Three Locked Choose None
Expand PDF- Your population has grown large enough to support another doubling of the size of your army. This would have to begin with the base of your military forces, which is the PDF who would be doubled to over five billion men. This would massively increase your army size, at the cost of time, resources and diluting your soldiers average experience levels. If you plan to do it before the Tyranid Hive Fleet reaches the Imperial Trust it would be best to begin immediately.
Time: 22 years
Cost: 90,000,000,000 Thrones, 17,000,000,000 Material, 1,700,000,000 Promethium, 440,000,000 Advanced Material.
Upkeep per year: 1,300,000 Thrones, 370,000,000 Material, 300,000,000 Promethium, 1,700,000 Advanced Material.
Reward: Double the size of your PDF
Locked- Fifteen out of Twenty-Two years completed
Expand Helltroopers- Your population has grown large enough to support another doubling of the size of your army. Once the PDF has begin you can get to work on the Helltroopers, who are the majority of your combat power. This would massively increase your armys power, at the cost of time, resources and diluting your soldiers average experience levels. If you plan to do it before the Tyranid Hive Fleet reaches the Imperial Trust it would be best to begin as soon as you can afford to.
Time: 24 years (can only be taken after Expand PDF has begun)
Cost: 51,000,000,000 Thrones, 3,900,000,000 Material, 170,000,000 Promethium, 1,000,000,000 Advanced Material, 2,000,000 Exotic Material.
Upkeep per year: -97,000,000 Thrones, -7,300,000,000 Material, -1,500,000,000 Promethium, -490,000 Advanced Material, -320 Exotic Material.
Reward: Double the size of your Helltroopers
Locked- Eleven out of Twenty-Four years completed
Advanced Power Armour: Helguard Void Infantry Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Void Infantry Regiments.
Time: 9 years
Cost: 1,000,000,000 Thrones, 9,800,000 Promethium, 40,000,000 Advanced Material, 4,800,000 Exotic Material.
Upkeep per year: -740,000 Thrones, 2,300 Material, -6,300 Promethium, -90,000 Advanced Material, -12,000 Exotic Material.
Reward: Upgrade your Helguard Void Infantry Regiments to Helguard Elite Void Infantry Regiments
Locked- Four out of Nine years completed
Expand Helguard- Your population has grown large enough to support another doubling of the size of your army. Once the Helltroopers has begin you can get to work on the Helguard, who are Avernus' elites. This would massively increase your armys power, at the cost of time, resources and diluting your soldiers average experience levels. If you plan to do it before the Tyranid Hive Fleet reaches the Imperial Trust it would be best to begin as soon as you can afford to.
Time: 37 years (can only be taken after Expand Helltroopers has begun)
Cost: 57,000,000,000 Thrones, 1,300,000,000 Material, 160,000,000 Promethium, 480,000,000 Advanced Material, 8,300,000 Exotic Material.
Upkeep per year: -5,100,000,000 Thrones, -400,000,000 Material, -130,000,000 Promethium, -40,000,000 Advanced Material, -310,000 Exotic Material.
Reward: Double the size of your Helguard
Thunder Warrior Facilities- Now that you are know how to best train Thunder Warriors it would be best to build a series of facilities that can rapidly create and train Thunder Warriors. These will take around a decade too set up, after which you will be able to rapidly train large forces of Thunder Warriors.
Time: 11 years
Cost: 1,500,000,000 Thrones, 310,000,000 Material, 150,000,000 Metal, 150,000,000 Promethium, 15,000,000 Advanced Material, 340,000 Exotic Material.
Upkeep per year: 150,000,000 Thrones, 31,000,000 Material, 15,000,000 Metal, 15,000,000 Promethium, 750,000 Advanced Material, 6,800 Exotic Material.
Reward: build Thunder Warrior Facilities in every city, allow you to create 45,000 Thunder Warriors in a year
Ration Pills- Recently General Richards spent a few years looking into the use of the Ration Pills provided by Callamus. She tells you that Ration Pills are highly useful for your light infantry, who can now easily carry weeks or even months of food without overly weighing them down. This reduces the need for resupply for your light infantry and makes them more effective when you do not have enough control of the skies to airdrop in supplies.
Time: 3 years
Cost: 3,800,000 Thrones, 100 Food
Upkeep per year: 3,800,000 Thrones, 100 Food
Reward: Make use of Ration Pills for your Light Infantry, +3 to Light Infantry Rolls
Codiac Support Artillery- Recently General Richards spent a few years looking into how to best make use of Codiac Support Artillery. She found that it would be useful to support harassment efforts and in artillery duels. As such she has suggested forming a corps of Helltrooper Codiac Support Artillery to support your armies.
Time: 7 years
Cost: 250,000,000 Thrones, 33,000,000 Material, 1,800,000 Promethium, 4,000,000 Advanced Material, 1,500 Exotic material.
Upkeep per year: 430,000 Thrones, 110,000 Material, 16,000 Promethium, 1,800 Advanced Material, 17,000 EM.
Reward: One Corps of Codiac Support Artillery
Special Issue Impalers- Archmagos Tranth has recently finished designing Special Issue Impalers which can fire specialised ammunition. While not a new mainstay weapon Special Issue Impalers have their niche, particularly among militia units and light infantry, who benefit from their role as cheap special weapon and tactical flexibility respectively.
Time: 8 years
Cost: 490,000,000 Thrones, 49,000,000 Material, 4,900,000 Promethium.
Upkeep per year: 49,000,000 Thrones, 4,900,000 Material, 490,000 Promethium.
Reward: Special Issue Impalers put into use, +5 to militia rolls, +3 to Light Infantry rolls
Djinn Skein Gladiatoria: Militia- By supplying Djinn Skein Gladiatoria to your militia training programs you should be able to push your militias training to another level of skill, making them an even more effective defence for your cities. This will most likely have a trickle up effect on the quality of your regular forces due to better trained recruits, and as such will provide a significant boost to your entire armies combat power. On the other hand it will be incredibly expensive, even by your standards.
Time: 30 years
Cost: 4,200,000,000,000 Thrones, 42,000,000,000 Material, 4,200,000,000 Metal, 420,000,000 Promethium, 810,000,000 Advanced Material, 9,200,000 Exotic Material.
Upkeep per year: 84,000,000,000 Thrones, 840,000,000 Material, 84,000,000 Metal, 8,400,000 Promethium, 16,000,000 Advanced Material, 180,000 Exotic Material.
Reward: Djinn Skein Gladiatoria training program for all militia, +24 to milita combat skill, +5 to regular combat skill
Anti-Psyker Training: Militia- You have recently finished preparing a training regime to better prepare your milita to go up against hostile Psykers. While the sheer scale of your massive number of militia will ensure that it will take decades to conduct the training and be reasonably pricey the long term benefits will be massive.
Time: 25 years
Cost: 64,000,000,000 Thrones, 3,200,000,000 Material, 320,000,000 Promethium .
Reward: + 5 to your regular forces rolls against Psykers, +10 to your militas rolls against Psykers, +5 to psyker hunting
Concept Study: Idea-Before developing any new military technologies it would be best to have a sturdy conducted to see if the technology would work in your current forces, and if not what changes would have to be made to make it work.
Time: 1 year (Must be taken with Feasibility Study: Idea)
Cost: Free
Reward: Learn if the suggested design is useful, and if it is not whether you can do something to make it useful.
Power Armoured PDF: Troopers- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your forming your PDF Trooper Regiments.
Time: 6 years
Cost: 2,000,000,000 Thrones, 480,000,000 Material, 481,000,000 Promethium, 93,000,000 Advanced Material.
Upkeep per year: 17,000,000 Thrones, 1,000,000 Material, 300,000 Promethium, 820,000 Advanced Material.
Reward: raise 30,000 PDF Trooper Regiments
Power Armoured PDF: Shocktroopers- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your forming your PDF Shocktrooper Regiments.
Time: 6 years
Cost: 2,400,000,000 Thrones, 410,000,000 Material, 41,000,000 Promethium, 80,000,000 Advanced Material.
Upkeep per year: 19,000,000 Thrones, 1,200,000 Material, 350,000 Promethium, 950,000 Advanced Material.
Reward: raise 15,000 PDF Shocktrooper Regiments
Power Armoured PDF: Scout- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your forming your PDF Scout Regiments.
Time: 7 years
Cost: 780,000,000 Thrones, 160,000,000 Material, 16,000,000 Promethium, 30,000,000 Advanced Material.
Upkeep per year: 6,400,000 Thrones, 380,000 Material, 120,000 Promethium, 320,000 Advanced Material.
Reward: raise 20,000 PDF Scout Regiments
Power Armoured PDF: Void- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your forming your PDF Power Void Infantry Regiments.
Time: 7 years
Cost: 2,800,000,000 Thrones, 560,000,000 Material, 56,000,000 Promethium, 110,000,000 Advanced Material.
Upkeep per year: 22,000,000 Thrones, 1,300,000 Material, 400,000 Promethium, 1,100,000 Advanced Material.
Reward: equip your 40,000 Void Infantry Regiments with power armour
Power Armoured PDF: Jetbike- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your forming your PDF Jetbike Regiments.
Time: 7 years
Cost: 4,800,000,000 Thrones, 600,000,000 Material, 24,000,000 Promethium, 240,000,000 Advanced Material.
Upkeep per year: 38,000,000 Thrones, 1,500,000 Material, 180,000 Promethium, 2,400,000 Advanced Material.
Reward: raise 20,000 PDF Jetbike Regiments
Power Armoured PDF: Armour- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your PDF armroued regiments.
Time: 6 years
Cost: 500,000,000 Thrones, 100,000,000 Material, 10,000,000 Promethium, 19,000,000 Advanced Material.
Upkeep per year: 4,200,000 Thrones, 240,000 Material, 75,000 Promethium, 200,000 Advanced Material.
Reward: equip your PDF armoured regiments with Pilot Power Armour
Power Armoured PDF: Siege- You economy has improved to the point where it is affordable to equip your entire PDF forces with basic power armour. While expensive this will allow you to field literally billions of power armoured elites, making the Avernite armies truly terrifying. You will have to roll out power armour bit at a time, and one option is to start with your forming your PDF Scout Regiments.
Time: 7 years
Cost: 3,200,000,000 Thrones, 640,000,000 Material, 64,000,000 Promethium, 120,000,000 Advanced Material.
Upkeep per year: 26,000,000 Thrones, 1,500,000 Material, 460,000 Promethium, 1,200,000 Advanced Material.
Reward: equip your PDF siege regiments with Power Armour
Advanced Power Armour: Helguard Shocktrooper Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Shocktrooper Regiments.
Time: 9 years
Cost: 2,400,000,000 Thrones, 7,00,000,000 Material, 700,000,000 Promethium, 130,000,000 Advanced Material, 13,000,000 Exotic Material.
Upkeep per year: -1,700,000 Thrones, 5,400 Material, -14,000 Promethium, -210,000 Advanced Material, -27,000 Exotic Material.
Reward: Upgrade your Helguard Shocktrooper Regiments to Helguard Destroyer Regiments
Advanced Power Armour: Helguard Trooper Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Trooper Regiments.
Time: 15 years
Cost: 2,600,000,000 Thrones, 24,000,000 Promethium, 100,000,000 Advanced Material, 12,000,000 Exotic Material.
Upkeep per year: -1,800,000 Thrones, 5,800 Material, -15,000 Promethium, -220,000 Advanced Material, -29,000 Exotic Material.
Reward: Upgrade your Helguard Trooper Regiments to Helguard Elite Regiments
Advanced Power Armour: Helguard Paratrooper Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Paratrooper Regiments.
Time: 9 years
Cost: 580,000,000 Thrones, 5,500,000 Promethium, 23,000,000 Advanced Material, 2,700,000 Exotic Material.
Upkeep per year: -410,000 Thrones, 1,300 Material, -3,500 Promethium, -50,000 Advanced Material, -6,600 Exotic Material.
Reward: Upgrade your Helguard Paratrooper Regiments to Helguard Raider Regiments
Advanced Power Armour: Helguard Scout Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Scout Regiments.
Time: 9 years
Cost: 590,000,000 Thrones, 5,600,000 Promethium, 23,000,000 Advanced Material, 2,700,000 Exotic Material.
Upkeep per year: -420,000 Thrones, 1,300 Material, -3,400 Promethium, -51,000 Advanced Material, -6,700 Exotic Material.
Reward: Upgrade your Helguard Scout Regiments to Helguard Recon Regiments
Advanced Power Armour: Helguard Jetbike Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Jetbike Regiments.
Time: 8 years
Cost: 150,000,000 Thrones, 1,400,000 Promethium, 5,700,000 Advanced Material, 690,000 Exotic Material.
Upkeep per year: -100,000 Thrones, 330 Material, -890 Promethium, -13,000 Advanced Material, -1,700 Exotic Material.
Reward: Upgrade your Helguard Jetbike Regiments to Helguard Elite Jetbike Regiments
Advanced Power Armour: Helguard Armour Regiments- It is now becoming possible for you to begin supplying Advanced Power Armour to the Avernite Helguard. While this will be incredibly expensive to implement it will provide a serious boost to your combat power and the Imperial Trust will subsidies the upkeep at 105%, enough that it will actually increase your income. You will have to roll out advanced power armour bit at a time, and one option is to start with your Helguard Armour Regiments of all types.
Time: 11 years
Cost: 1,400,000,000 Thrones, 14,000,000 Promethium, 56,000,000 Advanced Material, 6,700,000 Exotic Material.
Upkeep per year: -1,000,000 Thrones, 3,200 Material, -8,700 Promethium, -130,000 Advanced Material, -16,000 Exotic Material.
Reward: Upgrade your Helguard Armour Regiments of all types with Ace Advanced Power Armour
Implement (Technology): Planning- General Richards has already implemented the most important technologies found in the datacores but there are still many types that remain unused. He could spend a few years deciding how to best use a selected technology.
Time: 2 years
Cost: 39,000,000 Thrones, 7,800,000 Material, 790,000 Promethium, 85,000 Advanced Material, 95 Exotic Material.
Reward: Plan on how to implement chosen technology
Readiness Training- General Richards suggests putting his troops though combat readiness training in order to ensure that they are fully prepared if another invasion occurs. While effective this training will not have any long term effects and will need to be redone every decade. General Richards does not consider this to be urgent.
Time: 1 year.
Chance of Success: 60% (each success reduces chance of success by 5%, this recovers at a rate of one per two years)
Cost: 12,200,000 Thrones, 1,220,000 Material, 122,000 Promethium, 167 Advanced Material
Reward: +5 to all combat rolls for regular forces the next decade, can be taken multiple times
Militia Readiness Training- General Richards suggests putting the militia though combat readiness training in order to ensure that they are fully prepared for the incoming invasion. This would potentially provide a massive boost to your total combat power but given that you want to avoid using the militia in combat as much as possible how much effect thi will actually have is unknown.
Time: 1 year.
Chance of Success: 60% (each success reduces chance of success by 5%, this recovers at a rate of one per two years)
Cost: 880,000,000 Thrones, 88,000,000 Material, 8,800,000 Promethium, 8,500 Advanced Material
Reward: +5 to all combat rolls for militia the next decade, can be taken multiple times, -1% city productivity per attempt (for the turn)
Specialist Grenadiers (Write In): Planning- Now that you have the Elite Training Facilities General Richards would like to create elite, specialist units that take advantage of the unique skills that each region of Avernus instils in its soldiers. General Richards does not consider this to be urgent.
Time: 1 year.
Chance of Success: Variable
Cost: 7,200,000 Thrones, 14,400 Material, 1,440 Promethium, 860 Advanced Material.
Reward: Get Composition of Chosen Elite Unit. Put forward a write-in of a unit type and I will tell you if it it viable and how easy it will be (good omake will make it easier).