So I'm going through the entire story again for the chapter title contest thing, and I notice something from my binge reading that I would like to speak out on if for no other reason than because it's actually bothering me by quite a bit.
First of all and needless to say, this is a great story and my negativity isn't meant to say that this story sucks.
That said... this story is incredibly ambitious and while you definitely nailed the One Piece atmosphere, the sheer size of each chapter is starting to be a bit too unwieldy from my pov. This is I think spurred by the fact that Xomniac is aiming to nail down the One Piece everything... which presents a problem since there are aspects that a written medium simply cannot convey well which Xomniac is nontheless adding for the sake of authenticity.
The first problem is that the size of the story combined with how much stuff there is + how slow the plot moves creates a situation where for prolonged parts of the story you are keeping one general tone/mood. This isn't a problem under normal conditions, but the excessive size of each general section of a particular tone/mood makes it incredibly likely that some repetitions in phrases/dialog get's through the writing/editing process. For example the (XXX *adjective* did something, But note the word *adjective*) and variations thereof is the most prominent repetition that comes to mind in the past few chapters. There are others minor repetition of stuff though this are found in the dialog which leads me to the second point of...
There's wayyy too many (side) characters. And while the actions of each character makes sense... Xomniac/the person in charge of the side characters have started approaching the limits of how many characters they can coherently keep distinct. In particular the dialog is starting to get really similar in places to other characters, which makes the (side) characters a lot less individual. This is IMO a problem that's not apparent in the manga because you have the art style that more adequately communicates the distinctiveness of any given character. On the written word however the dialog and narration are the primary things that seperate two characters apart. Having so many side characters whose characters are similar to different characters is making the story a bit less great. Note that this problem is fairly minor currently and will probably never be a main problem since side characters are side characters.
Thirdly there's the interest curve, and more specifically that whoever is pushing for authenticity has succeeded in among other things bringing over the authentic One Piece broken, bloodied, bandaged, banged, bashed and burned corpse of an Interest curve. Long story short, an interest curve is the type and intensity of interest in any given part of a story. One Piece greatest flaw is that it's interest curve is practically as bad as you can get while having a cohesive story mitigated only by the fact that you finish a chapter really fucking quickly. For reference of another story with a bad interest curve, go look up Ryuugi's latest few fics such as "The Games We Play". Now an interest curve differs from pacing in that it's about how much attention you want the reader to put into a given part rather than the nature of the story proper. The reason why it's important is that a good curve keeps people interested and 'mentally refreshed' so that they don't get bored reading something as our limited attention span starts running out. And congratulations on having chapter updates so big as to make the interest curve relevant
The interest Curve of This Bites is largely a straight line with random jumps in places from side characters 'interludes' and an occasional sharp dive/rise as a plot event begins and ends. Because there's no clear indication where the fic is less important , no smooth transition to and from these less important parts and the length of these parts being fairly short, it creates a scenario where our mind doesn't really rest while reading your more tense updates. Most people wouldn't actually notice the problem because quite frankly your writing is great and your pacing is fairly good and also that one's attention span and focus is difficult to self measure, but it's something that's fairly well noted in games where immersion is sometimes a key point and it's important that subconscious reactions be taken into account. I believe film making also incorporates something about the interest curve if you want something else to consider.
Lastly your jokes have started to somewhat overwhelm the character development in more casual moments. Whether this is a good thing I have no clue but it's an observation I noticed