There is no emotion... (A Jedi Order Quest)

[x] Visas

Admittedly to be contrarian and to at least make an effort to get her more votes than Bastilla. :V
 
[X] Mira

Visas is somewhat interesting, but not really interesting enough with how uncertain it is. Also, I'd rather keep her on the active roster for missions, I think. She's our best expert in high level Dark side users, and Sith might need killing from time to time.

Incidentally, I really hope we recruit more Miraluka. They're an entire planet of Force sensitives with Light-side leanings, that makes for incredibly rich recruitment grounds. Alpherides would even be a great place for an enclave.
Scoutmaster can be used for active deployment.

Also, general note to thread: power still off, vote will remain open until situation normal.
 
Status report:

Alive. Power should be back on by Saturday. Currently in a hotel, have access to my laptop.

Update expected on or after Saturday.

Vote is still open, however.
 
[X] Mira

just finished marathoning this quest. I like where this is going! excellent writing boss, and a Much more realistic explanation for how the Jedi reestablished themselves than what was said in Old Republic Online
 
Year In Summary 3946 BBY
Year In Summary:

225 PP
118+33->151 Engagement
Enclave Established On Ossus
Completed Holocron of Arca Jeth: +60 Knowledge, +10 Personal Attention, +5 Force Combat II, +5 to Infrastructure Doctrine once chosen; +4 Knowledge Per Turn
+15 on All Facilities
+16 Telos, +18 Dantooine, +9 Ossus
100 Knowledge
Discovered Czerka Holocron
-Ossus (12/15) (3 points)
-Armored Warfare (0/10) (10 points)
-Personal Attention (0/20) (1 point)
--
Going to update the front page, then deployment vote tomorrow
 
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Jedi Order Patrol Routes 3945 BBY
It's a good day.

Czerka is dead.

Their power is shattered.

The galaxy will be free; and now you can work to rebuild the Galaxy.

Of course, there is still the slight issue of the Domo, and of the mercenaries; but for the first time in a long time you feel...hopeful.

Available Jedi:

14 Padawans
3 Jedi Guardians
4 Jedi Sentinels
Councilor Bastila Shan (Combat 4 Wisdom 4 Skill 3 Diplomacy 3 Vigilance 3 Vitality 3)
Councilor Juhani (Combat 6 Wisdom 3 Skill 1 Diplomacy 3 Vigilance 2 Vitality 5)
Grandmaster Bao-Dur (Combat 6, Wisdom 4, Skill 4, Diplomacy 5 Vigilance 2, Vitality 5)
Councilor Atton Rand (Combat 4, Wisdom 3, Skill 3, Diplomacy 3, Vigilance 4, Vitality 3)
Councilor Visas Marr (Combat 5, Wisdom 3, Skill 3, Diplomacy 1, Vigilance 4, Vitality 3)
Councilor Mira (Combat 3, Wisdom 4, Skill 4, Diplomacy 3, Vigilance 4, Vitality 3)
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[] The Core: To be honest, this is likely the safest part of the Galaxy. You'd be surprised if anything more threatening than a few gangsters show up here anytime soon, and not very threatening ones either. Still, whatever does happen here, the entire galaxy knows about it, so if you just want to fly the flag, so to speak, this would be a good place for it.
([] Assign Jedi to patrol, needs 4 Vigilance)

[] The Mid-Rim: Wealthier than the Outer Rim, but without the commiserate military force, a surprising amount of Jedi patrols have always been focused here, being pirate bait and all. This is likely where combat, if it takes place, will take place. Sending some real muscle out here would be a wise plan.
([] Assign Jedi to patrol, needs 6 Vigilance)

[] The Outer Rim: A sparsely populated collection of agri worlds, you don't see too much trouble coming here, if it weren't for the Mandalorians. On the other hand, this is likely to be where the majority of your apprentices come from for the time being, so perhaps those more in tune with the Force would be a wise plan.
([] Assign Jedi to patrol, needs 2 Vigilance)

[] The Colonies: A wealthy, industrialized part of the Mid-Rim, they are a usually safe area, not often requiring much work. Now that the war with Czerka is over, you can feel relatively secure in this.
([] Assign Jedi to Patrol, needs 1 Vigilance)

(Any Jedi not assigned will both protect facilities they are at and will be capable of responding to rolled events on facilities)
--
Moratorium for four hours.
 
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Looks like we'll have to focus a lot on the core and mid-rim this turn which is odd to me cause a lot of our problems come from the outer rim.
 
Mid Rim: Combat flag (spare guardians could go here)
Outer Rim: Wisdom flag
Core: Vigilance? Skill? Sentinels here probably?
Colonies: leftovers we aren't keeping on the home front?

I don't usually put together plans for this, but that's my read.
 
Here's a proposal. I'd like to finagle a bit more wisdom in the Outer Rim, but I'm not seeing a particularly good way to manage it while keeping other bases covered adequately. Bastila is the choice for reserve to have her on hand with Battle Meditation if a major attack/invasion happens. Mid-Rim is heavy on beat sticks because combat is expected there, Colonies is light because no trouble is expected.

[] Plan Reasonable Distribution
-The Core: (Needs 4 Vigilance) Grandmaster Bao-Dur, 1 Jedi Sentinel, 3 Padawans (C11, W9, S10, D10, V8, H11)
-The Mid-Rim: (Needs 6 Vigilance) Councilor Juhani, Councilor Visas Marr, 1 Jedi Guardian, 3 Padawans (C18, W11, S9, D10, V10, H15)
-The Outer Rim: (Needs 2 Vigilance) Councilor Mira, 2 Jedi Sentinels, 3 Padawans (C10, W11, S13, D10, V13, H12)
-The Colonies: (Needs 1 Vigilance) Councilor Atton Rand, 1 Jedi Sentinel, 2 Padawans (C8, W7, S8, D7, V9, H8)
-Reserve: Councilor Bastila, 2 Jedi Guardians, 3 Padawans (C15, W11, S10, D12, V8, H14)
 
Now that Czerka's gone, lets hope that the Galaxy can keep setting itself a flame FOR 5 MINUTES!!!
 
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