The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Juggernaut – The World Lord
Juggernaut – The World Lord

"In the land of Tarascon exist massive creatures known as Dragons, beings that live in perpetual battle against each other for territory and access greener fields, and yet above them exist the Threnody Dragons, gigantic rare creatures with young adults easily standing taller than Dominus-class Knights, and capable of breathing fire and flying, as is normal for dragons. Still, something even more terrifying than then exists, a being so mighty and powerful, that it's considered a force of nature by itself, "The World Lord", as it's referred using the worlds of power"

The Juggernaut is a massive serpent-like Basilisk able to envelop a adult Threnody Dragon with it's body and swallowing one of them whole, but due to its size and it's word of power, there can be only one at a given time. Their most prominent power is the ability to silence the warp signature of another creature by looking at it, creating a species of petrifying gaze, that has a effect so terrifying that it feels like ripping the soul of psych active species by cutting their connection with the warp.

Hopefully enough, the position of Juggernaut is always being fought on between the younger members of the species, who seem to harvest the belief and awe of other psych active species, even making deals with them in exchange for being considered their "lords", until a consensus is reached where there's a new Juggernaut.

At this moment, the wars between the world lords are ripping around the lonely mountain, as each and every prince try to awe the local population in hopes of being recognized the "World Lord" of Tarascon.

@Durin
Hope you like it.
 
Last edited:
@Durin
1. Do we have any idea of the current political situation on Vanaheim? Between the Eldar and Olaf still being around?
2. How big a favour would it be to ask the Eldar to recover all bits of archeotech left in the galaxy sans the stuff we'll get at the meeting, and stuff that's been entirely lost?
 
Last edited:
So I was thinking, we now have a point of contact with the Eldar, there have been dozens of discussions about it costing us favours to get bits of Archaeotech out of them, but I haven't seen much other discussion of ways to negotiate with them to get ahold of technology.
Obviously there is the idea of discussing whether they have any caches of technology squirrelled away and what those technologies would cost, In our case we're probably going to have to trade our technology to everyone else for a credit, then use that credit to ask them to pay for any cost the Eldar might ask for their stuff, as our much smaller scale simply leaves us with fewer troops to trade the Eldar for things.

But I was also thinking of farming our ability to ask to send emissaries out to trade for bits of unique technology with all the minor powers out there, this is almost certainly something Callamus will think of, they incentivise copying xenotech, but are bordered by Orks, Necrons, and Chaos Cultists with a more primitive version of the same tech base. So they would be really interested in being able to bypass their current enemies with explorator fleets, But I think we could do it better: by divining for uncorrupted polities that have tech we don't and sending emissaries to negotiate it from them I think we could essentially farm technology. Unfortunately it may be impractical given the high demand for Ridcully divinations and the way that paying in troops costs more for us than it does for Callamus.

Maybe make the idea practical by forming a negotiating Bloc with them? We agree to divine a certain number of useful bits of tech that can be negotiated for every fifty-to-a-hundred years, then send them a message about it, then they send out negotiators, then they send us a message back containing the physics information and design specifications every hundred years.
We provide the divinations using the unique asset they cannot match, they pay for all the messages and transit, then pass either the fruits of their negotiation or their study of what they negotiate for on to us.

I would normally never consider doing this, because the process of all these negotiations will generate infamy, and Tzeentchians looking for a way to reduce Callamus will jump at the opprotunity to take out the out-of-the-way weak point that is the Imperial Trust in this scheme, but then I remembered the Paragon trait Unseen Observer, that Ridcully has.
He can essentially do as he pleases out in the galaxy without much chance of it getting back to bite us in the butt, it could be made even safer by asking the Eldar for information on paragons Ridcully needs to be worried about detecting him.
 
Last edited:
Obviously there is the idea of discussing whether they have any caches of technology squirrelled away and what those technologies would cost, In our case we're probably going to have to trade our technology to everyone else for a credit, then use that credit to ask them to pay for any cost the Eldar might ask for their stuff, as our much smaller scale simply leaves us with fewer troops to trade the Eldar for things.
The eldar be coming to the meeting what they have will be available for purchase.

Regardless best case scenario we can set up similar for everyone...though I fear ultramar will just tell us to **** right off.
 
It's funny how I can notice @Romans going through the Omake vault. 6 notifications so far :p
You son of a bitch I'm dragging myself through omake hell, through the greatest mountains to the lowest valleys. 400 of them and 300 in media!!

And you clock me like this you bastard:mad::mad::mad:

Anyways it's been interesting to see what the threads worries and concerns were, our triumphs, etc. also over half of the side story omakes are in the first 2000 pages with the first demonic incursion being the biggest brown pants of the quest.

Anyways back to making my eyes bleed!!!
 
Last edited:
Some things man was not meant to see, like their innards :D (joke, but seriously, madness comes after prolonged use its not immediate insanity.)
I really think you're overestimating the mental effects by an extreme amount. After enough time and practice, the human brain wouldn't go mad, it'd just get used to it. You thought that seeing through EM would be part of what drives someone to madness, despite seeing through EM already being an unremarkable thing in both 40k and real life. I think that was a good hint there might be fundamental flaws in your guesses about this kind of thing.

In 40k, being able to see in 360 degree vision is unremarkable compared to what other stuff there is. There's the Augur Array augmetic, which expands the human senses so that it can sense what an auspex does and can even potentially sense daemonic taint. You've got Optical Mechadendrites, which act as extra eyes already. You have mechadendrites as a whole, which are extra limbs; people commonly can get used to them and use them very well despite the human brain not having evolved to deal with them. You've got the Pain Ward, which makes the user experience pain as colours, hallucinations, and taste without driving them insane. Finally, you've got people connecting on a mental level to vehicles, Titans, and starships, and we're told time and time again what it feels like, like you are the machine, with you feeling like its metal and engines and senses are your own. Even at this extreme end of changes to the senses the human brain is able to cope.
 
Last edited:
You know what we could probably get at the conference? New citizens. There's other death worlds in the galaxy, but I doubt they are as well run as Avernus is. We could trade teachers, administrators, tech priests, ect. In exchange for new numbers of immigrants. Other death worlds would experience a population boom from a newly competent government sector, and we would get an influx of new blood.
 
So are we planning to sell Ridcully's time to anyone other than the Eldar? The Primarchs are probably going to ask/demand his services. Not sure about the Forge or Marine polities but I wouldn't be surprised.
 
Besides what Andres said the only thing I can think of what Ridicully time that the trust would want is tech and military forces. We are going to the conference for the tech and I don't care how much goodwill we have to burn or omakes have to be written we are getting al the tech.
 
Last edited:
I'm just curious has anyone ever done an omake of Avernus and this system ending up in, say oh, 30k? Just curious. Because honestly, imagine that... just saying, especially since Ridicully would notice and be able to commune with a certain two figures (Malcador and well, GEOM) which would be interesting especially once Saint Lin is seen. Of course this is just an 'interesting' Omake Idea. Also, I enjoyed the current update. Keep being awesome @Durin, as always loving the Quest.
 
I really think you're overestimating the mental effects by an extreme amount. After enough time and practice, the human brain wouldn't go mad, it'd just get used to it. You thought that seeing through EM would be part of what drives someone to madness, despite seeing through EM already being an unremarkable thing in both 40k and real life. I think that was a good hint there might be fundamental flaws in your guesses about this kind of thing.

In 40k, being able to see in 360 degree vision is unremarkable compared to what other stuff there is. There's the Augur Array augmetic, which expands the human senses so that it can sense what an auspex does and can even potentially sense daemonic taint. You've got Optical Mechadendrites, which act as extra eyes already. You have mechadendrites as a whole, which are extra limbs; people commonly can get used to them and use them very well despite the human brain not having evolved to deal with them. You've got the Pain Ward, which makes the user experience pain as colours, hallucinations, and taste without driving them insane. Finally, you've got people connecting on a mental level to vehicles, Titans, and starships, and we're told time and time again what it feels like, like you are the machine, with you feeling like its metal and engines and senses are your own. Even at this extreme end of changes to the senses the human brain is able to cope.
And those guys are all epitomes of mental health ain't they (the mental connection thing).

I mean things like Mechadendrites are adding extra limbs, this is a bit more than that.

Eh at the end of the day it ain't that important.

It would take haggling with the eldar just to get messages across to the Primarchs.
That was before we became allies, I get the feeling the cost and time has been much reduced now if not removed entirely.

Besides what Andres said the only thing I can think of what Ridicully time that the trust would want is tech and military forces. We are going to the conference for the tech and I don't care how much goodwill we have to burn or omakes have to be written we are getting al the tech.
ALL OF THE TECH!!!

I'm just curious has anyone ever done an omake of Avernus and this system ending up in, say oh, 30k? Just curious. Because honestly, imagine that... just saying, especially since Ridicully would notice and be able to commune with a certain two figures (Malcador and well, GEOM) which would be interesting especially once Saint Lin is seen. Of course this is just an 'interesting' Omake Idea. Also, I enjoyed the current update. Keep being awesome @Durin, as always loving the Quest.
No though I admit I've thought about it a lot.
 
In terms of things I want, I really want to get access to the modified Gene Seed that Corax made.

In addition, I want access to the STCs for any tried and tested Xenos tech.
 
In terms of things I want, I really want to get access to the modified Gene Seed that Corax made.
Doubtful it relies on the Primarchs.

Unless we're willing to ask them to donate a lot of body mass (likely crippling them until they can regenerate it) we'll not be able to get many.

And that's assuming the material needed doesn't go off and anyone has the ability to treat it who isn't named Corvus.

Best case we'll get highly pure geneseed needed to found chapters of Salamanders, White Scars, Raven Guard and maybe even Space Wolves (thank Corvus magic) with their unique psycic abilities unlocked (and gain access to Space Wolf Runes.)

STCs of xenotech aren't a thing. STCs specifically refer to the purely human technological blueprints of the Dark Age of Technology.
"Purely human" is likely a bit of a stretch, but it does refer to designs used by humans during the DAoT.
 
Doubtful it relies on the Primarchs.

Unless we're willing to ask them to donate a lot of body mass (likely crippling them until they can regenerate it) we'll not be able to get many.
Why would we need the Primarchs? I thought that it was canon (or maybe it was noncanon; it was a long time ago) that Corvus had designed a new strain of Space Marine. I figured that if this was the case it would only be a matter of obtaining the new type of gene seed and then getting the methods of implanting it.
 
Why would we need the Primarchs? I thought that it was canon (or maybe it was noncanon; it was a long time ago) that Corvus had designed a new strain of Space Marine. I figured that if this was the case it would only be a matter of obtaining the new type of gene seed and then getting the methods of implanting it.
It is canon, however as I understand it while he has created a new strain of marines the strain needs genetic material straight from the Primarchs to come into existence (or something like that).

It is also canon that this geneseed is a heck of a lot purer and more stable than normal geneseed, even from more unstable legions like the Wolves.
 
It is canon, however as I understand it while he has created a new strain of marines the strain needs genetic material straight from the Primarchs to come into existence (or something like that).

It is also canon that this geneseed is a heck of a lot purer and more stable than normal geneseed, even from more unstable legions like the Wolves.
Honestly we don't know either way, it's up to Durin whether you need Primarch for creation of every marine or is it just improved gene-seed and you only need them for the first generation.

@Durin
1. Would it possible to use life-extending cybernetics Adeptus Mechanicus Magus (Magi? Magusses? Magodes?) use to extend life of important non-AdMech people (like Schwarz and Aelfric) mechanically?
1b. If so, how difficult would it be push such thing through politically?
 
1. Would it possible to use life-extending cybernetics Adeptus Mechanicus Magus (Magi? Magusses? Magodes?) use to extend life of important non-AdMech people (like Schwarz and Aelfric) mechanically?
1b. If so, how difficult would it be push such thing through politically?
Hmm I wonder if Callamus would be a good source for better life extension tech since they went into biotech. They might have something that would let us extend their lifespans without the obvious implants and mechanical bits.
 
Honestly we don't know either way, it's up to Durin whether you need Primarch for creation of every marine or is it just improved gene-seed and you only need them for the first generation.

@Durin
1. Would it possible to use life-extending cybernetics Adeptus Mechanicus Magus (Magi? Magusses? Magodes?) use to extend life of important non-AdMech people (like Schwarz and Aelfric) mechanically?
1b. If so, how difficult would it be push such thing through politically?
1. Yes but not significantly
1b. Not very
 
They might have something that would let us extend their lifespans without the obvious implants and mechanical bits.
Way to late for Schwarz I'm afraid.
More Machine then Man (+4C, -2D, less likely to die)- After nearly dying in Warpfire during the First Daemonic Incursion General Schwarz was forced to replace over half of his body with bionics, including all of the skin. While he chose mostly human bionics he still looks a bit wrong. One the other hand this has notably increased his strength end toughness, getting him ever closer to the top tier combatants on Avernus.
 
Back
Top