
We might want to save actually doing something like this for
after we release Eternal Youth. Telling everyone "you get to live forever" should represent enough political capital to actually get changes like this done.