You are not yet sure exactly what impact it will have on pskers power, but are currently estimating power boosts ranging from around fifty percent for the weaker psykers to over 700% for Alpha Psykers.
Well this is pretty worrying. This moves Alpha Psykers basically to the level of power that would previously be expected of Alpha+ psykers. Previously the baseline powerlevel for a new Alpha+ psyker was exactly 7x that of a new Alpha psyker.
I'm unsure we can deal with all the rogue Alphas we get causing Alpha+ level damage. It's a good thing we were building up new defenses though.
The terrifying part is that Alpha+ psykers were probably increased by an even greater % and we already struggled to keep them from taking out entire Hives.
I do wonder how this interacts with Ridicully though given he started as a Delta but his Archetype has pushed him up to strong Alpha level.
High Grandmaster Ridcully upgrades Developed Archetype of the Blind Seer (36 Power, -11 Control, -1A, -7D, *39 power multiplier, +3 to trait chance) into Greatly Developed Archetype of the Blind Seer (38 Power, -11 Control, -1A, -7D, *87 power multiplier, +5 to trait chance, increases bonus granted to others by +10, constantly sees major turning points, can re-roll an additional roll every turn)- High Grandmaster Ridcully has been a witness to multiple divine events in his time, a fact which has changed his relationship with the Warp and given him the Archetype of the Blind Seer. The Warp now moves with him, transforming him from a strong Delta-level Psyker into a powerful Alpha-level Psyker as well as giving him insight into key events happening all over the galaxy, and into how to best aid others. On the downside he is more likely to be cryptic, less likely to explain himself, if such a thing is possible, and more likely to be drawn to events of great significance. Over the years he has stepped further on this path no less then five times, gaining ever more influence in the Warp and getting ever closer to Ascension.
I know some are ascribing the power increase here to the ritual benefit, but it's in line with how much the multiplier was increasing for previous steps, at least when you consider this is two steps at once.
The extra re-roll will really help keep our characters alive, in addition to succeeding on our projects. The +35 to project rerolls will be hugely useful as well.
It's interesting that as you get over the halfway in an archetype you define it more and it defines you less, so I would have expected the diplomacy malus to start to decline. Sadly that doesn't seem to be the case.
High Grandmaster Ridcully upgrades Blessing of Isha (+3P, immunity to non divine disease and poison, +200 to resist disease and poison, +50 vs Nurgle, +50 to all healing rolls, +20 D and +100 to diplomacy rolls when dealing with Eldar, Honored reputation with Eldar) into Saviour of Isha (+5P, immunity to non divine disease and poison, +500 to resist disease and poison, +100 vs Nurgle, +80 to all healing rolls, +30 D and +200 to diplomacy rolls when dealing with Eldar, Mythological reputation with Eldar, Friendship of Isha, Friendship of the ELdar Gods, Godfather to the Child of Hate)- After the rescue of Isha High Grandmaster Ridcully has being accepted as a personal friend and savoir to Isha, and to the Eldar Pantheon as a whole. This has significantly boosted the blessing that Isha had already provided him giving him the talent of a Grandmaster Healer, and near total immunity to disease. Isha and the Child of Hate have also shown him many of the best ways to counter the force of the Lord of Decay in all of its forms.
That bonus vs Nurgle is going to come in handy real soon I think. I wonder whether it will apply to scrying Nurgle given we probably want all the info we can get on the coming attack.
That diplomacy bonus with the Eldar is so large we might want to make use of it at some point.
Him now being a grandmaster healer is very interesting. With that, he now meets all of the requirements originally listed for a psyker being able to de-age other people.
High Grandmaster Ridcully Gains trait Adviser of Heroes (+2 Control, +25 to fateweaving rolls, increases bonus granted to others by +10)- As the Blind Seer High Grandmaster Ridcully is best when he is assisting heroes in their work rather then acting in his own right. This assistance can range from the slightest of nudges to the most obvious enchantments.
I don't understand what 'fateweaving' would apply to. Would that apply to reroll bonuses? Also super weird that he's now at 60 control pre equipment without transcending.
Isha on the other hand also managed to get a roll and passed despite being a powerful warp entity which is fantastic.
Honestly Isha transcending is almost certainly better for the galaxy than Ridicully doing so. I didn't even previously think of her transcending because I remembered warp entities have a major malus to it. That really takes the sting out of Ridicully failing.
Do we have any idea what her transcendence trait does? Aren't they usually basically equivalent to a minor god worth of power by themselves?
@Durin
1. Is Ridicully benefiting from the psyker boost as his original Delta level would, or his new Alpha level?
2. Does the trait chance boost from archetypes affect gaining transcendence?
3. Can Ridicully now de-age our other top characters? He meets all of the original criterion for that now.
4. What does +25 to fateweaving rolls cover?