If people want to talk about the specifics of hitting, then I'm going to, don't quote this out of context to make it seem like I'm randomly downplaying being hitten for no reason.
I'm going to go out on a limb here and assume that the statement, which you should absolutely take to heart I think, was directed primarily at '(and not even really hard)' and all that saying this implies.

So please, do stop normalizing and downplaying physical abuse. Like, you understand that is the issue here right ?
 
The studies are usually about younger children. Like, that's part of the assumption. Do you think it's normal for teenagers to be spanked? And yet that's the corporal punishment most often talked about and quantified when one talks about corporal punishment of children.

The studies talk about "how often you spank your child." Which doesn't imply to me that these are parents of sixteen year olds bending them over their knee.

And most teenagers aren't the grandiose fuck up that Chloe is.

We're going in circles here.

Chloe constantly belittles, mocks, and insults her stepfather to his face. Tell me, is this something a, most kids do, or b, something you thinking abused children do?

Because in my personal experience, they absolutely fucking do not. So no, I do not get the impression that Chloe has a uniquely abusive childhood, because the game tells me that she has no fear of saying whatever she wants to him.
 
i honestly did not expect to see sv to re-enact the slap in real time.

except, like, even less ambiguous.
 
This is not normal or good. I am American, and trust me when I say I know many people who have dealt with abusive parents. This is exactly the shit abusers say after they loose their temper; they tell you that you're lucky because other people would've done worse. It's literally textbook gaslighting. Please in the future when people tell you a conversation is making them uncomfortable maybe don't imply the teenage girl was lucky to only get hit by her father actually.
Also American. Parents never hit me
 
Chloe's in a fucked up situation--her best friend was murdered, she's an addict, she's filled with risk taking behavior and at least some hints of former suicidal intent, she desperately needs therapy and medication--and proceeds to fuck it up even worse with bad decisions, impulsive risk-taking, and so on and so forth.

What she needs is therapy and medication and a whole goddamn lot of help, what she gets is a shitty abusive stepfather and an ever-worsening series of mistakes and escapades where she can just rely on 'rewinding time' to cover for, which seems to only encourage her bad decisions as she clings on and repeats deeply flawed patterns of behavior with Max.

And most teenagers aren't the grandiose fuck up that Chloe is.

We're going in circles here.

Chloe constantly belittles, mocks, and insults her stepfather to his face. Tell me, is this something a, most kids do, or b, something you thinking abused children do?

Because in my personal experience, they absolutely fucking do not. So no, I do not get the impression that Chloe has a uniquely abusive childhood, because the game tells me that she has no fear of saying whatever she wants to him.

...what the fuck. Abused children in fact react a lot of different ways to abuse, this isn't even controversial.
 
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the weirdest part of life is strange is that

the ending is literally the trolley problem

yet i haven't seen people meme it to death
 
Yeah that poor innocent abusive step dad plagued by his evil t o x i c stepdaughter.

Chloe is 100% toxic to Max though. That's a fact. I literally linked a video about it earlier in the thread. The developers really thought I'd choose her over saving the town.

Maybe if she was better written it would be a tough decision but I was just like, "Why is this a choice at all, I don't even like Chloe." I think this comment surmised it best:



What she needs is therapy and medication and a whole goddamn lot of help

Something something crappy mental healthcare not that I can relate or anything haha.
 
..what the fuck. Abused children in fact react a lot of different ways to abuse, this isn't even controversial.

So we went from, Chloe is so obviously being abused, to well so what if she doesn't act like she's being abused. So is it obvious or not?

Again, all the context we have is her being hit for bringing drugs into the house in the backdrop of him suspecting he stole her gun.
 
So we went from, Chloe is so obviously being abused, to well so what if she doesn't act like she's being abused. So is it obvious or not?

Again, all the context we have is her being hit for bringing drugs into the house in the backdrop of him suspecting he stole her gun.

...I thinks she does act like she's being abused. Just not the way you seem to believe is the only way to react to abuse.
 
So here's the million dollar question :

...and ?

Abuse does not justify abuse. Ocular reciprocitry doctrine is stupid.

Because people have been going on and on about looking at the subtext to see that of course Chloe is being abused, while the subtext I see seems to show that she doesn't at all act like she is.
 
Most kids don't get themselves $5,000 in debt to a drug dealer.

Also, the tidbit about how David is spying on people is a bit comical given that he's doing it in his own investigation into Rachel's disappearance, ans Chloe and Max do similar things in their own investigation all the time.
Okay no, I'm focusing on this. David installed cameras everywhere inside Joyce's house, because she's the one who owns the place and David's just her husband, without her knowledge or consent. He regularly spied on and harassed Katie because of the video from the party, adding another point of trauma onto her because getting drugged, raped, and then publicly slut-shamed by anyone and everyone, is not a good thing. It got so bad that the principle, David's boss, told him 'step off' and David just went 'no.'

David's spying is not something to brush aside. It's specifically called out by the game as bad.
 
Like, of all the things that Life is Strange bungled, including the ending, the fact that it portrays broken people repeating broken patterns (David's shitty abuse fitting the nonsense he was through, Chloe's relationship with Rachel being mirrored, or so the game seems to imply, in her relationship with Max, which is a bad thing for everyone involved) as if they're in a Time Loop was, like, not that unclear?

And what's this super obvious way that doesn't involve any sort of tension at being around or being aggressive to her abuser.

...doesn't involve any sort of tension at being around? Really? I basically disagree with the entire conception of that turn of phrase.
 
Okay no, I'm focusing on this. David installed cameras everywhere inside Joyce's house, because she's the one who owns the place and David's just her husband, without her knowledge or consent. He regularly spied on and harassed Katie because of the video from the party, adding another point of trauma onto her because getting drugged, raped, and then publicly slut-shamed by anyone and everyone, is not a good thing. It got so bad that the principle, David's boss, told him 'step off' and David just went 'no.'

David's spying is not something to brush aside. It's specifically called out by the game as bad.

I'm not saying it's good, but this is substantially different from Max and Chloe's shenanigans how exactly? How much prior consent do they get before using time travel to trick people into giving them what they want? Like, you can steal $5k dollars from a fucking charity to pay off Chloe's drug debt.
 
Stop: This argument about child abuse has gone on for way too long.
stop: this argument about child abuse has gone on for way too long.
And it stops now. Sarissa, your behavior in this thread has been wildly inappropriate, and a violation of Rules 2 and 4: Don't Be Hateful and Don't Be Disruptive. Specifically, you are currently being infracted for the normalization and downplaying of child abuse on a character, and for the inherently disruptive nature of your posts in this thread. While I understand that you may have your own views of how child abuse should be portrayed, saying that a character doesn't 'act' like they've been abused or implying that their behavior justifies the abuse they've received is incredibly inappropriate, and your continued attempts to push this rhetoric despite a majority in the thread requesting that you move away from the topic due to being uncomfortable with your argument only makes your position worse at the end of it all.

So with this in mind, you have been infracted for 50 points, and have received a week threadban. In the future I would advise that you keep in mind how the things you post can be portrayed by others, and to learn to drop a topic once it becomes clear that others are not comfortable with your chosen argument.

As for everyone else...please just move on from the topic and be mindful of what you discuss in this thread. Thread unlocked and all of that.
 
I think chess games are woefully underambitious. Don't just give me more regular chess, give me variants, changed rules, random piece assignment. Even if I stick with just the regular chess forms it'd be fun to have some variant options, and I bet the rule sets would be easy to program.
 
I think chess games are woefully underambitious. Don't just give me more regular chess, give me variants, changed rules, random piece assignment. Even if I stick with just the regular chess forms it'd be fun to have some variant options, and I bet the rule sets would be easy to program.
You ever tried that 5D Chess game on Steam? That is a really unique take on Chess and more people should play it.

To explain a bit more, you can move chess pieces across the entire history of the game, so you could use your piece to capture another piece from two turns ago and create a new timeline where you can use a piece from there to capture the Queen from the main timeline.
 
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You ever tried that 5D Chess game on Steam? That is a really unique take on Chess and more people should play it.

To explain a bit more, you can move chess pieces across the entire history of the game, so you could use your piece to capture another piece from two turns ago and create a new timeline where you can use a piece from there to capture the Queen from the main timeline.
Do you know the name of this game? I want to check that out.
 
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