The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Do the underground rail system really go under the mountain already? If so i guess my worries are but a misunderstanding about how the caverns work but i can't remember when we did that, could you please refresh my memory?
Considering all our Avernus' Spine cities are among the mountains of course it goes under them. We even built a line under the ocean to the Azure isles. We also have plenty of mines on Avernus. And it's just one of the best know entrances to caverns that are under Avernus' Spine, we don't know if caverns themselves are there.
 
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probebly a few about Ridcully
Divine Divination - Have a Seer survive seeing the Green Awakening in it's entirety.
An Epic Story - Have a character acquire an Archetype.
Impossible is Just a Word - Have multiple paragon characters.
Ancient Bloodlines - Set up a telepathica branch on Vanaheim.
 
NO. God no. Our mountains are the entrance to the caverns, you know, the place that avernites think only crazy suicidal people go willingly. Considering how time and space seem to warp down there it wouldn't surprise me if any tunel we made spontaneously became conected to the caverns while an army was marching inside it for example.
I've always imagined the caverns to be about as below ground as the DF ones, which is to say far below sea level, which would itself be far below the tunnels that we would in theory be building.
 
Didn't Rotbart rewrite the Codex Astartes?

I would guess you would wan't the best military guy available when meeting the Primarchs.
 
Crumbling Lighthouse: Survive Emperor's death.
Last Lantern: House the Last Saint of Emperor of Mankind.
High-risk Bureaucracy: Lose three administrator advisors while doing their duties.
Death's Neighbor: Lose more people on your own planet than beyond it.
Only I Can Do That To Them!: Have your death world decisively end an invasion. (remember Garkill :p)
Everything's In Order: Successfully spy on Abomination in his golden palace.
Deus Vult!: Be a target of a crusade.
Double Trouble: Survive an emergence of twin chaotic Alpha+.
Devil Inc.: Sell a massive amount of souls for profit.
Do My Eyes Deceive Me?: Succesfully scry on the Deceiver.

And, sometime soon-
Last of the Old Guard: Have only a single hero from times of colonization alive.
 
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1. Yes we were. What do you call the Abomination Crusade?
By definition, crusades are about conquering (or I guess destroying) multiple worlds. Valinor targeted only one world and it was just to kill one guy, so technically not a crusade. The invasion we launched on Valinor, on the other hand, did fit the definition of a crusade.

All this said, god damn it, I really wish I didn't make that post. PZ's post was good and for fun and then I ruined it with grumpiness. Sorry @PurposefulZephyr.
 
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By definition, crusades are about conquering (or I guess destroying) multiple worlds. Valinor targeted only one world and it was just to kill one guy, so technically not a crusade. The invasion we launched on Valinor, on the other hand, did fit the definition of a crusade.

All this said, god damn it, I really wish I didn't make that post. It was good and for fun and then I ruined it with grumpiness. Sorry @PurposefulZephyr.
Since when has 40K ever cared about the strict definition of these kinds of things :)

For them it was a religious crusade, only their objective was to kill Lin not occupy the Holy Land. Crusade enough for me.

I didn't think you were that grumpy, though the bit at the end did seem strangely down.

Odd spelling of failure too.

You doing ok?
 
So, achievement ideas/titles:

Like Staring Into The Sun From Ten Feet Away—Successfully divine an event where the ambient power should fry the observer.

There's No Rule Saying You Need To Be An Asshole—affect the galactic balance of power for mainly altruistic reasons

Even My Pet Can Do The Impossible— have a pet or familiar gain a paragon trait

What A Long, Strange Trip It's Been—Cross more than half the galaxy after the Astronomicon goes out

Let's Just Call It A Draw—end a campaign with neither side a conclusive victor

But The Flag Was Still There—finish the aftermath of a Daemonic Incursion without losing any cities

Biggest Is Best—find the pattern for a ship larger than a Dreadnaught

I Don't Care If It Happened, It Still Isn't Possible—successfully divine three things considered impossible to divine.
 
Calling acheivements after you've done them is revisionist history.
We need to call achievements that we want to manage or think are going to happen before they happen.
 
Calling acheivements after you've done them is revisionist history.
We need to call achievements that we want to manage or think are going to happen before they happen.

But They Refused-- Prevent a death from soul destruction.

Return From Death-- Gain a Perpetual Hero.

David's Kingdom-- Wipe out a polity larger than your own. Not necessarily stronger.

How about these?
 
Godsbane: Survive one of every kind of Daemonic Incursion or other major invasion from every Chaos God.

To Go Even Further Beyond: Have a character level up to Transcendent.

Nothing Interesting Happened: Have the Phase Tigers assassinate an enemy Lord.

Nothing Interesting Happened At All: And pin it on another enemy Lord.

Nothing Interesting Happened Over Here Either: And have the armies get to fighting too.

Nothing Interesting Happened For The Whole Fight: Have the assassination be the deciding strike that ends the campaign.

Kittens!: Mittens gets laid.

KITTENS!: Mittens hands out his kittens.

K I T T E N S ! ! !: One of Mitten's kittens achieves a Paragon Trait.

Those work as future achievements?
 
Harvester Heavy Hover Tank – Heavy Hover tank generally armed with no less then six Gatling Impalers with massive ammunition reserves, this tank seems to be entirely designed to wipe out large numbers of enemy infantry and light vehicles, such as Orks often field. There are several variants that replace some or all of the Gatling Impalers with other heavy weapons.

hmm, I was going through the techs we have, and this seems like it might be useful. our heavy weapon line is pretty OP, and we're almost always outnumbered. So something meant to sweep away vast hoards of softish targets would be useful. the typical not us tank seems to have armor 12-13 range, for reference the neutron version of the multilaser has pen 11 and the lascannon equivalent has pen 15. The downside of 6 heavy weapons compared to 1 or 2 heavier guns is the low Pen, but our tech edge largely mitigates that issue.

TLDR: we're always outnumbered by enemies that our techbase considers softish targets, this is a heavy tank made to kill softish targets in job lots. We might want to look into rolling them out at some point.
 
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Calling acheivements after you've done them is revisionist history.
We need to call achievements that we want to manage or think are going to happen before they happen.
Of a Line of Heroes: Have grandchildren.
The Mechanical Grail: Acquire an STC Constructor.
Return of Technology: And survive.
The Reformation: Successfully reformed the Mechnicus.
Deathworld Population Boom: Reach a population of 100 Billion.
Power =/= Madness: Acquire a Sane Alpha+.
*Where Heroes Die: Have over 10 characters be killed by Avernus.
The Graveyard of Heroes: Have over 25 characters be killed by Avernus.
Runic Relevation: Acquire and research all the siren runes.
Siren Song: Sold over 1 million cultists to the Sirens.
Give Peace A Chance: Successfully concluded a peace treaty with the Necrons, Chaos, Dark Eldar, Tyranids or Orks that lasts for 10 years or more.
Avernus, the Final Frontier: Colonized 5 regions on Avernus (Starting regions don't count).
Where Chaos Fears to Tread: Colonized either the north or south poles.
 
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