Got to admit he died trying to save people and fighting what they consider a demon alone after fighting through the horde to get to it. That at least deserves some credit.Fucking hell, that could have gone better, but it could have gone worse.
Also Russel is dead, this would be a success if we had more commanders to replace the bastard.
Yeah well ... I think we would have done better with the flank still alive.Got to admit he died trying to save people and fighting what they consider a demon alone after fighting through the horde to get to it. That at least deserves some credit.
Russel was a brave warrior no doubt but a good commander he was not.Yeah well ... I think we would have done better with the flank still alive.
The Dice Gods are pricks like that.We were honestly doing fine, but that one roll caused us to break.
You know I probably should have edited that to make it clearer that our army wasn't supposed to stop retreating. I pictured it that they'd start setting bombs a few miles from the horde, then lead the grimm back over the fields, occasionally stopping to take potshots and only actually attacking them when they ran out of bombs or the horde had been weakened to such a degree that the commander thought a counter charge was a good idea. This is my fault for not being clearer and I'll do my best to not let it happen in the future.
And by the way @Raiu, I have a lot more plans than that, most of them just aren't very good, or complete. However I was expecting something like this so give me a few minutes to find my notes and type out the plan.
That's more or less on how I had planned it... Unfortunately it went south quickly, so much so that the plan didn't survive.
Oh, anyway I can't find my notes, damn moving boxes, so here's me trying to improvise.
[X] Plan, fuck it no one really cares what it's called
Crew moves to a gatehouse, sets charges to blow up a secondary gate (This should allow some Grimm to move in giving our guys a distraction to enter the next wall.)
Crew then inflitrates the second wall (I assume they still have the climbing gear, or there is an access way from the outer wall)
Crew moves into the fortress, if they're spotted Balthazar handing over the letter from their Knight should be enough to continue without further obstructions)
Grab as many doctors as they can, priority on the heretic, and move to the stables(the inner fortress should have a stables and if the siege hasn't been going on for long, horses)
Get on horses and leave while the barbarians are distracted battling the grimm. Then run like hell doing whatever they have to to ensure they arn't followed.
Make sure to send a message to the Knight telling him that our army was routed by the horde, but we managed to save some of the personnel there and are more than willing to honor the deal and try again as soon as our army is ready, tell him we're going to call in favors with other Knights near us to ensure that we can bring a larger force so this doesn't happen again.
Can anyone tell me exactly how reliant our plan was on the military distraction. Also what are our estimated odds of success without the military screening?
If we keep this trianwreck rolling maybe we'll hit something explosive.
I thought we just did in the battle interlude, and it didn't do us any good.