Can we get an omake about the Potato planet to canonise that vote?
I'm thinking the mechanicus have relocated a huge meteor to act as the basis of a fortress since they didn't have time to build a proper Star Fort, and no one outside of the mechanicus can remember its barcode ID so they just called it The Potato.
Its already mostly done, its the last part that needs to be done.
I'd be surprised if it was actually over fairly quick.
Not needed since there are very few serious ones (Ultramarine geneseed it doesn't really mutate) doesn't know how to do he's a geneticist not an artificer, just needs to teach them (he invented them all, most people already use his methods.)
You can't just plug in the warpy bit, it affects everything, much less in an extremely advanced and critical piece of self reproducing warpbiotech. Once he finishes the Immortis Gland the whole project will have to be adjusted to work with it, support it, not interfere with it, make the most use of it, etc.
It will be over quickly, but only relative to the thousands of years that this project has been going on. Much less if the omakes are accurate and he seriously forgot about Astartes warpy bits.
Secundus has other genelines and he was the head of Mars for a time. He might not be a Paragon there, but he does have massive library of advanced techs.
According to Durin, the reason why he takes a Honorbound is that "he is a paragon focused on making elites, they are a polity based on elites fighting a losing war". Which makes it pretty clear to me that he can help them with it, outside of the Primaris (which he could almost certainly finish faster on Avernus).
You can't just plug in the warpy bit, it affects everything, much less in an extremely advanced and critical piece of self reproducing warpbiotech. Once he finishes the Immortis Gland the whole project will have to be adjusted to work with it, support it, not interfere with it, make the most use of it, etc.
It will be over quickly, but only relative to the thousands of years that this project has been going on. Much less if the omakes are accurate and he seriously forgot about Astartes warpy bits.
Secundus has other genelines and he was the head of Mars for a time. He might not be a Paragon there, but he does have massive library of advanced techs.
According to Durin, the reason why he takes a Honorbound is that "he is a paragon focused on making elites, they are a polity based on elites fighting a losing war". Which makes it pretty clear to me that he can help them with it, outside of the Primaris (which he could almost certainly finish faster on Avernus).
Sometimes you can not afford to invest in long term projects because you need to invest everything in short term stuff just to survive that long.
Why? The entire project is already set up to be taking advantage of the gland as it is supposed to function because he knows what that is and based the project on it.
As it is not working as intended is why he's effectively making thunder warriors. They're designed for a key component they are lacking.
I'm sure he'd need to do some tuning, but he's already done the work of integrating the warp tech simply because he assumed he'd get the actual version up and running.
Others genelines? Corvus already fixed them. As for other techs yes he does, but they are likely far inferior to what secundus now has and if does know any custodies tech (doubtful) its of no use. Vulkan also does, it's a decent chunk of the tech so advanced only he can make it.
I know this I've made posts about this it is know what is your point?
Why? The entire project is already set up to be taking advantage of the gland as it is supposed to function because he knows how it is supposed to and based the project on it.
Because it is not working as intended is why he's effectively making thunder warriors they're lacking they're designed for a key component they are lacking.
I'm sure he'd need to do some tuning he's already done the work of integrating the warp tech simply because he assumed he'd get the actual version up and running.
Others genelines Corvus already fixed and yes he does, but likely far inferior to what secundus now has and if does know any custodies tech (doubtful) its of no use since so does Vulkan it's a decent chunk of the tech so advanced only he can make it.
I know this i've Made posts about this it is know what is your point?
I wish to see if Aria's Null Zone has any interesting interactions with this Rod.
Being able to safely ground her stolen power would allow her to reach even greater heights of anti-warp bullshit.
I mean, if this really synergizes, she'd be able to face a chaos Alpha psyker with actual chance of victory.
Also, her title would evolve into "Golden Witch of Nothing" which sounds like something from an anime.
In that case wouldn't it make sense to just have any psyker working on things that can cause corruption to use it to prevent said corruption? We still have a number of anti-chaos frequencies to find and it seems like it would go a long way towards helping with security against such things.
There is a problem with this approach- Rod is focused on containing/grounding immense power, not defending the mind/soul itself.
Frequencies invoked by researchers don't hold much gross power. They are instead insidious, capable of resonating with deepest part of one's soul. And Chaos frequencies is like singing to the monster inside of you. Only way to defend against that is not to listen in the first place, which deafeats point of the research.
There are situations where Rod could easily defend against Chaos corruption, but those instances involve lots of power, like blocking out warped words of Abomination's 1st Circle.
Of course, it's merely an educated guess. Trying to see if it would work (or even just asking Durin if it makes sense to him) is perfectly fine.
So, I got confirmation from Durin on Discord that we still have access to Lin's Rod like I thought. Just as a reminder, here are its abilities:
Artifact: Saint Lin's Rod (*3 damage, Pen 16, triple damage vs deamons, halve lost stats from soul burning trait, +600 psychic resistance)- Saint Lin's Rod was forged from auramite by the Primarch Vulkan himself and acts primarily as a ground rod for the power that is burning out his soul, making his final year fr less painful. In combat it can be sued as a devastating focus for his power.
Now, the triple damage versus daemons and the +600 psychic resistance are the really interesting things here. Giving it to Aria would be one excellent option, but unless I'm misunderstanding what "psychic resistance" is then that should also translate to resistance to risky warp effects that come from looking into Chaos frequencies. It might be that we could combine both options. Aria could use it in battle, while it could ordinarily be used by other psykers undertaking dangerous research. Thoughts?
Why? The entire project is already set up to be taking advantage of the gland as it is supposed to function because he knows what that is and based the project on it.
As it is not working as intended is why he's effectively making thunder warriors. They're designed for a key component they are lacking.
I'm sure he'd need to do some tuning, but he's already done the work of integrating the warp tech simply because he assumed he'd get the actual version up and running.
Others genelines? Corvus already fixed them. As for other techs yes he does, but they are likely far inferior to what secundus now has and if does know any custodies tech (doubtful) its of no use. Vulkan also does, it's a decent chunk of the tech so advanced only he can make it.
I know this I've made posts about this it is know what is your point?
Thats... no how engineering works, much less bioengineering. Everything is interdependent and small adjustments to one organ affect others, which could affect others, etc. And thats not getting into the complex warpy bits. It really should not be plug and play.
He is not making anything remotely comparable to TWs, except for the current models lifetime issues.
You can design a sports car without knowing what the engine will look like, preparing fuel tanks, wheels, etc, but you would still have to rework it or the engine (or both) extensively for optimal performance.
Corvus fixed Secundus chapters mutations? First I hear about that, but OK.
Imperium did have a bunch of tech that even today we would consider advanced, not everything was made obsolete by our new tech. And stuff like Custodes gear and the top tier Mechanicus secrets really should be part of that. As for being able to make it, someone has to, and I highly doubt that Custodes do that. As he is closely tied to them and a top tier Admech, he really should have access to those designs, who else would?
My point is that a polity reliant on elites fighting a losing war against an enemy that needs elites to be fought effectively really not wanting to let go of a supersoldier Learning Paragon means that he could help a great deal with the war, and that his help is needed there. If it was just about Primaris, they would not be so opposed to losing him, as they would get those once they are completed and Avernus should make that faster (and if not, lets leave him where he is).
It should have different stats now, from Vulcans adjustments of it for curse breaking, Lins sacrifice, Gs healing, and it just not working the same for anyone not Lin.
The default, winning battle plan, includes Eldar harassing with the poison over the ground battle world, where we will of course also use the Ordinatus.
It should have different stats now, from Vulcans adjustments of it for curse breaking, Lins sacrifice, Gs healing, and it just not working the same for anyone not Lin.
Well, I did ask if Ridcully could use it without any penalty, and he said yes. As a result, it seems that the relevant bonuses, aside from the soul stuff that would only really apply to someone in Lin's position, should still be there for whoever uses it. However, I'll ask Durin if its stats have changed after everything that happened, and what its stats would be if it was wielded by someone else.
We still have to discuss where to put the Ordinatus Y2 and Y4, and Maximal cooked up some extra poisons on T132 that we can use separately from the Nynye one.
Note that we also have a gravitic array programmed for Cobalt. This favors putting the Ordinatus in Sky on Y2, but I am still uncomfortable with leaving a vital superweapon so close to a potential unknown threat.
I am open to having the Ordinatus at either Tordenjern or Vaelia on Y4.
Also, should we keep the specialized psyker power in reserve for decisive moments and tipping points rather than using it freely during all parts of the war?
Anyway, under the default plan, the world we make a stand at has the Eldar using hit and run attacks until reinforcements arrive, and with Hvergelmir the last world to be hit in Y3, reinforcements finishing the other battles can arrive much faster than if we did it on Gilznabrun, the first system hit.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
Thats... no how engineering works, much less bioengineering. Everything is interdependent and small adjustments to one organ affect others, which could affect others, etc. And thats not getting into the complex warpy bits. It really should not be plug and play.
He is not making anything remotely comparable to TWs, except for the current models lifetime issues.
You can design a sports car without knowing what the engine will look like, preparing fuel tanks, wheels, etc, but you would still have to rework it or the engine (or both) extensively for optimal performance.
Corvus fixed Secundus chapters mutations? First I hear about that, but OK.
Imperium did have a bunch of tech that even today we would consider advanced, not everything was made obsolete by our new tech. And stuff like Custodes gear and the top tier Mechanicus secrets really should be part of that. As for being able to make it, someone has to, and I highly doubt that Custodes do that. As he is closely tied to them and a top tier Admech, he really should have access to those designs, who else would?
My point is that a polity reliant on elites fighting a losing war against an enemy that needs elites to be fought effectively really not wanting to let go of a supersoldier Learning Paragon means that he could help a great deal with the war, and that his help is needed there. If it was just about Primaris, they would not be so opposed to losing him, as they would get those once they are completed and Avernus should make that faster (and if not, lets leave him where he is).
He's not designing a sports car without knowing what the engine looks like, he knows what the engine looks like he's seen the engine in action before, he's designed the all the parts of the car to take advantage of the engine, he just can't replicate the engine.
He will undoubtably have to do some tuning that I did not deny, but to say that he needs to rework the entire thing is ludicrous.
He is making them comparable to TW, that's why he wants the bleeding gland, they die after only a few years. Ironically in their current state they're weaker than an actual TW, no time to get the exp to make up the augmentation difference.
Also accelerated their geneseed manufacturing, improved their implantation, screening processes and generally made the hard work of making astartes easier and more effective. He does good work.
For the Custodes, the artificer clans whose job was to create their gear. An entire clan of millions devoted to making their bolt shells, a different one to producing their auramite armour another one for assembling it. I'm very well aware that the Imperium had advanced tech, but its the kind of thing Cawl would know beyond probably basic maintenence, since the Admech from the Great Crusade had been pissed the Emperor kept things like the Custodes's wargear to himself. He is old, he is focused, he does not retain the entire Imperium's technical database because the bits of the mechanicus would never let him even if he wasn't specialised in a completely different area. him get
And again, the Custodes war gear is so advanced that in the modern day the only guy capable of making is a Primarch who is a transcendent craftsman!
For heaven's sakes I know that. I made several posts about how clearly they were getting use out of him hence the requirement for a honourbound I am well aware of the arguments for keeping him there and the arguments for not doing so why do you keep repeating these points as if I am not?
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Heklios: The Surging Torrent- buried cities are resistant to bombardment but vulnerable to genestealer attack, unpredictable weather may be pro or con
[] Make your stand on Gilznabrun the Cthonian world- stronger orbital defences due to shipyards, two worlds forces you to split your forces
Rotbarts Paragon trait works on planetary level. Splitting our forces would halve its value, a massive waste.
[] Make your stand on Heklios: The Surging Torrent- buried cities are resistant to bombardment but vulnerable to genestealer attack, unpredictable weather may be pro or con
I just realized, these Nids are not adapted for ortillery right? They adapted to fighting necrons in the void. So buried cities resistant to it are a bit wasted. And their genestealers are terrifying. Consider how dangerous they are un boarding actions, and hive/tunnel fighting is very similar.
On the other hand, they did not adapt much for open field warfare, so...
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] The first suggestion (default choice ) is best, as it avoids risking too much on any single battle.
So, I got confirmation from Durin on Discord that we still have access to Lin's Rod like I thought. Just as a reminder, here are its abilities:
Artifact: Saint Lin's Rod (*3 damage, Pen 16, triple damage vs deamons, halve lost stats from soul burning trait, +600 psychic resistance)- Saint Lin's Rod was forged from auramite by the Primarch Vulkan himself and acts primarily as a ground rod for the power that is burning out his soul, making his final year fr less painful. In combat it can be sued as a devastating focus for his power.
Now, the triple damage versus daemons and the +600 psychic resistance are the really interesting things here. Giving it to Aria would be one excellent option, but unless I'm misunderstanding what "psychic resistance" is then that should also translate to resistance to risky warp effects that come from looking into Chaos frequencies. It might be that we could combine both options. Aria could use it in battle, while it could ordinarily be used by other psykers undertaking dangerous research. Thoughts?
uhh...can someone tell me why I cant use/find the tally-button?
did somebody curse my tallymancer power? do you really envy my power that much?
Adhoc vote count started by StormySky on Aug 12, 2019 at 5:07 PM, finished with 111 posts and 19 votes.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] Make your stand on Heklios: The Surging Torrent- buried cities are resistant to bombardment but vulnerable to genestealer attack, unpredictable weather may be pro or con
The tally function is at the upper right part of the page, and you insert a tally by entering the edit function on an existing post and checking the "insert vote tally" thing. Like this:
Adhoc vote count started by nat_401 on Aug 12, 2019 at 4:52 PM, finished with 111 posts and 19 votes.
[X] Make your stand on Hvergelmir: the Floating Beacon- weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans
[X] Make your stand on Heklios: The Surging Torrent- buried cities are resistant to bombardment but vulnerable to genestealer attack, unpredictable weather may be pro or con
@Durin Here's the proofread version of Part Two of the war council.
Grábakr War Council Part Two: The Details
With your support the second proposal, to fight both on the ground and in space, was agreed on. Your suggestion to exhaust the remaining minor favors that the Empire of Ashes owes Ridcully to double their contribution was also agreed on. This gives you an additional four Battlefleets' worth of elite ships in the void and another army of supersoldiers on the ground. Then attention turns towards the details of the war, now that you have chosen an overarching strategy. With the additional reinforcements that the Eldar will provide you should have no trouble dealing with the Splinter Fleets attacking in the first, second and fourth years, leaving only the third year when they will attack three separate worlds an issue.
After looking at the situation it is decided that you should try and deploy five or six Battlefleets to support your orbital defences against each wave if you want to be confident of victory without suffering major losses. With this force you should be able to prevent any extended engagements on the worlds, limiting the forces that you will need to around two hundred regular armies and two in power armour. If you only stage a major defence on the ground on one world then you should be able to deploy around six hundred armies of regulars, ten in power armour and the vast majority of your elites. It is instantly agreed that you should be in command of this army.
There are several suggestions for force deployments that are made, each with their own advantages and disadvantages. When pondering them you have to take into account that the Dragon's Nest's vessels are still noticeably less advanced then those of the Imperial Trust, and that the Eldar are the only group able to detect the Tyranids at anything like long range. Also you have to remember that while most plans have half of your fleets repairing in the years between their battles, you could deploy these ships as reserves if you had to.
The first suggestion proposes meeting the first wave with eight Battlefleets of Eldar and eight Imperial Trust Battlefleets, which should be a large enough force to achieve a quick victory without suffering many losses. The second wave would split the remaining two Battlefleets of Eldar and four Imperial Trust Battlefleets along with the five Dragon's Nest Battlefleets. This would give you five and a half Battlefleets at both worlds, almost half of which would be your least capable warships. While this should be enough to defend the worlds you can expect them to suffer notable losses. Then two of the worlds attacked in the third wave would be defended by four Imperial Trust Battlefleets and two Eldar Battlefleets while the remaining world has two Eldar Battlefleets conducting a hit-and-run campaign using the poison that the Nynye made for you to try and cut down on the forces that they can deploy against you on the ground. Eventually the fleets defending the other two worlds will win their battles and move to reinforce this world. The final two assaults would be stopped by the forces that fought against the second wave, reinforced by any ships that fought the third wave and remain in good condition. Depending on how the other fights have gone this may be a difficuly fight, so you would need to deploy additional forces to the final wave of targets. This is the default plan that will be put into effect if you provide no additional input.
The second suggestion puts all eight of the Eldar Battlefleets on the first and third waves, replacing them with Imperial Trust Battlefleets. This will allow the other fleets to more easily reinforce you during the third wave, but would increase the losses that your fleets suffer in the second wave and risk the fourth wave of attacks causing more damage.
The third suggestion pulls one of the Eldar Battlefleets from the first and third wave to dealing with the second. This would significantly increase the amount of ground forces you would have to deal with but would ensure that the worlds attacked in the final wave can be protected, allowing you to devote more ground forces to the main battle.
[] Write in your own thoughts on this matter
The second issue is what world you should make your stand on. There are only three options, each of which has its own advantages and disadvantages. Given that you will be in command of this battle, the choice of battleground has been left to you.
[] Make your stand on Gilznabrun the Cthonian world – stronger orbital defences due to shipyards, need to split your forces to defend two worlds
[] Make your stand on Heklios: The Surging Torrent – buried cities are resistant to bombardment but vulnerable to genestealer attack, unpredictable weather may be pro or con
[] Make your stand on Hvergelmir: the Floating Beacon – weakest orbital defences and lowest population, best quality defence force including additional knights, terrain favours Tyranids over humans