Time of the Gods: Into the Amber Age

On my part Chimera is the buffer for my sanity against trying to maintain trait slot control over the tendency to go through elaborate loops to push random animal traits onto the purchase list and then explode us or fight another campaign to drop them...

Though since Water doesn't go into Chimera we can't accidentally make it inherent.

Shapeshifter is gated behind what now? And whats the difference in this version now that trait selection is intrinsic to monster/demimaking? Reasonably sure Mischief unlocks it...which also makes mortal guise mode redundant.
Shapeshifter is gated behind change. The right Moon, certain lesser duality aspect/spirits like life and death (with no inherents), and other naturally shifting creature aspects can push it up. Getting more than one Elemental Avatar helps, too. You are most of the way to unlocking it through mischief, and the limited masking it gives you is what unlocks the 9 sustenance trait selector. With a more proper shapeshift ability that would be cheaper.

My levels of shape shifting:
Lesser Mask/Lesser Guise - The very bottom of the shapeshifting pool. Simple things like crossdressing, minor glamor-like tricks not unlike movie makeup, simple changes. It lets you 'mask' certain traits or otherwise make them more prevalent, which has a minor narrative effect when dealing with other spirits you could potentially befriend with or without X trait or physical descriptor.
Mortal Guise - Total trait suppression and total suppression of your spirit nature (allowing you to interact with other spirits or gods without the normal spirit-spirit rules of engagement, so long as the guise holds).
True Shapeshifting - The actual trait, which gates things like selective body composition, partial shapeshifting, and nearly equal trait selecting costs for breeding.
Protean Shapeshifting - What you guys actually want down the line for Gaer-thulu. The most advanced trait in the line that allows things like adaptive shifting in combat and spontaneous regeneration, assuming you have the sustenance to deal with the costs of shifting frequently in a fight.

Water avatar is a viable entry path to Protean and True Shapeshifting, though it's not been easy for you to kick onto the table thanks to the availability of OA's.
 
Well, now I want to lure people out into the ice for frost affinity AND just skip luring people and grab people at random and personally hold them underwater until they drown. Possibly screaming "DROWN IN MEEEEEEEEEE".

This might work better with foreigners who have no idea why this thing is bursting out of the water and drowning them. I am sure there is a better way to get elemental avatar water, but honestly I think this would at least put it on the table.
 
We really need to come up with more pranks we can pull on the villagers. Or on other people's villagers.

What would it take for us to disguise ourselves as Attrouska to some of her worshipers, and what happens if we make demands of them while doing that?
 
Thinking about it further - we'd need to be able to go inland to reach her villages, so that's survival; flight might also help, if that speeds up overland travel?

Then we need to either find a way to get within the walls - with all the personal risks that represents - or to ambush those who travel beyond them, which sharply limits how much we'd get out of the prank. Having a way to bug out again if something goes wrong or after we've revealed the prank would be important; flight is really nice, here.

Optionally, we might be able to do something based on how these fortified villages get their water, but I wouldn't want to bet on that.

I think Lesser Spirit of Mischief is actually enough to do the disguise itself? Also helps with running away in the aftermath. So the last useful bit is information; what kind of decrees does Attrouska usually give, and what could we decree instead which would cause the longest term disruption?

We'd want Attrouska's villagers always fearing the possibility that any new decree she gives might be Gaerig playing a new trick on them.

Would probably hit them a lot harder than most, too, because they've been depending on their walls for so long; this could be a threat walls won't defend them against, and thus this'll work best if we can manage to do it within the village proper.
 
@Powerofmind Do we have enough control of the water to make it look like there is a coherent form in the water drowning someone? Preferably making it vaguely human shaped, but not entirely necessary.
 
[X] Through the hill-places, where strange figures live in excess and pleasure.
[X] A beautiful thing
 
Would probably hit them a lot harder than most, too, because they've been depending on their walls for so long; this could be a threat walls won't defend them against, and thus this'll work best if we can manage to do it within the village proper.
There are a few other things walls can't defend against. Like moonlight that turns man bloodthirsty, or one that turns hard stone into crumbling sand. We are the sea, the fear of the unknown that persists into the modern age. Make them fear leaving the walls, make them dart in or out from their safe place. And when they feel secure, when they believe that they can relax. Then make it crumble around them so they can taste true despair.
 
We really need to come up with more pranks we can pull on the villagers. Or on other people's villagers.

Thinking about it further - we'd need to be able to go inland to reach her villages, so that's survival; flight might also help, if that speeds up overland travel?
Actually
[] Personally Incite - Travel onto the cold earth and indulge in sowing chaos and terror. Costs: 3 DE.
[] Travel elsewhere - Visit one of the villages you've discovered and mess with them! Costs: 8 DE - Fox Village, 10 DE - Crone Village, 8 DE - Saitev's Village, 12 DE - Imprisoned Settlements
We can already do that. Getting there isn't the problem.
 
can somebody tally?

just for curiosities sake

Vote Tally : Original - Time of the Gods: Into the Amber Age | Page 293 | Sufficient Velocity
##### NetTally 1.7.5

[X] A beautiful thing
No. of Votes: 39
The Laurent
Athas
Azel
Candesce
Captain Spatula
chocolote12
Crabs
Darkcrest
Dirk93
Downstreamer
drake_azathoth
Ephemeral_Dreamer
Fumbles
godofsmallthings
Hangwind
Ian Drash
Japanime
Kingofbooks
Mannan
ming
mori
Omegahugger
paintedspear
Pandemonious Ivy
Pyran
Raising Kittens
Rakuhn
Shard
sidestory
Sightsear
Sivantic
StellarMonarch
Swimmingly
TheCrownedVassal
tricholysis
Van Ropen
Vanguard_D
veekie
zeusthemoose

[X] Through the hill-places, where strange figures live in excess and pleasure.
No. of Votes: 25
The Laurent
Athas
Azel
Captain Spatula
Crabs
Darkcrest
Dirk93
drake_azathoth
Edkose
Ephemeral_Dreamer
Ian Drash
Japanime
Kingofbooks
lioli
Mannan
ming
mori
paintedspear
Pandemonious Ivy
Rakuhn
Shard
TheCrownedVassal
Vanguard_D
veekie
zeusthemoose

[X] Through the thicket, where trees are blackened with leaves of obsidian.
No. of Votes: 21
Terrabrand
Abby Normal
Candesce
chocolote12
Dormin
Downstreamer
egexxx
Fumbles
godofsmallthings
Hangwind
MrGazzer
Pyran
Raising Kittens
sidestory
Sightsear
Sivantic
Sol Zagato
StellarMonarch
Swimmingly
Van Ropen
Void Stalker

[X] An instrument
No. of Votes: 9
Terrabrand
Abby Normal
Dormin
Edkose
egexxx
lioli
MrGazzer
Sol Zagato
Void Stalker

[X] Through the windy canyon, where blood drips from the stones and eternal malice echoes from the other side.
No. of Votes: 4
tricholysis
mc2rpg
ninjafish
Omegahugger

[X] A weapon
No. of Votes: 2
ninjafish
mc2rpg

Total No. of Voters: 50
First vote: 39 Beautiful, 9 Instrument, 2 Weapon
Second: 25 Hill places, 21 Thicket, 4 Windy Canyon
 
Vote Tally : Original - Time of the Gods: Into the Amber Age | Page 293 | Sufficient Velocity
##### NetTally 1.7.5

[X] A beautiful thing
No. of Votes: 39
The Laurent
Athas
Azel
Candesce
Captain Spatula
chocolote12
Crabs
Darkcrest
Dirk93
Downstreamer
drake_azathoth
Ephemeral_Dreamer
Fumbles
godofsmallthings
Hangwind
Ian Drash
Japanime
Kingofbooks
Mannan
ming
mori
Omegahugger
paintedspear
Pandemonious Ivy
Pyran
Raising Kittens
Rakuhn
Shard
sidestory
Sightsear
Sivantic
StellarMonarch
Swimmingly
TheCrownedVassal
tricholysis
Van Ropen
Vanguard_D
veekie
zeusthemoose

[X] Through the hill-places, where strange figures live in excess and pleasure.
No. of Votes: 25
The Laurent
Athas
Azel
Captain Spatula
Crabs
Darkcrest
Dirk93
drake_azathoth
Edkose
Ephemeral_Dreamer
Ian Drash
Japanime
Kingofbooks
lioli
Mannan
ming
mori
paintedspear
Pandemonious Ivy
Rakuhn
Shard
TheCrownedVassal
Vanguard_D
veekie
zeusthemoose

[X] Through the thicket, where trees are blackened with leaves of obsidian.
No. of Votes: 21
Terrabrand
Abby Normal
Candesce
chocolote12
Dormin
Downstreamer
egexxx
Fumbles
godofsmallthings
Hangwind
MrGazzer
Pyran
Raising Kittens
sidestory
Sightsear
Sivantic
Sol Zagato
StellarMonarch
Swimmingly
Van Ropen
Void Stalker

[X] An instrument
No. of Votes: 9
Terrabrand
Abby Normal
Dormin
Edkose
egexxx
lioli
MrGazzer
Sol Zagato
Void Stalker

[X] Through the windy canyon, where blood drips from the stones and eternal malice echoes from the other side.
No. of Votes: 4
tricholysis
mc2rpg
ninjafish
Omegahugger

[X] A weapon
No. of Votes: 2
ninjafish
mc2rpg

Total No. of Voters: 50
First vote: 39 Beautiful, 9 Instrument, 2 Weapon
Second: 25 Hill places, 21 Thicket, 4 Windy Canyon
So we're definitely taking the shiny, but we're still kind of in the air about where.
 
There are a few other things walls can't defend against. Like moonlight that turns man bloodthirsty, or one that turns hard stone into crumbling sand.
Here's the thing.

Part of the reason Attrouska can't just wipe out our town or otherwise use violence is that it'd turn Saiga against her, and that's not a fight she wins - but we can't afford violence with Saiga either, and that means we don't want to give Attrouska a means around his current blind spot re: Gaerig. Direct violence against the population of her villages might well give her the authority to call him in against us, depending on how she's bound him.

(We also currently are probably in a good position to ally with Saitev, long term, once Attrouska is dealt with - and we don't know what might ruin that.)

I'd rather turn her own decrees against her than try to beat her with brute force because of that.

Also, we've covered the entire "Gaerig creates a problem, Saiga solves it, both gain legend" synergy before - whatever problems we hand Attrouska, we don't want them to be things she can handle anything near cheaply, because she is going to be getting legend out of solving them. Something that strikes at the root of her power and the faith of her people in her is better for that than an external threat that she might well be able to solve directly with the tools available to her.
 
This really seems like trying to go directly against her strengths rather than her weaknesses.
I'm assuming Spirit of Law lets Attrouska do various "if A, then B" shit.

Trying to "if A, then !B" is directly opposing her.

Telling all her worshipers that the law in question is "if A', then B" or "if A'', then B" no wait it's "A''', then B" doesn't actually need to make "if A, then B" false to cause her more than a few problems.

For instance, Attrouska can establish all the rules about how to, say, properly grow crops in an arctic climate she wants; if her worshipers don't know what the rules are, though, the rules won't help.
 
I'm assuming Spirit of Law lets Attrouska do various "if A, then B" shit.

Trying to "if A, then !B" is directly opposing her.

Telling all her worshipers that the law in question is "if A', then B" or "if A'', then B" no wait it's "A''', then B" doesn't actually need to make "if A, then B" false to cause her more than a few problems.

For instance, Attrouska can establish all the rules about how to, say, properly grow crops in an arctic climate she wants; if her worshipers don't know what the rules are, though, the rules won't help.

*Has Chemistry flashbacks*
 
I'm assuming Spirit of Law lets Attrouska do various "if A, then B" shit.

Trying to "if A, then !B" is directly opposing her.

Telling all her worshipers that the law in question is "if A', then B" or "if A'', then B" no wait it's "A''', then B" doesn't actually need to make "if A, then B" false to cause her more than a few problems.

For instance, Attrouska can establish all the rules about how to, say, properly grow crops in an arctic climate she wants; if her worshipers don't know what the rules are, though, the rules won't help.

I'm not quite sure what you are getting at. Do you want to logic-bomb her?
 
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