The Name of the Game is War
"When you have resolved to fight a battle, collect your whole force. Dispense with nothing. A single battalion sometimes decides the day." - Military Maxims of Napoleon, XXIX
"What's in a name?" - William Shakespeare
His name was Captain Yarrinix, just Yarrinix. He was a Krork that earned his name on the world of Yarin IV, after having fought alongside the Black Tusk dropship company. He considered it a good nameday, very memorable. That was decades ago, and during that time, Captain Yarrinix served the Krork Army with distinction and commendable effort. He had 44 successful drops under his belt, making him a seasoned veteran. Krorks like him were instrumental in the grand scheme of things, the type of soldier that didn't need to be told twice to do any sort of mission. And now, during the wars of the Grand Ritual, he was called into serving a different type of duty: commanding his own company. Not only that, but a company also made up entirely of Nameless.
When the Marshalls explained it, it would've sounded like a suicide mission of sorts. Captain Yarrinix would take control of a brand new company and also play a key role in offensive operations against the Khornates by dropping deep behind enemy lines. It was all part of a renewed effort to disrupt ritual sites and destroy Khornate forces across several fronts. But to a Krork, it sounded like a fantastic opportunity!
Not only that, but he'd also be given the chance and honor to lead Nameless into battle and provide the opportunity to gain their first names. Hell, perhaps this would allow for Captain Yarrinix to even earn a title as those humans had, he'd fancy having something profound and inspiring. Such selfish desires aside, it was a great honor and one he accepted with pride. True, the risk of death was a lot higher in Nameless companies, but with risk came faithful service. Besides, no Drop-Krork would cower in the face of such dangers.
---
Captain Yarrinix was given command of about a 1,000 Nameless. That was the most they could fit on a Hammerdown-class dropship anyway, so the Captain wasn't too surprised to see he was going to be marching into a warzone with only that many troops. Besides, he was part of a massive assault anyway, so it wasn't like his company was going to be alone.
The Krork officer didn't have too much time to get to know his new troops. Not that it was critical, you don't give a Nameless anything past their unit designation until they were blooded.
To those that understood the Krork, they saw only creatures who embodied the deadliest aspects of war. They were a race that was unapproachable, ready to strike at a moment's notice and kill anyone that stood in their path to victory. The Krork were discipline and determination made manifest, instruments of war, and bringer of ruination upon their enemies. War was a way of life for their entire race.
"
Pack up your troubles in your new war-kit
And fight, fight, fight,
While you've a shoota to slag your foes to bits,
Fight, boys, that's the style.
What's the use of worrying?
It never was worthwhile
So pack up your troubles in your new war-kit
And fight, fight, fight!"
But even the Krork understood that sometimes you had to have a little bit of fun in the pre-battle stages of things. And that meant singing for Yarrinix's company. A few of the Nameless scoffed at the idea of a song, but once they got into it, they certainly tried out their singing voices with pride. Death might be upon them all, but that didn't mean they couldn't find some joy between comrades.
It would be time to land soon. Captain Yarrinix idly thought to himself as he finished his final preparation. The doors would open, and he would lead his company through the first part of this operation. The chances of him dying were high, the chances of his Boys surviving past the first hour were low. Daemon activity had reached peak levels now, which prompted the Drop-Krork companies to be deployed en-mass. The Marshalls weren't desperate, that word didn't exist in the military vocabulary for the Krorks, but they weren't interested in any more setbacks.
But the Marshalls had been preparing for this moment for some time. No doubt they had some masterstroke strategy in place, it just required enough bodies to succeed. Well, if it meant victory in this warzone, it would be worth it. And here would be the chance for his Boys and the company to earn their names. It was a tradition among the Krork: Survive your first battle, you get a company name, survive your second battle, then the Krork can pick their name. The Krork didn't hand out names unless you earned it. Even
failure guaranteed a name; you just had to survive that failure. But while a name was important, it wasn't the be-all, end-all goals.
His Boys were going to fight and win, even if it meant all of them dying to the last Krork. There would be no fear or hesitation in what happened next. Yarrinix would have to hold back for the initial attacks, even with all the command and communication at his disposal, he still had to make sure everyone was moving towards an objective, and all the proper support was in play. Of course, the Marshalls would also be wanting real-time updates, which meant the Captain would have to deal with division politics as well.
Even the Krork weren't excused from the internal politicking that the other races face. No disciplined military was without those that had different perspectives of what constituted "winning" in wars such as these. He idly wondered if the Khornates had such goals, but he doubted it. Yarrinix had been part of the initial offensive operations, and all he saw was men and daemons hooting and hollering about skulls, blood, brass, and whatever other nonsense.
Honestly, even after all this time, the Krork wasn't impressed by the enemies they faced here. Oh, they were dangerous and even cunning in some forms, but they lacked purpose and direction. The humans tried, to their credit, but still held notions that conflicted with what it meant to embrace war that went beyond just a concept entirely. Their Aeldari understood war, but they steadfastly refused to embrace it.
No one called them cowards, but many Krork thought the Aeldari better than that. They knew what actual war was like, and they still acted as if it was something they never embraced before, it was tragic, at least to Captain Yarrinix. In this galaxy of conflict and strife, it seemed most prudent to embrace the better parts of it, perhaps to survive. One didn't have to become a monster in doing so, but one would have to sacrifice certain "luxuries" if it meant enduring this harsh reality.
But, he was just a Captain. No, it wasn't his place to judge. Besides, he had more important things to worry about right now.
---
It was almost time.
Now there was silence in the transport. Gone was the singing and vocal comradery. No one spoke, no one moved, and one could almost mistake the silence for that which accompanies a funeral procession. To many, it would've been unsettling. Even the descent down to the planet was far too quiet. The Jokaero created internal dampeners, and grav-shielding would ensure that the Krork company inside the Hammerdown would have a "smooth" ride down towards their assignment. But even such technologies couldn't stop the bone-rattling inertia altogether. That wasn't also considering the possibility of getting blown out of the sky. But that risk came with any orbital insertion.
To be in this metal container as it sped down to the surface of war blasted hellscape at the velocity that would kill most non-Astartes. Ordinary men would've lost consciousnesses during the first thirty seconds of the drop from orbit, that lurch every Krork felt was designed in mind to get their blood flowing. But for the soldiers inside, they used it as a time to meditate and review. It was time spent wisely, as they planned the first minute of landing, then the first hour, the first day, and so on before the operation started. All this preparation might have been in vain, as no plan survives first contact with the enemy. However, it allowed them not to let their minds drift to unnecessary concerns. The thought of dying before even making it past the first minute drifted across their minds, but they didn't care. Death was a hazard, something to try and overcome—nothing more, nothing less.
Fear and death, glory, and honor were just words uttered by those that didn't understand what war truly meant. When war itself was the purpose, the problem, and the solution, it was freedom, even would many would call it slavery. But again, they didn't understand. No one, save perhaps the Aelderi, could genuinely fathom the depths of the Krork's dedication to war. Not just in the application of it, but the art and philosophy that surrounded it. Their struggle would never end because the concept of war in itself would perpetrate among their collective consciousness. They were the Tip of the Spear, the First and Last, the Everlasting Army, and the Timeless March of War.
A yellow siren alerted the Krork troops that it was time to land soon enough. Now the silence ended, and their meditation completed. It was soon time for the killing, time for the
war.
"Alright, listen up!" Captain Yarrinix bellowed over squad-comms to get their attention. Each of his troops saw their micro-holo emitters display inside their helmets as well, showing possible enemy strength, the position of their allied dropzones, and critical objectives. "We are going to break out of our dropzone, kill any Red Bastards, and make our way to an anti-orbital gun facility that has been hounding our ships."
Captain Yarrinix heard the pilot mention touch down in 30 seconds, "When the doors open, you start moving and don't stop! You keep your weapons raised and fire at anything that moves! If you die out here than nice meeting you! If you survive this battle, then Happy Nameday gents, you earned it! I'll see you wherever the battle takes us!"
They soon felt the Hammerdown fire off a small arsenal of weapons towards the ground, clearing their dropzone of any enemies. The very second the dropship landed, it would also proceed to act as a bunker. But Captain Yarrinix didn't plan on hiding inside this ship. As soon as the door cleared, they would be out and fighting.
"WWWWWWAAAAAAAARRRRRRRRRR!!!!!" The Captain yelled over, vox.
And a thousand Nameless responded in kind, "
WWWWWWAAAAAAAARRRRRRRRRR!!!!!!"
---
"
Split your lungs with Blood and Thunder!" A Khornate berserker called out to those around him as they rallied inside their camp. This particular warband had been attacking the local Krork defenses, about ~50 kilometers from their camp, for perhaps the 11th time that day and getting ready for the 12th attempt. None of the followers of the Blood God gave a shit that they were dying in droves. They loved this, all of it, and thanked the Blood God for allowing them to partake in this feast by fighting the so-called Everlasting Army. These new Greenskins were indeed something else, no denying that, but they were still flesh and blood Xenos that stood in the way of greatness.
At the very least, the Krork was a worthy fight. They fought with extraordinary tactics and discipline in one battle and then fight like utter bastards. In one battle, they used a series of micro-holo projectors to make it seem like they were getting ready for a tank charge. Once the Khornates attacked their lines, they ran headfirst into a series of carefully laid out plasma-land mines, and
then the tanks came rolling out.
But while the Krork's were a worthy fight, they never stayed too long. For the Blood God's soldiers, they were getting tired of these ploys. The Krorks gave up ground, but they never
surrendered territory. Every action they took was part of some grand strategy it seemed. The Greenskins were more than capable of putting up a fight against cultists, marines, and daemons, but they always seemed to pull out at the last minute.
Annoying didn't begin to describe the feeling of the Blood God's forces, but the armies of Khorne still pressed on all the same. So day after day, they bashed their head against the defensive lines of the Greenskins. Until finally, they were breaking through on perhaps the 16th attempt. It became clear now that this time, the Blood God would have their skulls.
Around this point, a planet-wide message was sent out to all Khornate forces, "
Inbound dropships! Prepare for Greenskin attack!" It was short, but it got the message across. But it might as well have come too late. Anyone looking up in the sky could see hundreds of thousands of Krork vessels screaming towards the surface of the planet. The anti-air defenses and fighter wings responded in kind. Still, the Krorks have supported this assault with all manner of Jokaero defensive weapons, including what looked to be hundreds of millions of servo skull sized drones intercepting munitions and attacking aircraft like a swarm of insects.
Many dropships were destroyed, but tens of thousands landed after unleashing hellfire on their landing zones. Suddenly, hundreds of thousands of Krorks were rampaging and attacking behind Khornate lines, and just around this time, the
rest of the Krork began their attack in earnest as well and started to leave their defensive lines.
The war began again in earnest, and the worlds within and around the
Gate of Fire trembled in conflict.
---
The operation was deemed a success by the Krork Marshals. Ultimately, it was decided that this particular strategy, the so-called "Backstab" doctrine, was useful when coordinated successfully with ground side assets. In some ways, though, the cost of such an endeavor was weighed against the practicality of it. The Marshals, however, could not deny that the amount of Nameless who earned their names increased significantly.
Casualties were high, though, but that was to be expected. Among them was a Captain by the name of Yarrinix. His death was tragic, but the tactical insight he provided for the entire operation and in real-time with the Marshals proved the viability of the Backstab Doctrine. For his efforts, his posthumously promoted to Major. A few marshals quietly gave him the title of "Drop-Commander" as well, which might, in time, turn into a rank.
Unexpectantly, Captain Yarrinix company, suffered only minor casualties. A few contributed to their captains' leadership and example, it made the former Nameless have an example of what a true Krork looked like and to follow. To honor their Captain, they named their newly founded company...the Sons of Yarrinix. Perhaps the title of
father would've been a good one for the Captain.
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@Durin A bit of exploration of Krork mentalities, perceptions, changing doctrine in the face of the Khornate threat, and the Krorks sense of comradery.