The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
It's not like the Eldar have two gods and several shards of Khaine and other gods.

Edit now that I think about it Ahra may be trying to retake the webway. Doing it would allow his favorite Eldar to become on top again and avoid having to make a deal with Slaanesh.

@Durin do the Eldar know what Drazhar is doing?

Edit for those who don't know Drazhar is the most dangerous Eldar mortal (if he is mortal) in existence. He got his position by literally walking into a shrine and killing everyone who got in his way. He is the most feared and dangerous incubi. He is the best mortal swordsman and is in incubi power armor. So not only is he in the best fighter but he has what is the most powerful, advance, really just the best armor in existence.
 
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I would be surprised if Vect didn't make his deal with Slaanesh already since IIRC it's been over 3 decades Ridcully learned about it.
 
I'd say we have another 40 to 50 years at minimum before the deal is struck. A question about the artifact that is being used to make sure Slaanesh doesn't tried to break the deal. From what I remember it does something like destroying the souls of the party that breaks the contract or something like that.
 
@Durin, Enemies Beyond introduces a concept called Dark Pacts. A Dark Pact is a deal between a mortal and a daemon. Dark Pacts have three components: the Boon, the Bane, and the Price. The Boon is the positive thing the mortal gets out of the deal, the Bane is a side-effect that afflicts the mortal and comes with the Boon, and the Price is what the daemon gets out of it. Since you're not interacting with the inherently corrosive nature of Chaos, does that mean that Banes are reduced in effect or even entirely absent when making a Dark Pact with a divine servitor?
 
Do remember he's trying to write a loophole-free contract with a Chaos God. If it takes less than a century just to proof it, I'll be impressed.
Also, the sheer huh? factor of what the Eldar just pulled with Ridicully's help is probably making him run his strategic calculations again. And he'll probably run it again when the Eldar start rolling out a massive tech boost for the human polities less than a decade later.
 
@Durin so does this mean that the good eldar are going to go extinct since the dark eldar are about to join Slaanesh?

Not likely, otherwise they'd be putting more effort into destroying Vect to stop the deal. And it's only Vect that's negotiating to join up with Slaanesh as far as we know - he doesn't control all of the Dark Eldar enclaves, and even when he finishes his negotiations it's not very likely he'll be sharing all of this technology. Hell, Webway access isn't even very useful for Chaos anyways, since they can travel the Warp more safely than other factions save perhaps Orks.

Also, the Empire of Ashes just got a major advantage over the Dark Eldar due to the knowledge from Isha - they're going to be reproducing a lot faster. The Eldar also have their gods in the Webway, lots and lots of ghosts to fight there (enough to invade freaking Commorragh and rive the Dark Eldar out), and their Krork allies to help back them. They're too entrenched to be easily forced out.
 
@Durin so does this mean that the good eldar are going to go extinct since the dark eldar are about to join Slaanesh?
Like I mentioned before in Discord, Empire of Ashes would throw everything they can at Vect if that was a thing, so presumably they have a way to prevent Slaanesh from just barging in after the deal with Vect is made.

I have little doubt that Collapse of the Webway is a thing that will happen in the future, and Chaos Incursion is one of the things that I find likely to trigger it (other thing would be Void Dragon), but it's probably not something that happens soon.
 
@Durin, Enemies Beyond introduces a concept called Dark Pacts. A Dark Pact is a deal between a mortal and a daemon. Dark Pacts have three components: the Boon, the Bane, and the Price. The Boon is the positive thing the mortal gets out of the deal, the Bane is a side-effect that afflicts the mortal and comes with the Boon, and the Price is what the daemon gets out of it. Since you're not interacting with the inherently corrosive nature of Chaos, does that mean that Banes are reduced in effect or even entirely absent when making a Dark Pact with a divine servitor?
you still have some sort of effect from the bane, but it is generally not nearly as bad as it is for chaos
Adhoc vote count started by Durin on Dec 17, 2018 at 12:08 AM, finished with 255 posts and 27 votes.

  • [X] Vote in favor of greatly discounting Tier 1 and Tier 2 technologies.
    [X] Vote in favor of greatly discounting Tier 3 technologies.
    -[X] Agree to fund an expansion of the AdMech military within a decade to gain Scott's support.
    [X] Vote in favor of greatly discounting Tier 4 technologies.
    -[X] Argument 1: The galaxy is becoming more and more dangerous as new threats arise. Apocalyptic threats that will affect the whole of the galaxy are coming. While getting more out of the trade would be beneficial to the Trust, it would be even more beneficial if we can ensure the larger polities of sane humans are armed as best as possible to counter these threats. The Trust simply does not yet have the capacity to act at the scale they do, and shield the greater galaxy (including the Trust) from the evils to come.
    -[X] Argument 2: In light of those threats, an unfortunate possibility must be acknowledged - the Trust could well be destroyed. In that event, any technology we've held back will likely be lost to humanity forever.
    -[X] Argument 3: Reciprocation of our generosity is likely. What we are offering is high level to begin with, so they will already be willing to pay highly for them. If they do not reciprocate, then they will appear stingy, especially if one of the other three polities reciprocates immediately as they would look shameful for not doing so.
    [X] Vote in favor of greatly discounting Tier 5 technologies.
    -[X] Argument 1: If Tier 4 has been discounted, point out that we currenlty only possess one technology at this level, and that while impressive it does not have the same strategic scale impact as the other technologies we have as it can only be produced in limited numbers due to high costs. Bartering hard over a single piece of technology that would have less impact than the tech on the prior tier would appear inconsistent. Should the data jewels provide additional technologies of this tier, the group going to the meeting can decide on whether or not to negotiate harder for them
    [X] Attend the meeting in our finest ceremonial Santa hats.
    [X] show up in our finest ceremonial Santa hats
    [X] Plan IOU
    [X] Vote in favor of allowing other powers to pay for Tier 4 technologies via promising to deliver modernized imperial designs and other credit schemes. Or agreeing to foot the bill for the next meeting.
    -[X] Argument 1: We will likely have a substantial backlog of designs that need modernization, such as Imperial Knight Patterns and Titan desings, and it may take decades or even centuries for our tech priests to upgrade them to spec. They will also be constantly competing with other priorities and could suffer delays. Outsourcing them will likely save substantial R&D time and budget.
    -[X] Argument 2: The other powers will almost certainly be doing modernization anyway, so it will cut down on duplicate research, and thus strengthen humanity's position.
    -[X] Argument 3: They'll be modernizing their Titan and knight designs anyway, so it won't actually cost them anything. Thus, they'll look completely ridiculous if they refuse.
    -[X] Argument 4: Having a major power owe us favors is always useful, as we just demonstrated with the Eldar recently
    [X] Vote in favor of allowing other powers to pay for Tier 5 technologies via promising to deliver modernized imperial designs and other credit schemes.
    -[X] Same as above really. We've only got a single design, after all.
    [X] Enjoy
 
So, for instance, a tech-god might give you a boon to reverse-engineering, but stunt your emotions a bit?

that is more or less how its blessings work. You get smarter, but your emotions become dimmer. Well, that or a delivery drone shows up with an autodoc, a neat bit of cybernetics and certain assumptions about your consent.
 
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the reason that the Sisters could avoid falling to the Chaos Gods in the past was their iron faith, which is now the problem, it may be possible to find a substitute but that is far easier said then done
1. Is it possible to open this up as a major Saint Lin project after he's done reforming the Ecclesiarchy with Good Deeds or by "far easier said than done" do you simply mean we can't?
1. I mean that you can't right now but may be able to at some point (some very very distant point)
@Durin, since it's been two years IRL and Lin is in his biological 90s, I figured "very very distant point" may have come or will soon come, so I figured I'd ask now. Will Lin soon be able to create a substitute for iron faith that can reliably prevent people from falling to Chaos?
 
@Durin, since it's been two years IRL and Lin is in his biological 90s, I figured "very very distant point" may have come or will soon come, so I figured I'd ask now. Will Lin soon be able to create a substitute for iron faith that can reliably prevent people from falling to Chaos?
We do have that "Belief and Faith" joint project between Ministorum and Telepathica. I'd wager we need to complete it before finding an answer.
 
I make this post to commemorate reach page #2096 (post 6973437) of the compilation. When I began there was 2096 pages to do - Now there is but 2483 to go.

Hmmm, that doesn't quite sound right. Oh well, time to get this thing actually done!
 
I make this post to commemorate reach page #2096 (post 6973437) of the compilation. When I began there was 2096 pages to do - Now there is but 2483 to go.

Hmmm, that doesn't quite sound right. Oh well, time to get this thing actually done!
Hey, extrapolating out from this and you'll be done on November 5, 2004.

Is that soon?
 
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I recently played WH40k: space marine.

the controls were finicky and sometimes did things that I am pretty sure were not supposed to (trying to snipe someone doenst work well when every now and then your character randomly decides to exit sniper-mode and just melees for no reason)

the combat was starting to get somewhat repetative, but they did a fairly good job of changing it up.

pretty fun over all dispite those, not sure it was worth the cost it normally would be (I got for free due to a random sale)

figured I would share the background to this question

@Durin I know you recently go into wh40k: gothic armada. what other wh40k games/books/material/stuff have you gotten into and which ones were inspirational?
cas I got into this game and it did a good job of making me feel like a awesome space marine..
 
An Empty Sky
Written by @Reynal

@Durin
-----------

An Empty Sky

It was odd to think that she was one of the only Astropaths ever to have outlived the end of her duty. Not the only one, surely—it was all but certain that in the scattered remnants of a once-unified Imperium there had been others for whom all in range had died, leaving them entirely cut off—but it was certainly a rare occurrence. Even compared to being the last Astropath period it was the end of the duty that consumed her life that she was truly unprepared for.


Astropaths were not meant to retire. From their binding and shipping out to their first posting until their release in death the duty was constant, omnipresent. Always on call and always alert, for a message that determined the fates of worlds could come at any time. But not now, for there were none left to reach out and speak to her, and any she sent would be as if speaking to an empty room.


In a way it was freeing. No longer could the fate of billions hang on how well she executed her duties, no more did a relaxation of her vigilance risk missing a desperate cry for help. The duty that was once hers had been passed on to others, and now even her ability to carry some of that burden had been removed.


That did not mean it was pleasant, though. From her binding until that last death she had been inexorably linked to so many others. It was a subtle thing, most of the time, but felt all the more keenly in its sudden lack. A community that she was automatically part of simply by existing, something that she had clung to to replace the family that she had left behind so many years before.


Her birth family, it had been a while since she'd thought of them. A different time, different place—she had practically been a different person. While not rich, neither had they been poor—few psykers from the truly destitute made it to the Black Ships. Loving, in their way, even to their oddly quiet second child that unknowingly spoke of things others couldn't see. Of course they had immediately sent her to the priest when it became clear there was substance to her figments. They were not the type to question what they were told, and though at the time it had felt like a betrayal it was a fate far better than what would have occurred if they had not.


Fortunately for her, she was found to have the potential for Astropathy, and was spared the fate of most on the Black Ship. The years of training had been some of the worst of her life she could recall, with her torn between her feelings of betrayal by her family and the loneliness of missing them. Combined with ever-present fear of all around her—of the Daemon or the over-zealous priest, of the Tyranids and Orks that sweep entire worlds clean, of her own failures and those of her classmates condemning them to death or worse—and it had been a thoroughly unpleasant time.


Ironically, the Binding, the single riskiest part of the training, spelled an end to her constant fear and loneliness. The experience was hard to describe, even to others that had gone through it. Certainly the most painful thing she ever experienced, even through the haze of endorphins clouding her memory. And hers was a mild reaction, as best she could piece together. For others...well, she suspected more than a few people with far stronger wills than herself had been driven mad from the pain alone. It changed you, too, at a fundamental level. No one left the room the same person they entered it as. For all that she could recall the family of her birth by the time she left that room they were more acquaintances than truly her family and it was hard to reconcile the fact that the shy little girl they had loved was actually her. It wasn't that it erased you, though—the person that left was very much based upon the person that came and was not simply a stranger wearing their skin. While hard to generalize the best way of explaining it she had heard was that it was as if the perspective of decades of another's life was pasted on to that of the person that entered the room without actually experiencing it.


The process was far from instantaneous though. For her, at least, she would unironically describe it as a religious experience, despite the pain. At first hesitant, filled with her usual fear and longing for comfort, she had subconsciously resisted the change despite knowing that to do so was futile and could even result in losing herself forever. It didn't last. Slowly, ever so slowly, fear was replaced with serenity, loneliness with belonging, and raw purpose, something she didn't even know she was lacking, swelled within her. The night was dark and full of terrors, but that only made the choice to throw herself into resisting it in whatever ways she could all the more worthwhile.


Even as she lost her mundane sight more and more she saw. The vastness of the galaxy and the endless field of stars that were the other Astropaths, holding it together with the frailest of threads of communication. The community, the new family, to which she now belonged, each unique yet still tied into the greater whole. A sense of peace, of accepting her new position and duties, knowing the sheer breadth of humanity it was meant to protect. And all this under the tired yet still all-encompassing gaze of the God-Emperor, with the irrefutable knowledge that He still found a far harsher duty worth doing for the good of humanity.


She embraced it, completely and whole-heartedly. She would never see the true sky again, but the glitter of her fellow Astropaths replaced it, all shining with their own light and that of the Emperor. She might be a tool of the Imperium, but she knew what it was she served far better than her masters. They might deny her value as anything other than a strategic resource, but she knew with certainty that the Emperor they all served did not.


She completed her training with distinction, and was sent to a few postings before settling in what would eventually become the Trust. In each one she served diligently and was treated tolerably. For all its distrust of psykers, the Imperium was loathe to squander a valuable resource without need and even the most zealous were held in check by those with an eye on the balance sheet. Kept safe from actual danger from those she served, she herself cared little about the slights, distrust, and fear directed her way. After all, she was content with the approval of the new family she had been bound to.


The death of the Emperor had affected her deeply. They had known it was coming—even without Saint Lin's warning—but it was a shock nonetheless. They had done their duty, though, spreading warnings about the inevitable warpstorm as widely as they could, all while trying to ignore the source. That day the sun had forever left her sky, plunging it into eternal night, and the shockwaves of its passing had claimed many a star.


Then there had been the storm around the subsector. While it did little to hide the remaining stars in her sky, it left them just as distant to her as the real stars themselves. Her adopted brothers and sisters had busied themselves with their duties in the newly formed Trust, and had tried to ignore the ever-diminishing number of those beyond their reach. It was a hectic time, trying to the serenity that He had granted her, but a rewarding one. While Saint Lin's moon was a poor substitute for the Emperor's sun, it was heartening to see how the Emperor's dream lived on, and the feeling of success as they moved closer to it was palpable.


Soon, all too soon, there were no more stars beyond her reach though the storm still raged, and even those within her grasp began to disappear. It was inevitable, of course—with the Emperor dead no more could be created, and frailty was an all but guaranteed side effect of the binding process. Time would eventually claim them all, even if mishap did not. At least others were there to pick up their duty even as they became incapable of fully executing it. While in its current form it would never be the galaxy-spanning network Astropaths once were, it would not do to leave worlds alone and cut off from communication once their age had passed.


The end of the storm was bittersweet. It confirmed that their small enclave was the last of the Astropaths—a fact they had long suspected from the dearth of even unreachable stars in the sky—but a painful one to know for sure. It hurt to know that the family she had that had once spanned the galaxy like the true stars in the night sky was reduced to a bare handful in a tiny corner of the galaxy.


One by one, the brothers and sisters she had spent over a century with winked out, their duty ended and the slack taken up by the neo-Astropaths. She was thankful that she had extended her self-defined family beyond those bound to the Emperor—a few long term bodyguards had become family in all but name, as had a researcher or two—for without them she worried the loneliness would return all the stronger for once having a family of thousands.


In the last days before the final remaining star in her sky winked out her duty was done in all but name. With but one other recipient she was part of a network no more, just a single line of communication. Useful in certain circumstances, certainly, but no longer anything that could be considered a primary form of communication in the Trust, let alone a galaxy-spanning Imperium.


And then her sky was empty but for the soft light of Saint Lin's moon and her duty was inarguably done, for there were no more to hear. She received a pat on the back and many thanks for her sacrifices, which she had quite a bit of trouble really accepting. It was near unthinkable to treat a psyker so at the start of her service, and the way she saw it her sacrifices had been minor things. Eyes? Who cared for them, her mind had seen far more than those had been capable of. Dying before her time? Perhaps compared to others with similar value to the Trust, but she had undoubtably outlived her siblings by a large margin. Unending duty? Ha, she had met near as many people as there were once stars in her sky who had taken an unending duty upon themself with no expectation of thanks for it. Plus, her duty had ended, so it could hardly be called unending, could it? Compared to the ability to make a difference, to push back against the darkness, and a sense of family and purpose? Light things indeed.


She was more than a little bit lost without the duty though. Her self-appointed duty to do what she could to make things better remained, but she lacked the means and method of doing so in the way she once did. She was a relic of a bygone time, unique in skill, history and experience but lacking in purpose or method to put it to use with.


Perhaps she could write a book? It would probably be heavily restricted and/or censored—likely both—but there was value in history, in perspective. Muspelheim at least seemed to put great store in that sort of thing. It would certainly be better than merely accepting her duty done in full and wasting away until her own star vanished without being missed due to none being left to look. A memoir of her family, that others might learn about what made them them, rather than just a strategic resource.
 
@Durin Apologies if these questions have been asked before, but I wanted to know:
  1. Are there any human perpetuals still alive?
  2. Are any of the Sensei still alive?How about the Sensei?
  3. Has any remnant of the Illuminati survived?
 
@Ptolemy generally, Durin only gives us information that we would know in character. The only time he tells us stuff OOC is when it amounts to useless trivia of the past.

As far as Perpetuals go, at most we may know that the Primarch Vulkan is a Perpetual.
Sensei? Unless one of our Inquisitors was a member of the Illuminati then at most we would know of them as Tzeentch cultists.
Illuminati? Unless one of our Inquisitors was a member of the Illuminati then we know nothing of them. Unless the Inquisition 100% wiped them out, then they'd be known of as a weird group of Radicals.
 
  1. Are there any human perpetuals still alive?
  2. Are any of the Sensei still alive?How about the Sensei?
  3. Has any remnant of the Illuminati survived?
1. Apart from Vulkan, no that you know of. (If Vulkan counts as a human.)
2. Not that you would even know of.
3. Ditto

I believe these questions have come up in the compilation before.
 
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