The Power(Harry Potter/The Gamer)

On the other other hand (we're running out of hands here) we have a Mad Eye Moody trained 11 year old with kung fu grip and great reflexes who can deal with this guy who happens to be a very overweight and cowardly rat animagus who hasn't been in human form in over a decade.

Plus we have other people here and when they find out this pet rat is actually a dude he may well get a kick in the jubblies from a 11 or 12 year old girl when he appears making our job even easier. :p

Or he might get blinded by a makeup spell or something; who knows? I'd definitely prefer sealing him in to letting him escape or trying to chase him through the train when we're at the rear and doors are fairly near. He jumps off the train and he's gone and we accomplish nothing.
 
[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
-[X] If he escapes for some reason, don't think and act fast. Open Hedwigs cage and follow her to her new target. The Hunt begins, on today's menu: a little Wormtail.
-[X] Once the room is sealed, don't wait. Immediately attempt to stun the rat while its disoriented. If Ron objects, warn him that his rat is not his real pet but an imposter and an evil shapeshifter rat wizard assassin! (since everyone knows normal rats can't be evil).
--[X] If evil shapeshiter rat wizard assasin is stunned, immediately force him to his human form and check his stats and name with mage sight. Then petrify him, bind him with conjured ropes and send someone to get help from prefects/adults while we stand guard over the evil shapeshifter (previously rat now human) wizard assassin!

Might change depending on the exact mechanics of the seal room once GM explains it fully. Right now it seems to be the best option though. Added a line to not wait (why bother?) and immediately move on to disable Pettigrew if seal room works, and force him to human form if we manage to stun him. If we roll really well, we might manage to seal the room and then stun Pettigrew on one go. Would require repeated good rolls but why not try? If we fail and Pettigrew transforms to human, its Smite Evil karate chop time!

Also added a line there for Ron's sake. If nothing else, us claiming its not his rat, but an impostor evil shapeshifter rat wizard assassin should confuse Ron and stop him from interfering, and from Harrys IC perspective, assuming that the evil shapeshifter wizard assassin has replaced Rons real pet is the natural assumption compared to the idea that Pettigrew has been hiding with Weasleys in rat form for years and years.


Probably not because we can cast it successfully 100% of the time. Taking the time to draw out an item would only make it harder

Are you sure? Can we just "tap" into them if they are in our person, or does it actually require us to pull one out, and then do something with it? Were the mechanics explained somewhere and I missed it?

I would like to know the precise mechanics of using those, even if they won't help here. Would be usefull to know for the future exactly how they work, where they work and so on.

@Halpo133, willing to tell us the mechanics of the soul gems? Does Harry need to pull them out and focus the spell through one, or can he just draw on their power if he has them in inventory? Where do they help? How do they help? What needs to be done to use them? How obvious is their use to others?

Oh, and while I am asking that. Do we have: "night vision equals human daylight visual ability, superior hearing"? Was just reading this:

Find Familiar (Conjuration/Summoning)
Level: 1 Components: V, S, M Range: 1 mile/level Casting Time: 1-24 hours Duration: 1 turn/level Saving Throw: Neg. Area of Effect: As spell range
Explanation/Description: A familiar is of certain benefit to a magic-user, as the creature adds to the spell caster's hit points, it conveys its sensory powers to its master, and it can converse with and will serve as a guard/scout/spy as well. However, the magic-user has no control over what sort of creature will answer the summoning, or if any at all will come, and the power of the conjuration is such that it can be attempted but once per year. At such time as the magic-user determines to find a familiar, he or she must stoke up a brass brazier with charcoal, and when this is burning well, add 100 g.p. worth of incense, herbs (basil, savoury, and catnip for sure), and fat. When these items are burning. the spell caster begins his or her incantation, and it must be continued until the familiar comes or the casting time is finished. Your referee will secretly determine all results. The magic-user has absolutely no control over what sort of a creature appears to become his or her familiar. This will be determined on the table below:

Die Roll (d20) Familiar Sensory Powers

1-4 cat, black excellent night vision & superior hearing

5-6 crow excellent vision

7-8 hawk very superior distance vision

9-10 owl, screech night vision equals human daylight visual ability, superior hearing

11-12 toad wide angle vision

13-14 weasel superior hearing & very superior olfactory power

Hedwig the owl is our familiar, and a familiar is supposed to "convey its sensory powers to its master", which in this case would be night vision and super hearing. Do we have that?

The problem is that if we seal the carriage it's a quick draw contest to cast it before he escapes the room. If we blast him with any direct spells it's a quick draw to do it fast enough and aim to hit him.

Yeah. Unfortunately he is likely wary since he heard us say we have a detect evil spell, and then focused on him, so unlike Draco he likely realises that it might be the real deal. So while he might be going "wtf!", he is also probably ready so no surprise attack. He will start moving/dodging the moment we point the wand on him.

In that sense, sealing the room could be argued to be the best option if it does somehow magically seal the entire place. Pettigrew probably expects a direct attack or something 1st/2nd year level. It does not make much sense for him to expect Harry to be capable of being able to seal the entire room with a spell thats supposed to be 6th year (and as such should be way beyond Harry). I would argue that casting a "seal room" should probably surprise him then. Unless we roll REALLY badly, he really should not instantly realise we are sealing the room and immediately react to get out of the room.
 
@Halpo133 - If we seal the room but the rat escapes, is it quick to turn off? I don't want to possibly be stuck. Also, how much MP does it cost us?
 
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I already see it, we cast a stunner and hits Ron, he hates us forever (Malfoy laughs)

Yeah no. Thats fanon Ron. Canon Ron may have his flaws, but he won't hate us for trying to stop a death eater animagus. Even in the ABSOLUTE worst case (Pettigrew escapes in a way that does not reveal his non-rat nature), Ron will just think we are nuts after we swear an oath or whatever that we are utterly convinced his Rat was an evil shapeshifting wizard assassin. Sure, that will damage relations yes, but won't make him forever hate us.

Especially after we start showing that we are actually highly competent wizard capable of powerfull magic (turning us from ordinary nutjob to Dumbledore style prodigy-wizard nutjob in his eyes).

---

Btw, are we strong enough to jump out of a moving train? Just checking in case Pettigrew does manage to jump out of the train, can we follow him? Once out the train and in the open, entangle would become an option, as would things like tracking him with woodlore, using talk to animals to try and see where he went, having Hedwig scout for him, etc.

I don't want the goddamn rat to get away (paladin level! XP! The Great Feast of the Black Family Library!).

Moody would have jumped out of a moving train after a dark wizard. You don't want to disappoint our mentor right?
 
First act should be either sealing the room or ID Create.

This would prevent Wormtail from escaping.

Actually, sealing the room might not be enough, if you go with the idea of being able to use Apparate without a wand. There was so mention of it being needed, until suddenly they couldn't pull it off without one.

So, plot hole that Halpo could go either way with.

However, ID Create, and it's possible Peter can't do anything with it. He'd be stuck in another dimension, and we'd be the only method of him getting out.

Though, with ID Create, we reveal it to Draco, who reveals it to his father.
Also, with ID Create, Wormtail could mug one of us for their wand, making him much more dangerous.

Too bad we want to keep Wormtail alive. Magic Missile would be perfect, since it doesn't miss.

Need to figure out how to combine Stupify with Magic Missile so we get a spell to knock out opponents that they can't dodge.
 
Btw, are we strong enough to jump out of a moving train? Just checking in case Pettigrew does manage to jump out of the train, can we follow him? Once out the train and in the open, entangle would become an option, as would things like tracking him with woodlore, using talk to animals to try and see where he went, having Hedwig scout for him, etc.

I don't want the goddamn rat to get away (paladin level! XP! The Great Feast of the Black Family Library!).

Moody would have jumped out of a moving train after a dark wizard. You don't want to disappoint our mentor right?
I don't want that either, but if he gets away, we've basically lost him. Apparition is bothersome like that. Of course, that doesn't mean we'll just let him go, as Apparition requires concentration to avoid splinching, but our chances don't look good if we give him time.
 
I don't want that either, but if he gets away, we've basically lost him. Apparition is bothersome like that. Of course, that doesn't mean we'll just let him go, as Apparition requires concentration to avoid splinching, but our chances don't look good if we give him time.

Good point. Forgot about apparition damnit.

We can atleast bombard him with magic missiles. I believe they never miss, so while they are unlikely to take him out, we will atleast get blood or something? Maybe make him splinch himself and leave behind blood and/or body part.

Any fantasy series with somekind of blood magic in this time period? Dresden Files would allow us to easily track or even curse Pettigrew with a sample of his blood, but thats decade(s) in the future.
 
@Halpo133 - M04R QUESTIONS!

1. Do we have any modifiers on the dice rolls for the options thought of thus far due to our skill levels?
2. Would Magic Missile kill him? I know it automatically seeks its target and will hit it, so it'd definitely hit him.
3. Would it be better to instead chase him into the between rooms corridor of the train and then seal the corridor, instead of the room we're currently in?
4. Would there be a roll if we instead used the Levitation Charm to pick him up and treat him like a certain ferret boy was by fake!Moody?
5. Would Unseen Servant, being more a magical force rather than an actual creature, be able to fetch him for us for sure given his current size?
 
[X] Seal the damn room; then we have tworather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
 
[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
-[X] If he escapes for some reason, don't think and act fast. Open Hedwigs cage and follow her to her new target. The Hunt begins, on today's menu: a little Wormtail.
-[X] Once the room is sealed, don't wait. Immediately attempt to stun the rat while its disoriented. If Ron objects, warn him that his rat is not his real pet but an imposter and an evil shapeshifter rat wizard assassin! (since everyone knows normal rats can't be evil).
--[X] If evil shapeshiter rat wizard assasin is stunned, immediately force him to his human form and check his stats and name with mage sight. Then petrify him, bind him with conjured ropes and send someone to get help fromprefects/adults while we stand guard over the evilshapeshifter (previously rat now human) wizard assassin!
 
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[X] Use the Homorphus charm(Won't stop him, but will reveal him.) Then chase him. (roll 1d100 for the charm and 1d20 for the chase.)
 
[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
-[X] If he escapes for some reason, don't think and act fast. Open Hedwigs cage and follow her to her new target. The Hunt begins, on today's menu: a little Wormtail.
-[X] Once the room is sealed, don't wait. Immediately attempt to stun the rat while its disoriented. If Ron objects, warn him that his rat is not his real pet but an imposter and an evil shapeshifter rat wizard assassin! (since everyone knows normal rats can't be evil).
--[X] If evil shapeshiter rat wizard assasin is stunned, immediately force him to his human form and check his stats and name with mage sight. Then petrify him, bind him with conjured ropes and send someone to get help from prefects/adults while we stand guard over the evil shapeshifter (previously rat now human) wizard assassin!
 
Ok, a few notes after thinking on some things regarding Apparition.

1. Most locations in Hogwarts as the Anti-Disapparition Jinx applied to it. I can't imagine the Hogwarts Express is any different in that regard.
2. Not every witch or wizard uses or is capable of Apparition. Peter Pettigrew isn't noted as one. When he escaped in canon after Harry had his life spared, he managed to get a hold of a wand. He used the wand to reverse the Homorphous spell and let him become a rat again to escape, rather than using Apparition. I suppose it's possible that the Shrieking Shack has the Anti-Disapparition Jinx on it, though.

The first is very likely, IMO. The second would be nice, but we shouldn't count on it.
 
[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
-[X] If he escapes for some reason, don't think and act fast. Open Hedwigs cage and follow her to her new target. The Hunt begins, on today's menu: a little Wormtail.
-[X] Once the room is sealed, don't wait. Immediately attempt to stun the rat while its disoriented. If Ron objects, warn him that his rat is not his real pet but an imposter and an evil shapeshifter rat wizard assassin! (since everyone knows normal rats can't be evil).
--[X] If evil shapeshiter rat wizard assasin is stunned, immediately force him to his human form and check his stats and name with mage sight. Then petrify him, bind him with conjured ropes and send someone to get help fromprefects/adults while we stand guard over the evilshapeshifter (previously rat now human) wizard assassin!
 
[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).

Edited it back to a simple vote. The follow up was too contradictory.
 
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[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).


Anyway quick question in regards to the skills. What exactly does a level 66/100 equate to for DADA? Because I understand that the gamer is a ridiculously op power set but being an absolute DADA master after say 3 months is bound to get Harry attention he probably doesn't want.

Also traits. Is the cap of 20 for his total stat? Or would Harry still be able to grind for bonus stats? So he'd have say Strength: 20 (48) or however many he finishes with? What sort of negative modifiers would clumsy and hot tempered give us and what circumstances would they actually show up? The positive traits that give +1 stat per level, is that per character level or per trait level bought? (Sort of dumb question but I'd rather clarification) Do you already have possible animagus forms picked or would we be able to vote on them? For a magical version of an animal would it be in the same general species like lizard (reptile) -> dragon (reptile) or could we swap from say lizard to Phoenix?

You've mentioned rituals in one of your posts, can't remember off the top of my head but would the soul gems amplify any possible returns from rituals?

This is all I can think of for clarification at the moment but woo I think that's a decent first post for this site?
 
-[] Once the room is sealed, don't wait. Immediately attempt to stun the rat while its disoriented. If Ron objects, warn him that his rat is not his real pet but an imposter and an evil shapeshifter rat wizard assassin! (since everyone knows normal rats can't be evil).

Uh, guys? You might want to cut this part out since it seems pretty contradictory. It's basically saying, "Don't wait. Unless anyone asks a question, in which case take all the time you need to give an explanation."

If you want to keep this second part, then only keep the first sentence. Everything after that first sentence is saying we wait to explain the situation.

[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).

Oh, and do we have any bonus points we've yet to assign? Maybe we could quickly dump them into dexterity or something else speed related to help out?
 
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Uh, guys? You might want to cut this part out since it seems pretty contradictory. It's basically saying, "Don't wait. Unless anyone asks a question, in which case take all the time you need to give an explanation."

Eh, I meant more yelling midbattle if Ron objects.

You know, this.

Harry: Seal room! HAH SUCCESS. Stun rat, damn missed. stun stun stun!
Ron: What are you doing! (Harry sees Ron is moving to intercept/attack him).
Harry: Your Rat is an evil assassin(etc), stun stun, stun. Stay back, stun stun stun.
Ron: He is a what (briefly confused, success)!
Harry: Stun, HIT, HA!. Homorphus (Pettigrew turns into Pettigrew).
Ron: Well fuck, he is!

Might have phrased it poorly, tired due to sleeping poorly, sorry.

Basically the idea is to keep Ron from doing something bad like rushing to protect his rat incase we don't manage to quickly turn Pettigrew human. From his POV, we suddenly seal shut the room and start attacking his pet.

If he is not stunned into shock by the sheer brilliance of our plan (possible), informing him not to attack us might be wise.

EDIT: Unless ofcourse we manage to seal room, stun pettigrew, and turn him human before Ron can even react.
 
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Voting this for now, but if the GM answers some of my questions to show there's a better way, I'll change it up.

[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
-[X] If he escapes for some reason, don't think and act fast. Open Hedwigs cage and follow her to her new target. The Hunt begins, on today's menu: a little Wormtail.
-[X] Once the room is sealed, don't wait. Immediately attempt to stun the rat while its disoriented. If Ron objects, warn him that his rat is not his real pet but an imposter and an evil shapeshifter rat wizard assassin! (since everyone knows normal rats can't be evil).
--[X] If evil shapeshiter rat wizard assasin is stunned, immediately force him to his human form and check his stats and name with mage sight. Then petrify him, bind him with conjured ropes and send someone to get help fromprefects/adults while we stand guard over the evilshapeshifter (previously rat now human) wizard assassin!
 
[X] Seal the damn room; then we have two rather hulking 11 year olds plus a Malfoy in front of a sealed door and can get the rat at our leisure? (Also doors are much easier to HIT than running rats).
 
sealing the room has a high failure cost. if he manages to get out before the door shuts he has all the time it takes for us to un-seal it to build a lead before we can try anything else.
 
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Keep in mind, guys, that the important thing was that we outed the rat. If I recall, the rat didn't flee until we specifically talked about it being evil, and suspecting it. That means it understood us far better than any normal rat could. Therefore, we have evidence that the rat is more than it seems. Plus, the detect evil spell pointed out Draco as evil, so it can't be wrong, can it?

This is all we really need out of this encounter, so chasing him to Antarctica and back isn't worth it.
 
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