The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
@Durin

1. do the Eldar think it would be a good to tell the chaos fleet over our colony they won't be pursued if they leave within a few hours to convince them to leave?
 
@Durin
What is our relative skill ranking in the basic fields of psyker stuff (aka Biomancy, Pyromancy, Divination, etc) from best to worst?
by skill
Divination, Pyromancy, Deamonology, Telepathy, Biomancy, Telekinesis
@Durin
Does Ridcully believe it possible to divine the Planet Mind?
maybe
@Durin

1. do the Eldar think it would be a good to tell the chaos fleet over our colony they won't be pursued if they leave within a few hours to convince them to leave?
they are unsure
 
@Durin how amused were the Eldar, when they realized that the Blind Seer archetype was born out of tons of gullible humans getting conned by phony psychics/seers/astrologers/etc?
 
After Lin is finished with the major chaos gods he can look into their pathreon and than into creating one.

Ridcully could probaly be swayed from his stance on personally becomming a god with the possibility of serving under the Emperor. Through by the time he wants to do it He might be back and invites him.
 
also, the small gods are moving. knowing what that means in character may be useful, and out of character knowing what a pantheon did would be nice.
 
@Durin What do we think is going to happen to Toroq's domain? Does it shatter into squabblings worlds and small fiefdoms? An underling rises to the top and holds everything together? Other Chaos realms on its borders absorb as much of it as they can hold? or one absorbs all of it? some combination of the above? Our's and the Elder's best guess.
 
@Durin What do we think is going to happen to Toroq's domain? Does it shatter into squabblings worlds and small fiefdoms? An underling rises to the top and holds everything together? Other Chaos realms on its borders absorb as much of it as they can hold? or one absorbs all of it? some combination of the above? Our's and the Elder's best guess.
wait and see
 
Even more Technology
Even more Technology

Djinn Skein Gladiatoria and Panopticana

An example of the advantages brought on by the unique political and military circumstances of Callamus, the tech priests successfully innovated two entirely new systems from one singular piece of technology.

First is the Djinn Skein, recovered in a damaged state by an exploratory fleet of the Old Guard on the destroyed Forge World of Forfein. Decades of investment saw the successful restoration of the device which filters tactical data, assists targeting and provides a nearly unheard-of level of integration for its user, greatly increasing the effectiveness of the Callumite Skittari forces.

However, the Novus faction heard of this and two sects began to experiment with the possibilities provided by the device when used in combination with other already existing technologies.

The first group was more moderate and had numerous members of the Almitia as secondary members and over the centuries they designed the Gladiatoria system. This combines the somewhat crude learning devices available to the Imperium as well as significantly improved Callumite medicine. In effect the device creates a VR landscape into which vast numbers of people can be easily plugged in combination with a simulation rig that creates sensory feedback, physical stimuli etc. The result is that Callamus was able to improve its educational system significantly as lessons could easily be imparted to children, and workers for factories trained in a safe environment to a much higher level than normal.

The system does not compare to the educational chairs of the Trust as those impart lessons directly onto the brain, but it does allow for mass education on a scale they cannot manage which is immensely valuable for a world like Midgard. In addition it does offer the unique advantage of being able to train soldiers for combat. As the device uses data it can be used to train soldiers for what they can expect in combat.

The device's utility to the trust is primarily in mass education as educational chairs cannot be everywhere especially on a world like Midgard. The training of soldiers may not be of much use due to the Trust's facilities.

The Panopticana was made by a more radical sect with more Praelia members. A device linked to numerous cameras around a person's body. When toggled on it gives them 360 degrees worth of vision around themselves and lets them see parts of the EM spectrum usually invisible to humans. This makes it nearly impossible to sneak up on them. However, it is extremely taxing mentally, and ahs been known to drive people insane with prolonged usage.

Projectile accelerator: With the proliferation of Impalers as the primary weapon of choice in a post Imperium galaxy The Callumites decided to augment these weapons on the defence. Consisting of a powered magnetic rail, which activated projectiles leaving the bunker are accelerated, while projectiles trying to enter the bunker find themselves repelled or slowed. This increases the impact of fortifications while they are powered.

Hardening carapace: A bio organic compound developed by members of the Organists, this substance allows for the creation of an additional layer of armour over prexisting structures. Simply sprayed over buildings from high pressure storage it is simple to use and effective. However, the material unfortunately dies shortly after being removed from storage and will decay off quickly preventing it from becoming a constant feature for buildings.

Lift up Thrusters: Based on Callamus's skyships, these thrusters are attached to the bottom of most of Callamus's deployable buildings. On command they can activate propelling them into the sky. Outside of the most advanced examples fielded by the Myrmidon Legion this does not last particularly long, but it does give a surprising degree of tactical flexibility.

Cheap PA armour: The best description of this armour is that it is, to Imperial armour what Trooper armour is to Elite. At around 40% of the protection at most, it severely reduces mobility, has next to no extra features and an operational battery life of around 3-6 hours, but does provide a large increase to strength and protection. Its main advantage is of course cost, being cheaper even than Trooper power armour allowing the industry focused polity to deploy regiments of troopers armoured with these.

Tangle Foot Grenades: Recovered from the Helheim data jewels when activated these devices let out a wave of twisted gravity. While devastating directly, its larger impact is that the distortion lingers for a short time slowing down any being that enters its radius, while being invisible to all without specialised equipment.

Orbital munitions insertions: Specialised drop pods that allow for the rapid and stealthy orbital insertion of munitions with a remarkable degree of accuracy compared to the norm. This allows ships to support isolated stealth or fast-moving units when ordinarily they would be cut off from supplies. However, the units will have to recover them. While accurate by the standards of most orbital drops, it is still an orbital drop.

Ripper Vehicles: Made of the cheapest materials available, and looking more like an orkish design, the ripper is a deadly ball of whirling blades. Made to be launched into enemy lines, it will scythe through infantry until it is finally stopped, when upon it will explode.

Full conversion: The Mechanist answer to the Proto astartes treatment of the Organists, full conversion strips away almost all flesh in a subject. By the end they are elevated (or reduced) to a heavily augmented brain in a jar. While the benefits of this vs the proto astartes treatment are highly debated its effectiveness is undeniable on the battlefield.

Energy projector: A unique energy field for power swords that allows a skilled user to throw out waves of energy with swings. While weaker and more expensive than normal blades this grants a skilled bladesman many new options that can allow for trickery against an opponent, one Archmagos of the Myrmidon Legion has earned great renown using three custom blades and has apparently been able to bisect entire buildings with them.

Guided munitions: Comes in two forms. The first has jets and a cogitator that allows for a limited degree of course correction. As such it is issued to elite forces to give them an advantage. The other is far more expensive and is used for assassination. A bullet with an MIU and more advanced jets, this lets a user take mental control of the bullet and mentally guide it to its destination personally. A skilled user can guide a bullet through cracks in windows, through tightly crowded rooms and even through key holes into the target's head, although users so skilled are rare.

Heliothermic/Solerite weapons: While its most famous use of heliothermic was in bolt rounds utilised by the Adeptus Custodes Lastrum bolters, and the most famous example of indestructible Solerite was in the Imperial fist's gauntlets the Primarch Vulkan's knowledge of heat meant that he took the both technologies and went wild with them. While he still creates these incredibly dangerous bolts, power fists and lightening he also perfected various heliothermic weapons by taking advantage of the nigh indestructibility of the Solerite. Melee weapons that can melt through almost any conventional materials and most unconventional ones with ease, as well as long range ones that can cause targets to spontaneously explode due to the instantaneous evaporation of all liquid (and some flesh) within their bodies, to say nothing of being light on fire with the power of the sun. The most dangerous example of these are a "flamer" variant that is almost comically dangerous as only a flamer made by the Lord of Flames can be. In a way they can be considered Vulkan's equivalent to Grav Sheer weapons. However, they are horrendously expensive in a similar Grav Sheer and aside from the very personal guard of the Primarchs and a few highly successful commanders they have never proliferated far.

Adrathic weapons: One of the most dangerous types of weapon the Emperor knew of from the Dark Age of Technology he ordered all examples given to him during the unification of Terra on pain of death. Lacking the time to reverse engineer them and not trusting Perterabo he gave several to Vulkan to reverse engineer while the remainder were still used by his Custodes. Vulkan was successful, but not before the Crusade came to an end and the Horus Heresy began. Now millennia later, Vulkan personally constructs individual Adrathic weapons, painfully aware of how dangerous they are, but also aware that they are among the few weapons available to mankind that can-do real damage to Orkish warbosses in this day and age, which forces him to construct a few and possibly share them with other polities (although this is very unlikely). However, he does rest easy in the fact that they will never be common place. The cost required for even a single weapon is almost beyond belief.

@Durin Even more technology!
 
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The Panopticana was made by a more radical sect with more Praelia members. A device linked to numerous cameras around a person's body. When toggled on it gives them 360 degrees worth of vision around themselves and lets them see parts of the EM spectrum usually invisible to humans. This makes it nearly impossible to sneak up on them. However, it is extremely taxing mentally, and ahs been known to drive people insane with prolonged usage.
This is bad. Seeing in EM is incredibly basic. We do it IRL already. Panopticon vision may give headaches and stuff but a sufficiently augmented brain should be fine. It is utterly unreasonable for it to do anything beyond headaches, dizziness, and something like sea sickness, much less insanity.

"Cheap Power Armour armour"?

Full conversion: The Mechanist answer to the Proto astartes treatment of the Organists, full conversion strips away almost all flesh in a subject. By the end they are elevated (or reduced) to a heavily augmented brain in a jar. While the benefits of this vs the proto astartes treatment are highly debated its effectiveness is undeniable on the battlefield.
This is just thallaxes.

What are these? It's not explained in the paragraph. Just says they're powerful.
 
This is bad. Seeing in EM is incredibly basic. We do it IRL already. Panopticon vision may give headaches and stuff but a sufficiently augmented brain should be fine. It is utterly unreasonable for it to do anything beyond headaches, dizziness, and something like sea sickness, much less insanity.
You try seeing in 360 degrees at once.

Some things man was not meant to see, like their innards :D (joke, but seriously, madness comes after prolonged use its not immediate insanity.)

"Cheap Power Armour armour"?
I'm lazy ATM sue me :p

This is just thallaxes.
Nah Thallaxes are poor tortured enslaved mass produced people.

This turns the person it is done too into an 8 foot or taller mechanical badass who still has absolute (oh yes) control of their own faculties.

What are these? It's not explained in the paragraph. Just says they're powerful.
We're very unlikely to get em, but they're emp's personal **** you guns.
 
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Considering those are just DAoT gauss weapons, influence of Void Dragon on human technical progress becomes even more likely.
No it does not. That's like saying humans were taught how to make guns by aliens because some random fuck off alien race elsewhere in the galaxy also figured out how to make guns at some point. You can have two races make the same kind of weapon without them having been influenced by the other. Looking at the visual design of the human gauss weapons vs the necron gauss weapons you can see very clear differences in design choices.
 
I would actually say the Emperor's total monopolization of the technology is better evidence, there must have been a reason tat he wanted no one else to and given some of the other weapon he was fine with others having i doubt it was purely they are to powerful.
 
No it does not. That's like saying humans were taught how to make guns by aliens because some random fuck off alien race elsewhere in the galaxy also figured out how to make guns at some point. You can have two races make the same kind of weapon without them having been influenced by the other. Looking at the visual design of the human gauss weapons vs the necron gauss weapons you can see very clear differences in design choices.

If those aliens were sleeping under the Martian crust it would be at least somewhat suggestive.
 
You're thinking of servitors. Thallaxes are Space Marine equivalents.
Nooo.

Thallax's are shock troops not even close to astartes. They also get to keep their skull and spines, more fleshy stuff left and their armour isn't part of their bodies they're just bolted to em. They also get accused of being AI.

This is totally different promise :p

No it does not. That's like saying humans were taught how to make guns by aliens because some random fuck off alien race elsewhere in the galaxy also figured out how to make guns at some point. You can have two races make the same kind of weapon without them having been influenced by the other. Looking at the visual design of the human gauss weapons vs the necron gauss weapons you can see very clear differences in design choices.
Wait 40K humans have those?

I would actually say the Emperor's total monopolization of the technology is better evidence, there must have been a reason tat he wanted no one else to and given some of the other weapon he was fine with others having i doubt it was purely they are to powerful.

Well why can't Emps have used the Dragon to accelerate our technological progress I ask?

I mean he's been keeping the damn thing asleep might as well get some use out of it I say.

If those aliens were sleeping under the Martian crust it would be at least somewhat suggestive.
Also anyone find it so suspicious that despite the martian symbol being a cog and skull Dragons keep getting ****ing everywhere in the Mechanicus?
 
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