The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
First off, wow did not expect this idea to take off this much.

@coalface are there people on these world? What kind of civilization level was it? What gear does he have?

now I have these idea for a space marine quest where he has to spend 2000 years uplifting a world to survive in embers.
I actually never really decide that; I had some ideas I mean, never really decided though.

My idea was either the planet was completely empty of human life; or if there were where humans, basically the tech level of the fenris folk. ie, nothing really all that advanced.

All I can think of is how sad it would be for the marine when the storm ends
One of the thoughts running through my head was how the marine would feel after basically 2000 years of peace, being thrown back into the warhammer verse.

I mean that's not really that inconceivable. Gotta do something when you're marooned on a planet with no way off, and you gotta get food.

That being said in the case of a librarian they'd probably also learn some kind of florakinesis to go along with it.

Now I want to learn wood style...
Indeed, everybody got to eat.
 
Yeah but even that only last so long. I mean what is the longest it was ever used.
Lets see there was a Dark Angel marine that was preserved for 587 years and was found perfectly fine, a fallen that lasted an indeterminate amount of time after being ejected from a space ship.

Problem is that similar to things like astartes life spans its never been put to the test, since every marine is needed for fighting so if they're found their either thawed out ASAP or are killed.

Like a lot of things, it seems like so far as nobody stabs them they can survive as long as its active.

basically the tech level of the fenris folk. ie, nothing really all that advanced.
Probably not the best example :)

Primal warp nonsense and all.
 
First off, wow did not expect this idea to take off this much.


I actually never really decide that; I had some ideas I mean, never really decided though.

My idea was either the planet was completely empty of human life; or if there were where humans, basically the tech level of the fenris folk. ie, nothing really all that advanced.


One of the thoughts running through my head was how the marine would feel after basically 2000 years of peace, being thrown back into the warhammer verse.


Indeed, everybody got to eat.
I would really like to see this!
And I feel like the Space Marine would be able to accomplish a LOT during 2000 years of isolation. Even if he starts at a tech level of 0, he likely has a working knowledge of various sorts of technology and can probably be able to accelerate that world's progress with it.

Just consider how much our world has accomplished in 2000 years without an immortal trying to guide us. If this space marine was actively to prepare his world for when the warp storm cleared, I wouldn't be surprised if he could bring the world to modern level technology in a couple hundred years. And once he reaches that point, I doubt it would be too long before technology reached a critical mass and he got into the really crazy tech.

Thats my two cents at least.
 
Lets see there was a Dark Angel marine that was preserved for 587 years and was found perfectly fine, a fallen that lasted an indeterminate amount of time after being ejected from a space ship.

Problem is that similar to things like astartes life spans its never been put to the test, since every marine is needed for fighting so if they're found their either thawed out ASAP or are killed.

Like a lot of things, it seems like so far as nobody stabs them they can survive as long as its active.


Probably not the best example :)

Primal warp nonsense and all.
Good point, I more of meant it to be a feral world in terms of human technology, if there were humans.

Edit invictus1829 He may be able to, but only if he actually spent the time in figuring out how stuff actually worked i.e, the scientific method.
 
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Put enough effort into it and its aftermath could become Embers canon. Would be the God of all Omakes.
 
Inserted tally
Adhoc vote count started by Ptolemy on Nov 17, 2019 at 2:02 PM, finished with 224 posts and 24 votes.

  • [x] Plan Discuss Investment and Spies
    -[X] Propose integrating the Crimson Crusaders into the Trust, provided they are willing, and invite discussion on the best method to do so.
    -[X] Propose the Trust consider colonizing Valinor sub sector during these time of relative peace. Discuss whether the Trust has the resources and forces to adequately supply and defend such an effort.
    -[X] Propose using 2 minor Eldar favors to cleanse Dragon's nest of spies and cultists. Dragon's nest has no problem with these and it would help with the merger and not h e to worry about tech theft as much.
    -[X] Propose the creation of a Trust-wide academy to train anti-psyker forces, in anticipation of the Chaos ritual.
    -[X] propose when another minor favor becomes available we use it to get a Eldar seer council to help him with divinations.
    -[X] Agree with Collage of War
    [x] Plan Invest in the future
    -[X] Propose getting the Crimson Crusaders to make the trust their new home. These would help both the trust and crimson crusaders. Also we do have a subsector that needs to be colonized. Ask the Crimson Crusaders what they want to do.
    -[X] propose the Trust colonize Valinor sub sector during these time of peace. We patrol and garrison the subsector but it is right now just a drain on resources. If we colonize them now we can get them up running faster than the previous colonies due to technology and experience colonizing worlds.
    -[X] propose using 2 minor Eldar favors to cleanse Dragon's nest of spies and cultist. Dragon's nest has no problem with these and it would help with the merger and not h e to worry about tech theft as much.
    [X] Plan: Crimson Hunter Colonies?
    -[X] Propose coming to a decision on what to do with the Crimson Crusaders within the Trust, especially what does Captain Quintor want.
    -[X] The ritual is coming and with it a likely explosion in psyker numbers. Propose that all worlds create psyker hunter organisations with the assistance of avernite experts.
    -[X] Propose the start of colonisation in Valinor over the next 50 year period.
    -[X] Propose the spending of minor favours to clean the dragon's nest of spies and acquire the services of a Seer Council to boost Ridcully's abilities even higher.
    -[X] Propose offer to use Avernus as bait in an attempt to distract Nurgle if the Eldar decide to try and rescue Isha.
    -[X] Propose using the major favour to purchase Eldar Warp Drives with increased speed and safety after the civil war.
    [X] propose using a major eldar favor to learn warp engine technology. These would help with the trust and dragon's nest biggest problem Mobility. But we should do these after AFTER the Admech civil war.
    -[X] tell the council about the possibility of causing a demonic incursion on Avernus to help the eldar as a distraction to help with the rescue of Isha. With trust support Rotbart is willing to help with a distraction if the eldar need it. But these will be suggested to the eldar and if the eldar god is rescued could lead to galactic change for the better.
    -[x] Propose because of the chaos ritual that the trust adopt Avernus anti psyker techniques for the militaries and learn Avernus psyker hunting techniques. Also the creation of Academy for psyker hunting to insure a high level for all on every world.
    -[X] propose when another minor favor becomes available we use it to get a Eldar seer council to help him with divinations.
    -[X] Agree with Collage of War
    -[X] propose sending 1 battlefleet to meet the Lancre half way and escort back to the trust.
 
The Fiftieth Meeting of the High Council Part Three: Proposals Discussed
The Fiftieth Meeting of the High Council Part Three: Proposals Discussed

You put your support behind the creation of the Imperial Trust Collage of War allowing it to pass unanimously. Then you start putting forward your proposals.

First you suggest integrating the Crimson Crusaders into he Imperial Trust. To discuss this Captain Idemian Quintor was brought to the High Council. He his preference would be making the Crimson Crusaders 9th Company as a Crusading Chapter, based out of a Starfort or Battle Barge and supplied by the Trust as a whole. Its companies would support the Trust's forces in battle and carry out independent campaigns under the control of the Security Council and the Master of the 9th Company. The 9th Company would still remain part of the greater Crimson Crusaders and owe its ultimate allegiance to the Chapter Master, though given current distances and communications this allegiance would be entirely theoretical. Numbers wise the 9th Company would grow to at most five hundred marines, as Captain Quintor tells you that they can not afford to have any more due to the Doom.

This proposal has several major issues, the main one being the Captain Quintor's refusal to swear allegiance to the Imperial Trust over the Chapter Master of the Crimson Crusaders, ensuring that the Companies loyalty to the Imperial Trust is not total. Unfortunately he refuses to budge on this issue.
  • Currently Asgard, Alfheim, the Low Council Representative, the Astartes, the Adeptus Mechanicus and the Security Council are supporting this proposal.
Captain Quintor also suggests leaving the Crimson Crusaders 9th Company as allies of the Imperial Trust rather then members. In this situation the Imperial Turst would provide the Crimson Crusaders with what support it is willing to offer, often in exchange for the Crimson Crusaders to carry out particular missions, but would never have full control of the Crusaders. In this case the Crusaders would be provided with significantly less advanced equipment and as such would be able to have less on an impact, but their status as allies would ensure that they never have access to the locations or information that they would need to significantly impact the Trust.

The second proposal is inferior in nearly every way to the first, but avoids the issue of their being a member of the Imperial Trust with openly divided loyalties. You say openly due to the fact that as loyal as the Varangian Guard is you are sure that if they are forced to choose between the Imperium Secondus and their Primarch and the Imperial Trust they would follow their Primarch as long as he remains pure.
  • Currently Vanaheim, Midgard, Muspelheim, Jotunheim and the Inquisition are supporting this propsoal.

  • Currently Niflheim and Svartalfheim are undecided, with a good argument you may be able to sway them.

Your suggestion to colonise the Valinor sub sector leads to a great deal of debate about whether the Imperial Turst's forces could protect the colonisation without becoming overextended. Eventually after confirming the current defences of Dragon's Nest it is decided that the colonisation could be protected, though it is requested that member planets provide some additional forces and resources for the colonisation. This will however prevent the Trust from carrying out any real offensive operations over the next half century.

Your suggestion on building an Imperial Trust Psyker Hunter Academy is agreed to, and it is then immediately decided that the Academy would be on Avernus and that Jane would be tasked with setting it up as the Trust's best Psyker Hunter. This Academy will be funded by the Imperial Trust and will take students from throughout the Trust and teach them the entire Psyker Hunting process, from training to locating psykers, identifying rogues and killing them. These students will then work alongside Avernus' Psyker Hunters for a few years, giving them valuable experience working alongside the Trust's most experienced and active Psyker Hunters. THe suviviros would then return back to their homeworlds and act as the core of their worlds Psyker Hunting forces.

Your suggestion to spend two minor favours with the Empire of Ashes to get assistance clearing Dragon's Nest of Spies is agreed on, as is your request for another to be spent assigning a Seer Council to Ridcully.

As the first day comes to an end you have to decide exactly what to argue for about the Crimson Crusaders, and who to seek out before the next days talks begin. These talks will be about the merger with Dragons Nest, and the restructuring of the Imperial Trust.
 
@Durin
1. What's the inquis's rational for supporting option 2 for the crusaders?
2. Curiosity who voted against the psyker hunter academy and why?
 
Oh well, it was nice to imagine an Avernus located Astartes chapter while it lasted. I guess crusading is the best alternative.
 
I'm thinking having them as allies would be better. We're not gonna be going on the offensive for 50 years thanks to our colony plan and the nearby powers are in no condition to offend either. It'd be more economical to save the resources instead of spending them on the puppets of foreign masters.
 
I will say that a Crusading Chapter is going to be inherently less tied to the Trust than a Chapter that has a homeworld. There's a reason we gave the VG a planet.
 
Even if they do get revived like that, they'd become another independent faction likely with their own planet.
Not likely. No planet for the secret chapter that has pissed Chaos off so much they,d not like that.

I will say that a Crusading Chapter is going to be inherently less tied to the Trust than a Chapter that has a homeworld. There's a reason we gave the VG a planet.
Offer em a Valinor world, but I doubt he wants.
 
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