I'm glad we managed this, well, Theodora and the rest along for the ride (Although they all tried their best), we get the big reward instead of only 50%! I believe this day will put us up to a cool 48,000 Pokedollars, TM's anyone? I have a good feeling about a Protect TM.
 
I'm glad we managed this, well, Theodora and the rest along for the ride (Although they all tried their best), we get the big reward instead of only 50%! I believe this day will put us up to a cool 48,000 Pokedollars, TM's anyone? I have a good feeling about a Protect TM.

Maybe, but something that could give Roland or the Drilbur more coverage could be great too. Especially if it could lead to even more stuff.
 
I just feel like a move that can be slapped on 99% of all pokemon that ensures at least one moment of absolute protection for them and anyone that barrier can protect could be useful for a variety of situations and strategies. Everything about to explode? Everyone cuddle pile and Protect. About to get sniped by someone not using Feint? Use Protect. Need a moment to think on the battlefield or need to break the tempo? Time for Protect.

It just seems very useful and something to pick up as early as possible.
 
Rest could also be very useful, assuming it can be used out of combat.

Otherwise it might be good to hang on to the money and use it to boost our pokemons nutritition for a while. Drillbur needs a special diet for evolution and if we can afford vitamins (don't remember if we have already seen the price tag on those), a base stat boost is always useful.
 
If we do do another shopping trip on this excursion I think it should either be TR Incinerate to give Roland some Fire-type coverage or TM Protect because, as stated, that's pretty universally useful.

That said, it's gonna depend on AP and we're not required to spend all our cash, either.
 
Rest could also be very useful, assuming it can be used out of combat.

Otherwise it might be good to hang on to the money and use it to boost our pokemons nutritition for a while. Drillbur needs a special diet for evolution and if we can afford vitamins (don't remember if we have already seen the price tag on those), a base stat boost is always useful.

Rest could also be useful for Drilbur in general, if used carefully. Use Dig to get underground, Rest in safety, then Dig back out again to attack. We don't fully need to follow game mechanics.
 
Man, TM's and TR's are expensive. I wonder when we can start getting a paycheque? I imagine unless you have connections and/or rich parents any big group won't pay attention to any new trainer on their first month of training, but when do they start looking? Badges are probably a good mark and since we know the first badge is a "do you have a heartbeat" check I'm thinking once we get a second or third badge we might start getting offers, assuming Mariana knows how to operate her Smail (Silph Mail). For sponsorships from companies at least.

For groups like the Rangers or the Knight's I imagine it's just more test of skill and if you're in you're in. Joining the Paldean League apparently requires you to have a minimum of 6 badges before they let you in, also as a bonus it wipes half of our million dollar debt.
 
God, I'd be so nice to be a free champion level trainer with no debt to worry about after our 3 years in the academy. sigh.. damn you nemona, one can dream lol
 
I just feel like a move that can be slapped on 99% of all pokemon that ensures at least one moment of absolute protection for them and anyone that barrier can protect could be useful for a variety of situations and strategies. Everything about to explode? Everyone cuddle pile and Protect. About to get sniped by someone not using Feint? Use Protect. Need a moment to think on the battlefield or need to break the tempo? Time for Protect.

It just seems very useful and something to pick up as early as possible.
Espurr already knows Reflect, Light Screen and Barrier, it will be fine.
 
God, I'd be so nice to be a free champion level trainer with no debt to worry about after our 3 years in the academy. sigh.. damn you nemona, one can dream lol
I'm glad Mariana can't see through future right now because I think she'd have a panic attack thinking about who she's going to be rivals with for the next two years. This year it's Nemona so I think most of the thread has somewhat resigned themselves to not getting to Champion rank for this run, but next year we'll have the pokemon protagonists running around, people capable of beating an experienced Nemona in their first year. We're going to have to train real hard to prepare or our second year will end like the first. I don't even want to imagine what poketwitter (Chatter?) or the battle fan forums will be like if Mariana is second place for two years in a row. At least our third year looks clear... unless Kieran decides to do a foreign exchange year in Paldea...

EDIT: I forgot I was going somewhere with this. Yeah once we're Champion ranked we'll have to clear 100,000 pokedollars of debt, easy stuff tbh. Just get a job or sell out for a bit. We'll have that money soon enough. Might even be able to do it before we graduate, ignoring the valourous service clearing out the entire thing.

Espurr already knows Reflect, Light Screen and Barrier, it will be fine.
Renne won't be around 100% of the time, nor will she be able to interfere with official battles with rules like "No psychics interrupting the one on one battle". If Drilbur is fighting a ground gym battle and faces an Earthquake underground that she can't stop, she might like having Protect as a universal saftey button at least once per battle.

Having Protect is never a downside. Plus the earlier we give our pokemon Protect the more they'll be able to train it for emergencies. It's not like MXP only upgrades some moves and not all when we get some.
 
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Renne won't be around 100% of the time, nor will she be able to interfere with official battles with rules like "No psychics interrupting the one on one battle". If Drilbur is fighting a ground gym battle and faces an Earthquake underground that she can't stop, she might like having Protect as a universal saftey button at least once per battle.
Espurr will be around for every battle where danger is actually present and Mary needs to rely on barriers for defence.

For everything else, it is fine to have a weakness. It is actually substantially more interesting to read and write combat scenes in which characters are capable of taking big hits than when characters can just no-sell things on a whim several times per battle. It is good if Drilbur is capable of being Earthquaked when using Dig; new strategies might have to be thought up around Pokémon capable of using it! Awesome!
 
The local stores have some selection of TMs but there's much less variety than in Mesagoza. And they're much more expensive here. -1 AP
I'm happy to wait until we're back in Mesagoza before we go shopping again tbh. We can wait one week to get vitamins/metals, and if we do see a Move that looks interesting (which is more likely with a larger variety) I'd rather save some money when it's convenient; those Advanced battles won't pay for themselves!
 
I'm happy to wait until we're back in Mesagoza before we go shopping again tbh. We can wait one week to get vitamins/metals, and if we do see a Move that looks interesting (which is more likely with a larger variety) I'd rather save some money when it's convenient; those Advanced battles won't pay for themselves!
With us finishing the gym up on Thursday I could see us having free time on Friday, but realistically we'll probably have more interesting things to spend actions on then than shopping. Plus Mesagoza should have more varied stock.
 
If we want to go shopping we absolutely should do so back at Mesagoza. the local shops were called out as both being more expensive and having less selection, so unless there's something here we absolutely need, we can just do it back at the school and benefit from the better infrastructure.
 
If we want to go shopping we absolutely should do so back at Mesagoza. the local shops were called out as both being more expensive and having less selection, so unless there's something here we absolutely need, we can just do it back at the school and benefit from the better infrastructure.
Different areas may have local specialties, but we did already visit the shop once, so I don't think there's a need to do it a second time.
 
Is this the first time since the quest started we've gone more than 24 hours without a comment? Time for more deep dive then.

"Okay, so what about Alcremie?"

"It's fine if they offer it to you, but according to a family friend, Alcremies can change the taste and edibility of their cream even after you've eaten it."

"Wait, how does that work?"
I really want to know the answer to this too. Like, okay, fairy magic. But also like...why.

The first batch was given to your Club Instructor Mr. Gorgonzola; the second batch will be for your group to eat.

I don't know who Mr. Gorgonzola is, yet. I don't think Thors's cooking club had an on-screen advisor (unless it was Mary? She might have done double duty with the wind orchestra), and the obvious culprit from Scarlet/Violet would be Home Ec Instructor Saguaro, who is at this very moment doing his Elite Four challenge because we're in the past. Presumably this is the person he would end up replacing in the normal timeline, but other than that I have no information. Other than Gorgonzola being a well-known variety of blue cheese named after its town of origin in northern Italy.

Meanwhile, you and Arven are busy discussing food that comes from Pokemon, a separate topic from food made from Pokemon. This was brought on by the usage of Fidough flour from Cortondo for the bread.

"It's something biological with them. Pokedex says all Alcremie can do it and Milcery close to evolving are also capable," you explain.

The family friend who told you all this being Jenkins, of course. One of your favorite stories from him is when an Alcremie in his unit kept their entire squad fed after getting cut off during the war. He was really into describing how weird it tasted.
And a couple points of worldbuilding. First of all, again going into the use of Pokémon products that aren't just eating their meat or eggs that's vital to the Andosins and accepted enough but not quite as ubiquitous for Paldea proper. This is of course pretty common even if you just limit it to foodstuffs - we talked about Nacli and Fidough during the Pokémon catching discussion as producers of salt and yeast respectively, there's several Fairy types that are food and shed parts of themselves like Alcremie, numerous Grass-types have edible fruits (most famously Tropius), Miltank and Gogoat produce milk healthy enough to serve as a healing potion (and alcohol substitute in games made for ten year olds), Chansey produces nonviable, edible eggs, etc.

And of course, it's also another small callback to the Great War history, with Jenkins and his war stories. People ate weirder shit than ice cream budded off a fae to survive in historical wars, and I'm sure the Great War was no different.

"Are they known to have healing properties?" You think back to the times Jenkins discussed Alcremie; sometimes he talked about wanting to get one prior to the war but could never convince any Milcery to join him. Apparently, it would've really helped him in his Gym Journey, being one of the few Pokemon that could heal others.

"I think so, why?"
Boy yeah having a healer for the team would be really handy wouldn't it.

Anyway Arven continues to have his one track mind for his injured buddy. Not a whole lot else to say about club this week (other than Ostia please remember your damn mittens, you don't have telekinesis), so let's move on to the Ranger tasks.

"Welcome to your first day as a Ranger, how are you feeling?" Elise asks you while doing her morning stretches, her Honedge in a sheath attached to her belt. The uniform is kinda itchy but you're not telling her that. It feels awkward on you, while Elise pulls off the red and black shorts and jumpsuit a little too well
There's a few different takes on Pokémon Ranger designs in the franchise (like with everything else), but here's the anime version of the first Ranger game's female protag, which seems the closest to what's going on here


(The game version opted for a leotard and stockings which......you do you, Game Freak).

Communities like these often rely on Rangers to keep them safe and interact with most wild Pokemon, leading to members from that community seeking to become Rangers. According to Elise, there's an old saying in Montenevera about how 'the cousin you like is a Ranger and the cousin you hate is a taxman.'

Even in the Highlands, a lot of the smaller clans rely on Rangers for things like negotiating and settling disputes with Wild Pokemon.
The most important distinction between Rangers and Trainers is that Trainers form partnerships with Pokémon to train them and make themselves and the Pokémon mutually stronger for whatever their end goal happens to be, whereas Rangers deal with wild Pokémon as a whole, and the relationship between them and human civilization as a whole. A Trainer can be many different things, but Rangers are half park ranger, half emergency services, and half ambassador for dealing with nonhuman beings of great power and varying levels of self-awareness and social organization. It's a necessary job with no real one-to-one analogue in the real world for exactly what they do, because it's a job that can only exist in a world with Pokémon. Politics limiting their usage in Paldea for the last decade is......deeply unfortunate, because the other option to deal with Wild Pokémon on a mass scale is basically the military. And I'm sure we're going to see the consequences of that in-thread shortly.

"We're also going to be making use of…" Elise pulls something out from her bag, a strange red device that looks like a weird handle with an orbal gem at the end of it.

"This! It's Miss Leaf's Orbal Stylus." Elise turns it on, and a small beam, the length of your middle finger, emerges from the gem. "It's something that Rangers out in Shinwa make use of. It lets them calm down wild and rampaging Pokemon, without having to fight or use Pokeballs." She hands it to you, and you give her a questioning look.

"Already made use of it last week, I'm not, uh… good at it." From how her voice slightly deflates, she's not very happy about it. You reluctantly take the Stylus and listen to Elise telling you how it works.

And this is the "mechanical" gimmick of the Pokémon Ranger games compared to the mainline series - instead of catching and semi-permanently binding a new buddy with a Pokéball, you calm and form a temporary partnership with a wild Pokémon using a Capture Styler, aka drawing circles around the thing on your DS touchscreen. The name was a reference to the DS stylus to begin with so I guess Arvis chose to be as honest as possible when naming his version. In any case, it's an ideal tool to get wild Pokémon to listen to you without going through the immense hassle of kicking their ass and shoving them in a complex electronic capsule which you then have to deal with.

"You activate it, and a little light comes out. Then, you point it at a Pokemon–but only one, Miss Leaf emphasized–and they'll show up on this screen here. After some time, they'll start to relax and calm down. It won't work on Trainer Pokemon, though, something about Pokeball interference." You practice holding it like an orbal gun; Jenkins used to let you shoot with his when you were bored.

"Got that?" You nod. "Good, then let's get to it!" Elise says with a big smile on her face.
Jenkins...okay no you know what shooting cans or whatever is a perfectly respectable pasttime when you live on the literal open range. Mariana's just got a surprisingly eclectic number of weapon and fighting skills for a walking anxiety attack.

"So uh…how do we get them out of there? Cause…" Elise waves Rin around to punctuate her point. Right. A tachi is not a plunger. Honestly, you feel like a plumber would be better for this.

Well, the two of you already got paid. You pull up your sleeves and do your best to coax the Grimer out of there.
For all that I just said about Rangers, though, there's a reason even besides academic favoritism they just let people walk in off the street and start doing odd jobs, though.

Also this is why proper maintenance on your plumbing is important. Sewer backwash is terrible even when it's not a sentient being.

"Just stand still!" Job Two, handling a Rattata that got into a house's pantry. You'd think it'd be pretty easy, right?

The Rattata currently trying to claw Elise's face off begs to differ.

The plan was sound. Have Roland spook the Rattata out of where they were hiding, towards an opening where Elise was waiting, and then she'd grab the Rattata while you calmed the Pokemon down with the Stylus. Plans, however, do not survive first contact with the enemy.

Now you're trying to use the Stylus to get the Rattata off of Elise's face before they claw it off.

"IT'S NOT EASY, YOU'RE NOT THE—OW!"
Elise has the worst luck with wild Pokémon though. Honestly I feel like this is a situation where a humane, non-Pokéball trap actually would have been helpful, if my limited experience with field mice holds true for much larger and more intelligent things. Maybe we should tell Leaf to stock some.

You're not even gonna bother mentioning how the last job went, only its aftermath. The aftermath being that you're currently braiding Elise's hair and cutting off the parts that got singed. Thankfully, Koffings can control how strong they Self-Destruct and the Pokemon was just trying to scare the two of you off.
I have several questions about the move Self Destruct.

"I'd have been fine, y'know. Why'd you throw yourself in front of me?" Elise gives a small shrug at your question. She's looking down at Rin, laying on her lap, in contemplative silence. Despite the difficulties, the two of you managed to excellently accomplish all of your jobs for the day.

You're now waiting in one of the Trainer Association offices in Mesagoza. Ditzy had called ahead, so you'll be able to turn in the wild Pokemon the two of you found. Silverleaf Office isn't actually big enough to do the relocation on its own, so you'll have to outsource it. Apparently there's a fee, but Leaf will pay it out of pocket so your pay isn't docked. You're guessing this is one of the ways the League undermines the smaller Ranger Offices.

"...what am I even doing?" Elise whispers under her breath.

"Hmm? What'd you say?" You didn't catch whatever she said, but you don't like the almost dejected look on her face.

"It's nothing. The day is just pretty rough is all…" You definitely don't believe that. "I feel like I'm setting a bad example as your Ranger senior, heh." Elise tries joking, but you can tell that her smile is incredibly forced.

"You showed me the ropes; it was just an unlucky day for you. You just have to keep going until it gets better–we still have tomorrow, after all," you try to comfort her.

"..thanks. I'll keep that in mind. I feel like I'm losing my mind staying here." Right, the two of you keep getting stares from passersby. You're not sure whether it's because of the Ranger Uniform or something else.
And here's where we start to get some insight into Elise's character. The first thing is that she shares a deep-rooted character quirk with her Trails counterpart, Rean Schwarzer. We've memed on it a lot in the thread, but it's actually quite dramatically important that Rean never hesitates for a moment before putting himself at risk to defend someone else - not even if a moment's second thought about it would let him realize that risking himself would be pointless. Elise shows the same proclivity here, thankfully with a comedy explosion instead of a comedy awkward trap door pratfall into someone's cleavage.

Yes ToCS 1 turns an accidental boob touch gag retroactively into an important demonstration of a dramatic character flaw and yes it is as jarring to realize it did this in the moment as it is to read about in a review.

We also see some other personality traits that Elise shares with both Rean and Mariana, not that Mariana is self-aware enough to notice it - a tendency to beat herself up over things that aren't her fault, and a tendency to be really, really bad at playing off her negative emotions. All our protags here have extremely high expectations of themselves and extremely low self-esteem. Rean, in his idiom, has a deeply ingrained habit of seeing himself as a monster and a burden thanks to our old friend childhood trauma, as well as growing up in an extremely awkward position in a class-stratified society. Elise has been hinted at having similar trauma, and at the very least has the same resulting affect of harsh self-critique she can barely brush off. I'm sure we'll get more details later, but for now I recommend group therapy with Mariana.

Neither of them is getting therapy.

Day Two of being a ranger. The good news is you only get one call that morning, so you don't have to work as much. Bad news is that the person who called didn't even leave their name, only that they'll pick up their request once we have it. Good news is that whoever it is, they're paying a lot of money. Bad news is, uh…

"Okay, so how about a Grookey?" Finding a stick that meets the client's criteria is surprisingly hard, that being that said stick is filled with Grass Type Energy.

"Are they even found in Paldea?" you ask, looking through the Pokedex with Elise for valid Grass Pokemon.

"I think some of them are found in Cabo Poco but other than that, I don't think so."
But nevermind all that, it's time for STICKQUEST 2022. The request details and massive paycheck make it obvious that the request comes from Theodora, but I guess Mariana didn't pick up on that.

Grookey is a starter Pokémon from Galar, not normally available in Paldea (although you can get it waaaaaaay into the S/V DLC arc...that isn't set in Paldea). The reference to it maybe existing in Cabo Poco is likely a reference to Cabo Poco being geographically equivalent to Gibraltar, a British possession in far south Iberia, or possibly the possibly-related hints that the S/V player character's family moved to Cabo Poco from Galar.

"Sawsbuck? They're pretty common around Cortondo and Alfornada, their antlers are made of wood, and they can regrow. It's perfect!" You've hunted Sawsbucks and their pre-evolution before with your clan, though your part consisted of tracking them while your parents had Ravs or Chimu go in for the kill. There were also times where your clans would look for Sawsbucks in a dispute with one another and you'd go pick up the broken antlers of the losers.

Some of the forests west of Mesagoza approaching Cortondo are safe enough that the two of you would be fine as long as you didn't go too off-route. You'll just have to find ways to bribe a Sawsbuck to let you near them, then cut off a part of their antlers fast enough that they won't get hurt or change their mind.
The greatest plan, clearly.

Sawsbuck is a deer-like Grass-type Pokémon and, like deer, they apparently have antlers that break off and regrow anually (and are often lost in fights). Notably, the gimmick of Sawsbuck and their younger evolution Deerling is that they change appearance based on season (actual mechanical implementation may vary) and Sawsbuck "antlers" are flowering, leafy branches.

Incidentally, the far other end of this same forest is one of the locales for Field Exercise 1, and it did in fact have Deerling on the capture chart. It's a distance of hundreds of kilometers though. We're almost definitely not going to find this thing or its herd out for revenge next update when we do an optional task in the woods. That would just be silly.

With your quarry decided, the two of you commute to the western exit of Mesagoza. West of the City lies the road to Cortondo, the Badajoz Path. Named after the old pre-Collapse settlement that once overlooked the heights, it was one of many that didn't survive the fall of the First Empire. The ruins of such settlements dot the landscapes of Paldea.
Doot doot doo FE1 foreshadowing.

Badajoz is a city and province in real life southwestern Spain, and is more or less standing in for Pokémon Scarlet/Violet's South Province Area Two, which loosely lines up with said province geographically. Presumably, it was a historical town lying between Mesagoza and Cortondo, and also presumably, we're going to be getting more details on it as we explore it. We're also likely going to be seeing a lot of pre-Collapse ruins with varying levels of relevance, since inexplicable ruins are a big part of Trails, Scarlet/Violet, and real life Europe thanks to the tendency of Classical Europeans, especially Romans, to build everything out of stone.

Your target is going to be one of the smaller ones, likely recently evolved; any stronger and you doubt either you or Elise could get away if things do go south. As you're about to head in, Elise releases a Pokemon. They still have Rin strapped to the side of their belt acting like a sword, so this might be a new Pokemon—

"Murkrow."

Nevermind. It's the same Murkrow that had been messing with Elise for weeks now, by how he turns to and extends a wing to Elise, imitating holding out an open palm like the Pokemon is asking for something from your friend. Elise sighs while pulling out a purse and gives almost 500 Pokedollars worth of coins to the bird as you look at the two of them, baffled.

"It was the only way I could get him to help us with this. I feel like he's less my Pokemon and more like my employee." After receiving the coins from Elise, the bird turned towards you, his wing still outstretched into an open palm.

"I am not paying you!" You tell him, doing your best to ignore Roland's snickering. This is absurd!
It's been observed in the narration, but Rin is really quiet and passive compared to our classmates' other Pokémon.

Anyway, it looks like rather than assisting as a wild Pokémon, Murkrow consented to being "caught"...and is still demanding payment in order to do jack or shit. I went over his relationship to Crow Armbrust in an earlier post so I'm not gonna rehash it, but ABT - always be trolling - seems like a good summary of both of them.

Also I just realized it's funny that Murkrow is the only Pokémon in this quest doing the anime thing of saying its name...because it's doing mimicry, not because that's a normal thing in this quest's universe. Murkrow's sense of humor is obscure and I'm into it.

That said I think we should forfeit all mortal possessions to Roland. He'd look good on top of a pile of gold.

"Alright. I'll keep its attention on me, while you…do whatever it is you're planning on doing." Elise, apparently, has something that'll help with quickly cutting their antlers for the stick you need, but she isn't telling you what it is. You leave her behind a bush a distance away from the clearing, her hand on her tachi as Rin's ribbon slowly wraps around her right arm, a look of utter concentration on her face. You're not all that sure on what she's planning, but you trust her nonetheless.

You pull out a couple of the berries you have in your bag, hoping they aren't picky, and swat away Roland's attempt to eat some of them.

Approaching as slowly and as carefully as you can so you don't spook them, the Pokemon finally spots you approaching, the instinct to run briefly flashing across their eyes and body. Fortunately, the Sawsbuck relaxes after sizing you up, going back to peacefully grazing. You carefully move your arms so that the berries you're carrying are in the Pokemon's line of sight.

Finally, you get near enough that you can almost touch them. "H-hey there, I have something for you." You place the berries on the ground, careful so as to not make yourself look like a threat. Hopefully they like the Sitrus berry; that one was expensive. The Sawbuck sniffs the berries once before digging in.
So here's the plan: we make like anime characters and don't discuss the plan beforehand. Trusting Elise's competence is definitely worthwhile, but maybe next time we should insist on everyone knowing what the next couple of steps are at any given point. In any case, we've warmed up to the Ranger Life here and are working through things in our own idiom of generosity and empathy (although maybe we should have used the Stylus). Elise, meanwhile, is getting attached to Rin, who is probably draining her life force. Girl.

"So, uh, I'm gonna need something from you. I hope you don't get mad." The Sawsbuck rolls their eyes and continues eating. You wonder when Elise is gonna—

"Autumn Leaf Cutter!" A glint of steel briefly crosses your eyes. What the—

In the blink of an eye, Elise is right next to Sawsbuck, tachi back in its sheath, having moved too quickly to see from her hiding spot to the left of the Pokemon. Both you and the Sawsbuck are in complete shock as to what just happened.

Before any of you can process what's happening, a branch the size of your hand falls from the Sawsbuck's antlers. Shock and surprise turns into disbelief and outrage, and the Sawsbuck raises its front legs, braying and neighing in anger.

"RUN!" Elise all but yells at you as she grabs the stick and your arm.
So, let's talk about Eight Leaves One Blade some more. Trails's Katana Magic From The Far East has made it into the crossover basically wholesale, it seems, except this time at least in one case it's a fusion of human and Pokémon skill, rather than the martial arts alone. The technique used by Elise here is one of Rean's starting Crafts in ToCS 1 and probably the one I spammed the hell out of the most, since it inflicts Delay as an area attack and can basically lock down a whole enemy group if they're positioned right. In particular, it's themed after the samurai movie version of an iaijutsu draw-strike, sword unsheathing, slashing, and re-sheathing in one smooth motion. A lot f 8L1B is based on iaijutsu without being a 1:1 to the real martial art, and Rean uses it for...utility work like this in the game story as well, like cutting through padlocks or gates. He never to my recollection harvested an antler off a deer, but I'm sure he could have.

(Side note I've been calling Rin a katana despite the narration being consistent in referring to her as a tachi. While "katana" is used to just mean "single-edged sword" in modern Japanese, it's worth noting that the tachi was a predecessor to what's properly known as a katana or uchigatana, namely the somewhat shorter curved blades that gained popularity in the Sengoku period. While tachi have a similar blade, they're longer and slightly more curved, and were originally meant for fighting from horseback, as opposed to the katana's status as a dismounted arming sword and status symbol. Just want to stay on top of my own weebery here.)

Anyway props to Elise figuring out she could chop off an antler harmlessly and painlessly with a rapid katana strike. I really don't understand what her plan was after this, though, considering that even if you didn't hurt the Pokémon, you still assaulted it, and also did the equivalent of fighting a mating challenge with it unannounced. Of course it's gonna be mad.


No time to think or even react as you put as much distance as possible between you and the now very pissed Sawsbuck. Both of your Pokemon are using whatever attacks and moves they can to slow or delay the Sawsbuck; Murkrow using Air Cutters from above to harass, Roland with Infestations and Will-o-Wisp to wear them down, and Rin intercepting and slashing the Vine Whips and Razor Leafs being sent your way.

But the Sawsbuck continues to just barrel right on through after the two of you. Of all the times to leave Renne's ball at home!
A Sawsbuck, even a freshly evolved one, is too much for two trainers at the level we and Elise are at right now. This is three I believe at the time 1-Badge level Pokémon hitting it with attacks that should be tactically effective, but between its power as an evolved Pokémon, the fact that it's focusing on the trainers, and sheer rage, it's not something the five of us could handle. It's worth noting factors like this when we're in more serious fights, even if this one is clearly running on cutscene logic.

"What about the Stylus!" Elise yells at you.
What about the Stylus, Elise. Maybe we could have used that first and explained the antlerectomy procedure to our new friend beforehand? Teenagers.

Fear begins to creep into your heart. You never should've suggested Sawsbuck! If Elise gets hurt, it's going to be your fault!

The Seed Bomb launches.

"Elise, I'm sorry—

A black and red blur rushes past you, and you turn back to see that a Zoroark has cut the Seed Bomb right in half. They land, snarling, right in front of the pursuing Sawsbuck, who turns tail and runs at the sight of the new Pokemon
Mariana. Come on.

Anyway, just a Zoroark passing by. I recall there being some speculation about a Hisuian Zoroark, but the black and red description and Mariana not otherwise commenting on the coloration would seem to indicate it's the non-Hisuian variety. It's also powerful enough to instantly intimidate the enraged Sawsbuck, which was outside of our rough power band, into a full retreat. Also, Zoroark's whole shtick is illusions, so jumping out as its own self to directly engage is definitely smething of a power move, and the Sawsbuck probably saw that.

It's also definitely either Theodora's maid Virgilia, or a Pokémon belonging to her. The OP maid hanging out to make sure Thea got what she wanted and her love interest didn't accidentally get herself gored to death.

As she and Mariana return to the office, guilt eats away at Elise.

'If I hadn't been insistent on trying to make up for yesterday, none of this would've happened.' She'd wanted to stop feeling like a waste of space after yesterday, maybe even try to follow Mariana's advice, but it just backfired on her. She's certain that the reason the Sawsbuck was so angry was because of her attack. If she hadn't—
First of all: second, and this time much longer, Elise POV section. Thus far we've gotten alternate POVs exclusively from her, Leaf, and Mariana's Pokémon. Human narration, it seems, is the privilege of protagonists, in one sense or another.

And second, I have been ragging on Elise in my commentary here for making poor choices, but she's doing what Mariana frequently does and getting lost in self-recrimination when she could be learning. This ties back in to what I observed above, self-assessing as a "monster and a burden", despite being objectively quite capable. She has no patience with herself, in the same way Rean doesn't, and is her own harshest critic. But like Mariana, "be less hard on yourself" is actual useful advice, not just coddling. She's missing so much by self-recriminating.

"Is that Theodora?" asks a tired Mariana. She looks up at the sound of her friend's name. Theodora? Here?

Thea can't see her like this—she'll just embarrass herself in front of her again!

Just as Mariana had said, there in front of Silverleaf Office are Theodora and her Fennekin, Sharon. She's wearing something similar to what she wore during the Summer Festival; it looks good on her, though it still feels absurd Thea decided to spend time with her of all people during the festivities.

Wait, didn't the caller say they had a Fennekin? Is Thea messing with her again?
This even crosses over into her interpersonal relationships - oblivious to Theodora's obvious crush on her, Elise is worried about embarrasing herself, thinks it 'absurd' that someone good-looking voluntarily spent time with her, and christ she doesn't even realize she's crushing back on Thea, does she.

'Well, time to face the music I suppose.' It's kinda bad that she's getting used to Thea's tricks and pranks, though it's kind of her fault for almost always biting onto Thea's bait and provocations. The fact that Thea still adamantly refuses to return her 50 Pokedollar coin unless she finally manages to one-up her is a big part of that.

Sure it's just 50 Pokedollars, but it's the principle of the matter! Elise puts the fact that she's made peace with never getting any of the money she's been giving Murkrow out of her mind.
And this little aside is...extremely dense with information you can tease out of it.

First of all, it establishes a parallel with the initial relationship-defining meet-cute of Crow and Rean, with the former hustling the latter out of a 50 mira coin with a magic trick, which confirms to my conspiracy-addled mind an entire world of speculation on Theodora's character that I'll get into later, perhaps after Arvis narrates her saving our ass in the woods. Again.

Elise looking at Theodora's teasing with frustration and some degree of cynicism is another Crow/Rean parallel, as well as getting into the territory of the Battler/Beatrice relationship from Umineko, where the former finds it quite impossible to tell when the latter is doing anything other than lying to make him suffer (although the dynamic is rather higher-stakes there. Usually. Sometimes. Okay it's higher-stakes to start with but the troll-off gets amazingly petty amazingly quickly.) Then again, there's a degree of competitiveness from Theodora's end too that's definitely contributing to the mixed signals Elise is getting here. Probably not as much as Elise's negligible self-esteem though.

"Are you 'Unknown caller with the Fennekin'?" Mariana grumbles, understandably exhausted from the day. It's about an hour or so till dusk from the position of the sun right now. Elise is too lazy to check the time on her phone.

"I am indeed them. Apologies, I forgot to state my name when I called." She has that knowing little smirk that Elise is slowly learning means Thea is lying. "In all seriousness, are you two alright?"

Elise looks away from the genuinely worried look on Thea's face and puts a hand on Rin's hilt to calm herself.

"We'll be fine after our payment," Mariana states.

"Right, of course. Here you go." Thea pulls out five 10,000 Pokedollar bills, totalling 50,000 Pokedollars. Her and Mariana's eyes nearly bulge out of their sockets with the amount of cash Theadora is throwing around.
1. Said mixed signals genuinely swerving Elise pretty fierce there as she goes from obvious teasing to sincerity on a dime.

2. I like getting outside perspectives on Mariana because when you don't see all the inner panicking she actually comes off as a pretty serious and vaguely intimidating person when she wants to be.

3. Even Elise is shocked at the amount of money Thea is shaking Daddy down for willing to splash around. This one payment was literally five times as much money as Mariana had ever seen in one place in her life (and her share was twice such) but 50 grand for a stick is crazy even by normal noble person standards.

Sharon takes the branch in her mouth, still circling in joy. A light begins to emanate and overtake the Fennekin's body. When it dissipates, it reveals Sharon having evolved into a Braixen, still running around on all fours with the now much larger stick in her mouth.

Slowly, Sharon realizes the embarrassing situation she's in and stands up all flustered, spitting the stick out and putting it in her much fluffier tail.

"Snrk…" Unable to help herself, Elise starts laughing at the absurdity of the situation, Thea and Mariana snickering shortly thereafter. Elise feels a little sorry for Sharon, but she needed that laugh.
Cute. Beatrice wrote the goddamn Tolstoy-length novel on gap moe, so it's only fair that that comes across in some of Thea's Pokémon as well.

Also I don't understand why Braixen, a Fire/Psychic-type, needs a wand that's specifically Grass-aligned. I suppose it uses it as a torch, and Grass means it's both flammable and resilient?

"All's well that ends well. Isn't that right, My Lady?" The group turns to face the sound of the new voice–Virgilia.

"Oh, you're back, Virgilia! Well, it's been a delight. I thank the two of you and your Office for your help in this endeavor. I must be off. Tata!" Thea curtsies goodbye as she walks up to Virglia, but that's not what Elise is focusing on.

Virgilia's skirt and boots are messy with leaves, some dirt, and dried mud. That's rather uncharacteristic of Virgilia, at least from what Elise knows about her. Elise sneaks a glance to look up at Virgillia, who has a small smile on her face. That's…
Yeah it was her in the forest.

As I said: a Zoroark's shtick is illusions, and generally, the only tell with Pokémon appearing as something else is the eyes. It is exceptionally possible that Virgilia, the perpetually eyes-closed terrifying maid, is a Zoroark casting an illusion to look and sound human. At the very least, I want this to be true.

As the two of you head back to the dorms, you're still feeling the high of getting your pay. 20,000 Pokedollars! It was absolutely worth it. If risking your life pays this well, you might just keep doing it.
Mary no.

Okay wait that's kind of the premise of a military academy and a JRPG, so. Mary yes?

"Thanks for the ride, but that was really unnecessary. I hope we weren't too heavy," Elise says.

"nO pRObleMn =D" Ditzy gargles, having transformed into a pink blob. It was disconcerting hearing them talk for the first time, but you've gotten used to it.
So my theory here, since all Pokémon seem to have a capacity for receptive language, is that most Pokémon can't speak human languages because they don't have the vocal structures for it. Psychics can communicate fine, because they directly communicate with their brains rather than making sounds. Ditzy can speak by mimicking a human voice box with her transformation powers. Virgilia can speak by creating an auditory illusion of her speaking no I'm not letting this go she's a chicken, I tell you, a chicken!
Entering the dorms, your plans of immediately going to bed and waking up at midnight for dinner are foiled by Leaf, who's waiting in the lobby. She's dressed much like the two of you are, yet different, like a Ranger uniform but bizarrely militarized. She also has some traveling bags with her.
I don't have good artwork of what this might be referring to on hand and I'm not scrubbing manga panels in case it's there, but this is probably a uniform from a previous conflict Leaf was involved in as a Ranger.

Anyway Leaf is heading out to Rime City as foreshadowed in this sidestory post to go meddle in the Detective Pikachu/Trails from Zero plot and try to pick a fight with Lieutenant Surge (fashy manga edition). Without quoting a bunch of disparate sentences in amongst the instructions and trust-showing to Mariana, suffice to say, Leaf's pretty haunted by her own past with Team Rocket here and is trying to take responsibility for them metastatizing in Atlantea and whatever the hell Silver's doing about it. With any luck she'll share some details about it with her Duckletts by Trails of Tera Steel 2 or so.

And that reminds me, Missy said you should be fine talking to your little Espurr while we're gone." Right, she doesn't know her name. Renne told you not to tell anyone other than Roland.

And that's...interesting. No idea why. Names are important, I suppose.

Lightning round of cherry-picked Bond options I find interesting.

[] Theodora: Theodora seems exhausted, even more so than usual. With neither Elise nor Virgilia around, she's conscripted you to help make her feel better. How? Gossip. Halfway through, you wonder; how does she even know all this stuff!? Improved Bond with Theodora. 0/3 to Bond 2. Theodora Bond 2 Bonus: +100 CHRM when taking actions that list Theodora as a Social Encounter.
Why are you exhausted, Thea? What are you up to? You 'can't' leave the city, right? How are you occupying yourself? What's the difference between gossip and intelligence-gathering?

Also the point where we got the notice of Thea's Bond 2 bonus. The gift of gab, it seems, is contagious.

[] Elise: An idle comment during a conversation has led to you being roped into helping her train her swordsmanship. You've never seen a practitioner of the Eight Leaves One Blade School before, so this should be a learning experience. Improved Bond with Elise. 1/3 to Bond 2. Elise Bond 2 Bonus: Gain +100 PROW in You Can't Run from a Battle Between Trainers.

And this was an opportunity to learn more about the weeboo fightan magic I went over earlier. Her Bond 2 bonus is interesting since it seems tied directly into swordswomanship, or at least dueling in general.

[] Erika: Erika's been cooking up ideas on how she's gonna catch a Scythe, ranging from the reasonable to the absurd to the actually gonna get herself killed. As always, she's asked you for feedback. Improved Bond with Erika. 0/5 to Bond 3

Do we qualify for giving advice on not getting killed anymore?

[] Manuel: Manuel has approached you to ask for (quoting verbatim here) "knowledge on raising and training Ride Pokemon only an Andosin would know". You're not sure on whether you should humor him. Improved Bond with Manuel. 0/2 to Bond 1
I'm sorry but this would have been the funniest thing possible.

And I definitely remember doing the Nemona option so I'll cover that next time. Or I already did. I'm gonna make an index post eventually...
 
And that's...interesting. No idea why. Names are important, I suppose.
Sometimes, simple answer is best answer, and in the case of Renne?
  • Extremely Hostile to Humans. Is slightly less hostile towards you.
We have earned her trust, so far, the rest haven't.
Do we qualify for giving advice on not getting killed anymore?
At that point in time? ...Yeah, barely. Mariana's plan was to engage in diplomacy with the Sawsbuck, so its not like her plan put them in lethal danger aha~
 
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