There is no emotion... (A Jedi Order Quest)

Jedi Recruitment 3942 BBY Q1
Jedi Recruitment 3942 BBY

Recruits have poured in from throughout the galaxy.

(+25 Initiates)

And of the Initiates who have already joined you, plenty join you as Padawans, taking their first steps into a wider universe than they could ever have imagined.

(+42 Jedi Padawans, -42 Jedi Initiates)

And of those, a great number step into the life of a true Jedi Knight of the Republic.

Some step up as Guardians, protecting the innocent and bringing justice to the Galaxy... (+16 Jedi Guardians, -16 Jedi Padawans)

Others as Sentinels, lighting the way... (+13 Jedi Sentinels, -13 Jedi Padawans)

And some as Consulars, advising and sewing peace where they walk. (+7 Jedi Consulars, -7 Jedi Padawans)

But most of all, you can feel it. Breda, Kador, Zez...they are all nearly ready. But then.

One of them decides to prove it. To everyone.
--
All the scum of the galaxy, gathered in one place. The line starts at "slaver" and grows worse from there, ending at "glorified serial killer." Quite a collection they've found.

Kador puts his hand on his brother's shoulder. "Remember. We do this for justice. Not for vengeance."

Iolete nods. "I understand."

The two step out into the converted auditorium, both with their lightsabers: Iolete's shoto and main wrapped in his belt, simple if comfortable robes that have refilled to a harder edge. The lowlifes look at them both, questioning. "What, did your old man call us? Wait, ain't you supposed to be bumming around?"

"Bumming around? If that's what you want to call the worst six years of my life," Iolete says with a hard edge, eyes cold in their fury-- but calm. Calm, calm, calm, think about the Code. There is no Emotion...

"As you have taken all from us, so would we seek to take all from you."

"Two against two-hundred. Not good odds, Jedi."

"Two can fight two-hundred," Kador says simply as he raises a hand, followed by his brother, "if they can't move."

The questioning look grows more serious...and then freezes entirely as the Force reaches out and touches them. Everything stops...their eyes, their mouths, their limbs dangle, uselessly. It would be so easy, so very easy, to spread it to the heart. Certainly, most of them have earned it; and give it a year, and the rest will have too.

But, Iolete acknowledges as he lends his strength, whatever it is, to the stasis field that even now arrests the foe, that would be revenge. A certain satisfaction in beating a foe may not be a quick and easy path to the Dark Side; but slaughtering them when there are alternatives and it would only get him off, let him make them feel a little of what those six years were like, would be.

And then he would not be a Jedi.

Besides, the Security officers are on their way.

"As you damned him, damned me, to servitude for nothing: we damn you to prison. Enjoy yourselves."
--
Kador and Iolete Shirot have destroyed a massive segment of the Mid Rim Slaver's network, the very same which their father led and which, even more worryingly, sold Iolete all those years ago.

On the one hand, not a soul of that scum died. In an impressive display of connection to the Force, the two managed to keep an entire building in stasis, surrounded by incriminating evidence of the most unimpeachable kind. This is very impressive.

On the other hand, Kador has admitted both that he broke into the most classified portions of your archive to study at the feet of Kreia's holocron; and directly usurped Atris' authority in the matter of Iolete's education, something she is very unhappy about.

What do you do?

[] Praise him. Kador saved the innocent, and did not slay a single soul in the deed. Yes, there are matters to quibble about but you are not the Council of the Mandalorians Wars-- you will not die if your authority is questioned.
[] Chastise Kador, but still make him a Master. Though his deeds were meritorious and certainly not worth complaint, there are parts of his methodology you must question.
[] Chastise Kador, and do not make him a Master. Breaking into the Archives? Usurping authority? Seeking vengeance, even for the sake of another? A Jedi does not do these things.

Either way, in effect:
(-1 Jedi Sentinel, +1 Jedi Master Watchman)
--
Moratorium for call it two hours.
 
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Vote closed
Scheduled vote count started by Voikirium on Jul 28, 2021 at 11:27 PM, finished with 31 posts and 21 votes.
  • 23

    [X] Chastise Kador, but still make him a Master. Though his deeds were meritorious and certainly not worth complaint, there are parts of his methodology you must question.
    [X] Chastise Kador, but still make him a Master. Though his deeds were meritorious and certainly not worth complaint, there are parts of his methodology you must question.
    -[X] He is additionally forbidden from joining the Jedi Council until six other Jedi rise to the rank of master as punishment for this breach in trust.
    [X] Praise him. Kador saved the innocent, and did not slay a single soul in the deed. Yes, there are matters to quibble about but you are not the Council of the Mandalorians Wars-- you will not die if your authority is questioned.
    [X] Chastise Kador, but still make him a Master. Though his deeds were meritorious and certainly not worth complaint, there are parts of his methodology you must question.
    -[X] He is additionally forbidden from joining the Jedi Council until six other Jedi rise to the rank of master as punishment for this breach in trust.
    --[X] Also make clear that had the order not need masters that he would have been denied the rank of master for this stunt. And he must publicly apologize to Consular Atris for undermining her authority involving her Padawan.
    [X] Chastise Kador, and do not make him a Master. Breaking into the Archives? Usurping authority? Seeking vengeance, even for the sake of another? A Jedi does not do these things.
 
Mission Report 3942 Q2 BBY
Mission Report 3942 Q2 BBY

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)
-Guardian Breda Sunguard-

What the hell was Kador thinking? Was he thinking?

Ulgh.

In any case, the CorSec has asked us for help with a somewhat sensitive matter. Surplus materiel from the collapsed Sith Empire has begun making its way to Coruscant and the lower levels. While the Senate has been working to improve conditions, there are plenty who want things to remain awful so they have a cheap, easy, disposable source of labor for licit and illicit business. So they have requested we help put pressure on the dealers, which mostly just means showing up-- they might be stupid enough to try and do this in the galactic capital, but they aren't stupid enough to fight a Jedi when we find them.

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-Consular Zez Kyrido-

What the hell was the Council thinking? What, did they decide the Fool's Council's real mistake wasn't politicking and finger wagging enough?

Errrgh.

I digress. We have a situation on Asrat (small planet, surprisingly populated). A local band of "Free Men", anti-government far right conspiracy theorists who hold insane theories on topics as diverse as jurisprudence to race relations, have infiltrated and occupied the headquarters of a Provincial government in response to moves that I have taken the liberty to attach to my report. Which is bad.

What is worse is they have attached bombs to various aquariums within the nearby Aquaponics facility. As that's a source of food for many on the planet, particularly the lower and actually-working classes, its destruction cannot be allowed. So while negotiators and security forces have tried to distract them, we are currently working to disarm or at least move the bombs somewhere less important.

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Padawan Iolete Shirote-

I think I am going to demonstrate one of the few virtues my father ever taught me and keep my mouth firmly shut on recent events.

I will not, however, be keeping my mouth shut in saying I sure do wish Kador and Atris would stop glaring at each other when they think I'm not paying attention. Particularly when we're all supposed to be looking for an old Sith cache. Might not be quite the time to be having their spat.

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Councilor Rand-

The Drakion have proven interested in having Jedi help in examining what can only be described as a friendly Sith Temple. Yes it's still all sharp angles and sandstone and ziggurats rising into the sky, but it's a lot more aesthetic and a lot less attempt at psychological warfare.

Helps that the smell of blood doesn't permeate the air.

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Consular Gonan-

We have stumbled onto a situation of no small import: solar flares menacing a society whose most advanced technology is the steam engine. While the General Order suggests that we should not make contact, if necessary I and the rest of the patrol are willing to make contact with the help of local Republic forces to evacuate the planet before things can get any worse. Before we try that, however, we will attempt to tow various, large, asteroids into positions to catch the bursts before they can hit the planet using the Andrados.

It's going to take a lot of Asteroids and, even worse, math, but we think it will work.

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

A minor disturbance has erupted on the world of Ntoch, involving Dark Side enclaves of ancient cults erupting with fell power.

We are moving to investigate immediately.

Mission 7 (Councilor Juhani, Councilor Mical, 3 Sentinels, 1 Guardian, and 1 Consular)
-Yuthura Ban-

The Jedi are currently acting as a security measure. Hopefully, no-one tries anything.

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)
-Guardian Breda Sunguard-

Those dirty, no good rancor humping Sith loving--

We do the dirty work and the Security Forces get to look like champions while we're stuck holding the bag!
-FAILURE, -5 PP-

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-Consular Zez Kyrido-

Alright so, good news, we have half the bombs either disarmed or, since we were feeling a bit cheeky, stuck inside the modified garbage hauler they were using like a hover tank.

Bad news is, negotiations have broken down and they are no longer distracted. Meaning they're on the way here. Master Bao-Dur is trying to rig a power conduit to stun instead of kill, but we're going to be hard pressed I think.

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Padawan Iolete Shirote-

Rather than risk something stupid happening, we have elected to return, and not unsafely, to the ship. We don't need to be putting ourselves right next to Dark Side nonsense when our tempers are this high; that's how tragedies are born. Republic specialists have been dispatched to find it instead.

Or maybe there is-- looks like a distress call!

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Councilor Rand-

It's interesting, sure, but I'm not really getting it, you know?
-Failure, -5 PP-

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Consular Gonan-

The plan seems to be working. The solar bursts are being stopped by the Asteroids such that the effect is only, at worst, a daytime temperature increase of .5 Degrees classical. Just need to be sure we don't leave anything to go wrong.

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

We have arrived, and simply our presence seems to have brought some amount of stability to the region. But we do still need to enter and confront the Temple; while the people have calmed down, a giant, slightly growing lightning storm in the center of farm land is not what you would call of the good.

Mission 7 (Councilor Juhani, Councilor Mical, 3 Sentinels, 1 Guardian, and 1 Consular)
-Yuthura Ban-

If anybody tried anything, the Jedi handled it very well. I was unaware as I deliver my remarks.

-+25 PP, Yuthura Ban delivers remarks to the Republic Senate-

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-Consular Zez Kyrido-

It worked. I don't envy their headaches, but the worst long term result should be a marked aversion to attempted coups.
(+15 PP)

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Padawan Iolete Shirote-

We have saved the crew. Kador and Master Atris are still mad at each other, of course, but at least they are no longer glaring at each other. Shed sweat and shed blood bind well, it seems.
(+10 PP)

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Consular Gonan-

Welp, we have left without a trace and a very safe planet. And because we were thinking about it, we have left documentation the people Anbraxis 333 can refer to if they want to know what happened that time the sun grew then dimmed.
(+25 PP, +5 Knowledge)

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

A giant holocron from the Legion of Lettow was activated and had the said results. We have destroyed it, on account of its danger; but we have also reclaimed something important.

A holocron of Master Vandar Tokare.
(+10 PP, Gain Holocron of Master Tokare)
--
 
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Research Turn Q2 3942 BBY
Research Q2 3942 BBY

It is once again time for you to decide how your knowledge is to be turned to productive progress. Now that you have have finally decided on a method to develop future facilities, there are more than a few matters of interest to you.

77 Knowledge/5->15 Points of Progress, 2 Knowledge left over


Tier 1

Training Doctrines- The methods by which you train new Jedi-- how and to what purpose. (Mutually exclusive)
Many Students, One Teacher (0/5)- There aren't enough of you for you to teach only one student each. For the moment, at least, you need to be training multiples. (Bonus to recruitment Quantity)

Infrastructure- While grabbing abandoned temples is always going to be a good plan, there are other questions to consider.
A Thousand Sparks (0/10)- You will expand far and wide. (Expands to more planets, colonies, and polities)

Tier 3
One Student, One Teacher (Tier 3)
Back Roads: Often what keeps Jedi from reacting to crises is not being near enough. Having your masters pass on the secret, unknown hyperspace routes, reststops, and shortcuts to your Padawans; and for that matter, among yourselves, will help. (+1 Vigilance) (0/20)
Let's Just Be Friends: The Jedi are sworn to the Republic; but you are not sworn to be its butchers. Make sure that is very clear to your students . (-1 Detachement for not getting involved in Republic's Wars) (5/20)

Combat (Tier 3)
The Weapon of the Enemy: A crummy blaster and bad attitude are no match for the Force at your side, Padawan. (+1 to checks against ranged enemies) (10/20)
Force Combat III: Weird, Force based esoterica to allow your students to stand toe-to-toe with the mainline Sith Warriors. (Consulars may use Wisdom check against Dark Knights and Sith Apprentices) (0/20)
Adaptive and Fast on Their Feet: Your Sentinels might not be quite as blade adept as the Guardians, but they make up for that with a wider skillset. (Sentinels may use Skill instead of Combat against Mundane opponents) (0/20)

A Hundred Bonfires (Tier 3)
Bigger Dormitories: Converted starship quarters are nice and all, but something a bit more substantive would probably manage to hold the Order in finer standing; certainly it would allow you to house more people. (Increase population that can be held in all facilities by a quarter) (0/20)
Meetra's Notes: Long before she was a general, a warrior, an Exile, Meetra Surik was a Jedi Recruiter, looking for new members of the Order. Her work is a solid foundation, certainly better than your ad hoc attempts to gather together new Jedi. (Double recruitment dice from 1d5 to 1d10.) (0/20)
Defense Systems: You can't, won't, and shouldn't turn your Temples into Fortresses, no matter what certain people claim. But shields? Those are a different story. (All facilities gain shields) (0/20)
Basic Archives: While a complete archive is both impossible and impractical to replicate at each and every temple, you sure could stick a whole lot of the basics somewhere at each. Beyond the security this offers, you might of course also gain some knowledge by spreading it far and wide. (Duplicates a whole bunch of basic Jedi Stuff at each Temple/Facility, +5 Knowledge per completed Temple) (0/20)

Choose one holocron to study:
Holocrons You Have Obtained:
-Holocron of Arren Kae
-Holocron of Karn Degarr
-Holocron of Homonix Rectonia
-Holocron of Vodo-Siosk Baas
-Holocron of Odan-Urr
-Holocron of Sar Agorn
-Holocron of the Unknown Jedi
-Holocron of Garon Jard
-Holocron of Vandare Tokare

--
Moratorium for twelve hours.
 
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Research Results Q2 3942 BBY
Research Results 3942 BBY

-Let's Just Be Friends (20/20)

If the Republic should decide to invade the Hutts. If, Force forsake it, a "policing action" is necessary to the Galactic North.

If. If. If.

You would prefer not having to be a party to a war of choice, launched to make some politician's reelection campaign a few percentage points easier. You've had enough war for a life time, seen enough dead and broken bodies drifting through the void. You will go to war if you must, but not for political expediency. So you make some holo-calls, and of course if such a thing should happen you will serve honorably ensuring things do not burn to the ground in the absence of so much manpower.

(-1 Detachment from not joining Republic Wars)
--
-The Holocron of Arren Kae

It is...a curious thing, to look at Kreia before the weight of wine, and age, and oath destroyed her. Before betrayal blackened her heart. Before, before, before.

Your newest master, of course, has the most luck with it. Having spent years studying it in secret, he knows many pass phrases to many stores of hidden knowledge.

"Master Kae." He is bowed, cross legged, before the cube of silver metal. With a brush of the mind that you all feel it activates, and standing there is Kreia. She does not have the look of absolute acedia mingled with fury that crossed her face for those scarce handful of months you knew her, racing to save the galaxy from...well, her. Indeed she looks almost eager to be sought after, for others to seek her counsel, her wisdom. The weight of experience was cruel to her heart, you knew this; but to see her before it was crushed into blackest charcoal is an educational experience.

"Yes? Have you come with questions?"

"There are others who would seek some of the knowledge which you hold."

"Very well. First, I must teach them as I would teach you, student." The holocron turns to the rest of you, the illusory robes shifting as she does. "Tell me, what would you consider your greatest strength..."
--
(Adaptive and fast on their feet +10, +18 Knowledge)

First, sorry for disappearing earlier in the month. We held my grandfather's funeral.

Secondly. Sorry I did not update yesterday, I got roped into taking care of the dog.

Mission report should be up, call it tomorrow at latest?
 
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Mission Report 3942 Q3 BBY
Mission Report 3942 Q3 BBY

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)

-Guardian Breda Sunguard-

We have been chosen to escort a dignitary from the Yuuzhan Vong, an ambassador. It should be an easy trip, but the Republic, I have no doubts, hopes that we should present a good case for ourselves to him.

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-
Grandmaster Bao-Dur-

They've found a notable Sith sympathizer within the ranks of the Ord Secunda Defense Force. She's shipping out old surplus from the Great Sith War, which sure isn't that threatening but letting it go is still a bad idea, if for no other reason than there are plenty of pre-steam planets within conquest distance. The good news is, she's an old war buddy, though we dropped out of contact right quick after the war.

The bad news, of course, is that she fought for Revan after he went bad too.

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Master Watchman Kador Shirote-

A whodunnit is very rapidly developing between the embassies of Kajjan and Jakra, small, barely Hyperspace-capable worlds, their nearest neighbor Ord Varee, which is not itself exactly a bustling orbit. The two have been at each other's throats since they were stuck on STL slowboats and stumbled on each other, both orbiting the same star. The ambassador of Jakra is dead, with a Kajjan boomerang slammed in his throat. Right now the only, not-particularly-plausible-but-there-isn't-anybody-better suspect, is the ambassador of Kajjan, a man who hasn't wield a blade more threatening than a butter knife since the end of the Years of Plasma and his education at the Monastery of the Sacred Oath, which whatever else you might say about them aren't the murder type.

So now we need to figure out who among this band done did it. A war isn't plausible, but then, neither was anything about the emergence of the Sith.

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Consular Gavran Thol-

The Golden Thirteen-- leaders of the Brotherhood of Drakia, the dominant Force tradition on the planet mostly by virtue of to a greater or lesser extent absorbing the others. Not quite the right term for it, they still exist within the greater tradition as constituent parts by a bevy of political and legal agreements that I have only just started to even begin to scratch the surface on in spite of more than nine months of research.

Right, Thirteen. They want to see that we do still grasp "the purity of the Force", for they worry the "blinded one of pain has diluted our trust with the Way." So now I need to argue in favor of the most esoteric Jedi Philosophy.

Fun.

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-
Councilor Visas Marr-

The Republic has initiated first contact with the world of Ari, who last month made their first, gasping steps into Hyperspace. Insectoids, they have highly developed their home system, with large settlements scattered throughout their considerably-wider-than-average asteroid belt, established over centuries. There are plenty of rare resources here, that would be quite useful in rebuilding the many worlds that are still wounded by the Jedi Civil War and the Mandalorian Wars.

While their cultures have diverged after their centuries split apart between the homeworld and the Belt, the vast majority are interested in trade. Still, the Republic has requested we join the negotiations, both to ensure no bad agents can get their claws into it and to help keep things smooth between negotiator and negotiated.

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

There was an accident, in one of the rebuilt dormitories in the Ossus Temple. A fire that nearly killed me and everyone else on the third floor. Whether there was foul play remains to be investigated.

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)
-Guardian Breda Sunguard-

I feel that went well.

-Muffled, as though her hands are covering the recorder- How long did you say it will take the ambassador to recover from the kiiki fruit I gave him?

-FAILURE, -20 PP-

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-
Grandmaster Bao-Dur-

I know, more than anyone, the weight that comes with war. My hands are stained with it.

But she refuses to let it go. All she can conceive to speak of is the War. How the Jedi betrayed us, by refusing to join en masse. How anybody not on the front ought to be kneeling down and kissing her boots for taking charge to fight off the Mandos. I believed in this foolishness once, I know, but I turned my back on it. She refuses. On and on it goes, all without the basic ability to acknowledge that the war is over. That she can leave it behind, once and for all, if she will simply stop this madness.

I do not have high hopes.

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Master Watchman Kador Shirote-

But that angle is physically impossible. Unless, of course, the attacker was--

Stars above.

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Consular Gavran Thol-

"All knowledge, and indeed all wisdom, flows from the Force. You would agree with this precept?"

"Implicitly yes, though not to the lack of limits its crudest form might imply."

"Then can it not be said that to know anything is to further know the Force..."

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-
Councilor Visas Marr-

I find the Ari presence within the Force to be agreeable. An echo of harmony, rather than brutal order; of justice, rather than tyranny; of quiet satisfaction rather than arrogance. I believe negotiations are going well.

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

Any evidence within burned to the ground.

Except, of course, for the very conspicuous Incendiary Magazine left near pristine within what was left of the common room.

Somebody is trying to threaten us; but I don't know who.

(No Leads)

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-
Grandmaster Bao-Dur-

I talked to her. About the Mass Shadow. About wandering the galaxy, about the loss we both suffered, about what needed to be done. Not necessarily to forgive, that can be a weight too great to bear, but to let it go and get on with the business of living.

Judging by the small flood of confiscated blasters and arrested smugglers, I would think she has listened.
(+10 PP)

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Master Watchman Kador Shirote-

The ambassador killed himself. His eldest child is in the military with a stalled career that massive build-up would kick into hyperdrive, and he was terminally ill in secret, with old and obfuscated ties to the Jakra United Front, a party in favor of preemptive war that went under years ago. So he opened his own belly and let the chips fall where they may.

Naturally, the factions opposed to war have seized on this on both sides, with figures as high as the General Marshall resigning. As these factions are also generally in favor of working with the Republic, that makes us look pretty damn good to the Republic.
(+20 PP)

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Consular Gavran Thol-

That went better than I expected. The Thirteen have given me a small primer on their own philosophy, and seem somewhat impressed. If for no other reason than I figured out how to speak their language-- not the simplified trade dialect, but the formal, Master-Apprentice Conjugation, form.
(+5 Knowledge)

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-
Councilor Visas Marr-

A trade deal has been established. Their raw materials in return for finished goods. I played little enough part in the matter, but in a show of grace the Republic's ambassador has nevertheless thanked me in front of the Senate Committee for Foreign Affairs, which is a good look.
(+5 PP)
 
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Mission Report 3942 BBY Q4
Mission Report 3942 BBY Q4

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)

-Councilor Mira-

Weird things are happening lately on Ord Dabrand, if you can follow the echoes correctly. Lots of strange weather, droughts, increase in crime but decrease in mortality, the whole nine yards. As it was ruled, for a time, by a dynasty of Dark Jedi trying to pull a Freedon, that is very suspicious. The problem, of course, is that unlike Freedon they were slightly more subtle. Capitalists, running a megacorp, and not a brutal king. There was a split between where he did his Dark Side nonsense and his penthouses and so on, but the records saying what was where are lacking. The revolution that deposed them and broke up the Kesos Congolmerate was relatively recent, only a hundred years ago, but that's still enough time for damage and rumor to have seeped in.

I suppose, then, that I'm going to have to go for a walk.

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-Grand Master Bao-Dur-

War. I have had enough it to last a lifetime. I have waged it. I have won it. But now I am called upon to end it. The governments of Berchest and Little Atullus are mere days from going to war over who cares because it certainly does not justify the blood they are going to shed. And in any case it's a glorified pretext for the real issue, which is water rights-- the pre-Hyper Space governments on both planets went hard on carbon-fuels even before they were off-world, so clean drinking water has become scarce on both planets. There are asteroids filled with the stuff, but they're rare and expensive, not helped by all the competition. But if someone, say, invented a cheap way to bring them to orbit, or even better down to the planet itself where they could help restore the planet's hydrospheres...

Oh wait, I did. The Telos authority didn't only want me for shields, after all.

I just need to convince them.

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Consular Atris-


Pirates. Many of them at that. Fortunately, they aren't Sith. Unfortunately, they really aren't from around here: I couldn't tell you who or what they were, but their ships are big and ugly, with no aesthetic to them. Raw industrial power, bricks in the worst possible sense of the term, but strapped with enough weapons to tangle with anything short of the real big ships and carrying fighter squadrons with them. The only saving grace is there's about four, but four will be enough for them for the moment, being that they're jamming our communications and on our side all we've got is the Citizen Navy of Antras VIII, not exactly the most compelling force to present to the foe.

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Councilor Atton Rand-

There's something strange happening here. It's as though a pressure is building, mounting, growing within the Drakion, like something is poking at them, prodding them, and they won't acknowledge something's wrong. After nine or so months here I do trust them, odd as that may sound, at least as much as I trust any other random group of people. But a planet is a big place, and a history is a long time, and what I'm feeling now reminds me a lot of the same feeling I got when we were being followed by the Sith Assassins with Meetra. Maybe it's internal security, maybe it's something wilder, but I don't trust it, at all.

Mission 5 (The Colonies, Councilor Visas Marr, 1 Jedi Consular, 6 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Councilor Visas Marr-

Hm. I have had...visions, of late. A holocron, of the Jedi and of the Order. But it is trapped, where I know not; but I saw the stars, insofar as I can see anything before you ask, which should by rights allow me to triangulate their position, following the eddies and currents of the Force which their great weight bends around them in unique ways. Except something is blocking them, stoppering them, like it does not want to be found, as though it waits for a better more proper time. I do not know whether it is the holocron, or if it is something else, but I have this sinking feeling that, whatever it is, I won't be finding the holocron anytime soon.
-FAILURE-

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

Pirates. Many of them, too, in all their little damned freighters and picket ships. Unfortunately for them, we've got that fancy new station in orbit. It's a bit out of keeping with the Jedi spirit, I suppose, but when the galaxy wants to keep throwing pirates at you you need defenses. It's no planetary defense network...yet...but it does have at least ten hardpoints for missiles alone, not to mention the proton torpedo launched extending on the outer struts or the hundreds of laser-cannon batteries everywhere the designers could manage. A few of these were meant to deter Mandalorian attacks, and they probably would.

Now to see whether they can fight off pirates.

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)
-Councilor Mira-

Smiling ghoul. Doesn't seem there was a damn thing he wouldn't inflict on his employees to try and rip another credit out of their hides, and all while trying to hide behind a law he was making a mockery of in the first place; and not the victimless kind of law-breaking, either. Who knows how much time and blood and sweat and tears were wasted so that pathological creature could stick a few more zeroes in his bank account? But the good news, as I've walked the path and followed the echoes he's left behind, I've learned a little more and a little more with each effort, until I've figured out exactly what it was. Now I just need to break into a highly weaponized abandoned penthouse and have it out with a droid.

Mission 2 (The Inner Rim, Bao-Dur, 3 Jedi Consulars, 4 Jedi Sentinels, 3 Jedi Guardians, 8 Padawans)
-Grand Master Bao-Dur-

Things were very close. For a moment, I was convinced the generals were going to give the order to blast my ship out of the void, and you would all be taking orders from Atton. But, the fighter jockeys turned their ships around at the last minute and dared anybody to try anything, and that gave me enough time to demonstrate my boosters. They can be modified, whether you want to deliver the payload directly to the surface or else keep it in orbit for harvest; and this, without needing to go to war over them, since it can be done cheaply at home at the sort of massive scale needed. While there's still baying for blood, without the incentive for even the sane to go to war, things should be considerably less hot, for the moment.
(+20 PP)

Mission 3 (The Mid-Rim, Consular Atris, 2 Jedi Sentinels, 1 Jedi Master Watchman, 5 Jedi Guardians, 8 Padawans)
-Consular Atris-

Tactically, it was a draw. The pirates were warded off from this planet after taking light physical damage but falling apart after we, the force as a whole that is, killed their leader. But strategically, it was a defeat of almost the highest caliber. Most of the Antras VIII Citizen Navy is in drydock or destroyed, six Jedi are in no position to do anything more strenuous than meditate next year, and the invaders, while they splintered, still present a significant threat to nearby systems and the rest of the Mid-Rim. I take complete responsibility, it was my idea to lead a strike team onto the largest ship and the leader was not there, leaving the rest of the force without Jedi support. Not that it did him much good, the much smaller ship he was on got blown up anyway. Nobody walked away happy from that.

They got Iolete...
-FAILURE, -25 PP, Events in the Mid Rim tilted towards Pirates for the foreseeable future unless decisive action is taken, 6 (5 Guardians, 1 Padawan) Jedi cannot be deployed next year-

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Councilor Atton Rand-

Now I'm no expert in Sith Subspecies cuisine, but I'm pretty sure that their own tentacles do not, generally, go into their cooking. So I'm not going mad, at least. Even if my Padawan, and the others, are all trying to hunt me down now. Not paranoid, just right. Not paranoid, just right. I am one with the Force, and the Force is with me...there is no Emotion, there is Peace...flip 1, total 12. Alright. Trapped in a small city that's gone out of its mind to a great or lesser extent, with the Jedi getting hit worse by whatever is doing this but nobody is exactly having a fun time, unless cannibalism sounds like a laugh and a half to you.

But I think figured out what did it.

Mission 6 (The Expansion Region, Councilor Bastila Shan, 2 Jedi Consulars, 6 Jedi Sentinels, 6 Jedi Guardians, 6 Padawans)
-Councilor Bastila Shan-

They tried, and they lost, though it got a little dicey before the Republic reinforcements arrived. After their flagship took a missile to the nose they were willing to surrender, though that came after almost a fourth of the fleet had been vaporized-- not bad, considering it's all converted civilian model, nothing more militant than a YZ-100 in the lot of them. Most will be remanded to Republic custody.
(+20 PP for removing a massive number of pirates from the Expansion Region)

Mission 4 (The Outer Rim, Councilor Atton Rand, 3 Jedi Consulars, 5 Jedi Sentinels, 2 Jedi Guardians, 6 Padawans)
-Councilor Atton Rand-

In this world, all things have a predator. But in turn, all things can be prey. So, if you were something that was hunted by Force Sensitives hunted, how would you hide from them? Simple. You would try and stick yourself in the middle of as many, relatively friendly, Force Sensitives as you possibly could, to hide yourself. And then you'd try and make them act relatively normal. I knocked out Zez-- Sorry Bao-Dur-- and communicated with him through the Force, managed to locate the creature's...nerve center, I suppose you might call it. And then I convinced it to leave the planet, mostly by threatening to submerge every Jedi and Drakion alike within a hundred miles, leaving it exposed to whatever predator it was trying to run from.

On a different note, the thing wasn't just hording people that were strong in the Force. There was a Holocron too, as well as plenty of other lesser notes.
(+25 Knowledge, Gain Holocron of Kavar)

Mission 1 (The Core, Councilor Mira, 2 Jedi Consulars, 2 Jedi Sentinel, 1 Jedi Guardian, 6 Padawans)
-Councilor Mira-

It's been a while since I had to have a shootout with building security, but I pulled it off though I'm sure the Senate will be very pleased to hear about it. Well if they're not happy about that, they can be very happy that I've managed to destroy a seam of old Dark Side knowledge without letting anyone else get too close to it. Every vile ritual he ever performed to always gather more and more money, even after he could have bought his own planet he still insisted on more. He had a connection to the cosmic wellspring, oneness, the galaxy itself whispering, singing to him-- and he wasted it on money and the pursuit of power.

Typical.
(+10 PP)
 
Last edited:
Negotiations 3942 BBY Q4
Negotiations 3942 BBY Q4

The Republic is embroiled in tensions. Parties representing everything from the Market Socialists to the Social Democrats to the Neo-Liberals are gaining seats as more and more worlds rejoin the Republic, whether they were caught behind enemy lines during the Dark Wars or joined the Sith or cleaved themselves off to claim neutrality-- a neutrality that required arms and armor to be maintained. The Senate is in disarray as these varied groups duel for influence with the population, not helped by the matter of the growing revolution in Hutt Space, the frontier rush with the Yuuzhan Vong, or very simply that a great many people who were opposed to Jedi influence are waking up and noticing that you have, in fact, returned.

Which leaves you with thoughts...

PP: 222
Options:

  • Recolonize Jedha (40 PP)
  • Build a Temple on Kaesarias (50 PP)
  • Establish facility in the Trax Mandate (50 PP)
  • Recolonize Taris Jedi Alcove (40 PP)
  • Send a Jedi with a Republic archeological expedition(15 PP)
  • Expand (Write-In facility) with Republic help. (10 PP) (May be taken multiple times)
  • Recruitment Drive-- Recruit 2d5 Initiates (30 PP)
  • Build academy on Socorro (45 PP)
  • Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
  • Deploy Jedi Liason to Valley of Healing (30 PP)
  • Request a Letter of Marque, authorizing the Jedi Order to own and operate military grade ships. (150 PP)
  • As the Republic's borders have expanded, it has found itself contacting new worlds, new life and new civilizations. To help keep the Republic free from more war, they have requested help training their ambassadors. While your consulars are decidedly more mystic than diplomat, they are still somewhat helpful in the matter. But if they do this, they cannot patrol. A balancing act, then? (+20 PP, at least 3 Consulars must be deployed training Republic Ambassadors through the year.)
  • Help the Republic with the new Infrastructure Droids (-20 PP at least, Bao-Dur cannot tell what will happen but it certainly can't be worse than if you do nothing and the Droids lose it)
  • Request Republic Aid Fortifying ([]Write-In, must be a world you have already colonized) (25 PP)
  • Look for potential locations for Satellite facilities (25 PP)
  • Get an invitation to the Special Senatorial Session, where you can make your case on the growing conflict in Hutt Space (30 PP)
  • Gather a Dispensation of Industry-- this will allow you to gather Industrial grade resources for your own uses, such as reestablishing a Jedi Starfighter Corp or establishing colonies. Naturally the Republic is...less than eager. (175 PP, gain access to BR and SR)
  • Back the Better Border Act, a bill proposed by a coalition including but not limited to the Neo-Liberals that would like to expand the border with the Yuuzhan Vong more properly to help facilitate trade though various defense experts (and "defense" "experts") are somewhat leery about establishing a longer front in case of a potential war. Likely to pass with your support. (+15 PP if pass, -15 if fail))
  • Back the Search For Life Amendment, which will fund the establishment of centers throughout the Republic to look for transmissions from yet unknown species and civilizations. In the wake of the disastrous first contact with the Sith it's a bill that's less popular than it likely "should" be, though in turn if you back it it is likely to pass. (+20 if Pass, -20 PP if fail)
--
Sorry I fell off the face of the planet and that this is so short. TLDR: Life sucked the big one all throughout those past few months and it distracted me.

Vote will open Nov 20, 2021 at 10:00 AM
 
Vote closed
Scheduled vote count started by Voikirium on Nov 20, 2021 at 9:34 AM, finished with 21 posts and 13 votes.
  • 14

    [X] Plan: Building Blocks of Politics
    -[X] Recolonize Jedha (40 PP)
    -[X] Expand facilities with Republic help.
    --[X] Telos, Ilum, Coruscant, Tojora (40 PP)
    -[X] Request Republic Aid Fortifying Jedha (25 PP)
    -[X] Send a Jedi with a Republic archeological expedition(15 PP)
    -[X] Deploy Jedi Liason to Valley of Healing (30 PP)
    -[X] As the Republic's borders have expanded, it has found itself contacting new worlds, new life and new civilizations. To help keep the Republic free from more war, they have requested help training their ambassadors. While your consulars are decidedly more mystic than diplomat, they are still somewhat helpful in the matter. But if they do this, they cannot patrol. A balancing act, then? (+20 PP, at least 3 Consulars must be deployed training Republic Ambassadors through the year.)
    -[X] Help the Republic with the new Infrastructure Droids (-20 PP at least, Bao-Dur cannot tell what will happen but it certainly can't be worse than if you do nothing and the Droids lose it)
    -[X] Get an invitation to the Special Senatorial Session, where you can make your case on the growing conflict in Hutt Space (30 PP)
    -[X] Back the Better Border Act, a bill proposed by a coalition including but not limited to the Neo-Liberals that would like to expand the border with the Yuuzhan Vong more properly to help facilitate trade though various defense experts (and "defense" "experts") are somewhat leery about establishing a longer front in case of a potential war. Likely to pass with your support. (+15 PP if pass, -15 if fail))
    -[X] Back the Search For Life Amendment, which will fund the establishment of centers throughout the Republic to look for transmissions from yet unknown species and civilizations. In the wake of the disastrous first contact with the Sith it's a bill that's less popular than it likely "should" be, though in turn if you back it it is likely to pass. (+20 if Pass, -20 PP if fail)
    [X] Plan: To Protect and Serve
    -[X] Recolonize Jedha (40 PP)
    -[X] Recolonize Taris Jedi Alcove (40 PP)
    -[X] Send a Jedi with a Republic archeological expedition(15 PP)
    -[X] Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
    -[X] Build academy on Socorro (45 PP)
    -[X] As the Republic's borders have expanded, it has found itself contacting new worlds, new life and new civilizations. To help keep the Republic free from more war, they have requested help training their ambassadors. While your consulars are decidedly more mystic than diplomat, they are still somewhat helpful in the matter. But if they do this, they cannot patrol. A balancing act, then? (+20 PP, at least 3 Consulars must be deployed training Republic Ambassadors through the year.)
    -[X] Help the Republic with the new Infrastructure Droids (-20 PP at least, Bao-Dur cannot tell what will happen but it certainly can't be worse than if you do nothing and the Droids lose it)
    -[X] Get an invitation to the Special Senatorial Session, where you can make your case on the growing conflict in Hutt Space (30 PP)
    -[X] Back the Better Border Act, a bill proposed by a coalition including but not limited to the Neo-Liberals that would like to expand the border with the Yuuzhan Vong more properly to help facilitate trade though various defense experts (and "defense" "experts") are somewhat leery about establishing a longer front in case of a potential war. Likely to pass with your support. (+15 PP if pass, -15 if fail))
    -[X] Back the Search For Life Amendment, which will fund the establishment of centers throughout the Republic to look for transmissions from yet unknown species and civilizations. In the wake of the disastrous first contact with the Sith it's a bill that's less popular than it likely "should" be, though in turn if you back it it is likely to pass. (+20 if Pass, -20 PP if fail)
    [X] Plan Cover Our Bases First
    -[X] Recolonize Jedha (40 PP)
    -[X] Request Republic Aid Fortifying Jedha (25 PP)
    -[X] Request Republic Aid Fortifying Telos (25 PP)
    -[X] Request Republic Aid Fortifying Ossus (25 PP)
    -[X] Request Republic Aid Fortifying Ilum (25 PP)
    -[X] Request Republic Aid Fortifying Tojora (25 PP)
    -[X] Send a Jedi with a Republic archeological expedition(15 PP)
    -[X] Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
    -[X] As the Republic's borders have expanded, it has found itself contacting new worlds, new life and new civilizations. To help keep the Republic free from more war, they have requested help training their ambassadors. While your consulars are decidedly more mystic than diplomat, they are still somewhat helpful in the matter. But if they do this, they cannot patrol. A balancing act, then? (+20 PP, at least 3 Consulars must be deployed training Republic Ambassadors through the year.)
    -[X] Get an invitation to the Special Senatorial Session, where you can make your case on the growing conflict in Hutt Space (30 PP)
    -[X] Back the Better Border Act, a bill proposed by a coalition including but not limited to the Neo-Liberals that would like to expand the border with the Yuuzhan Vong more properly to help facilitate trade though various defense experts (and "defense" "experts") are somewhat leery about establishing a longer front in case of a potential war. Likely to pass with your support. (+15 PP if pass, -15 if fail))
    -[X] Back the Search For Life Amendment, which will fund the establishment of centers throughout the Republic to look for transmissions from yet unknown species and civilizations. In the wake of the disastrous first contact with the Sith it's a bill that's less popular than it likely "should" be, though in turn if you back it it is likely to pass. (+20 if Pass, -20 PP if fail)
 
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