Firstly didn't we buy an artefact for rotbart
secondly, I had really been hoping fighting the Tyranids would finally break him out of his stagnation even by 1 or 2 points
Yeah I'm extremely disappointed that Rotbart didn't get anything for fighting Tyranids for several turns straight. The tyranids at this point seem to have some sort of anti-trait effect considering they're dangerous enough to have killed one of our best admirals but none of our admirals are gaining anything from fighting them.
Jane gains Artefact: Buckler of Nohon-Qre (+400 to resist Warp effects, +1 Armour, +20% chance of doging)- Nohon-Qre was a Saurus Eldar famed for his ability to avoid being hit, whether by spell or attack. His buckler bestows a level of that skill on its wielder.
Do % dodge effects stack additively? She could be getting really high dodge chance at this point if they do. If they stack multiplicatively then it's not too much of an improvement there. The +400 to resist Warp effects will help with her constant psyker hunting though.
Admiral Sarnow tells you that over the last decade the majority of the Avernite Fleet has suffered some form of damage, with a third being destroyed. It will take him sixteen years to fully repair all of the battle damage and bring all of the ship hulks back online, which is only a single year before the Tyranids are expected to reach the Imperial Trust.
Considering we only have void actions that start after 2 years, we have to expedite just to finish this right as they arrive.
General Richards is in the final stages of her military expansion, and looking into what should be her next major project. She is currently caught between a mass rollout of Advanced Power Armours to your Helguard and a rollout of Basic Power Armours to your PDF. Both would make use of your improved economy to greatly boost your military power.
Have we found out if the Trust is okay with us rolling out advanced power armor now? Previously they would have been upset at footing the bill for the rebate on advanced power armors, but that might have changed with the reduction to the rebate.
Personal Attention: Educational Reforms Part Three- Before his death your personal assistant Antoni Kovac conducted a review of the Avernite educational system that proposed major changes. With his death the responsibility for carrying out his changes has fallen on the Administratum. The third and final set of changes that Antoni focused on better teaching teamwork.
Time: 5 years.
Chance of Success: 20% (uses learning)
Cost: 3,700,000,000 Thrones, 37,000,000 Material, 3,700,000 Metal, 370,000 Promethium, 7,400 Advanced Material, 840 Exotic Material.
Reward: finish reform of Avernite educational system, +0.1 to base education (currently 1.85), reduce difficulty of Educational Review by 30%
I'll admit I don't really understand how the base education bonus works, so I've very little clue how much this would affect our resources. The education review would make that a lot more productive, so we'll probably sink a bunch of actions in it over time as well.
I am a bit disappointed though that it's not going to give any combat skill bonus since reading the action description saying it focused on better teamwork made me think it would be more combat bonus.
Inquisitor Klovis-Ultan tells you that the Empire of Ashes has almost recovered from the situation it put itself in to deal with Arhra's Folly. As such they will be able to deploy additional military forces to support you within a decade. He has also been informed that they are bringing the warfleets that were originally assigned to you back up to full strength over the next few years.
Well that's good news at least. The warfleets they originally sent were almost completely wiped out. It does make me wonder if they'll go after Isha now that they're almost recovered. They do have a bunch of combat focused minor gods to act as distractions all over the place now.
Saint Lin is currently deep into his negotiations with the Lizardman Empires as he attempts to craft a lasting Peace Treaty between them. He views this as to an extant his legacy as Seamus Lin the man, rather then Saint Lin the Last Saint of the Emperor. Given that the Lizardmen care nothing for his status as a Saint of the Emperor he is to a very large extent correct. According the Saint Lin's healers they can guarantee him lasting another decade, though after that he could meet his end at any time.
Still not even paragon diplomacy, so probably gets that next turn. I am really surprised that even with his big trait chance multiplier he's getting nothing.
Anti-Abomination Powers: Banishing- Tamia thinks that with a few years effort and a bit of luck she will be able to create a Psychic Power designed to specifically banish Angyls. Given the complexity of the Abomination compared to Orks she will need to combine both Freedom and Independence to best counter the Abominations powers, though in this case Freedom would be the focus. As with the Orks her initial power will be small scale, and she will create a larger version from it.
Time: 6 years
Chance of Success: -10% (uses learning)
Cost: 39,000,000 Thrones, 390,000 Material, 850 Advanced Material, 95 Exotic Material.
Reward: Create personal scale power optimised for banish Angyls
If we're worried about an abomination incursion this might be the best thing to research. Though I'm kind of doubtful it would finish in time to be useful anyways.
Naval Construction Improvements- Archmagos Tranth has found several ways in which your naval shipbuilding methods are rather inefficient. With a bit of time and some resources Tranth believes that he can tidy up these inefficiencies, providing a decent boost to your naval construction and repair times.
Time: 7 years
Chance of Success: -70% (41% after bonuses)
Cost: 3,200,000,000 Thrones, 32,000,000 Material, 3,200,000 Promethium, 20,000,000 Advanced Material, 60,000 Exotic Material
Reward: invent improvements to your shipbuilding methods
I'm a little unsure how this one works. I'm guessing that after this will have to do another action to actually implement the improvements that he develops. Though I'm a little concerned it might end up multiple actions for multiple improvements.
Also we need to start the bioligis project for psychic genes, once Lin passes we are going to have more psykers falling to Chaos so a reduction to that chance will be a big boon to our anti psyker forces. Don't forgot we can lose cities to rogue psykers if things go bad enough.
I agree that this should be our next biologis project. It will end up finishing after Lin's death even if we start now. We're definitely going to want it asap to reduce the hit.