The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I see the thread steadily moving towards actually considering improving the thunder warriors.
it would take decades of study for him to know one way or the other and probably over a century more to carry out any changes.
24 turns. That's the LOWEST estimate.
And we still haven't investigated the damn funguses, the unique minerals, all those basic wonders of Avernus that have the potential to impact the trust like the Nog and beergrass.
In the time it would take to reinvent yet another super-soldier program - and hope to hell that we don't fail and have to restart the research - we could investigate 20 species of Avernus.

I fucking despair.
 
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And we still haven't investigated the damn funguses, the unique minerals, all those basic wonders of Avernus that have the potential to impact the trust like the Nog and beergrass.
Eh?

Which basic wonders that could improve the trust have you found? I'd love to know?

Which fungi and minerals be them?

As for the research relax, if it really is 100 years I expect it will be put on the back burner, we're not silly, especially when there's faster options like Alkhestry at our finger tips.
 
We should cease looking for basic wonders. We have been building up our baseline for a long time, and we have passed the point where continuing on the minor stuff will give anything beyond a minor benefit. Now, the best thing we can do is pursue the big ticket items. Wonder weapons, super soldiers, anything that can make major contributions towards our power on their own.
 
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Can we poke at Maximal and see if we can convince him to pick up a apprentice or a student? That way in the future after training them we have more Biologis actions.
 
[X] Plan Some Promethium To Midgard


I'm having trouble understanding why some plans are better than others here, but this one probably leaves us enough of what we need. I am under the impression that trading before the high council meeting is bad? For some reason? Obviously it uses an action, but does it also get worse deals?
 
[X] Plan Some Promethium To Midgard


I'm having trouble understanding why some plans are better than others here, but this one probably leaves us enough of what we need. I am under the impression that trading before the high council meeting is bad? For some reason? Obviously it uses an action, but does it also get worse deals?
The point of this deal is we get enough throne so in two turns we can start the Huge forge hive upgrade. Which will not only allow us to build huge forges but also bring down Admech unrest. So considering how close we are to a Admech civil war I think we need them ASAP.
 
@Durin

1. Is Avernus ok with us making human hybrids of Guardians?
2. If so, do the Deep Ones have any free-floating DNA somewhere in spores or fecal matter or whatever?

I'm thinking that since the Dark Age managed to make hybrids between humans and psychic fish (that is, the Navigators), we'll be able to do the same with Deep Ones, but with Royal alkahestry instead of science.
 
@Durin

1. Is Avernus ok with us making human hybrids of Guardians?
2. If so, do the Deep Ones have any free-floating DNA somewhere in spores or fecal matter or whatever?

I'm thinking that since the Dark Age managed to make hybrids between humans and psychic fish (that is, the Navigators), we'll be able to do the same with Deep Ones, but with Royal alkahestry instead of science.
1. If you can pull it off yes
2. A bit, hybridisation with barely known Alpha+ is incredibly risky though.
 
2. A bit, hybridisation with barely known Alpha+ is incredibly risky though.
Hmm, barely known... I think that could be rectified.

Between Vlad and Areatha's stealth abilities, they may be able to hide Maximal as he studies the Deep Ones as they sleep. (Or do it themselves given their Learning stats.) We'll want to DD and use the Free action but it might just be feasible to do a Complete Examination on them. Afterwards, Ridcully could do the Telepathica Research option, since his divinations can't be detected.

After that, the Deep Ones wouldn't be barely known anymore, and the risks should thenceforth be manageable.

EDIT: Actually, with Vlad helping out, the Complete Examination is nigh impossible to end in death or other serious badness. First Explorer of Avernus gives him +200 to rolls dealing with the dangers of Avernus, which this would involve.
 
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Hmm, barely known... I think that could be rectified.

Between Vlad and Areatha's stealth abilities, they may be able to hide Maximal as he studies the Deep Ones as they sleep. (Or do it themselves given their Learning stats.) We'll want to DD and use the Free action but it might just be feasible to do a Complete Examination on them. Afterwards, Ridcully could do the Telepathica Research option, since his divinations can't be detected.

After that, the Deep Ones wouldn't be barely known anymore, and the risks should thenceforth be manageable.

EDIT: Actually, with Vlad helping out, the Complete Examination is nigh impossible to end in death or other serious badness. First Explorer of Avernus gives him +200 to rolls dealing with the dangers of Avernus, which this would involve.
Stop incredibly risky.
@Durin are Sphinxes willing to cooperate with the hybridization project?
No th are not, and they are more warp them biological so would be even harder
You are trying an endgame part of the tech tree in the early mid game.
 
[X] Plan Some Promethium To Midgard


I'm having trouble understanding why some plans are better than others here, but this one probably leaves us enough of what we need. I am under the impression that trading before the high council meeting is bad? For some reason? Obviously it uses an action, but does it also get worse deals?

No the deals are the same they just last less because they only go to the next scheduled high council meeting. They only "down" side is that it costs an action. But considering that most diplomacy is us checking up on random things it is not a big deal.
 
Don't think so. Even with the Tyranids we'd pretty much likely just be doing what we've been doing and just upgrading all our tech. The rest of the Trust seem like they would realize this and just bring it up in a decade or two since we still have a bit of time until the nids are here.
Should we not warn everyone and hopefully a warning will stop Amir-is from launching a major offensive against someone. Maybe buying us more time as the hive fleet kills them. Or getting chaos to unit and put a stop to it. Or get us permission to start getting Uzzok realm to unit to throw at the hive fleet of chaos does not unit. Or get the Necrons to hopefully attack the Tryanids. Also we need permission to contact th Eldar to get Tryanids samples so we can give to the Nyne for poisons that can kill them and than mass produce the poison.
 
Should we not warn everyone and hopefully a warning will stop Amir-is from launching a major offensive against someone. Maybe buying us more time as the hive fleet kills them. Or getting chaos to unit and put a stop to it. Or get us permission to start getting Uzzok realm to unit to throw at the hive fleet of chaos does not unit. Or get the Necrons to hopefully attack the Tryanids. Also we need permission to contact th Eldar to get Tryanids samples so we can give to the Nyne for poisons that can kill them and than mass produce the poison.
Thing is that the Trust would more than likely be absolutely against warning Chaos considering that they were against it even when the Ork awakening was about to happen. The idea of uniting chaos seems like it would make it even worse since Chaos is notorious for being total backstabbing a-holes. Imagine that they'd also be against uniting Orks for that since they are also notoriously hard to control and would probably not want to risk fighting them instead before the Nids get here.

Also imagine that the inquisition would just be the ones to tell them that stuff. That or we do a few diplomacy actions to ask them some of the other stuff since they aren't really hard. Seriously, this is the point of sound outs.

So yeah, get the feeling that the Trust wouldn't bother with a emergency meeting since they'd likely just assume that everyone would just do what they'd normally do and just build up. Especially since they are still likely implementing the tech we got from the other polities.
 
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Thing is that the Trust would more than likely be absolutely against warning Chaos considering that they were against it even when the Ork awakening was about to happen. The idea of uniting chaos seems like it would make it even worse since Chaos is notorious for being total backstabbing a-holes.

Also imagine that the inquisition would just be the ones to tell them that stuff. That or we do a few diplomacy actions to ask them some of the other stuff since they aren't really hard. Seriously, this is the point of sound outs.
The tyranids are as bad if a threat as the Ork domain actually uniting. That is such a concern that everyone agrees that we would need to unite everyone to put it down and that includes working with chaos.
 
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