Hey @Raiu, among the many legends and stories surrounding the Maidens, are there any about Maidens having healing powers?

Let's see... Oh look at the learning score, and your religion, and the lack of the "Sympathy for Scionist" trait. Jove has no idea. After all the Maidens are just myths used to justify their own religion. This woman is likely just a Huntsman who wears her Semblance on her sleeve and thus became quite respected in her tribe as a result.

Thinking on it logically, her claim of blowing up a mountain could have some merit if she detonated an unknown Dust vein within Mount Shaka. Considering her casual bribery, she could have the wealth to do just that.
 
Hey @Raiu, among the many legends and stories surrounding the Maidens, are there any about Maidens having healing powers?

Very, very good thinking. Never mind the Lien, we could get Skye back.

[X] Accept her payment and let Summer pass through your lands unharmed. Lien is Lien, and her payment was not insignificant.
-[X] Write-In: Inquire as to whether she possesses healing powers, and if so offer her passage free of charge if she can heal Skye.
 
And with that, the second round of voting is closed. There is no critical mass of votes needed, as it's a matter of people voting again. In this system, though the rest of the readers aren't represented, one person can decide how things go.

And that's just how @CthuluWasRight won the vote.
 
Only if it turns out to be a good course of action. If not.... *pulls out knife that mechashifts into missile launcher*

Personally I prefer the knife that mechashifts into a bigger knife. On the first blade is written "I don't like you." On the second is "I REALLY don't like you."
 
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You people with your fancy double weapons have no respect for the classics. *pulls out flamethrower*

Looks like Changeofheart is a supporter of the thermos-flamethrower.

Anyway, time to start the writing. Unfortunately, this never was going to end well.

Edit: Well, that ended exactly as I thought it would.
 
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Oh, don't worry. You weren't the one to cause this. There were eight pairs of hands who voted on this. Do you really believe a zealous man would have stayed his hand against the heathen who murdered his homeland? The one who personally ruined him?

Was the option a trap? Not really. Did it seem like the safe option? Yes. Was it actually the safe option? No. Did I include a safe option? I gave the option to make a safe option.
 
The Torches Rise Mission Statement
This is part of my reforms. The options I give are not always safe. You'll find safe options slowly becoming rarer and less profitable.

Part two of the reforms. No more lies. Everything I say from this sentence on is going to be the truth. The "lies everywhere" tag has been removed. I won't screw with you anymore. I won't fan the flames of your paranoia. That was good to get a few cheap thrills, but that's not the point I want to make anymore.

The third part of my reforms is reducing the effect of the dice. A 1 still flips the result from positives to negatives, while getting a result over 100 no longer causes an explosion. Only a natural 100 explodes. This means having good stats doesn't guarantee victory, or bad stats guarantee failure. In the darkest situation, there is always a point of light, and in the brightest day, there is always a mote of darkness. It all depends on how much you want to risk.

Now for part four. I'm devoting myself to fairness now. As such, here are the target numbers which for each level of difficulty I place on tests. Simple: 30. Easy: 40. Normal: 50. Challenging: 60. Difficult: 75. Hard: 90. Impossible: 100. Lucky: 150. Good Luck: 200. Opposed rolls are different. In order to win, one side must beat the other. You have seen this frequently in the quest.

Fate has been forgiving to the Ravenswoods. An unlikely ruler arose in a time of crisis, and turned a county from a tax collection spot to a powerful spot in the Kingdom. Now that the crisis is gone and stability has returned, it is easy to fall back into obscurity. This isn't a game like Civilization or Stellaris. This isn't a game about constant growth culminating in a stupid David vs Goliath moment where you are David when you should be Goliath.

This is a game about staving off a return to the dark times. You are David and you need to find every stone you can to kill Goliath.

I won't say "Age of Grimm, Baby!" This is not the setting which RedrumSprinkles intended it to be. This is a setting where Darkness and Light, Evil and Good, Destruction and Life fought to a standstill. Darkness retreated to lick it's wounds, but now it's back. This time there are no Huntsmen Academies. There are no silver eyed warriors. There is no Ozpin. No Salem. No Crow, Raven, Ruby, Yang, Weiss, or Blake.

There is only the Ravenswoods. A minor family, rulers of an underdeveloped Knightdom in the middle of a Kingdom which is king in name only, on a continent the world wants to forget.

This is Ironman Age of Grimm, where the only thing holding back the Darkness from finishing the job is a single torch. Whether you spread that fire to others or let it die out is your choice. It's always your choice.


I know this sounds like the writer being an asshole just to be an asshole while also lecturing his readers about trusting him, it's not. I'm trying to make things clear on how I'm going to run this quest from here on out. If you don't like how I work things, @CthuluWasRight is much more reasonable than me, and a better writer. I understand and urge you to support his quest. Here is the link: The Sparks Flicker. If you do choose to leave, thank you for reading, and you've made a good choice.

If you choose to stay, however, you'll get to see just how far you can drive back the Darkness. The torch is your's.



Check the rules. You have the rope in your hands. Do what you want.
 
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Foreign Faiths, Familiar Hate - Turn 7 Event (7-7-2)
You decided on a course of action swiftly. You doubted your guards could drive out a Huntsman even half of Summer's caliber, and with your own Huntsmen injured, you did not wish to try. "I accept your payment, Summer. You will leave Yeqerta untouched. I do have one question-"

Reinhardt interrupted, screaming, "Did you not hear me, Jove?! I demand a duel against these witch! She will pay for her blasphemies with her-"

You decide to return the slight in kind. "You will do noting, Ser Reinhardt. She has requested safe passage, and I have given it. You will not-" Before you could finish, your Marshal leapt from his chair, his tasseled spear leading the way as he cleared ten paces with a single charge.

At first the two seemed easily matched. When Reinhardt's spear lashed out, Summer's dagger-like short spear redirected the blow. His charge allowed him to take the first strike, stealing the flow of battle away from his opponent. However, the tribal did not strike once. She had countless openings, but she simply grinned at the zealous warrior. The flow of battle turned instantly when she pointed her blade mere inches from Reinhardt's wrist every time the man readied to strike. She was toying with him now, showing exactly how far he was within her control.

The domination seemed to change something within the Faithful of the Sun Dragon. Instead of pulling back when Summer blocked his attack once again, the zealot pressed forward, intent on sacrificing his hand to kill his enemy. This time it was Summer who retreated, turning a deathblow int a glancing hit. Shimmering waves of orange spread out from the strike. Her Aura was up, and powerful enough to turn away spear strikes.

If the 'Summer Maiden' had been toying with Reinhardt before, she was now entirely serious. In the span of two breaths, Summer threw embers in Reinhardt's face, who reeled back instinctively. By the second breath, the Maiden's dagger glowed orange, the blade hissing as it plunged into your Marshal's arm, the tip emerging through the other side. A crack screamed through the hall as Summer twisted the blade, and you could see bone poking through Reinhardt's skin.

Before Reinhardt could release a bloodcurdling scream, the tribal grasped his head and brought it down on her rising knee. The first clearly broke the Progenitorist's nose, but Summer clearly had no mercy in her heart. Twice more did she repeat the blow before allowing Reinhardt to fall. He collapsed, and did not utter a sound when the Maiden removed her short spear. She turned to you, her blood still hot from battle. "You had a question. Say it."

Ser Reinhardt loses the vengeance duel. Ser Reinhardt gains Trait Severely Wounded (Broken Arm). Zealous Trait mutates into ????.

"I uh..." You stuttered, surprised by the brutality which occurred in a few short breaths. Summer, seeing your hesitation, interjected.

"Fuck you, say it."

"I know a little of Scionist lore, but 'Maidens' are said to be able to heal others. Since you cl-... Since you are one, I want to know if this is true."

Summer paused for a moment before she sheathed her dagger and used Ser Reinhardt's collapsed form as a seat. A mischievous smile was on her face as she answered. "I could tell you, but it would cost you."

A little bubble of hope formed in your chest, and you answered far to quickly. "How much?!"

"Well, I'm not going to heal this poor excuse for a chair, but... How much are you willing to pay?"

[] Write-In
 
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Whoops, forgot to take into account something...
...
...
And fixed. Welcome to the fun times. (This is actually a concept which has been in the game since the 0-3 threadmark!)
 
[X] Much, short of betraying family, state or standing oaths, could be asked and given.
 
A Curt Response (7-7-4)
[X] Much, short of betraying family, state or standing oaths, could be asked and given.

[X] Much, short of betraying family, state or standing oaths, could be asked and given.

Summer glares at you. "That's not how it works. I'm not the one making a price for this, you are. You can promise me a lot, you can hide it in flowery words, but those sort of prices mean absolutely nothing.

"I want something as clear and solid as Plastik, not," she switches to a mocking imitation of your voice, "'hey, I can give you whatever you want so long as I don't need to actually tell you what I actually want to pay.'" She spat on the carpet. "You Dust worshipers need to learn to actually make decisions. I mean this guy," She gestures down at Reinhardt, "This shining example of intelligence decided to attack me, and even he's doing better than you for actually doing something."

~~~~~

AN: Man, I wrote that and even I'm insulted by it. There's no easy answers for this one, but there are impressive and perhaps even a humorous option in there. Answer her straight. Don't forget you can also "sell" your option by adding ways in which you would present your offer.
 
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[JK] 10... million dollars :lol (for anyone who gets the reference)


[X] is 100 Lien enough for you? If your truly as good as your reputation states, then healing poison and bringing someone out of a coma should be ease itself.
 
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As a side note, welcome San. Usually it takes a long time for people to show up in my quest, but you've done it with your first post! I can tell you're going to go far.

And I didn't post that to mock anyone, but rather to show that Summer has the Ambitious trait.

On the note of how much Lien you have, since the turn hasn't finished, we don't have next turn's income, so the number is accurate.... Except for the 30 or so Lien you got from her since CthulhuWasRight had the winning (and only) vote in the secondary vote. Aren't elections fun~
 
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