- Location
- The Hague
- Pronouns
- He/Him
Controversial gaming opinion: video games are good.
What? I have no idea what this is referring to. I've never had an input fail to register, going all the way back to Dark Souls 1.Oh it's a great game! It randomly doesn't register inputs in order to better simulate having a gunked up controller and the mechanics are suuuper uncomfy, like wearing a too tight corset, I love it" ~ some fromsoft player penalty.
No, it isn't.
What? I have no idea what this is referring to. Going back to Dark Souls 1 I've never had an input fail to register.
I'm also not particularly sure what "mechanics are super uncomfy" means.
No, it isn't.
I'm referring to the fact that much of the difficulty seems to be caused by stuff I don't find fun, and I'm making fun of that by universalizing it to stuff no one finds fun.What? I have no idea what this is referring to. I've never had an input fail to register, going all the way back to Dark Souls 1.
Fair enough, it's not for everyone. I can easily understand why someone would find its gameplay more stressful then enjoyable depending on their personal preferencesI mean more seriously, I'm sure the Dark Souls games are very well designed, but based on what I've seen they seem more stressful than enjoyable to me.
Well said.Yeah I don't even like Dark Souls, but those joke posts don't really get into the why. Really for the most part I'd say that the Dark Souls games are very well designed and with very tight controls, those design decisions just happen to come together in a way that is deeply aggravating to play for me, personally.
Like those posts are funny but if you're actually unsure of your Dark Souls stance there are much better ways to figure out whether or not it's for you.
No disrespect but your joke was enormously vague. To put it nicely.I'm referring to the fact that much of the difficulty seems to be caused by stuff I don't find fun, and I'm making fun of that by universalizing it to stuff no one finds fun.
...you're doing this deliberately aren't you ?
I mean, is there one? A good way to know if one would like those games? A genuine question, because after a quick look on Steam, none of the FromSoft games in question have a demo and without knowing someone that already has them, the only way to get a feeling of them is to buy them, which risks going beyond the refund time limit for finding out that they are actually enjoyable for a specific player. And well, they are quite pricey for many, even on sale.Maybe Fromsoft's games aren't for you, but this isn't a very good way to know that.
I want to say yes just to be a gadfly but no, I just have a particularly enlightened and unique vocabulary 🙏
I mean, this is how products work. You'll never really know if you like something until you actually play it. Youtube videos, reviews, and forum posts can only do so much.I mean, is there one? A good way to know if one would like those games? A genuine question, because after a quick look on Steam, none of the FromSoft games in question have a demo and wihtouth knowing somoen that already has them the, only way to get a feeling of them is to buy them, which risks going beyond the refund time limit for finding out that they are actually enjoyable for a specific player. And well, they are quite price for many, even on sale.
I will actually go to America and make you play the entire FROMSOFT library just so you stop saying this.
It's a metaphor, not a joke, which is why you didn't get it. The purpose wasn't funny. The purpose was to put the audiance in my shoes.No disrespect but your joke was enormously vague. To put it nicely.
I don't know why I found this so funny, but I almost snorted water out my nose.I will actually go to America and make you play the entire FROMSOFT library just so you stop saying this.
start with lost kingdoms and lost kingdoms 2. great underrated games, and only somewhat tonally like dark souls.I will actually go to America and make you play the entire FROMSOFT library just so you stop saying this.
I mean, is there one? A good way to know if one would like those games? A genuine question, because after a quick look on Steam, none of the FromSoft games in question have a demo and without knowing someone that already has them, the only way to get a feeling of them is to buy them, which risks going beyond the refund time limit for finding out that they are actually enjoyable for a specific player. And well, they are quite pricey for many, even on sale.
I mean, the simple answer is just that different people take enjoyment in different things? One person's "this makes the game feel arbitrarily harder and that makes me hate it and enjoy it less" is another person's "this makes the game feel arbitrarily harder and I fucking love it shovel more on my plate"."Boy I love fromsoft games! They do *thing that makes the game harder but doesn't improve enjoyment, or even is detrimental to enjoyment*. You should try it!"
I mean, the simple answer is just that different people take enjoyment in different things? One person's "this makes the game feel arbitrarily harder and that makes me hate it and enjoy it less" is another person's "this makes the game feel arbitrarily harder and I fucking love it shovel more on my plate".
And really, that's totally fine? It's a matter of personal taste, I'm in the category of Fromsoft/Soulslike fan that goes "yes MORE" and then after beating the game multiple times in multiple different builds starts doing dumb shit like self-restricted runs where I test how good shields actually are in every game by never rolling (the answer is it depends on the game but Full Shield Tanking is viable at worst in all of them, god tier in DS1), or the good ol' Level 1 runs. I enjoy this, because for me personally the additional challenge makes winning at the end feel all the more awesome, it creates its own high of "I did this" when my level 1 blorbo manages to take on endgame bosses and perfectly dodge all the shit that should be oneshotting me.
On the other hand, much as I like Wrath of the Righteous, I absolutely don't have the headspace or patience for the advanced numbers game that higher difficulties become where it's "break the game with math before the game breaks you", so I'm certainly never going to play on said harder difficulties.
So, I totally get someone looking at Dark Souls, a series that somewhat thrives on tossing the player into adversity and depending on the game forcing them to deal with the occasional jank (some maybe intentional like the games holding your delayed inputs long enough to screw you over if you spam the attack or roll buttons, other less so like DS2's very strange feeling movement shuffles compared to the other games) and going "nah, that's not for me".
At this point if you have a positive opinion of him you probably remember the Reagan years.Is there anyone still praising Peter Molyneux? I think he had some fans back in the day but he's been a punchline the entire time I've known about him.
Yeah I guess thats true. Like, I myself am pretty sure that Dark Souls etc is not for me, and there are a few reasons, but I haven't actually played any, so I can't speak definitely of whether I would really like them or not.At that point the answer is usually watch some gameplay footage from a Let's Play or something, and then determine if you think you might like it enough in order to take the risk.
Really it's just part of the difficulties of knowing whether or not you'll like a game in advance in general, and outside of having a demo there aren't really any great solutions.
Do you mean the 'Hyperdimension Neptunia' franchise around the avatars of videogame consoles in an anime artstyle, who go on adventures in a land named after the videogame industry? No really, the setting is called Gameindustri.
Well heeeey don't worry, we can force you to try yet another Souls game that you may or may not actually like, judging by how the Elden Ring thing they just announced has heavy roguelike vibes!And heck, most of the selling points of Dark Souls are, on paper, laser targeted to appeal to me. I'm a huge roguelike fan so a lot of its mindset on challenge and how a player is expected to progress are exactly what I want, and it's why I've tried several soulseborne games before finally writing them off. It's just how each of the individual components come together as a whole that really don't work with me, but even that is something a lot of other people love.