Do you think that he represents below or above the norm for what American parents typically behave, that's all that really matters.

I spent as lot of time ovedrly analyzing thi and consturcting paragraphs after paragaph, and this is all that I can say.
You're not getting it. It doesn't matter if every American parent engages in abusive behavior, it's still abusive behavior. I think you're under the assumption that the only people who can engage in harmful behavior against their children are irredeemable sadists and monsters, but that's not the case. People can hurt their children or loved ones unintentionally, but just because they aren't an outright awful parent doesn't mean what they did isn't hurtful. It does no favors to kids or their parents to act like abusive behavior isn't abusive. You 100% internalize that shit. So honestly please stop.
 
You're not getting it. It doesn't matter if every American parent engages in abusive behavior, it's still abusive behavior. I think you're under the assumption that the only people who can engage in harmful behavior against their children are irredeemable sadists and monsters, but that's not the case. People can hurt their children or loved ones unintentionally, but just because they aren't an outright awful parent doesn't mean what they did isn't hurtful. It does no favors to kids or their parents to act like abusive behavior isn't abusive. You 100% internalize that shit. So honestly please stop.

Fist, I will not, second, this is irrelevant when viewing LiS as a story,
 
Shooter games should use mass or points and encumbrance in combination with or instead of fixed loadout slots as an alternative balance mechanism prevent such shenanigans as submachine guns firing pistol rounds punching harder than LMGs firing full power battle rifle rounds.
 
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I'm not even sure what this argument is, it branhced out it in a qeird direction, but the fundamental question is:

Is Chloe Price worse than the average person? Yes. Did she have a genuinely uniquely bad childhood that would explain that. No. Does she even improve significantly throughout the story from that baseline? Also, no.

And quite frankly I'm sick of "oh they had a poor childhood" explanation, motherfucker, my parents separated after my dtepdad started threatening my sister with a knife, and that was just the climax to years. And did me or my sister turn out like Chloe did? No.

Chloe just sort of is that way, I can't imagine her not being so because it's just what her personality screms 100% of the time, there is no impression I get that if only someone else was her stepdad or if only her father didn't die that she would act different. In Before the Storm, Rachel rejecting her mother's love is seen as rational by Chloe because oh no, she isn't her biological mother.

Her entire demeanor just comes across that she happened to have a very good excuse to act terrible to those around her.
 
I'm not even sure what this argument is, it branhced out it in a qeird direction, but the fundamental question is:

Is Chloe Price worse than the average person? Yes. Did she have a genuinely uniquely bad childhood that would explain that. No. Does she even improve significantly throughout the story from that baseline? Also, no.

And quite frankly I'm sick of "oh they had a poor childhood" explanation, motherfucker, my parents separated after my dtepdad started threatening my sister with a knife, and that was just the climax to years. And did me or my sister turn out like Chloe did? No.

Maybe not, but, uh, it's pretty clear that you did go through some pretty serious child abuse, and that you have some pretty distorted perceptions on what a normal childhood is or how abuse affects children as a result.
 
"Why are you all getting angry? Such things are normal, aren't they?"

No, they're not, and I'm sorry to say that, but it looks like you were the victim of child abuse.
 
Personally I'm a big fan of Chloe, and that only intensifies with the whole you have to murder this grieving, depressed teenager for the crime of existing or bad things will happen because of reasons the game pushes on you.
 
I always find the "well i went through <insert thing here> and i turned out fine" argument a rather odd one.
Because when the <insert thing here> is something we recognice to be harmful, i can't help but feel that the person making the argument demonstrably did not turn out fine, because they are advocating, or at minimum defending, doing something harmful to people.
They might not be noticeably worse than most around them, but that is no the same as fine.

Circle of abuse is a real and terrible thing and when abuse victim acts out, we should recognice that they are a victim, and once they are prevented from causing harm to others, they need to receive help, not people calling them terrible and blaming them for not being perfect.
 
"Why are you all getting angry? Such things are normal, aren't they?"

No, they're not, and I'm sorry to say that, but it looks like you were the victim of child abuse.

Oh course what I and my sister went through is child abuse, what I'm saying is that Chloe went through which is the low line of corporal punishment, does not fucking justify what she does and how she is, and it's really annoying to see this constructed world being insisted upon me where corporal punishment is not only super rare (2.35% says a guy who never backed up his claim!), that the people who do them are irredeemable monsters, and that it justifies being an utter asshole.

Chloe's background is not spectacular. She's just a shitty person, and never grows from it.
 
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Oh course what I and my sister went through is child abuse, what I'm saying is that Chloe went through which is the low line of corporal punishment, does not fucking justify what she does and how she is, and it's really annoying to see this constructed world being insisted upon me where corporal punishment is not only super rare (2.35% says a guy who never backed up his claim!), that the people who do them are irredeemable monsters, and that it justifies being an utter asshole.

Chloe's background is not spectacular. She's just a shitty person, and never grows from it.

To bring it back to storytelling, Life is Strange is not a well written story. A startling percentage of the fanfics of it have better characterization and explore the characters better, etc, etc. They combine at times the worst of not being subtle with the worst of being too subtle and not bothering to explain themselves. But from what I can tell David--the ex-military hardass who hits people who disagrees with him, spies on people, freaks out over marijuana, constantly yells and belittles Chloe for her own good, etc, etc--is such an unsubtle portrayal of an "abusive stepfather of a rebelling teen" that the writers might as well have just called him Abe Usive, Stepfather of Chloe.

It's absolutely not a particularly nuanced or non-stereotypical portrayal, as far as David goes, and they only belatedly bring up nuance by making it clear that his own upbringing and life ALSO fucked him up.

E: What Chloe needs is therapy and to leave Arcadia Bay, which is almost a fractal hellhole of trauma... well, for everyone, but especially herself. It's not very well portrayed in some senses, while in other senses clearly hitting the nail for some people, who then interpret it through that lens rather than the game's kinda awkward presentation at times.

I feel like, obviously, Night In The Woods honestly does way, way better in its portrayal of broken young adults who are gay (or bi) and do crimes. But that's because it has better writing, so!
 
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corporal punishment is not only super rare (2.35% says a guy who never backed up his claim!)
Corporal punishment doesn't seem to be, but, uh, this recent discussion has not once been about something like the occasional spanking (though that's still anti-effective shit that at least is dropping in acceptability, stateside) or "just" corporal punishment.

Y'all were discussing a kid getting straight up slapped (I haven't seen the actual scene, but presumably in the face), with the implication that sort of attack was common enough in the character's life to not be of significant note to them. Most folks are going to draw a line (if not one saying both are okay in any particular sense) between a swat on the butt and someone having a habit of nailing their kid in the face. The former is still a (fairly disgusting, and waning, but definitely there) cultural norm, sure, but the latter absolutely isn't, in any way, shape, or form.
 
You know, I'm always thrown by judgments of literal children in stories as "terrible people" and "toxic" for relatively petty and ultimately transitory interpersonal behavior. As if being an idiot smooth-brained teenager is equivalent to being an MLM scammer or something. But, like, softballing literal abuse that's probably the cause of the behavior in the first place is a new one.

Personally I feel like the word "toxic" has done a lot to fry people's brains when it comes to their judgements of characters because it makes people unable to separate being just an unthinkingly selfish and impulsive asshole with being a corrosive person in some fundamental, inherent way.

When exactly is a good time to take the plunge and sneak past the military outpost into the northern areas?

Eventually the main story missions tell you to go through the railway embankment, where it officially introduces you to dealing with anomalies. From there it's going to lead you to Garbage but it's kind of a trek and the game's going to be throwing gunfights at you in garbage so you're going to want to gear up for the long term.
 
Also, I know I'm not the only one who thinks that the choice at the end doesn't make sense... in the sense that I don't get how sacrificing Chloe would avert the storm.

I get how a broken, damaged girl who engages in behavior that just as often harms herself as anyone else (her gun shooting involves shooting targets and accidentally hurting herself, for instance) would decide that actually she's the one to blame and she deserves to die so that it's all fixed... I'm just not sure how that makes any metaphysical sense. The logic of, "Max doesn't save her, and so doesn't get time powers, and so it, the storm, doesn't happen" seems to break with how, like, alternate timelines are treated in the game? As all part of, like, this whole big thing?
 
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Corporal punishment doesn't seem to be, but, uh, this recent discussion has not once been about something like the occasional spanking (though that's still anti-effective shit that at least is dropping in acceptability, stateside) or "just" corporal punishment.

Y'all were discussing a kid getting straight up slapped (I haven't seen the actual scene, but presumably in the face), with the implication that sort of attack was common enough in the character's life to not be of significant note to them. Most folks are going to draw a line (if not one saying both are okay in any particular sense) between a swat on the butt and someone having a habit of nailing their kid in the face. The former is still a (fairly disgusting, and waning, but definitely there) cultural norm, sure, but the latter absolutely isn't, in any way, shape, or form.

I'm at this point not even sure if I'm remembering correctly because the take I see of "David hits Chloe whenever she questions his authority" sounds really off to me because from what K remember, she literally shit talks him to his face all the fucking time and he overwhelmingly doesn't respond, there's nothing to indicate that it's somthing constantly done to her. We see her get slapped (and not even really hard) when he finds drugs in her room under the backdrop of him suspecting she stole his fucking gun (which she did), which I genuinely don't think is an "out there" response. Not justified, but I can see a relatively normal parent doing that.
 
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