Doomed Wombat
Let's go Darling!
- Location
- Dancing on wires!
@Durinit would be another force, you can have a maximun of 3 before issues start
1. Is this for the poison alone or for everything?
@Durinit would be another force, you can have a maximun of 3 before issues start
Pretty sure he confirmed that these don't count as an additional one, they just enhance everything else.
Pretty sure that these can be combined without issue. This is what Alkahestry is all about.
Surprised we can fit as many as 3. In that case I think the best would probably be:We have been planning on using one thing to heal the Wound, one to cure the Poison, and Lins death to remove the Curse and that was stretching it. Many cooks problem.
I say use Nynye Alkahestry for Poison (using Herbs ideally), Lin for Curse, and pretty much anything or nothing for the Wound. Primarch constitution can take care of that one alone, or Corax can surgery it close without a problem or psychic interference.Surprised we can fit as many as 3. In that case I think the best would probably be:
a. Rune of Purification
b. Healing Herbs
c. Lin Sacrifice w/Black Crystal
However if the Black Crystal doesn't count or isn't usable then Vulkan can forge an artifact for Lin as the third force.
Well, Divination, Daemonology, Telepathy and Biomancy should all raise her control, and I'm pretty sure Telekinesis would too (we actually don't have any Heroic Telekinetics whose trait I could check). Plus there's an increase from the trait itself.I don't really see how Master Omnimancer would give her like, 8-10 additional control but I'd be happily surprised I suppose.
Well, I think she gets +8 Control from the mastery traits, and then she might get another 3 from the Omnimancer trait itself. I guess odds are a bit long without some other trait to increase Control, though. Something like Expert Artisan.Not from Master Omnimancer, unless Ophelia has a lot of events which raise her Control score. She would be on the threshold with Master Omnimancer tho.
Wouldn't a guy with a bandage and sewing needle solve the Wound? Or just enough blood to transfuse it faster than Guilliman bleeds out? Do we really need any specific big thing to heal normal physical wound on a Primarch?
No, but we have been told that it would help overall I believe. Like, a powerful healing potion would weaken the Curse and Poison some, as the three are connected. And we have been planning on doing that for that rule of three ritual and to avoid interference of using two different powerful warpy things on the same target.Wouldn't a guy with a bandage and sewing needle solve the Wound? Or just enough blood to transfuse it faster than Guilliman bleeds out? Do we really need any specific big thing to heal normal physical wound on a Primarch?
I'd wager a big thing on something more difficult to heal would help more. And, from Durin's words higher, there'll only be problems if we get more than 3 things, nothing about interference with two things one one problem.No, but we have been told that it would help overall I believe. Like, a powerful healing potion would weaken the Curse and Poison some. And we have been planning on doing that for that rule of three ritual and to avoid interference of using two different powerful warpy things on the same target.
Originally it was just Lin with one help that was acceptable, and then someone (forgot who) posted a ritual with I think Herbs (and Alkahestry?) for Wound, Rune for Poison, and Lin for Curse and Durin OKed that.I'd wager a big thing on something more difficult to heal would help more. And, from Durin's words higher, there'll only be problems if we get more than 3 things, nothing about interference with two things one one problem.
1. Black Crystal is extra but yes,@Durin
1. So for Gulliman's healing, as far as I am aware these are the distinct forces we know of, none of which cannot be combined, of which we should pick 3 Max?
a. Healing Herbs
b. Alkahestry
c. Rune of Purification
d. Vulkan Artifice
e. Eldar Help
f. Black Crystal?
g. Dragon Words of Power?
h. Anything else?
2. The main confusion I am seeing is whether the Healing Herbs can be combined with Alkahestry plus Geneseed to form a greater whole? Does Lulana have an answer?
two things
Lin counts as one thing.So we have:
Healing Herbs (possibly with Alkahestry)
Vulkan Artifice to help Lin
Purification Focus for Ridcully
If Vulkan is too busy then the Eldar could probably supply an artifact to help. I get the impression it would be an Isha artifact which would as a result work better for Ridcully though..
The wound is just a normal physical wound, why would we need Herbs with Alkahestry for it? That was always something against poison, with maybe general healing effect. Original idea by, (by @Enjou, I believe), IIRC didn't even mention particular things to heal Guilliman, just the idea of a three wise man ritual. Which can still be preserved with Purification Focus and what not.Originally it was just Lin with one help that was acceptable, and then someone (forgot who) posted a ritual with I think Herbs (and Alkahestry?) for Wound, Rune for Poison, and Lin for Curse and Durin OKed that.
So it's not just pick any 3 I really don't think.
IIRC because keeping everyone involved human has ritual bonuses. 1 of each race also sort of has merit, although in this case it's Eldar+Human+???, and ??? is sort of missing atm.1. Why is Ridcully doing a thing? Blessing of Isha maybe, but he's not the best healer? Surely a priestess of Isha would be better?
Because we send for Healing Herbs for some reason, instead of Antidote ones, and again it should help with the other parts.The wound is just a normal physical wound, why would we need Herbs with Alkahestry for it? That was always something against poison, with maybe general healing effect. Original idea by, (by @Enjou, I believe), IIRC didn't even mention particular things to heal Guilliman, just the idea of a three wise man ritual. Which can still be preserved with Purification Focus and what not.
We should just ask Telepathica to design the ritual for us, at least a tentative one. Triple human bonus vs fellow Primarch bonus, etc.IIRC because keeping everyone involved human has ritual bonuses.
Ehh, the Eldar probs has a lot more experience in designing ritual, along with Avernite species in general.We should just ask Telepathica to design the ritual for us, at least a tentative one. Triple human bonus vs fellow Primarch bonus, etc.
I'm pretty sure we were just casting as wide a net as possible when we said "healing" herbs.Because we send for Healing Herbs for some reason, instead of Antidote ones, and again it should help with the other parts.
Unwise in that's the case. There is a rather large difference between healing and an antidote, though a sufficiently powerful conceptual healing can act like one (inefficiently).I'm pretty sure we were just casting as wide a net as possible when we said "healing" herbs.
A rather human ritual though. Asking the Eldar to design it seems like adding interference to me, and our Telepathica are no slouches.Ehh, the Eldar probs has a lot more experience in designing ritual, along with Avernite species in general.
I am pretty sure that on Avernus there are other ways to heal a normal gash in the neck than most powerful herbs somewhere in the southern continent. When we sent Vlad for healing herbs, we obviously weren't looking to deal with the normal wound.Because we send for Healing Herbs for some reason, instead of Antidote ones, and again it should help with the other parts.
Lets ask the Ancient One.It occurs to me that the Curse is the hardest part probably, what with needing Lins dying action to get rid off. We might want to double down on that.
+ Healing herbs is general enough that he's probably grabbing everything he can with medicinal properties, antidotes included.I am pretty sure that on Avernus there are other ways to heal a normal gash in the neck than most powerful herbs somewhere in the southern continent. When we sent Vlad for healing herbs, we obviously weren't looking to deal with the normal wound.