The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
There is an option to just burn the sane worlds anyway, we just need to be prepared to deal with the diplomatic malus it would generate...

It's not like these worlds are expected to survive anyway.
firstly a bigger diplomatic malus is unwelcome. I look back to the days when we called Rotbart a Mr Rogers expy and sigh.
secondly it is not expecatly economical use of cyclone torpedoes.
finally, the moral cost it does not say good things too are troops if we are willing to burn sane humans on the drop of a hat.
 
I'd vote for doing it, to be honest, at least if it's obvious they can't defend themselves. We should make clear the offer of evacuation stands, but rather we burn them than the tyranids eat them.
 
[X] Support the third option.
-[X] A degree of aggression is likely to be required to have a suitable impact against the Tyranids, but the Trust cannot afford to gamble everything so early on. If the fleets take massive losses, then the Trust will likely be unable to defend itself once the Tyranids arrive in Sub-Sector Cobalt.
 
So I'm thinking for the Nid fleet we should optimize our Escorts with Laser Batteries. The Nids have basically gone Speedy Glass Cannons, 'Speed is Armor' principle. Laser have the best fire rate and highest undodgeability and difficulty of psychic manipulation. In short, we should optimize for bullet hell.
 
[X] Support the third option. -[X] A degree of aggression is likely to be required to have a suitable impact against the Tyranids, but the Trust cannot afford to gamble everything so early on. If the fleets take massive losses, then the Trust will likely be unable to defend itself once the Tyranids arrive in Sub-Sector Cobalt.
 
Tyranid invasion is not exactly drop of a hat, you know. Not that it makes burning sane worlds worth it.

I'd argue that it does offer significant advantages. If we forcibly evict all the people there and burn those worlds, we wouldn't have to spend our precious battlefields supporting them.

They could be used to defend much more significant worlds.


At the very least we should force them all into a single system so that we wouldn't have to defend so may spread out systems.

I'd imagine that people would be much more willing to relocate into the capital of their respective polities than into a foriegn polity.

At least this way we can concentrate our forces.
 
[X] Support the third option.
-[X] A degree of aggression is likely to be required to have a suitable impact against the Tyranids, but the Trust cannot afford to gamble everything so early on. If the fleets take massive losses, then the Trust will likely be unable to defend itself once the Tyranids arrive in Sub-Sector Cobalt.

On one hand, we need to keep ourselves alive, but on the other hand, I don't feel very comfortable leaving those minor polities to die, and letting the Tyranids snowball off the biomass of weaker planets probably isn't a good idea. This seems like a good compromise.

@Durin, how many Eldar favors (and of what types) do we have at the moment (this total doesn't include the minor one we just spent on the fleet)?
Adhoc vote count started by StormySky on Apr 4, 2019 at 10:37 AM, finished with 123507 posts and 19 votes.

  • [X] Support the third option.
    -[X] A degree of aggression is likely to be required to have a suitable impact against the Tyranids, but the Trust cannot afford to gamble everything so early on. If the fleets take massive losses, then the Trust will likely be unable to defend itself once the Tyranids arrive in Sub-Sector Cobalt.
    [X] Support the Second Plan
    -[X] It's already certain that some of the human worlds will be lost. In this way we will be able preserve our forces, which will be expected to continue warring against the Tyranids over the next decades.
    [X] Support the third option. -[X] A degree of aggression is likely to be required to have a suitable impact against the Tyranids, but the Trust cannot afford to gamble everything so early on. If the fleets take massive losses, then the Trust will likely be unable to defend itself once the Tyranids arrive in Sub-Sector Cobalt.
 
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[X] Support the third option.
-[X] A degree of aggression is likely to be required to have a suitable impact against the Tyranids, but the Trust cannot afford to gamble everything so early on. If the fleets take massive losses, then the Trust will likely be unable to defend itself once the Tyranids arrive in Sub-Sector Cobalt.

On one hand, we need to keep ourselves alive, but on the other hand, I don't feel very comfortable leaving those minor polities to die, and letting the Tyranids snowball off the biomass of weaker planets probably isn't a good idea. This seems like a good compromise.

@Durin, how many Eldar favors (and of what types) do we have at the moment (this total doesn't include the minor one we just spent on the fleet)?
You can find that out in the info sheets but we have one Honorbound favor and one major favor.
Embers in the Dusk: A Planetary Governor Quest (43k) | Page 68

Edit posted the wrong one the first time.
 
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I'd argue that it does offer significant advantages. If we forcibly evict all the people there and burn those worlds, we wouldn't have to spend our precious battlefields supporting them.

They could be used to defend much more significant worlds.


At the very least we should force them all into a single system so that we wouldn't have to defend so may spread out systems.

I'd imagine that people would be much more willing to relocate into the capital of their respective polities than into a foriegn polity.

At least this way we can concentrate our forces.

There are several problems with trying to force them out of their systems. First, they will resist, and we'll suffer net losses as a result. Their ships which could help fight the Tyranids will also be lost as a result. Second, it will take time to move them, which will take away resources from other tasks which could help against the Tyranids. Third, it would be a logistical nightmare, because transporting large numbers of people somewhere safe over great distances is not going to be easy at all.

What was being suggested was that we just kill them and burn their worlds, not trying to move them.
 
On the idea of forcibly evicting and burning the sane worlds, remember that we actually want to face the Nids in battle over them. The only reasonable way to beat the splinter fleet is defeat in detail, and that's a hell of a lot easier if we're able to spread those fights out over more waves (to say nothing of how each hive fleet is easier to earmark the forces to kill before they've consumed as many worlds).

Frankly, the whole idea is fucked up. While a decent chunk of the decision to defend them is utilitarian in origin, we're also doing it because it's the right thing to do morally. What is not the right thing to do morally is force them to move at gunpoint let alone burn them preemptively, even if it was more practical for us. And it's not—we can't actually afford to move them, and the resources needed to either move or burn them are needed elsewhere.
 
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Durin said on the discord that we can rent out Frederick to the eldar for 1 minor favour per decade. I think we should do this. We need minor favours not only for the tyranids, but we also need one to help the Primordial Sea. Ridcully will have his hands full doing a bunch of stuff so he won't be able to get all the minor favours we need.

Aside from that, sending Frederick out should get him more experience. While he's away, Syr could easily act as regent.

Will this just lock down 10 years of personal attention during that period, or do we skip a few turns' worth of choosing things to do for all slots?
 
So looking at travel times I don't think we should deploy ground forces. Most of the worlds seem to be single human worlds that either have enough forces to be too hard a target or are not worth enough to conquer because they are not special.
 
So looking at travel times I don't think we should deploy ground forces. Most of the worlds seem to be single human worlds that either have enough forces to be too hard a target or are not worth enough to conquer because they are not special.

Against Chaos and Ork worlds I figured we'd bombard them from orbit, mostly. Maybe a few ground troops would be needed to deal with some hard targets, but we wouldn't have massive ground campaigns.
 
Against Chaos and Ork worlds I figured we'd bombard them from orbit, mostly. Maybe a few ground troops would be needed to deal with some hard targets, but we wouldn't have massive ground campaigns.
Also including ground forces on the non chaos and xeno worlds. Besides being a Opsec nightmare for the inquisition I doubt any of those worlds will want billions of guardsmen from another polity there.
 
Also including ground forces on the non chaos and xeno worlds. Besides being a Opsec nightmare for the inquisition I doubt any of those worlds will want billions of guardsmen from another polity there.

For those I think a few elites to stiffen things up where needed would suffice, rather than huge armies.

Also, they'll likely be more than happy to let our troops land when they see the Tyranids arrive.
 
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