The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Honestly I think we should look towards our military officers who are also skilled administrators for potential future governors, we would just need to give special training to a small number of potential heir's who can be replaced by new up and coming officers when they get to old or die rather than focusing on picking an individual from childhood who could easily die before we do and force us to start over again.
 
The idea I think is we adopt a couple personallu that pass whatever tests we come up with and sponsor the rest for officer's school. That pool is our backup.
 
Nurgle T140

Munitorum [2 Years]
Slot A:
Y2: Recruit: Helguard

Void Command
Slot A
Y1: Combine Shipyards: Gargantuan
MAay expedite depending on cost

Adminstratum [3 Years]
Slot A
Y1: Expand (City) to Small Hive
Slot B
Y3: Expand (City) to Small Hive



Diplomacy [5 Years]
Y1:New Lord-Marshal of the Aesir
Y2: ear to ground
Y3: Siren Trade
Y4:

Keep off the more extreme xeno options


Arbites [5 Years,]
Slot A
Y1: Counter intelligence
Y2-5: Greater Psyker Hunting

Mechanicus
Slot A - Explorator
Y3: Fundamentals of Titan Construction


Slot B - Any, Fabricator-General
Y1: Another
Y2: Multiyear automate mobile research facility
SLot Any
Y3: Cathedral of the Machine-God: Annwn


Telepathica [6 Years - Ridcully, 6 Years - Xavier, 2 Years - Tamia]

Slot A - Ridcully
Y3: Greater Divination (Chaos Ritual Details)
-- DOUBLE DOWN YEAR 3 PLUS FREE DIVINATION FOR TRIPLE DOWN
Y4: Greater Divination (Location Of Lion El' Jonson)
-- DOUBLE DOWN YEAR 4
Y5: Focus Divination Conservative admech

Slot B - Tamia
Y3: Implement (Siren Rune that is not done)
Y5: Anti-Blood God Powers: Countering
- - DOUBLE DOWN YEAR 5
Slot C - Aria
Y2: Create Psyker Order ( Bloom Bees)

Personal

Slot A
Y1: Power-Armoured PDF: Shocktroopers
SLot B
Y2: Construction Expertise (Expand and downgrade Forge-Hive: Erecura ) – Your Vizier Rosalinda Orlov is a highly skilled architect and can oversee any major construction projects that the Administratum handles. This should be a good way to keep the expansions of your cities progressing.

Time: as project
Cost: free.
Reward: do one Adeptus Administratum, construction project with your characteristic bonus and traits

Slot C
Y1: Go Somewhere to grieve for SYR your beloved Daughter
Y2-4:
Y5: Sit Down and Talk with your Grandosn ( Come up with good write in)

ok preplan subjet to change. also if you want something explain why, and have a good reason why we should do that. not just becasue you want it
I am posting these so I can ask Durn some questions
 
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@Nurgle Perhaps we should ask Jane her opinion on Jacob being made our heir, and then ask him, keeping it strictly hypothetical in both cases. It's technically family, and he's more qualified than most of our candidates. He's also not a Psyker, which means his willingness is going to be the major dealbreaker.
 
What? I'm talking about heirs who can do the job if Rotbart died now, not theoretical ones in the future.
I mean, you said 'potential future governors'. If Rotbart died now that sort of succession would probably happen anyway, so we should start working towards theoretical ones now, because our Marshals are A. Marshals, and thus have their own job, and B. Are Marshals, and not trained for a job which requires far more than military command experience.
 
1 Who would be the best at Telepathica for Bloom Bees?
2 Would divining the conservative admech cause unrest?
3 do we need to do a diplomatic action to coordinate with the Inquistion against the conservative admech?
4 Would Surt and his "Machine spirits" Help us Against the Admcech
 
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@Nurgle Perhaps we should ask Jane her opinion on Jacob being made our heir, and then ask him, keeping it strictly hypothetical in both cases. It's technically family, and he's more qualified than most of our candidates. He's also not a Psyker, which means his willingness is going to be the major dealbreaker.
Jacob would be bad at the job since he is specced for being a Hero not a admin/general. Also with his incredible high Combat he has trouble leveling up other stats and traits.
 
Not really a suggestion, just a question for @Durin
1. Should we specify if we want wards or runemaster training?

Y3: Fundamentals of Titan Construction
I'd much rather do the follow up for the psycic cannon that's the entire reason we wanted to do the fundamentals in the first place.

Less extreme, but should be done is starting to set up the avernite people defence network in case of incursions.

I'm sure I'll think of more stuff, but for now GTG :)
 
Admiral Sarnow informs you that there have been a series of raids by Chaotic forces into both the Imperial Trust and Dragon's Nest in recent years. He feels that these were probes to determine how badly damaged you were by fighting the Tyranids, and their easy annihilation should stop the raids for a while and make the local forces of Chaos consider the Imperial Trust a greater threat then they had previously.
undefined
I'm honestly surprised that their are still Chaos forces left near us. I was under the impression the Nids wiped them.
Inquisitor Klovis-Ultan tells you that he has started work on what he calls his last great scheme, which should both act as a test for his chosen successor and deliver a major blow to the Alpha Legion rings in the region. He does not go into details about his plan, but does mention that he will be devoting a large portion of the rest of his life towards it and has recruited the aid of several of Avernus' greatest heroes such as Vlad Tepes.
Not even going to bother asking Ridcully to see what this is because Ultan probably has his assistance in the matter. I understand that OpSec is a thing Klovis but this style seems very Alpha Legionesque
Fabricator-General Scott is worried by the increasing radicalisation of the remaining conservatives, and tells you that a war of annihilation with them will occur within the next half century no matter what she does. While she will win said war not without the conservatives inflicting major damage to several key locations, including the shipyards of Vanaheim which maintain the mighty fleets of the Imperial Trust.
Not a fan of how this was presented. I suggest we burn a Ridcully question to get operatives in place to limit the damage. I assume everybody's allegiences are set
egio Cybernetica – With the Battle Automata that Callamus provided you the schematics for, Fabricator-General Scott is now able to found a branch of the Legio Cybernetica in the Imperial Trust. Setting up the organsation will take some time, and it will take over a decade before the Legio Cybernetica can deploy even a single brigade of Battle Automata. However given enough time you will be able to deploy large formations of Legio Cybernetica forces into the heaviest combat.
Might not be a bad idea to give Scott some more military power what with the upcoming Civil War
Black Ship Design: Grand Cruiser – Now that you have determined how to ward Black Ships it is time to create your first design. Black Ships will allow you to start training Psykers from worlds that do not have a major Adeptus Astra Telepathica presence, greatly increasing the number of Psykers that you can train. If you make a Grand Cruiser scale Black Ship it will be significantly cheaper and faster to build than a Grand Cruiser, but be less able to protect its precious cargo from attack.
I really do feel that we need every type of Black Ship design before Chaos pulls its ritual. There's going to be more of a demand for them.
Tormod upgrades trait Veteran Survivor (+3C, far less likely to die) into Tried and Tested Survivor (+5C, far less likely to die) - Tormod has managed to survive in countless situations that would be expected to kill him thoughout his life, and come out of them all alive, and more often then not intact.
Good on ya kiddo.
While he went to far in his accusations what hurts the most is that to a point he was correct. You have been assuming that Avernus will be following blood inheritance, in large part because that was what you grew up with. It might be a good idea to look into what alternatives there are, and choose one.
Honestly, while Tormod buying wholeheartedly into the whole Meritocracy thing does annoy me somewhat. I wouldn't mind instituting a fallback scenario in-case Tormod and Rotbart both get ganked. I'm honestly surprised the option hasn't popped up given how paranoid Rotbart is portrayed.
 
[] Plan Shard 140

Munitorum (3 Years)

Slot A
Y3: Recruit: Helguard

I am appalled this didn't get done last turn. As in this is a necessary action, not a shiny-type action.

Void Command (5 Years)

Slot A:
Y1: Combine Shipyards: Gargantuan

Convenient. (Note: We also need to do Void Defense Balance at some point)

Adminstratum (5 Years, 3 Years)

Slot A
Y1: Expand to Small Hive (Mirkwood)
-- EXPEDITE YEAR 1
Slot B
Y3: Expand to Small Hive (Asmat)
-- EXPEDITE YEAR 3

Diplomacy (4 Years)

Y2: New Lord-Marshal of the Aesir
Y3-?: Ear to the Ground (DN's merger)
-- REPEAT UNTIL All suggestions gotten.
Y?: Siren Trade (Trade Soul-Credits for Runelords Training & City Warding)

Arbites (5 Years)
Y1-Y5: Greater Psyker Hunting
-- DOUBLE DOWN YEAR 1

Mechanicus

Explorator (1 Year)
IF Psychic Cannons failed: Repeat.
IF there is a followup-action to Psychic Cannon: Do that action instead.
Y5: Personal Void Shields
- DOUBLE DOWN YEAR 5

Fabricator-General (3 Years)
Y3: Another
Y4: Automate the Another action

Free
Y1: Large Titan Manufactorum

Telepathica


Ridcully (3 Years)
Y3: Greater Divination (Mechanicus Civil War)
-- DOUBLE DOWN YEAR 3
Y4: Greater Divination (Alpha Legion Infiltrators)*
-- DOUBLE DOWN YEAR 4
Y5: Research: Black Crystal Bracers

Tamia (4 Years)
Y2: Research (Bloom Bees)
Y3: Bloom Bees

Aria (4 Years)
Y2: Expand Psyker Quarters: All

Free Greater Divination
Y?: Greater Divination (Nature of the Destroyer)

* Might interfere with Klovis' grand plot.

Personal (5 Years, 5 Years, 3 Years)
Slot A:
Y1-Y4: Gubernaturial Succession: Sound Out (Asgard, Byzantium, Muspelheim, Midgard in that order)
Y5: Mending the Relationship (Tormod)

Slot B:
Y1: Personal Attention (Bolehs Spider Packs: Guilds)

Slot C:
Y3: Construction Expertise (Administration Assistance: Expand and downgrade Forge-Hive: Erecura )

Feel free to copy the plan, but please credit me if you do.
Admiral Sarnow informs you that there have been a series of raids by Chaotic forces into both the Imperial Trust and Dragon's Nest in recent years. He feels that these were probes to determine how badly damaged you were by fighting the Tyranids, and their easy annihilation should stop the raids for a while and make the local forces of Chaos consider the Imperial Trust a greater threat then they had previously.
Right, Chaos. Since 'aftermath of ork T3 massacre' is when your navy is at it's greatest. Since the target has had uh, TWO eldar interventions helping them already.
@Durin, if we want to have Tranth examined for hidden Chaos corruption (I'm suspecting Tzeentch), would that be a write-in Adeptus Arbites action or Diplomacy action?
As from Discord: Just have Tranth wear the Black Crystal Regalia awhile. If he doesn't burn up we're in the clear.
 
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This seems like a wasted order. The big time sink in this is warding these places, and we have an order dedicated to warding already.



There's already an action for this.
These were more place holders and I switched Aria to bloom bees for now. I posted it early since I had to ask Durin some questions and slow mode on discord is a hassle.
 
I made still surprised just how surprised some of you are that Tormod does not like the monarchal system of ruler ship. It is objectively a terrible system mid to long term as you always end up with and idiot/monster who only got the job because he was the heir. Any system where sheer luck is one of the main determining factors in who rules the country is going to end in disaster. You always get a 1 eventually.
 
I made still surprised just how surprised some of you are that Tormod does not like the monarchal system of ruler ship. It is objectively a terrible system mid to long term as you always end up with and idiot/monster who only got the job because he was the heir. Any system where sheer luck is one of the main determining factors in who rules the country is going to end in disaster. You always get a 1 eventually.
Humans dislike change and trust a leader they perceive as strong. Also monarchy is a system humans have used for tens of thousands of years . With the player base in control the effects of a bad ruler is mitigated.
 
So.. the thing about Another is that it's great for exploring.

But, like, if we aren't about to go exploring, why are we doing it?
 
I'm honestly surprised that their are still Chaos forces left near us. I was under the impression the Nids wiped them.
They ate our cloest neighbour Amirka, which is surviving by the skin of its teeth thanks to their capital and forge world surviving.

The other chaos polities near us are still active and viable, although one will likely be broken up by the others due to face tanking the level 3 and its leader being dead.

Humans dislike change and trust a leader they perceive as strong. Also monarchy is a system humans have used for tens of thousands of years . With the player base in control the effects of a bad ruler is mitigated.
Mitigated OOC perhaps, IC not so much and even then @Durin's point remains, eventually we get a 1 and in a monarchy system we'd have a hell of a time dealing with it.

So.. the thing about Another is that it's great for exploring.

But, like, if we aren't about to go exploring, why are we doing it?
So we can get enough that we can explore just with them.
 
I am with @Enjou , both Fred's and Syr's marriage had heavy political implications.

A "the heir must be confirmed by the previous Council" sort of deal should work fine, or maybe a probationary deal.

Of course, my preferred outcome is for Rotbart to never die, our biomancers aren't that far off being able to de-age people, are they?

Could always look for Eldar biomancers, too.
 
I made still surprised just how surprised some of you are that Tormod does not like the monarchal system of ruler ship. It is objectively a terrible system mid to long term as you always end up with and idiot/monster who only got the job because he was the heir. Any system where sheer luck is one of the main determining factors in who rules the country is going to end in disaster. You always get a 1 eventually.

Well isn't that one of the big reasons why we picked Freya over Sif? She was okay with her descendants being skipped over if they were unworthy. The plan was always to do so to avoid that problem, should it come up.

Though meritocracy in no way avoids this issue either, especially since the Governor is essentially an absolute dictator. You can pick someone seemingly sane and capable and they could still end up having the power go to their heads. (mind you someone like that would not survive as the ruler of Avernus for long, regardless of how they're picked, because the Avernites would just kill them)
 
Would people rather do Spiders or power armor I am leaning to power armor since it will help with the Hellguard survival but if we get some experience we can set up other worlds with the spiders.
 
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