Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
Flash Points: Orus (Part Two)
Flash Points: Orus (Part Two)

No matter how many times it bore repeating, Perturabo was at his best when creating objects or designs that carried no military purpose. Those that bore witness found Arx Conventus, half-completed as it was, utterly breathtaking. Just one more achievement to pin on the Lord of Iron.

Like all things the Imperium built, the High Citadel was grand and intimidating. Functional yet ostentatious in design. Fulgrim called it quaint. Dorn would've called it a good start.

Thankfully, Perturabo tended to err on practicality and multi-purpose if possible. If he had enough time, Arx Conventus could've held over a million souls comfortably and with enough industries, hydroponics, and leisurely activities to make one of the most sought-after locations on Orus.

Unfortunately, it could only fit 100,000 souls at the moment. Not that it was an issue for the council meeting. Even with the arrival of thousands of ships, those directly participating numbered only a few thousand.

Kesar Dorlin was quite relieved about that. It made getting a conversation going with his brothers easier without being bothered by one thing or another. Right now, the Daemonsbane needed to try and address whatever concerns lay among his brothers. The most recent conversation Ledimus hadn't precisely inspired Kesar with confidence.

So when Roboute asked to speak with him, Kesar gladly accepted the distraction. Roboute had been absent these last few years, but the like the rest of them, the Lord of Maccrage hadn't been idle.

Kesar expected a discussion about the state of the Imperium. Granted, he figured that would be saved for the council meeting itself. To Kesar's surprise, Roboute asked him for a favor of all things.

"I need you to train a psyker." The request was odd enough, but Kesar wanted to hear his brother out. At first, Kesar readied to suggest that Roboute ask Magnus for assistance…that was until Roboute described why he was making this request.

How Roboute found this Arthon Jor'li or what led to him encountering a Greater Daemon of Khorne was another topic that Kesar was going to have Roboute, but what piqued the Daemonsbane interest was how Arthon handled himself.

The servants of the Blood God were notoriously difficult to fight in single combat, especially if you were a psyker. Even trained Wardens would've prepared themselves accordingly. Perhaps one could chalk it up to Arthon being a beta-level psyker, for such raw power gave them an edge, but a psyker that inexperienced against daemonic kind?

It was a miracle that he survived with his mind intact, but this psyker could fight the daemon to a draw? Roboute might not have had the best eye for martial talent, but even Kesar could see that such a man had the potential to do more.

When Roboute explained that this psyker was an incredibly dangerous fighter, Kesar could also see why the Ultramarines would want to use such an asset. Kesar could've found a lot of good uses for a combat-focused Beta.

However, Kesar did note that training a psyker in the art of battling daemons wasn't the same as teaching a Warden. Even if Kesar took a personal interest in training Arthon, he'd likely never obtain the same skillset as a Warden.

Roboute was unconcerned, though. All he wished was for Arthon to get some experience and guidance on the matter. "He was rattled after this battle. Whether it was because of the daemon or having to recognize his own limitations, I don't know. Yet I know you can impress upon him lessons that won't have to be as hard-earned in battle."

Strange as it was, Roboute heard what sounded like genuine concern. The same sort that Kesar would've given to one of his sons. It was peculiar to see how much Roboute had changed these last few years. His arrogance had been whittled away. Yet Kesar wonders what it cost Roboute.

In any case, he saw no need to deny his brothers' request. Kesar agreed.



Magnus the Red needed to thank Perturabo for including a library and mediation park within this Arx Conventus. While it lacked the amenities of Tizca, it was undoubtedly a lovely little place to read, write, and quietly reflect. Magnus was doing quite a lot of reflection these days.

Things had been moving so fast these past few years. Magnus hadn't expected his life to take such a sudden turn for the strange. More often in the most unexpected of ways. He never imagined he'd be standing inside a park made by his often surly genius of a brother, waiting for his other siblings as they completed the act of rebellion.

Fate had been strange to him and his family. Often cruel, sometimes forgiving, and rarely rewarding. However, Magnus could at least say that fate had been fair.

Just as the bad came, so too did some good. Magnus and his sons were still alive, with their minds and souls intact. Oddly enough, his alliance with the Eldar had proven incredibly fruitful and even allowed him to connect with his brothers. So much knowledge was gained without it costing his soul or dignity.

He might have even found a touch of happiness among the discoveries.

Unfortunately, the rest of the galaxy had also started changing. All of which was to say that things were reaching their breaking point. Whether or not the Imperium would survive intact was a question weighing on everyone's mind.

Magnus didn't want to think about the implications of failure here. Especially if he was forced to choose who to side with. Loyalty, Magnus found, wasn't so straightforward as others made it out to be. Family mattered above all else.

Speaking of family, Roboute finally arrived. The Lord of Maccrage asked to speak privately with him about a specific matter. At first, Magnus assumed it would be about that thing of theirs, namely their covert alliance with the Eldar.

Instead, Roboute began their discussion by asking Magnus for a favor of all things. Now the Crimson King assumed this was about the proposed psyker program that Roboute had in mind, and he was half right.

"I need your help with getting a psyker trained."

"Is this for the one my father mentioned, Arthon Jor'li?"

"Correct. One of Arthon's most recent fights enlightened him about his shortcomings, which he now seeks to address."

An admirable goal. Although, based on what Magnus heard of this "Streetfighter," he was more brawns than brains. Roboute readily admitted that as well but defended Arthon by saying the man has "heart" and a work ethic like no other.

Roboute described Arthon as having Ferrus's mindset regarding being the best combatant in a room, mixed with Fulgrims flair for theatrics and Leman's ferocity. An odd but dangerous combination.

What confused Magnus was just how adamant Roboute was in getting this favor. It was no issue for the Red Giant. Magnus was obliged to train another to better control their powers. Yet Roboute sounded worried.

"Arthon believes that his strength comes from his powers. I need to hone his mind. His experiences with other psykers are born only of battle masters and fighters. A warrior can excel beyond their limitations by first understanding and mastering them."

Strange to hear Roboute acting the part of a warrior. Stranger still was his apparent fondness towards Arthon. This is a good sign that Roboute was serious about his desire to "fix" the Astra Telepathica. If nothing else, putting another face on those affected by the current psyker programs would go a long way to keep the Lord of Maccrage dedicated.

Magnus still had plenty of questions about why Roboute wanted to be so involved with this favor, but if nothing else, his logic was sound. Better to train this psyker than not to. So Magnus agreed to help.



When Perturabo was designing Arx Conventus, he wanted to build a citadel that was functionally multi-layered with a network of embankments and battlements that were modular. The untrained eye would've never noticed that the supposed uniformity of design acted as camouflage.

Every section, room, and wall of Arx Conventus could be reconfigured if given enough time. The most popular rumor was that the Lord of Iron had thousands of hidden dugouts and compartments, perhaps even entire floors.

A few Astartes even joked that the High Citadel was all a front for a secret base built deep into the mountains. Par the course of Perturabo after the Maelstrom War. He had gained a slight flair for underground fortresses and whatnot.

If nothing else, there was at least plenty of space for a man to sequester himself away. And for a misanthrope like Mortarion, that suited him just fine. There would be plenty of time to plot and speak with his brothers and allies accordingly. So, for now, he simply wished to be alone.

His brother, Roboute Guilliman, had other ideas in mind. The Lord of Maccrage found the Pale King brooding within one of the empty construction yards, which had recently installed a plasma generator in this wing. Most men would stay away, if not for the threat of any "leaks" from the reactor, but because of the sweltering heat.

Neither Mortarion nor Guilliman seemed to mind it.

At first, Mortarion was ready to tell Guilliman to simply "go away" and that any discussions could be held later with their kin. The Pale King had no desire for secrets or politicking at the moment, for there would be plenty of that soon enough.

But Guilliman either failed to heed Mortarions frustration or didn't care either way. Par the course of the Statesman. He was too used to people agreeing with him outright that the prospect of someone telling him to piss off went over his head.

The conversation started off strange, though. Guilliman asked Mortarion for a favor. A favor? Did he need a particular poison or toxin? Need a specific world destroyed? Or perhaps he wished for Mortarion to favor a proposal he wanted to bring up?

It was none of those. Guilliman wanted Mortarion to train someone for him.

A psyker of all people.

Mortarion wanted to laugh at Guilliman before dismissing the request outright, but the Pale King was slightly stunned. Either his brother failed to remember that he hated psykers, even after he attempted to bridge relations with Magnus, or Guilliman was trying and failing to get this psyker killed in a not-so-subtle manner.

Guilliman, however, was sincere. As he explained it, this Athron Jor'li was a fighter. A beta who was once a champion on his world. The more Guilliman explained, the more Mortarion didn't know whether he was disgusted or intrigued at the idea of psyker celebratory gladiators who somehow had no control over the humans.

His explanation was strange as well. He wished for this psyker to be trained by Mortarion because he could give him the physical condition needed to fight the real enemy from within the Warp.

"Arthon has the attributes and conditioning to survive, but that isn't good enough. He needs to be tested thoroughly. He understands that training under you and your sons will be difficult, but Arthon is familiar with hellish training. You are the toughest among all of us, Mortarion. You won't pull any punches with him."

Mortarion could very well kill this psyker. Nothing would stop him from trying, either. If his brother thought that because he was doing this, a favor might prevent such ends, he would be sorely disappointed if something happened.

As such, Mortarion was ready to say no until he saw the look in Guilliman's eyes. This wasn't some flight of fancy or some egotistical project. He believed Mortarion could help him because of who he was and not in spite of it.

The Pale King mulled it over in his head, weighing the pros and cons, before deciding that he would accept only in exchange for another favor from Guilliman. The Lord of Maccrage had seemingly unlimited funds compared to the rest of the Imperium, and Mortarion needed some liquid assets for a few smaller projects.

He just needed enough money to not get noticed. Guilliman was the best source of that sort of concealment. And so it succeeds. Guilliman agreed to the favor, seemingly unperturbed or worried about the amount requested by his brother.

Fine then, Mortarion would agree to help train the psyker. If nothing else, just to get Guilliman to leave him alone.

---

@Daemon Hunter Another omake
 
The current vote as it stands. Still plenty of opportunities for people to swing the vote in some way if they so desire before close out.

 
[X] Guilliman
[X] Corvus and Magnus
[X] The Masked Stagehand


Best to get the Jester out of the way. A Jester is always in a court- and they tend to do more then just amuse.
 
Deember 9, 2022 Omake Rewards
Current Known Daemonsbane Requirements

Alright, I actually seem to have done this one after the set it should have been done, but I thank you Jamalam for compiling this list. That'll make my life quite a bit easier. As for your reward:

[] +10 to a roll of the GM's choice
[] Ask the GM a question and they shall answer (subject to veto)
[] Pick a hero, the GM will give the requirements for their Daemonsbane tiers

The Spider and The Nightingales.

Alright, omakes. Second up we have the story of Fabius. Man is this highlighting just how behind I am on omakes. For this omake, I do very much enjoy the logical progression as well as just the timeline on display. The description of the data on Vulkan really showed Fabius' inner thoughts, and I really liked his commentary on the Nightengales. As for your reward:

[] +10 to a roll of the GM's choice
[] Fabius learns a little more from the next Primarch analysis he does
[] Fabius gets a little more skilled at teaching

Tumultus: Heralding Nightmares.

Up next we have a fantastic omake on Tumutultus, this time a what if of a past Word Bearer force showing up in orbit. I really did love this omake. It was well written and very insightful as to the era before the Primarchs were discovered. The description of the fight as well was amazing. As for your reward:

[] +10 to a roll of the GM's choice
[] Ask the GM a question and they shall answer (subject to veto)
[] A Story of Another Time - Not revealed if chosen

Short Useless Omakes: Distraction No Jutsu Go!

Up next we have a set of omakes from Altered, one of which covers Valhalla, which admittedly has not appeared in quite some time. It's a rather nice look at life on the planet and I thank you for it. As for this omake, I've already rewarded it

[X] Slightly increased growth rate for the turn for Valhalla


Up next we have a commander from Aetus, and a character that showed up in Altered's omakes that's now working for the Dark Eldar involuntarily. My thanks for putting this in the thread. As for your reward:

[] +5 to a roll of the GM's choice
[] +/-10 to the next Dark Eldar roll (chosen for more damage)
[] Slight increase in the chance Davik escapes (warning, very low odds)

Secret Hero Baldur: Homeward Bound Problems

Then we have Baldur taking a political visit to Valhalla. I will say that I greatly enjoy how sinister he can be, as well as just the amusing nature of the exchange with Gale. Overall it was a highly fun omake to read, and it fit Baldur's personality very well. As for your reward:

[] +10 to a roll of the GM's choice
[] +10 to Baldur's next roll
[] Slight increase in how much Baldur gets from his current project

The Spider and The Hydra.

Next up we have Fabius exploring the Alpha Legion. I've got to say that I really did enjoy reading this. It's an art as to how well you've captured Fabius and I really did love the description of Fabius learning about how to clone a Primarch corpse. As for your reward:

[] +10 to a roll of the GM"s choice
[] +20 to the Alpha Legion roll for the operation in question
[] Slight increase to how much Fabius learned from this

A Knight Among Riders

Up next we have another excellent omake by Ruirk, this time covering Orion's visit to Chogoris. I really liked just how well you showed the unique nature of the planet, seeing Orion having to deal with the variety of situations at hand such as the horse riding was very fun to read. As for your reward:

[] +15 to a roll of the GM's choice
[] Orion will do better during vision quests than normal
[] Increased trait gain for Orion during the expedition


Up next we have a remarkably detailed breakdown of the Helianar, an offshoot of the Selenar Gene Cults. I've got to say it's incredibly just how much you broke them down as well as making them a genuinely intriguing group and one that will likely show up in the Maelstrom. As for your reward:

[] +10 to a roll of the GM's choice
[] Increased odds the Helianar will be friendly when found
[] If they turn out to be hostile, improvement in how well the initial response is

Inheritors of the Daemonsbane

Up next we have a fantastic omake on the inheritors of the mantle. I really do love how this dives into each of the heroes and shows them in combat to a much more in depth degree than I could cover. It's a fantastic bit of writing and each section is absolutely amazing. As for your reward:

[] +15 to a roll of the GM's choice
[] Increased trait gain for Warden heroes for this turn
[] Pick a hero, Daemonsbane requirements will be revealed


Up next we have a rather nice look into the political situation of Valhalla. While it honestly probably won't show up, it is still a rather fascinating bit of world building, and I do like more details. Details are fun like that. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to the next roll for Valhalla that occurs
[] Baldur gets a better understanding of the Valhalla Sector

Commissioned by @Ruirk

I actually seem to have missed this on my first go, I was honestly surprised no one mentioned it to me, but at the same time, it has been almost a year. As it is, I do actually vaguely remember seeing you work on this, I've got to say it's an excellent piece of art, and I really do like the dripping venom. As for your reward:

[] +15 to a roll of the GM's choice
[] Bonus to Humility's temperment over this turn
[] Orion gets a boost in learning to handle Humility


Up next we have a very funny Pokemon parady. I've got to say that I did love the line "Gotta Kill Them All." That's a special kind of funny. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to Abdul's next roll
[] +10 to Abdul's next deployment roll


Up next we have the Lantern pattern lasgun, one of a trillion Kesar found then turned over to the Imperial Army. I will say that I rather enjoyed seeing the fluff on this when I wasn't expecting it, as well as the fact that it is a very nicely fleshed out lasgun. I also actually already rewarded this omake, then completely forgot it was actually rewarded, leading to months of me wondering where the IA got that income boost from.

[X] Lantern Pattern Lasgun gets a cost decrease


The Oracle's Final Gasp

Last up is a look at Kairos Fateweaver and his last few moments. It's rather nice going back and looking at an omake that is looking back on a rather pivotal moment. Man was TLP a simpler time back then. As it is, as usual it was excellently written and I had a very fun time reading through it and seeing the last moments from Kairos' viewpoint. As for your reward:

[] +10 to a roll from the GM's choice
[] Ask the GM a question and they shall answer (subject to veto)
[] -20 to Tzeentch's rolls for the turn

Also, as this was forgotten about, @Kamangr you actually forgot or missed your reward for an omake. As for your that, the text is below:
If the Emperor Watched the Lost Primarch Alt. Part 5 - Up next we have another excellent omake, I've got to say that I do love these types of omakes, it's always just great to see If the Emperor watched omakes. They're things I very much enjoyed, especially these ones just due to how well written they are. As for your reward:

[] +10 to a roll of the GM's choice
[] +10 to the next roll to prevent inter-Primarch violence
[] Ask the GM a question and they shall answer (subject to veto)
 
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