I've seen talk about Roland's growth, but what about Mary's? I mean, 880 KNOW XP, which may only be available for the upcoming turn? That kind of opportunity can't have slid past you guys.
I think the idea for that is to let our passive gain get us as close as possible to Know 8, then on the last turn (where said passive gain would tip us over the edge) we take the study action and get as much use out of the multiplier as we can. We could even combine it with a Ranger job action focused on Know.
 
Last edited:
I think the idea for that is to let our passive gain get us as close as possible to Know 8, then on the last turn (where said passive gain would tip us over the edge) we take the srudy action and get as much use out of the multiplier as we can. We could even combine it with a Ranger job action focused on Know.
So assuming that this week we take Study (880XP), Ranger (Research Work) (660XP (Best Result)) added with our Passive KNOW gain (330XP), Cooking Club XP (110XP) as well as our already existing 180XP, we will get to KNOW 8 with 760 / 1600 XP. Which certainly isn't bad. I mean it is all our AP for the week though.

Now is also probably the best chance to do it, because the FE could give us some KNOW gains that are slightly less controllable, pushing us over that KNOW 8 edge. We'll also lose the 10% XP bonus too, losing the above idea a total of 180 XP. So I think if we want to hit it hard this week is the best chance we'll have.

Could be wrong though, despite my posts math is not my strong suite :V

There is also a small but real chance that the Class Prez AP could give a Stat XP. Which might add to the KNOW gain total. For the record.
 
Last edited:
We won't gain KNOW XP passively during FE's, it would probably only be as rewards for actions spent. We should at least have a couple of weeks after FE1 before we hit KNOW 8.
Yeah we won't gain KNOW XP passively during the FE, but there could be chances to gain KNOW actively on the FE.

At an absolute minimum we will be at 620/1400 KNOW XP by the time the FE Starts. Which gives us 780 XP of wiggleroom. If we gain no KNOW on the FE then the first week back we'll be at 1020/1400 and would have to do the "All KNOW Actions" plan the week after. (as if we leave it alone we will gain 400XP pushing us to KNOW 8.)

Personally it's a few too many "ifs" for my liking but theoretically yes. Week 2 Month 2 would be the apex time to pump KNOW actions to overshoot the KNOW 8 level.
 
Month 1 Week 3 End
[X] Plan: A Contest of SKLL
-[X] I Need a Stick from Unknown Caller
-[X] Suppression Work
[X] October 5th
[X] Renne

"Okay, so what about Alcremie?"

"It's fine if they offer it to you, but according to a family friend, Alcremies can change the taste and edibility of their cream even after you've eaten it."

"Wait, how does that work?"

It's the second meeting of the Cooking Club, and after an hour-long lesson in baking, your group has been assigned with making a loaf of bread from scratch. Surprisingly, it's Ostia who's taken charge, and is now intently watching the second batch of bread bake.

The first batch was given to your Club Instructor Mr. Gorgonzola; the second batch will be for your group to eat.

Meanwhile, you and Arven are busy discussing food that comes from Pokemon, a separate topic from food made from Pokemon. This was brought on by the usage of Fidough flour from Cortondo for the bread.

"It's something biological with them. Pokedex says all Alcremie can do it and Milcery close to evolving are also capable," you explain.

The family friend who told you all this being Jenkins, of course. One of your favorite stories from him is when an Alcremie in his unit kept their entire squad fed after getting cut off during the war. He was really into describing how weird it tasted.

"Are they known to have healing properties?" You think back to the times Jenkins discussed Alcremie; sometimes he talked about wanting to get one prior to the war but could never convince any Milcery to join him. Apparently, it would've really helped him in his Gym Journey, being one of the few Pokemon that could heal others.

"I think so, why?"

"...no reason." You don't push further, knowing when someone doesn't want to discuss a topic.

"Miss Mary! Mister Arven! The bread is done!" The both of you turn towards Ostia, who's done cooking and has pulled out the pan, thankfully with mittens this time, before placing the finished bread onto a plate.

"Come on, let's go eat." You gesture for Arven to follow; food is a lot better when shared with others and Ostia agrees with you. They're already trying to split the loaf into three.

This is nice. Just a calming club session. Hopefully, the rest of your week goes just as smoothly.



"Welcome to your first day as a Ranger, how are you feeling?" Elise asks you while doing her morning stretches, her Honedge in a sheath attached to her belt. The uniform is kinda itchy but you're not telling her that. It feels awkward on you, while Elise pulls off the red and black shorts and jumpsuit a little too well

"Nervous, but it is what it is. What are our tasks for today?" Elise has given you a brief crash course on ranger basics during your spare time this week. You attempt to wake up Roland, who's wrapped around your neck, still asleep. You didn't take no for an answer this morning, so the lazy drake is going with you to work.

"Mostly Suppression Work, it's, uh, when we need to pull Pokemon out of places they don't belong without hurting them." Elise hands you a paper with the details of each call the Ranger Office received and the nature of their request. Most of them are either from last night or earlier this morning, as well as from nearby residences, which makes sense.

Communities like these often rely on Rangers to keep them safe and interact with most wild Pokemon, leading to members from that community seeking to become Rangers. According to Elise, there's an old saying in Montenevera about how 'the cousin you like is a Ranger and the cousin you hate is a taxman.'

Even in the Highlands, a lot of the smaller clans rely on Rangers for things like negotiating and settling disputes with Wild Pokemon.

"We're also going to be making use of…" Elise pulls something out from her bag, a strange red device that looks like a weird handle with an orbal gem at the end of it.

"This! It's Miss Leaf's Orbal Stylus." Elise turns it on, and a small beam, the length of your middle finger, emerges from the gem. "It's something that Rangers out in Shinwa make use of. It lets them calm down wild and rampaging Pokemon, without having to fight or use Pokeballs." She hands it to you, and you give her a questioning look.

"Already made use of it last week, I'm not, uh… good at it." From how her voice slightly deflates, she's not very happy about it. You reluctantly take the Stylus and listen to Elise telling you how it works.

"You activate it, and a little light comes out. Then, you point it at a Pokemon–but only one, Miss Leaf emphasized–and they'll show up on this screen here. After some time, they'll start to relax and calm down. It won't work on Trainer Pokemon, though, something about Pokeball interference." You practice holding it like an orbal gun; Jenkins used to let you shoot with his when you were bored.

"Got that?" You nod. "Good, then let's get to it!" Elise says with a big smile on her face.



Hmm…

Both you and Elise are looking down a toilet bowl, where a Grimer is currently stuck. It seems too weak to crawl out of the toilet or go back into the sewers from where it came from. From how formless the Pokemon looks, they seem pretty young, might even be newly-formed. Doesn't even have that distinctive Grimer smell yet.

"It doesn't seem to be agitated or anything…it's just resting there," you observe. The Grimer stares, wide-eyed, at the both of you. You're not even sure they're aware of what the two of you are.

"So uh…how do we get them out of there? Cause…" Elise waves Rin around to punctuate her point. Right. A tachi is not a plunger. Honestly, you feel like a plumber would be better for this.

Well, the two of you already got paid. You pull up your sleeves and do your best to coax the Grimer out of there.



"Just stand still!" Job Two, handling a Rattata that got into a house's pantry. You'd think it'd be pretty easy, right?

The Rattata currently trying to claw Elise's face off begs to differ.

The plan was sound. Have Roland spook the Rattata out of where they were hiding, towards an opening where Elise was waiting, and then she'd grab the Rattata while you calmed the Pokemon down with the Stylus. Plans, however, do not survive first contact with the enemy.

Now you're trying to use the Stylus to get the Rattata off of Elise's face before they claw it off.

"IT'S NOT EASY, YOU'RE NOT THE—OW!"



You're not even gonna bother mentioning how the last job went, only its aftermath. The aftermath being that you're currently braiding Elise's hair and cutting off the parts that got singed. Thankfully, Koffings can control how strong they Self-Destruct and the Pokemon was just trying to scare the two of you off.

"I'd have been fine, y'know. Why'd you throw yourself in front of me?" Elise gives a small shrug at your question. She's looking down at Rin, laying on her lap, in contemplative silence. Despite the difficulties, the two of you managed to excellently accomplish all of your jobs for the day.

You're now waiting in one of the Trainer Association offices in Mesagoza. Ditzy had called ahead, so you'll be able to turn in the wild Pokemon the two of you found. Silverleaf Office isn't actually big enough to do the relocation on its own, so you'll have to outsource it. Apparently there's a fee, but Leaf will pay it out of pocket so your pay isn't docked. You're guessing this is one of the ways the League undermines the smaller Ranger Offices.

"...what am I even doing?" Elise whispers under her breath.

"Hmm? What'd you say?" You didn't catch whatever she said, but you don't like the almost dejected look on her face.

"It's nothing. The day is just pretty rough is all…" You definitely don't believe that. "I feel like I'm setting a bad example as your Ranger senior, heh." Elise tries joking, but you can tell that her smile is incredibly forced.

"You showed me the ropes; it was just an unlucky day for you. You just have to keep going until it gets better–we still have tomorrow, after all," you try to comfort her.

"..thanks. I'll keep that in mind. I feel like I'm losing my mind staying here." Right, the two of you keep getting stares from passersby. You're not sure whether it's because of the Ranger Uniform or something else.

Day Two of being a ranger. The good news is you only get one call that morning, so you don't have to work as much. Bad news is that the person who called didn't even leave their name, only that they'll pick up their request once we have it. Good news is that whoever it is, they're paying a lot of money. Bad news is, uh…

"Okay, so how about a Grookey?" Finding a stick that meets the client's criteria is surprisingly hard, that being that said stick is filled with Grass Type Energy.

"Are they even found in Paldea?" you ask, looking through the Pokedex with Elise for valid Grass Pokemon.

"I think some of them are found in Cabo Poco but other than that, I don't think so."

Eventually, after a little more research, the two of you find the perfect candidate.

"Sawsbuck? They're pretty common around Cortondo and Alfornada, their antlers are made of wood, and they can regrow. It's perfect!" You've hunted Sawsbucks and their pre-evolution before with your clan, though your part consisted of tracking them while your parents had Ravs or Chimu go in for the kill. There were also times where your clans would look for Sawsbucks in a dispute with one another and you'd go pick up the broken antlers of the losers.

Some of the forests west of Mesagoza approaching Cortondo are safe enough that the two of you would be fine as long as you didn't go too off-route. You'll just have to find ways to bribe a Sawsbuck to let you near them, then cut off a part of their antlers fast enough that they won't get hurt or change their mind.

With your quarry decided, the two of you commute to the western exit of Mesagoza. West of the City lies the road to Cortondo, the Badajoz Path. Named after the old pre-Collapse settlement that once overlooked the heights, it was one of many that didn't survive the fall of the First Empire. The ruins of such settlements dot the landscapes of Paldea.

Fortunately, you won't be heading there for now, as both you and Elise plan on heading to one of the outlying forests on the lower areas of the heights. To make sure you two actually have a lead, you confirm with the local League outpost on the edges of the Badajoz Path that there have been sightings of Sawsbucks in the area.

Your target is going to be one of the smaller ones, likely recently evolved; any stronger and you doubt either you or Elise could get away if things do go south. As you're about to head in, Elise releases a Pokemon. They still have Rin strapped to the side of their belt acting like a sword, so this might be a new Pokemon—

"Murkrow."

Nevermind. It's the same Murkrow that had been messing with Elise for weeks now, by how he turns to and extends a wing to Elise, imitating holding out an open palm like the Pokemon is asking for something from your friend. Elise sighs while pulling out a purse and gives almost 500 Pokedollars worth of coins to the bird as you look at the two of them, baffled.

"It was the only way I could get him to help us with this. I feel like he's less my Pokemon and more like my employee." After receiving the coins from Elise, the bird turned towards you, his wing still outstretched into an open palm.

"I am not paying you!" You tell him, doing your best to ignore Roland's snickering. This is absurd!

Murkrow clacks his beak and flies off, landing on Elise's head.

This is gonna be a long search, isn't it?



After what felt like hours of searching and tracking, your group, and by that you mean Murkrow, have finally found a Sawsbuck. You sneak a glance at them, careful not to be noticed; seems like a recent evolution, since their antlers haven't been covered in foliage despite it being the middle of summer. They're currently grazing in a small forest clearing. It's rather picturesque how the afternoon sun is shining down on them.

"Alright. I'll keep its attention on me, while you…do whatever it is you're planning on doing." Elise, apparently, has something that'll help with quickly cutting their antlers for the stick you need, but she isn't telling you what it is. You leave her behind a bush a distance away from the clearing, her hand on her tachi as Rin's ribbon slowly wraps around her right arm, a look of utter concentration on her face. You're not all that sure on what she's planning, but you trust her nonetheless.

You pull out a couple of the berries you have in your bag, hoping they aren't picky, and swat away Roland's attempt to eat some of them.

Approaching as slowly and as carefully as you can so you don't spook them, the Pokemon finally spots you approaching, the instinct to run briefly flashing across their eyes and body. Fortunately, the Sawsbuck relaxes after sizing you up, going back to peacefully grazing. You carefully move your arms so that the berries you're carrying are in the Pokemon's line of sight.

Finally, you get near enough that you can almost touch them. "H-hey there, I have something for you." You place the berries on the ground, careful so as to not make yourself look like a threat. Hopefully they like the Sitrus berry; that one was expensive. The Sawbuck sniffs the berries once before digging in.

"So, uh, I'm gonna need something from you. I hope you don't get mad." The Sawsbuck rolls their eyes and continues eating. You wonder when Elise is gonna—

"Autumn Leaf Cutter!" A glint of steel briefly crosses your eyes. What the—

In the blink of an eye, Elise is right next to Sawsbuck, tachi back in its sheath, having moved too quickly to see from her hiding spot to the left of the Pokemon. Both you and the Sawsbuck are in complete shock as to what just happened.

Before any of you can process what's happening, a branch the size of your hand falls from the Sawsbuck's antlers. Shock and surprise turns into disbelief and outrage, and the Sawsbuck raises its front legs, braying and neighing in anger.

"RUN!" Elise all but yells at you as she grabs the stick and your arm.

No time to think or even react as you put as much distance as possible between you and the now very pissed Sawsbuck. Both of your Pokemon are using whatever attacks and moves they can to slow or delay the Sawsbuck; Murkrow using Air Cutters from above to harass, Roland with Infestations and Will-o-Wisp to wear them down, and Rin intercepting and slashing the Vine Whips and Razor Leafs being sent your way.

But the Sawsbuck continues to just barrel right on through after the two of you. Of all the times to leave Renne's ball at home!

"What about the Stylus!" Elise yells at you.

"I'll try!" You nearly fumble and drop the orbal stylus. Activating it, you look back and point it at the Sawsbuck—

Rin's sheath knocks your arms out of the way of a Razor Leaf. Too close! Way too close! You don't have the opportunity to use the Stylus, not like this!

A green orb of light began to gather around the Sawsbuck's mouth, and a hard brown shell began to encase the orb. Seed Bomb. Can Rin even intercept that? You've absolutely bitten off more than you can chew at this point.

Fear begins to creep into your heart. You never should've suggested Sawsbuck! If Elise gets hurt, it's going to be your fault!

The Seed Bomb launches.

"Elise, I'm sorry—

A black and red blur rushes past you, and you turn back to see that a Zoroark has cut the Seed Bomb right in half. They land, snarling, right in front of the pursuing Sawsbuck, who turns tail and runs at the sight of the new Pokemon

"What was that!?" Elise asks, just as shocked as you are.

"Who cares!? Keep running!" You yell at her. Taking one last look behind you reveals that both the Sawsbuck and the Zoroark are gone, but you aren't taking any chances until you've made it back to Mesagoza.

Tired, exhausted, and dirty, the two of you drag yourselves to the nearest Pokemon Center to rest after making it out of the forest. While none of your Pokemon are hurt, the two of you still need to catch your breaths. Right now, you're laying down in the center's lobby couch while Elise is calling Ditzy to report what happened.

Roland is worrying about and doting on you. You let him, too exhausted to fight back.

"I'm back. Ditzy says to go back to the office. The client is there to pick it up." It being the stick both of you nearly got trampled for, which you're still holding onto for dear life, though it's more of a branch than anything.

"Give me a hot second, I feel like throwing up…" Your feet like they're gonna crumble at any minute. That payment better be fucking worth it.



As she and Mariana return to the office, guilt eats away at Elise.

'If I hadn't been insistent on trying to make up for yesterday, none of this would've happened.' She'd wanted to stop feeling like a waste of space after yesterday, maybe even try to follow Mariana's advice, but it just backfired on her. She's certain that the reason the Sawsbuck was so angry was because of her attack. If she hadn't—

"Is that Theodora?" asks a tired Mariana. She looks up at the sound of her friend's name. Theodora? Here?

Thea can't see her like this—she'll just embarrass herself in front of her again!

Just as Mariana had said, there in front of Silverleaf Office are Theodora and her Fennekin, Sharon. She's wearing something similar to what she wore during the Summer Festival; it looks good on her, though it still feels absurd Thea decided to spend time with her of all people during the festivities.

Wait, didn't the caller say they had a Fennekin? Is Thea messing with her again?

'Well, time to face the music I suppose.' It's kinda bad that she's getting used to Thea's tricks and pranks, though it's kind of her fault for almost always biting onto Thea's bait and provocations. The fact that Thea still adamantly refuses to return her 50 Pokedollar coin unless she finally manages to one-up her is a big part of that.

Sure it's just 50 Pokedollars, but it's the principle of the matter! Elise puts the fact that she's made peace with never getting any of the money she's been giving Murkrow out of her mind.

"Oh dear, what happened to the two of you?" Theodora asks, looking shocked at just how ragged the two of them are. Hopefully, Elise managed to get all of the leaves out of her and Mariana's hair.

"Are you 'Unknown caller with the Fennekin'?" Mariana grumbles, understandably exhausted from the day. It's about an hour or so till dusk from the position of the sun right now. Elise is too lazy to check the time on her phone.

"I am indeed them. Apologies, I forgot to state my name when I called." She has that knowing little smirk that Elise is slowly learning means Thea is lying. "In all seriousness, are you two alright?"

Elise looks away from the genuinely worried look on Thea's face and puts a hand on Rin's hilt to calm herself.

"We'll be fine after our payment," Mariana states.

"Right, of course. Here you go." Thea pulls out five 10,000 Pokedollar bills, totalling 50,000 Pokedollars. Her and Mariana's eyes nearly bulge out of their sockets with the amount of cash Theadora is throwing around.

"I believe it'll be split 40-40-20, between the two of you and Silverleaf Office?" The two deputy rangers hurriedly nod. Elise feels like she deserves less, but she doesn't have the energy to argue over that with Mariana right now.

As both of them take their payment (Elise will give Ditzy the Office's cut later once they go inside), Thea takes the Sawsbuck antler stick off of Mariana and gives it to Sharon, who's excitedly running in circles.

Sharon takes the branch in her mouth, still circling in joy. A light begins to emanate and overtake the Fennekin's body. When it dissipates, it reveals Sharon having evolved into a Braixen, still running around on all fours with the now much larger stick in her mouth.

Slowly, Sharon realizes the embarrassing situation she's in and stands up all flustered, spitting the stick out and putting it in her much fluffier tail.

"Snrk…" Unable to help herself, Elise starts laughing at the absurdity of the situation, Thea and Mariana snickering shortly thereafter. Elise feels a little sorry for Sharon, but she needed that laugh.

"All's well that ends well. Isn't that right, My Lady?" The group turns to face the sound of the new voice–Virgilia.

"Oh, you're back, Virgilia! Well, it's been a delight. I thank the two of you and your Office for your help in this endeavor. I must be off. Tata!" Thea curtsies goodbye as she walks up to Virglia, but that's not what Elise is focusing on.

Virgilia's skirt and boots are messy with leaves, some dirt, and dried mud. That's rather uncharacteristic of Virgilia, at least from what Elise knows about her. Elise sneaks a glance to look up at Virgillia, who has a small smile on her face. That's…

"Elise! We're loaded!" Mariana grabs her by the shoulder and starts shaking Elise back and forth.



As the two of you head back to the dorms, you're still feeling the high of getting your pay. 20,000 Pokedollars! It was absolutely worth it. If risking your life pays this well, you might just keep doing it.

Roland's fallen back asleep around your neck despite the bumpy ride, courtesy of Ditzy, transformed into a Machamp, carrying both you and Elise to the dorms. While the two of you tried to convince the Pokemon otherwise, the Ditto was adamant in doing so. Eventually, Ditzy puts the both of you down, having finally arrived at the dorms.

"Thanks for the ride, but that was really unnecessary. I hope we weren't too heavy," Elise says.

"nO pRObleMn =D" Ditzy gargles, having transformed into a pink blob. It was disconcerting hearing them talk for the first time, but you've gotten used to it.

Entering the dorms, your plans of immediately going to bed and waking up at midnight for dinner are foiled by Leaf, who's waiting in the lobby. She's dressed much like the two of you are, yet different, like a Ranger uniform but bizarrely militarized. She also has some traveling bags with her.

"So, Duckletts, how was being a Ranger?" Both you and Elise give similar answers along the vein of 'It was alright, can we get a raise?'

"I'm sorry my Duckletts, but currently, we're in no position for one. Keep up the good work and you might get promoted to Grade 7 or 6–jobs are slightly better paying at that level. But enough about that. Mariana, can I talk to you for a second?" You say goodnight to Elise, who heads upstairs to rest, something unavailable for a dutiful Class President like you.

"I'm gonna be leaving for the next, I don't know, four days. Important stuff came up, so I'll be going to Rime for a bit. I need you to be temporary dorm manager while I'm gone, can you do that?" You nod–sounds simple enough. Leaf explains to you the various chores you're gonna need to do while she and all of her Pokemon are gone. Wait, does that mean—

"Yes, you kids are gonna have to cook for yourselves for a bit. Don't worry too much, I had Wiggly go out and buy groceries, which should last you until I get back at least. Worst case scenario, I left some cash in my office's desk drawer. It's for emergencies only, am I clear?" You nod, suddenly a lot less confident, suddenly thankful for the cooking lessons from the club. God, you hope Virgilia shows up to help with the cooking.

"And lastly, I'm gonna send a file to you via email later in the week about how your Field Exercises are gonna work. Print it out and distribute it to your classmates. Use the printer in my office for that, pretty sure it's stocked with ink. And here." Leaf gives you the dorm keys. "Use these responsibly, alright? I'm trusting you with this."

You look her in the eyes, slightly unnerved by how serious she looks. "Are…you alright, Miss Leaf?" You ask, worried about your teacher.

From the way she smiles, Leaf suddenly looks far older than she is. Bags under her eyes tell of the exhaustion, beyond just the physical, that she's feeling. "I'll be fine, kid. Thanks for worrying. And that reminds me, Missy said you should be fine talking to your little Espurr while we're gone." Right, she doesn't know her name. Renne told you not to tell anyone other than Roland.

With that, Leaf ruffles your hair,grabs her bags, and says goodbye.

MONTH 1 WEEK 3 VOTE

Due to low KNOW: Gain 150 KNOW XP per week (Increases to 330 KNOW XP with traits). Ends at KNOW 8
This is your last week of Fundamental Fundamentals (+10% KNOW XP)

Not every waking moment was spent in class, just most of them. What exactly were you doing throughout the week outside of the daily grind? (Some Potential Social Encounters change every week)
You have 2 AP Available (-1 due to Class President Dorm Manager duties)
Current Cash: 35,000 Pokedollars
League Points: 1,000
Vote will be by Plan Voting Again

[] I Work Out at the Library: Mesagoza Academy has two Libraries, the one in Rodrigo Hall and the dedicated Library building in Maria Hall. Maybe spend a couple of hours a day studying in your free time so you aren't completely lost during class. -1 AP
  • Potential Social Encounters: ???, Mela, Theodora
  • Gain 300 KNOW XP (Increases to 660 KNOW XP with traits)
  • Erika Bond 2: Gain +100 KNOW XP (Final KNOW XP gain increases to 880 KNOW XP)

[] Pokemon and Me: The Academy has a vast collection of Pokemon under its care and employ, not even counting student and trainer Pokemon. Such a large menagerie necessitates a small army just to take care of them and their needs. Time to check out the enlistment center. -1 AP
  • Potential Social Encounters: Jacinto, Ostia, Erika
  • Gain 300 PROW XP.
  • Gain 500 League Points
  • Gain random Pokemon Material

[] You Can't Run from a Trainer Battle: The battling Arenas at Rodrigo Hall are both numerous and massive. Since it's still early in the school year, the gap between the various students in the same year isn't quite big yet. You are, somehow, on the higher end of your school batch strength-wise. Sooner or later, you'll have to find greater challenges if your pace keeps up. -1 AP
  • Potential Social Encounters: Nemona, Astrid, Manuel
  • Roll 1d20+SKLL DC 20, 24
  • Gain 200-400 SKLL XP
  • Gain 200-400 Pokemon XP
  • All Pokemon Moves Gain 1 MXP
  • Benefits from this action will decrease once you reach 2nd Badge Level. Benefits will return if you remain 2nd Badge Level by Month 3
  • Gain or Lose Cash dependent on Outcome

[] You Can't Run from a Battle Between Trainers: Apparently, the school has a dueling arena, not for Pokemon, but for Humans, where the students can pick up wooden spears and sticks to beat each other over with. You might be simplifying things, but it'll be a way to keep yourself fit and sharp. -1 AP
  • Potential Social Encounters: Eri, ???, Elise
  • Roll 1d20+PROW DC 20, 24
  • Gain 300-500 PROW XP
  • Interacting with Nobles

[] To Train Them is Your Cause: While live battle is useful in sharpening moves, nothing beats good old practice; Experimentation, Building Muscle Memory, or just plain old Mastery. Right now early on, while your Pokemon aren't that strong yet, it's still safe to use the Training Fields of the Academy. But as you get stronger, you'll have to look for more isolated places. You can't let people find out what you're cooking up, after all. That, and something about collateral damage from moves getting worse. -1 AP
  • Potential Social Encounters: Erika, Ostia, Manuel
  • Roll 1d20+SKLL DC 24
  • Gain 100-200 SKLL XP
  • Gain 100-200 Pokemon XP
  • All Pokemon Moves Gain 2-3 MXP

[] Advanced BATTLE: A Pokemon Journey is a multi-year long process. Most Trainers get one badge and then struggle for years getting a second. Half of all Paldean Trainers quit around the third Gym. Only a tenth make it to the seventh. There are no shortages of Trainers with only one or two Badges hanging around in Mesagoza. Many of them go to Battle Arenas in Mesagoza proper to prepare themselves for the League Circuit opening up in August. You can challenge them, and you're absolutely going to lose, but there's no better way to reveal your weaknesses than having them ruthlessly exploited. -1 AP
  • Potential Social Encounters: Nemona, Eri, Atticus
  • Gain 400-600 SKLL XP
  • Gain 400-600 Pokemon XP
  • All Pokemon Moves Gain 1 MXP
  • Lose Money no matter what

[] The World in a City (3/10): Mesagoza is huge. Obscenely so. It's so massive and sprawling that you could spend days traveling through every inch of it and still miss some nooks and crannies. But you're going to be spending the better part of three years in this city, maybe even more in the future. Better get wandering. -1 AP
  • This is a Multi-Action Choice. Each AP spent on it unlocks more options and choices in the future.
  • Roll a 1d100 Random Event Roll
  • Ostia Bond 2: +20 to RER rolls
  • Unlock at 3/10: Syncretism is a funny thing. Although you were raised in the traditional shamanistic faiths of the Highlands, long centuries of contact with the Geomantic Church had eventually led to elements of both faiths intermingling with one another in your homeland. Time to see what a "regular" Geomantic Parish looks like. No better place to start than in the Rey Luna Cathedral. (Unlock the Rey Luna Cathedral as a location. They might know something about the stakes…)
  • Unlock at 4/10: You need to find the Orden de Verde's Mesagoza Chapter House. You're not obsessed, you're just really interested in the history and traditions of the Knightly Order. If you get some more merch and maybe catch a glimpse of the Knights out of it, then all the better. (Unlock the Mesagoza Chapter House as a location. There might even be a way to join them as a student. Though that will be a long-term commitment…)
  • Unlock at 5/10: Even in the great Urban Centers of Mankind, Pokemon can thrive and grow. Humans and Pokemon living harmoniously alongside one another. (Unlock a Positive Pokemon Den. Unlocks an action to look for Positive Pokemon Dens once a month.)

[] Grade 8 Ranger Work: Following the 'Restoration of Order' in Porto Marinada, both the World Rangers Association and Interpol denounced the Paldean government. In retaliation, Paldea began to undermine Ranger Associations throughout the region. In Mesagoza proper, many of the responsibilities of Rangers fell to either the newly created and League-backed Trainer Associations or the Railway Military Police in the case of Mesagoza's environs. The effectiveness of the handover is questionable at best in some areas of the city, but this presents an opportunity for you to make some hard-earned cash via jobs that are too below the notice of the League to tackle.
  • Potential Social Encounters: Jacinto, Manuel
  • Ranger Work is accomplished via a 1d20+STAT with DC thresholds for rewards (Cash and STAT XP)
  • What kind of Ranger Work you'll tackle will be decided by a vote in the next update.
  • There are four kinds of Ranger Work. Maintenance Work, Research Work, Community Work and Suppression Work. Each correspond with PROW, KNOW, CHRM and SKLL respectively

[] Purchasing Power: One of the Advantages of being a student in Mesagoza Academy (aside from the student discount) is that unlike regular Trainers on their journey, you don't have to trudge through the routes to get from settlement to settlement. This does mean that there isn't a need for healing items and traveling gear outside of Field Exercises, but it doesn't hurt to be prepared. You never know when that potion is the difference between victory or defeat. -1 AP
  • Start a Mini Turn buying items
  • Current Cash: Pokedollars 35,000
  • Available items depend on locations in Mesagoza unlocked
  • Available Location: Mesagoza Northeast Calico Mall, Academy Town Pokemart, Calico Mall Delibird Presents

[] Extracurricular Extras: Whether due to a recent glut of League Points or a guaranteed source of them, you're now confident in engaging the internal "Economy" of the Paldean Pokemon League. You can request tutoring for yourself or for your Pokemon from the Academy staff or from upperclassmen, commission a TM or TR for your own use (it'll cost extra if you don't provide the Pokemon Materials yourself), purchase specific Pokemon Materials for your needs, or even take part in the informal School Auctions for rare items if you're feeling lucky. -1 AP
  • Start a Mini Turn buying via League Points
  • Current League Points: 1,000 League Points
  • Can exchange LP to raise stats or to teach Pokemon a specific move
  • Can exchange LP to commission a TM or TR (will cost extra if necessary Pokemon Materials aren't provided)
  • Can exchange LP to buy Pokemon Materials for personal use
  • Roll a 1d100 to bid for a random item (usefulness may vary)

[] Phantasmal Feline: She's finally opened up to you now. Sorta. At least she no longer answers your questions with just short sentences. Time to have a proper conversation with them, and this time, you won't have Missy looking over your shoulder.
  • Has to be taken with Bonding Event: Renne.
  • You'll have a proper talk with Renne. She's actually a pretty awkward conversationalist.

[CANNOT BE TAKEN] The First Step (1/2): Yo! Champ in the making! Gyms serve as testing grounds in a Journey, places where a Trainer's strengths and weaknesses are laid bare in a safe environment. Some regions prefer purely combat Gyms, others prefer to test a Trainer's relationship with their Pokemon and some challenge a person's relation to the wild and the world around them. Paldea operates on a hybrid system, the vast wilds of the region necessitating Trainers that know their lefts from their rights, but also that Trainers that know how to fight.

Normally, taking on Gyms during Field Exercises lets you skip the Gym Challenge part and go straight to the Leader. But for one reason or another, you're taking on your first Gym now, so Gym Challenge it is. -1AP
  • Will feature a sub vote next update on which Gym you will be tackling
  • -2000 League Points. Will be returned after a successful Gym Battle.
  • Taking this option will lock you into a Gym Leader fight next week. Gym Challenge will depend on which settlement's Gym was challenged
  • Since it's your first Gym, it will feature a Minor Battle against a Gym Trainer. If you can't beat them, don't even think about beating the Gym Leader (SKLL Roll DC 16)
  • CANNOT BE TAKEN (Gyms open in August)

Bonding Event: A week's available bonding events are decided either by the narrative or by who you hung out with last week as seen in the Potential Social Encounters. Bonding Events with your Pokemon are always Available. (Choose 2)

[] Roland: Despite pretending otherwise, he's smart enough to recognize words and letters. Time to teach your layabout how to read. With how he tries to run away, it's like teaching Timothee all over again. Improved Bond with Roland. 2/5 to Bond 3

[] Renne
: She's finally opened up to you now. Sorta. At least she no longer answers your questions with just short sentences. Time to have a proper conversation with her, and this time, you won't have Missy looking over your shoulder. Improved Bond with Espurr. 0/3 to Bond 2. Has to be taken with Phantasmal Feline.

[] Theodora:
Theodora seems exhausted, even more so than usual. With neither Elise nor Virgilia around, she's conscripted you to help make her feel better. How? Gossip. Halfway through, you wonder; how does she even know all this stuff!? Improved Bond with Theodora. 0/3 to Bond 2. Theodora Bond 2 Bonus: +100 CHRM when taking actions that list Theodora as a Social Encounter.

[] Elise
: An idle comment during a conversation has led to you being roped into helping her train her swordsmanship. You've never seen a practitioner of the Eight Leaves One Blade School before, so this should be a learning experience. Improved Bond with Elise. 1/3 to Bond 2. Elise Bond 2 Bonus: Gain +100 PROW in You Can't Run from a Battle Between Trainers.

[] Erika
: Erika's been cooking up ideas on how she's gonna catch a Scythe, ranging from the reasonable to the absurd to the actually gonna get herself killed. As always, she's asked you for feedback. Improved Bond with Erika. 0/5 to Bond 3

[] Manuel
: Manuel has approached you to ask for (quoting verbatim here) "knowledge on raising and training Ride Pokemon only an Andosin would know". You're not sure on whether you should humor him. Improved Bond with Manuel. 0/2 to Bond 1

[] Nemona
: The challenger managed to beat Rika Cayena, but it was close. 5-6 in the challenger's favor. After a week of rest and recuperation, they're now gonna challenge their second Elite Four member. An eight year old child?! You manage to catch Nemona watching it on the Living Room TV. Why don't you join her? Improved Bond with Nemona. 0/3 to Bond 2. Nemona Bond 2 Bonus: Gain +100 POKE and SKLL XP in Advanced Battle.

Total Stat Gains this Turn:
100 CHRM XP
1000 SKLL XP
330 KNOW XP
400 PROW XP
330 Passive KNOW XP

Moratorium for 12 Hours
Thanks to Casmii for proofreading
 
Last edited:
Hah! She did get Murkrow!

The fact that Thea still adamantly refuses to return her 50 Pokedollar coin unless she finally manages to one-up her is a big part of that.
Wait, Theodore is both Alisa and Crow?! Wow, as the true loved interest and the official one rolled into one, I can't imagine Elise not getting with her.

Virgilia's skirt and boots are messy with leaves, some dirt, and dried mud. That's rather uncharacteristic of Virgilia, at least from what Elise knows about her. Elise sneaks a glance to look up at Virgillia, who has a small smile on her face. That's…
Oh she's the trainer of the Zoroark... Or the Zoroark herself! I mean, with the species' power it is possible. No matter what, a good choice if her background is the same as Sharon's.

An eight year old child?!
Oh Poppy is already a e4. Wonder how they justified that...

I believe that the images are broken on the trainer and people we know section.
They already know
 
Last edited:
We're on a tight schedule here. What do we think of these two plans?

[] Plan: Battle Preparation
-[] To Train Them is Your Cause
-[] Phantasmal Feline
-[] Roland
-[] Renne

Getting those new moves for Roland in case we inevitably get in a scrap with the plot.

[] Plan: Survival Preparation
-[] Purchasing Power
-[] Phantasmal Feline
-[] Roland
-[] Renne

Getting those supplies for our class and our team in case we inevitably get in a scrap with the plot.

And either way, bonding with Renne, it takes dedication, but I know in the end it will be worth it.

We should get to bonding with Roland early so he doesn't go all Ash's Charmeleon on us as soon as he evolves.
 
Last edited:
Hmm, it's awkward, but IIRC there'll be bond opportunities during the Training Exercises, right? Plus, Renne will contribute to the major, important, story battles. So maybe this turn we do both Purchasing Power and Training Roland?
 
Virgilia's skirt and boots are messy with leaves, some dirt, and dried mud. That's rather uncharacteristic of Virgilia, at least from what Elise knows about her. Elise sneaks a glance to look up at Virgillia, who has a small smile on her face. That's…
Yooooo Zoroark ninja maid!

We're on a tight schedule here. What do we think of these two plans?

[] Plan: Battle Preparation
-[] To Train Them is Your Cause
-[] Phantasmal Feline
-[] Roland
-[] Renne

Getting those new moves for Roland in case we inevitably get in a scrap with the plot.

[] Plan: Survival Preparation
-[] Purchasing Power
-[] Phantasmal Feline
-[] Roland
-[] Renne

Getting those supplies for our class and our team in case we inevitably get in a scrap with the plot.

And either way, bonding with Renne, it takes dedication, but I know in the end it will be worth it.

We should get to bonding with Roland early so he doesn't go all Ash's Charmeleon on us as soon as he evolves.
It might not be a bad idea to social Nemona. Her Bond 2 bonus sounds really good
 
Last edited:
Since we're so focused on beating the first gym and have the money to spare, Advanced Battle would be my choices (though I still beg for an eventual research especially with boosted KNOW). Bonding event Roland seems important, especially with all the red flags of an unprepared for evolution, though it is a shame we don't have time to do things like explore the city and duel with others to meet with nobles. Perhaps that'll occur in the future.

Guilt complex for everyone and money! Since school begins in July, I'm assuming one or two more weeks until gyms are unlocked? It's probably best to wait until Roland's stronger rather than jumping straight into the first gym, but I guess that depends on whether or not a new team member will be added. Should've caught the Rattata, Mariana. Seems perfectly willing to fight for some food, and would make up for the slight against the Alolan Rattata that could've been.
 
I don't think pushing Renne behind 1 week will cause any problems, and a stronger Roland is a happier Roland. Choose Nemona since her bond 2 will help with training, also because it will be fun seeing these two interact.

[] Plan: Roland gets Buff
-[] You Can't Run from a Trainer Battle
-[] Advanced BATTLE
-[] Roland
-[] Nemona

EDIT: mixed up "To Train Them is Your Cause" with "You Can't Run from a Trainer Battle"
 
Last edited:
Since we're so focused on beating the first gym and have the money to spare, Advanced Battle would be my choices (though I still beg for an eventual research especially with boosted KNOW). Bonding event Roland seems important, especially with all the red flags of an unprepared for evolution, though it is a shame we don't have time to do things like explore the city and duel with others to meet with nobles. Perhaps that'll occur in the future.

Guilt complex for everyone and money! Since school begins in July, I'm assuming one or two more weeks until gyms are unlocked? It's probably best to wait until Roland's stronger rather than jumping straight into the first gym, but I guess that depends on whether or not a new team member will be added. Should've caught the Rattata, Mariana. Seems perfectly willing to fight for some food, and would make up for the slight against the Alolan Rattata that could've been.
Gyms unlock 1st Week of August
This vote would be for the 4th Week of July
 
Hmm, it's awkward, but IIRC there'll be bond opportunities during the Training Exercises, right? Plus, Renne will contribute to the major, important, story battles. So maybe this turn we do both Purchasing Power and Training Roland?
You do make a good point, but I'm thinking longer term here, I'd rather get this out of the way as early as possible so Renne will be available beyond life or death battles.

Two thoughts

1. No Human socials? Both Nemona,Elise's, and Theodora's look fun this week

2. If we push, we can get Roland to 2nd Badge or close by the end of the week, but requires dropping Phantasmal Feline.
I'm thinking that since this is the Plot, there will be more opportunity to get Bond points, if we're able to get 2 Bond points with Roland or Renne next week -on top of the +1 we'd give them this week- that jumps both of them up a whole Bond rank. Also, beyond mechanics, I want to prioritize our team, simple as that. Get Roland to like us enough he isn't going to Dragon out and get surly, get Renne willing to fight for us beyond the absolute.

For our gym strategy, I was actually thinking of pivoting to getting Roland a more varied moveset like Leaf recommended and then searching for a third teammate instead of gambling on the Roland Sweep. With 2-3 more MXP that jumps a load of moves to mastery and unlocks a bevy of new moves for Roland to use.

My other plan has Purchasing Power because getting supplies could mean having that crucial potion when we otherwise wouldn't.
 
Back
Top