The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Wow, that Eldar contribution is wonderful.

Nice to know they are taking this seriously.

Since the average Eldar ship is 7x more effective than our own, they have quite a bit of concentrated firepower to wipe out splinter fleets.


Here is the splinter fleet size again for reference:

28 Hiveships, 300 Cruiser weights (50 cruiser Squadrons), 3,000 escorts (~58 flotillas)

The biggest hassle with these Splinter Fleets are how many Battleships they have on hand.

Due to that, I don't see much recourse other than to keep our expeditionary forces in very concentrated groups and strike with overwhelming force.

That means we can only be killing 3, perhaps 4 Splinter fleets at any given time without risking non-negligible losses and damage to the Expeditionary forces.

As such, we need all the time we can get in killing those fleets early, before they can snowball.

Some suggestions:

1) Burning those Agri worlds in their path while focusing on killing off the Splinter fleets not heading thru those worlds would be one of my first suggestions.

2) Another is to alert the local Necrons and hope they have the forces on hand to pop a splinter fleet every year or two.

3) Kill off planets and splinter fleets in an effort to shape the advance of the Swarm as a whole (example, wear down the flanks and encourage splinter fleets to bunch up if possible thus reducing their world consumption rate, burn certain worlds to make fleets alter their paths, etc)
several not seven, typo
 
The hive fleet is kind of terrifyingly top heavy with that 1400 battleship count.

I kind of get how they ended up shifted towards the top in fleet composition though. Necrons use strike craft less than all the other races pretty much. Strike craft are the main counter to super capitals with their natural armor penetration. You also use escorts to thicken up the AA screen at a given amount of resources. With less enemy strike craft you don't need as much AA and your super capitals are tougher without having to deal with the threat of swarms of enemy bombers.
 
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@Durin
I know this is a huge number of questions, but they're all important.

1. Did the Eldar bring any exterminatus weapons?

2. Is the total number of well fortified/populated/defensively led Ork worlds and Chaos Agriworlds(worlds that will provide the an especially large increase in biomass) in the path of the Tyranids that have a webway gate greater or lesser than the number of exterminatus weapons that we could use against them?

3. Would channeling resources into fortifying those of our worlds that the Tyranids are going to first strike be useful?
4. What level could we improve those defences to in our approximate timeframe?

5. Actually how many of these planets being struck can we get a fleet to through the webway?
6. Are there more we could move ground forces to through the webway?

7. can the Eldar manually blast a planet sterile in less time than we can?
8. When you say it would take a year to be sure a world is sterilized by orbital bombardment, how large a fleet detachment would that take?

9. If we assasinate the Ork warboss attacking Amir Ka(to make their fleet break and run) could we support another one to take control before the Hive fleet arrives?

10. Do the Eldar know anything about the local necron dynasty? Like whether they're likely to intervene against the Tyranids, what forces they have, whether we should prioritize holding some exterminatus weapons in reserve to have a chance against them in a future war, whether such a war would be likely after they finish the War in the Void.

11. Do their seers think there is any external force or conspiracy attempting to arrange things to compromise attempts to stop this Hive fleet?

12. Could they get ahold of a Genestealer Patriarch specimen and make it broadcast to lure the Tyranids somewhere in particular?

13. Could the path of the Tyranid advance be made to curve by focusing our efforts against one of the flanks of their advance?

14. What opinions do the Eldar, Vanahiem, and Chapter Master Julius have on methods of getting Amir Ka to prepare? This really seems more like a naval and diplomacy problem than a tactics problem.

15. Could we hit and manually sterilize via bombardment the unaffiliated Ork and Chaos worlds outside of Amir Ka and Ironbusta's Domain?
16. What sort of force would we need to take each of the minor worlds out with a minimum of casualties?

17. Would specifically dilapidating and partially sterilizing our own worlds that are likely to be struck first be possible? Something that doens't permenantly affect life bearing capacity after it wears off.
18. Would radiation bombs work for the above purpose? With samples of the ecosystem preserved for when to radiation wears off in a century?

19. Are the Tyranids faster than our ships in Slower Than Light maneuvering?

20. Could you add the number of ships per escort flotilla or cruiser squadron to the FAQ?
 
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Plan attrition

I would suggest
1. assassinate the ork warboss either with a favor or by our own doing.
Doing this would drive orks into disarray but not leave their territory open for someone else
2. Exterminatus the chaos agri worlds or warn chaos
Getting rid of the agri worlds would deny biomass to the tyranids and hurt chaos at the same time.
3. Warn all the human and alien planets of what is coming so they can prepare.
4. Use said planets as raiding bases for our fleets
5. Have the Eldar move their fleet via web way as needed to reinforce any battles
6. When a hive fleet makes it to a planet let them disembarke then exterminatus the planet wasting their biomass
 
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We need to figure out how effective the Tyranid ships are relative to our own. Without that information we can't effectively make battleplans. At least, efficient ones.
 
Plan attrition

I would suggest
1. assassinate the ork warboss either with a favor or by our own doing.
Doing this would drive orks into disarray but not leave their territory open for someone else
2. Exterminatus the chaos agri worlds or warn chaos
Getting rid of the agri worlds would deny biomass to the tyranids and hurt chaos at the same time.
3. Warn all the human and alien planets of what is coming so they can prepare.
4. Use said planets as raiding bases for our fleets
5. Have the Eldar move their fleet via web way as needed to reinforce any battles
6. When a hive fleet makes it to a planet let them disembarke then exterminatus the planet wasting their biomass
I think its better to warn chaos then to exterminatus their planets....we do NOT want the chaos trying to split their focus towards fighting us

we can start cracking planets after local chaos is falling apart already.

something to also note is that chaos could also crack their own planets potentially as well....assuming the right leaders are in the right positions at least....obviously a lot of the time they would be too ....insane to do that but still a point to be noted
 
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I think its better to warn chaos then to exterminatus their planets....we do NOT want the chaos trying to split their focus towards fighting us

we can start cracking planets after local chaos is falling apart already.

something to also note is that chaos could also crack their own planets potentially as well....assuming the right leaders are in the right positions at least....obviously a lot of the time they would be too ....insane to do that but still a point to be noted
or hopefully insane enough to do it to their rivals, just as the tyranids send troops down. That'd be nice.
 
Here's a protoplan that could be used...

[] Present Options
-[] Ridcully can nudge the Chaos polity seers to possibly see the Hive Fleet coming, giving them at least some possibility of preparing for it. Amir-ka is still likely to lose, but if they are better prepared then the Tyranids will suffer more losses and take longer to advance.
-[] Avernus can try to ask HWWO to get some Norn-Queen samples. The Nynye theorize they can use those to develop a self-replicating poison which if delivered to the larger Tyranid bioforms such as their Dreadnought and/or Command Battleships could kill them, which could significantly delay the Tyranid advance.
-[] Informing the local Necron dynasty of the issue could see them end up deploying forces against the Tyranids. Giving them specific information on where and when the Tyranids will strike could let them eliminate numerous splinter fleets.
-[] If Urkozz's domain can be thrown into civil war, either by assassinating Urkozz or empowering his rivals, that could give the Chaos polities time to unite against the Tyranids.
-[] Selective use of Exterminatus weapons could reduce the growth of the Hive Fleet. Ideally this would be done after the Tyranids have already landed forces, but that can only be done if the Eldar would be willing to help since there would be no way in or out of the system using the Warp, leaving the Webway as the only option.
-[] Otherwise, Sub-sector Cobalt needs to be fortified as much as possible, and the Trust should fund that. Local militias should be expanded to their maximum and brought up to as high a level of skill as possible - there is a very real chance of the Trust losing several worlds, and so everyone who can fight will need to be prepared to.
 
[] Present Options
-[] Ridcully can nudge the Chaos polity seers to possibly see the Hive Fleet coming, giving them at least some possibility of preparing for it. Amir-ka is still likely to lose, but if they are better prepared then the Tyranids will suffer more losses and take longer to advance.
-[] Avernus can try to ask HWWO to get some Norn-Queen samples. The Nynye theorize they can use those to develop a self-replicating poison which if delivered to the larger Tyranid bioforms such as their Dreadnought and/or Command Battleships could kill them, which could significantly delay the Tyranid advance.
-[] Informing the local Necron dynasty of the issue could see them end up deploying forces against the Tyranids. Giving them specific information on where and when the Tyranids will strike could let them eliminate numerous splinter fleets.
-[] If Urkozz's domain can be thrown into civil war, either by assassinating Urkozz or empowering his rivals, that could give the Chaos polities time to unite against the Tyranids.
-[] Selective use of Exterminatus weapons could reduce the growth of the Hive Fleet. Ideally this would be done after the Tyranids have already landed forces, but that can only be done if the Eldar would be willing to help since there would be no way in or out of the system using the Warp, leaving the Webway as the only option.
-[] Otherwise, Sub-sector Cobalt needs to be fortified as much as possible, and the Trust should fund that. Local militias should be expanded to their maximum and brought up to as high a level of skill as possible - there is a very real chance of the Trust losing several worlds, and so everyone who can fight will need to be prepared to.
Should also reach out to the nearby human realms. They probably won't be able to commit much to help, but the worst they can say is no. There's also something to be said for bringing them up to at least Imperium standard any.
 
Here's a protoplan that could be used...

[] Present Options
-[] Ridcully can nudge the Chaos polity seers to possibly see the Hive Fleet coming, giving them at least some possibility of preparing for it. Amir-ka is still likely to lose, but if they are better prepared then the Tyranids will suffer more losses and take longer to advance.
-[] Avernus can try to ask HWWO to get some Norn-Queen samples. The Nynye theorize they can use those to develop a self-replicating poison which if delivered to the larger Tyranid bioforms such as their Dreadnought and/or Command Battleships could kill them, which could significantly delay the Tyranid advance.
-[] Informing the local Necron dynasty of the issue could see them end up deploying forces against the Tyranids. Giving them specific information on where and when the Tyranids will strike could let them eliminate numerous splinter fleets.
-[] If Urkozz's domain can be thrown into civil war, either by assassinating Urkozz or empowering his rivals, that could give the Chaos polities time to unite against the Tyranids.
-[] Selective use of Exterminatus weapons could reduce the growth of the Hive Fleet. Ideally this would be done after the Tyranids have already landed forces, but that can only be done if the Eldar would be willing to help since there would be no way in or out of the system using the Warp, leaving the Webway as the only option.
-[] Otherwise, Sub-sector Cobalt needs to be fortified as much as possible, and the Trust should fund that. Local militias should be expanded to their maximum and brought up to as high a level of skill as possible - there is a very real chance of the Trust losing several worlds, and so everyone who can fight will need to be prepared to.
I request information about that last bullet point:

why is cobalt important? is it the closest planet/sector to the nid's "landing point"?
 
Some asked earlier how the tyranids find food with biomass. The answer is genestealers.
Durin already said this fleet isn't deploying vanguard organisms.


So something I'm wondering is the Necrons are supposedly halting ludicrously more massive Tyranid fleets in the void beyond the galaxy, and the fleets that are attacking the galaxy are ones that actually snuck around the Necron blockade. Given the Tyranids had to sneak through isn't there a decent chance the Necrons can just wipe out this whole Hive fleet once they find out about it?
 
One question that comes to mind is what the Tyranid small craft situation looks like. If they have moved to having a small enough number then we may be able to swarm down their ships.

Also, @Durin
1, do we know what, if any, effect the Nyne poison will have on the fleet level?
2, could the Elder use the webway to supply a expeditionary fleet?
2,a if so, how many?
 
Durin already said this fleet isn't deploying vanguard organisms.


So something I'm wondering is the Necrons are supposedly halting ludicrously more massive Tyranid fleets in the void beyond the galaxy, and the fleets that are attacking the galaxy are ones that actually snuck around the Necron blockade. Given the Tyranids had to sneak through isn't there a decent chance the Necrons can just wipe out this whole Hive fleet once they find out about it?
well....even the cron's don't travel instantly and we already know per word-o-durin that the cron's have to use vastly weaker weaponry when in-galaxy.
 
@Durin 1 is it too late to stop bloodbusta from uniting his realm?
2 do the Eldar think the Necron will help if we tell them?
3 can the Eldar just straight up tell Amirka the Tryanids are coming?
 
I believe the Nids are finding biomass through detecting psychic power, so probably they will be drawn to daemonworlds.
 
Probably the Nids can also just use divination to find the worlds to eat. They are after all psykers. Finding planets isn't hard.
 
@Durin
So, I have a sort of question about the effect of the Shadow of the Warp. I gather that it means non Nids can't warp away from a battle with any surviving Nids, and that non Nid ships can't warp in to reinforce a fleet battling the nids. Since the Shadow is a constant effect, does that mean that non Nid ships can't warp in to system the Nids are devouring when there isn't any friendly ships to reinforce as well? Essentially, I want to know if our ships have to arrive before the Nids do to be able to give battle at a system (assuming they're traveling via warp).
 
They are invading 25 ork worlds and we will have 23 exterminatous missiles. We should try to attack thsoe worlds after the Tryanids land and exterminatous them. If we do Ten that is 5 percent less growth.
 
I believe the Nids are finding biomass through detecting psychic power, so probably they will be drawn to daemonworlds.
Nope they are actually avoiding demon worlds. I wish they weren't so we could try to get them to attack demon worlds.
How are they telling the difference?
Could they be made to believe a world was transformed into a Daemon world?
Could we convince Amir Ka to actually transform some targeted worlds into Daemon worlds?(I dont't want to ask this out loud in the meeting)

They are invading 25 ork worlds and we will have 23 exterminatous missiles. We should try to attack thsoe worlds after the Tryanids land and exterminatous them. If we do Ten that is 5 percent less growth.
This is a waste of resources when we could be wasting time instead. Instead of Exterminatussing the unaffiliated worlds we preemptively take them and bombard them sterile years in advance of the Tyranid arrival. Saving the Exterminatus weapons for the worlds belonging to Amir Ka and Ironbusta's domain, where timing might be crucial.
 
How are they telling the difference?
Could they be made to believe a world was transformed into a Daemon world?
Could we convince Amir Ka to actually transform some targeted worlds into Daemon worlds?(I dont't want to ask this out loud in the meeting)
No idea but it says they are avoiding all demon worlds in the divination report.

I think that is a bad idea to try to make demon worlds. And Saint Lin may kill you for suggesting.

Waiting until the Tryanids hit and than exterminatous the world kills both the ork and killing Tryanids. It's attacking them when they are vulnerable.
 
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