The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Well. Even in their teeming numbers, the bugs may be stomped. Especially as I believe Durin takes Imperial Armor Necrons where you have a Tombship lazily slapping down 12 Imperial BB. So the buggies have issues.
Well the buggies are nearly all dead.

If the Crons roll well they may not even reach the galaxy at all, though that's unlikely.

Hopefully only a few super swarms will reach the galaxy then get put down.
 
Well the buggies are nearly all dead.

If the Crons roll well they may not even reach the galaxy at all, though that's unlikely.

Hopefully only a few super swarms will reach the galaxy then get put down.
And hopefully the Necrons won't hold their grudges so badly that they hit the Krork while they're dueling that level 4 WAAGH.

Need every hand to keep the Orks down.
 
And hopefully the Necrons won't hold their grudges so badly that they hit the Krork while they're dueling that level 4 WAAGH.

Need every hand to keep the Orks down.
Remember the Necrons have kinda been annihilated by this, they need time to rebuild and with the destroyer incoming...well the Silent King is leading them and he's got one of the best track records of pragmatism in setting.
 
@Durin

1. Would you say that our military is a bit more Chaos proof after we implemented the lessons learned?
2. If yes, are we getting a bonus against corruption or something similar ?
 
@Durin
1. Given that we're constantly getting wounded returned to us from the soldiers we sent off, how well are they doing? For example how many missions are they successfully completing?
2. If they're allowed to, what kind of missions are they even doing?

OH yeah!

Claire and Cassandra

3. They did make it through the incursion?
4. Are they open to investigation now?
 
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Could we enhance Mittens this way?
Domesticate AND enhance. Domestication often entails (on earth) docile carachteristics. On Avernus it would be along the way of imprinting that certain creatures (humans) are not prey animals and/or are acepted as alphas/symbiots.

Domestication is terrifyingly complex but in any case needs generations to work so no. Mittens grand-grand-grand children may benefit but he will not.
 
For long term solutions to Tugozak's domain, is like no one trying to occupy it? Local chaos in particular.
 
Another update:

  • I was going to comment on how the 1st Daemonic Incursion was devastating in terms of losing characters, but how nothing else was permanently lost... but then some cities got glassed because of Cultists almost taking control of them, so it actually was responsible for some serious losses. Ouch.
  • On a related note, I'm surprised none of the named/heroic characters have been corrupted yet.

Some idle thought I don't really expect to get answered:

  • I remember some people joking about a Cult of Rotbart, but I wonder if there actually are some Avernites who have some.. odd... beliefs about Barty. I mean, he's so loved that there's been at least one Chaos cult that wanted to corrupt him so they could continue to be lead by him, so the idea that there are groups who have beliefs about him that don't align with the New Imperial Truth doesn't sound too odd to me.
  • I also wonder if there are any non-Chaotic cults on Avernus. Genestealer Cults aren't possible yet at the point I'm at in the story (I wonder how the Planetmind would respond to them?) but that's not really what I mean. If there were any Imperial Cults (Death Cults, Redeemers, etc) on Avernus pre-fall I imagine they mostly would have been, intentionally or unintentionally, eliminated by Saint Lin but there could be some that survived or have sprung up since.
    • Any remnants of the old Imperial Creed that remain in the Trust would probably qualify as Cults, right? There may be some Avernites with religious beliefs about the wildlife or even Avernus itself - how would the Planetmind would respond to people worshipping it, I wonder - but I wouldn't call it likely.
  • Are the Men of Stone robots in this, or are they something else? If they are an AI, what separates them from the Men of Iron? I actually expect these questions to be answered at some point later in the Quest, since I refuse to believe the players would forget to try researching the STC for them.
 
It would be pretty funny if there was a Religous Seed around Rotbart, or some Avernite Daemons that fed on them.
 
  • I remember some people joking about a Cult of Rotbart, but I wonder if there actually are some Avernites who have some.. odd... beliefs about Barty. I mean, he's so loved that there's been at least one Chaos cult that wanted to corrupt him so they could continue to be lead by him, so the idea that there are groups who have beliefs about him that don't align with the New Imperial Truth doesn't sound too odd to me.
  • I also wonder if there are any non-Chaotic cults on Avernus. Genestealer Cults aren't possible yet at the point I'm at in the story (I wonder how the Planetmind would respond to them?) but that's not really what I mean. If there were any Imperial Cults (Death Cults, Redeemers, etc) on Avernus pre-fall I imagine they mostly would have been, intentionally or unintentionally, eliminated by Saint Lin but there could be some that survived or have sprung up since.
    • Any remnants of the old Imperial Creed that remain in the Trust would probably qualify as Cults, right? There may be some Avernites with religious beliefs about the wildlife or even Avernus itself - how would the Planetmind would respond to people worshipping it, I wonder - but I wouldn't call it likely.
  • Are the Men of Stone robots in this, or are they something else? If they are an AI, what separates them from the Men of Iron? I actually expect these questions to be answered at some point later in the Quest, since I refuse to believe the players would forget to try researching the STC for them.

1. There probably are, but non makor.
2. Death cults, but they don't last long typically. Planet worshiping cults as well, but the PM doesn't give a shit.
2. Revealed in an omake actually. MoS are more along the lines of traditional AI, but MoI are more like the Geth, millions-trillions of individual programmes that can combine into a greater whole. This also makes them highly vulnerable to corruption, as only 1 needs to be corrupted for all programmes to be affected.
 
@Durin

1. Would you say that our military is a bit more Chaos proof after we implemented the lessons learned?
2. If yes, are we getting a bonus against corruption or something similar ?
1. resistant not proof
2. yes
@Durin
1. Given that we're constantly getting wounded returned to us from the soldiers we sent off, how well are they doing? For example how many missions are they successfully completing?
2. If they're allowed to, what kind of missions are they even doing?

OH yeah!

Claire and Cassandra

3. They did make it through the incursion?
4. Are they open to investigation now?
1. very well most of the time though they have been absolutely mauled a time or two, tier 3 orks are scary
2. a mix of strikes at Ork or Chaos forces, defence work for human polities and a bit of false flag operations to make orks attack chaos (as in they stick spike to their armour and shout for chaos when attacking)
3. yes
4. yes
 
2. a mix of strikes at Ork or Chaos forces, defence work for human polities and a bit of false flag operations to make orks attack chaos (as in they stick spike to their armour and shout for chaos when attacking)
If only we had the transportation capability to make this work in our neighborhood!
 
2. a mix of strikes at Ork or Chaos forces, defence work for human polities and a bit of false flag operations to make orks attack chaos (as in they stick spike to their armour and shout for chaos when attacking)
Kind of concerning to me. I wonder if more of them fall to Chaos than otherwise because of false flag operations?
 
2. a mix of strikes at Ork or Chaos forces, defence work for human polities and a bit of false flag operations to make orks attack chaos (as in they stick spike to their armour and shout for chaos when attacking)
Orks are still dumb as ever I see. Can we do the same to point the Orks at the Dark Eldar, or do the Eldar have that covered already?
 
(as in they stick spike to their armour and shout for chaos when attacking)
This is a rather amusing image.

@Durin
1. Is Turoq's character sheet incoming?
2. Have any of the contacted polities had any thoughts on where we're going to have this little conference? I'd suggest the Black Library, but that's cut off for a reason.
3. Does Ridcully think his divinations have actually been useful to the Eldar, beyond telling them that there's even more problems than they anticipated?

Kind of concerning to me. I wonder if more of them fall to Chaos than otherwise because of false flag operations?
If there was a correlation we'd have probably been told...probably.
 
This is a rather amusing image.

@Durin
1. Is Turoq's character sheet incoming?
2. Have any of the contacted polities had any thoughts on where we're going to have this little conference? I'd suggest the Black Library, but that's cut off for a reason.
3. Does Ridcully think his divinations have actually been useful to the Eldar, beyond telling them that there's even more problems than they anticipated?


If there was a correlation we'd have probably been told...probably.
1. yes when i have the time
2. a location int he webway
3. yes
 
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