The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Er, isn't poking conflicts from stupendously far away as un-Khornate as you can get without being a Daemon of Tzeentch or Slaanesh?
 
Please stop right there. That's insane paranoia and believing in it will uselessly cost us major opportunities.
You mean like all the other opportunities cost to us by insane paranoia?

We I'd imagine, are fine with the idea. That doesn't mean Varquez and Bertil are.

Er, isn't poking conflicts from stupendously far away as un-Khornate as you can get without being a Daemon of Tzeentch or Slaanesh?
Not really. For all that it is burred under rage and blood Khorne does have a very strong tactical side.

Bloodthirsters are specifically noted as generals for a reason.
 
Areatha will need a better reason than just chaos existing somewhere to be offworld so much. If she was so compelled about fighting chaos why would she would drop everything and spend months at a time away from Avernus just for the chance to kill a relatively small number of chaos worshipers on behalf of a polity she is indifferent about when she could just hunt chaos psykers on Avernus and would be able to kill far more and have time for her other activities and not have to leave Avernus. Saying just because chaos isn't going to make her run off like a good pet and do what we want on command, she is aware that chaos forces are out there in the galaxy in general and isnt compelled to go off and fight them all.
Also the Trust would absolutely have issues with Alpha plus hybrid psykers that dont care about the rules wandering their world's, that's a completely valid concern.
 
@Durin, how well would this strategy work?
if you can convince Areatha it would have a major effect
Alright so that's a bust. You've been shooting down a lot of ideas though, and defeating a superior enemy relies on exploiting overlooked details and features of the conflict.
Unless a vulnerability turns up in divining Turoq himself, his organisation and existing enemies, and the exact state of the Daemons watching our ships(and good luck convincing the voters to get all that done in a timely manner), then I'm starting to get convinced that there aren't enough details in this conflict for Turoq or our existing planners to have overlooked something useful, and as such it isn't possible to defeat him without either waiting him out or somehow changing the setting or features of the setting our planners have access to.

Nonetheless my last idea has given me some new questions:
@Durin
1. Is there a sorcerous material stat that Chaos polities use to measure how much supernaturally enhanced stuff they can make?

Speculating here, but I'd think it would be dependent on psyker, sorceror or daemon labor, and that products of it must be possible to produce at low tech levels, but the stat itself doesn't show up until you have production buildings for it streamlining and probably reducing expenses in the process of building things with psykic effects. I'd expect that at some level of development(Exotic Material? Relic Material?) the Eldar just stop producing normal Material types and switch over to psykic material.


2. If we detect a Waagh about to hit the Imperial Trust, could we redirect it to hit Turoq? Or would that be too late?
as for your complaint I would actually spend an action or two researching him before giving up, what you are doing now is throwing ideas at a wall and hoping that one will stick. and there is not always an easy and elegant way out, especially in a war when the enemy has some major advantages
1. yes there is, it runs in parallel with the advanced material line
2. if it is coming from the right general direction yes
 
Areatha will need a better reason than just chaos existing somewhere to be offworld so much. If she was so compelled about fighting chaos why would she would drop everything and spend months at a time away from Avernus just for the chance to kill a relatively small number of chaos worshipers on behalf of a polity she is indifferent about when she could just hunt chaos psykers on Avernus and would be able to kill far more and have time for her other activities and not have to leave Avernus. Saying just because chaos isn't going to make her run off like a good pet and do what we want on command, she is aware that chaos forces are out there in the galaxy in general and isnt compelled to go off and fight them all.
She's our guest. That means she's willing to do favours for us. That's why we get the Make a Request action. Your argument will hold water once she's done hanging out with us, but until then asking her to do things she otherwise wouldn't do is a valid use of the action. It's the only use of the action, really. (She wouldn't be helping Lin if we didn't ask her to, after all.)

@Durin, would the Trust care if we took Areatha offworld?
 
She's our guest. That means she's willing to do favours for us. That's why we get the Make a Request action. Your argument will hold water once she's done hanging out with us, but until then asking her to do things she otherwise wouldn't do is a valid use of the action. It's the only use of the action, really. (She wouldn't be helping Lin if we didn't ask her to, after all.)

@Durin, would the Trust care if we took Areatha offworld?
not if she agreed to follow your rules while she is offworld, and does not set foot on anyone else's world
 
She's our guest. That means she's willing to do favours for us. That's why we get the Make a Request action. Your argument will hold water once she's done hanging out with us, but until then asking her to do things she otherwise wouldn't do is a valid use of the action. It's the only use of the action, really. (She wouldn't be helping Lin if we didn't ask her to, after all.)
I'm not saying it's not a valid use of the action, I'm saying that just because chaos is a low effort justification and might not be worth her time and she may choose not to do us this favor, especially when you want a 100% success rate with this idea therefore are pretty much asking her for all her time throughout this war.
 
I'm not saying it's not a valid use of the action, I'm saying that just because chaos is a low effort justification and might not be worth her time and she may choose not to do us this favor, especially when you want a 100% success rate with this idea therefore are pretty much asking her for all her time throughout this war.
That's fair. Still, I think we should spend an action to ask her. There may be a chance of failure but there's also a chance of success, and the penalty for failure is nil while the reward for success is pretty good.
 
That's fair. Still, I think we should spend an action to ask her. There may be a chance of failure but there's also a chance of success, and the penalty for failure is nil while the reward for success is pretty good.
She would certainly make a fantastic surprise wildcard for Turoq that could pop up a few times in this war and scare the shit out of him. If we take an action on asking her to help I would like to frame it as just asking for her occasional help now and then to maximize the chance of her agreeing, the less we ask of her the easier it will be for her to agree to our requests and less chance of her getting irritated at Rotbart.
 
as for your complaint I would actually spend an action or two researching him before giving up, what you are doing now is throwing ideas at a wall and hoping that one will stick. and there is not always an easy and elegant way out, especially in a war when the enemy has some major advantages
At risk of sounding like a prat, I get the feeling we would have done so, if we had thought that it was needed, but we didn't, in part I think because when we did divine him we didn't get much beyond what we already knew or suspected.

Hell when we divined his actual plans we didn't get much information...like at all, we didn't even get the pretty major thing that he was going to try and stir up the orks against us, and divining both his plans and the polity itself at the same time didn't reveal some useful information like the personalities or skills of his potential commanders despite the fact that this seems like something Ridcully would prioritise when learning enemy battle plans. After all the people putting em into effect are kinda important.

Thus it seems like divining him is pointless since we don't get seemingly any information beyond a little which feeds into our current strategy that he can block and is improving his block of and at the moment I can't think of any information that divining Turoq personally would get us since we can't use it against him and even with perfect knowledge of his capabilities you apparently can't think of a way to down him either so what makes you think we can with less than perfect knowledge?

This is probably a rant, but learning anything about Turoq personally seems like a gigantic waste of time since he has everything figured out, learning how he's got everything figured out doesn't change that fact since we can't actually use any of it against him. If he has some personality flaw we can't exploit it since he doesn't personally command this shit, if he has a weakness we can't get close enough to exploit it, LEARNING ABOUT HIM CHANGES FUCKING NOTHING!

My apologise, I'm tired and frustrated I know I'm probably missing a bunch of things...its just eeeergh.
 
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She would certainly make a fantastic surprise wildcard for Turoq that could pop up a few times in this war and scare the shit out of him. If we take an action on asking her to help I would like to frame it as just asking for her occasional help now and then to maximize the chance of her agreeing, the less we ask of her the easier it will be for her to agree to our requests and less chance of her getting irritated at Rotbart.
Using her in such a scattered way doesn't sound like something that would have much of an effect.

At risk of sounding like a prat, I get the feeling we would have done so, if we had thought that it was needed, but we didn't, in part I think because when we did divine him we didn't get much beyond what we already knew or suspected.
We didn't divine him, we divined his polity as a whole. We got the usual results of divining a polity as a whole.
 
Using her in such a scattered way doesn't sound like something that would have much of an effect.
Depends on when she is used, deploying her if Turoq sends a larger force against us again could have a significant effect, but unless you have a good solid reason for her to devote the significant amount of time needed for her to take part in a noticeable number of engagements and put up with rotbart's rules for the whole time she may reluctant to help. And even a little bit of help from an Alpha plus is worth it.
 
We didn't divine him, we divined his polity as a whole. We got the usual results of divining a polity as a whole.
But, that was my point.

We didn't get any useful information out of that, its a relatively large polity with a good leader who keeps a lid on internal strife, he's making deals with the Dark Mech using our tech as incentive, it doesn't a genius to guess that. The only useful info seems to have been updated fleet numbers, which given as he's not using all of them isn't exactly a major boon and we seem to get pretty decent numbers through stealth ship observation.

Same with the battle plans, it doesn't take Rotbart to figure out that his likely battle plan would be to use his advantages to insert sleeper agents to steal our tech and keep us on the defensive while raiding then use stolen tech to pay for additional dark mech upgrades.

A truly useful piece of information from the combination of divinations would have been the skills and personalities of some of the people he'd be putting in charge of his raids, since that seems like something Ridcully would look for and would come up in a general scan of the polity, major figures and all that being flagged up and then investigated further in the battle plan or vice versa as the battle plan came up first.
 
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put up with rotbart's rules for the whole time
She already follows our laws and customs as part of the open pass we've given her. The only really new rule is "don't go onto other people's planets" which isn't really that severe.

A truly useful piece of information from the combination of divination would have been the skills and personalities of some of the people he'd be putting in charge of his raids
Focused Divination (Turoq, Military VIPs)
 
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Focused Divination (Military VIPs)
And if we wanted to learn everything about his potential commanders down to their shoe size we'd take that, but really. The combination of two different divinations both of which seem like it is pertinent to them seems like it would have at least given us an idea of what to look out for, instead of being basically blind until they came in and started circulating.
 
And if we wanted to learn everything about his potential commanders down to their shoe size we'd take that, but really. The combination of two different divinations both of which seem like it is pertinent to them seems like it would have at least given us an idea of what to look out for, instead of being basically blind until they came in and started circulating.
I'm going to be honest, you're sounding kind of entitled. This is what it sounds like to me:
"Please give me an apple"
*gives an apple*
"Please give me an orange"
*gives an orange*
"Why didn't you give me a banana?"
 
Is it bad that I have a mental image of the nyene being really interested in the Primarchs as unparalleled masterworks of alkestry, with the Trust being humorously conflicted as a result?
 
And if we wanted to learn everything about his potential commanders down to their shoe size we'd take that, but really. The combination of two different divinations both of which seem like it is pertinent to them seems like it would have at least given us an idea of what to look out for, instead of being basically blind until they came in and started circulating.
It seems like you want the effect of divination's to increase depending on the difficulty of the target rather than have to put more effort into diving more information on a foe prepared against divination If I'm honest here. I'm not really seeing your issue as a valid one.
 
But, that was my point.

We didn't get any useful information out of that, its a relatively large polity with a good leader who keeps a lid on internal strife, he's making deals with the Dark Mech using our tech as incentive, it doesn't a genius to guess that. The only useful info seems to have been updated fleet numbers, which given as he's not using all of them isn't exactly a major boon and we seem to get pretty decent numbers through stealth ship observation.

Same with the battle plans, it doesn't take Rotbart to figure out that his likely battle plan would be to use his advantages to insert sleeper agents to steal our tech and keep us on the defensive while raiding then use stolen tech to pay for additional dark mech upgrades.

A truly useful piece of information from the combination of divinations would have been the skills and personalities of some of the people he'd be putting in charge of his raids, since that seems like something Ridcully would look for and would come up in a general scan of the polity, major figures and all that being flagged up and then investigated further in the battle plan or vice versa as the battle plan came up first.
so you wanted 50ish character sheets?
no, not happening and if you wanted that you should have asked, I gave you what you asked for, the fact that 10 years down the line it turned out not to be exactly what you wonted in hindsight is not my problem
also given the amount of reaction there was when you first got Turoq's plan it was not infomation that you could have easily predicted
I sometimes wonder if having Ridcully has spoiled the playerbase by masking it so you almost always have perfect information...
 
I'm going to be honest, you're sounding kind of entitled. This is what it sounds like to me:
I probably am, but at the moment my logic is

Divines battle plans-->Sees various commanders in discussion with Turoq-->Starts to build up picture of leaders capabilities and potential temperaments based on that (we know he can do this, it was explicitly noted that he was standing behind the Abomination leaders picking his nose while they were strategising)

Divines polity as a whole-->Sees various commanders since they are his military commanders when surveying the military--> Picture of their capabilities grows stronger.

The end result isn't great, but its a whole lot better than nothing at all.

This isn't a fruit analogy, this is an extrapolation of information based on things that I am assuming as best I can that Ridcully.

so you wanted 50ish character sheets?
no, not happening and if you wanted that you should have asked, I gave you what you asked for, the fact that 10 years down the line it turned out not to be exactly what you wonted in hindsight is not my problem
also given the amount of reaction there was when you first got Turoq's plan it was not infomation that you could have easily predicted
I sometimes wonder if having Ridcully has spoiled the playerbase by masking it so you almost always have perfect information...
I don't want 50 character sheets, I hoped for at best was maybe "this 20 are more aggressive and this one in particular seems to have a vicious streak that came out in its commentary on his plans." Its not perfect information, but it seems like the kinda stuff he'd have picked up on while lurking around.

Really? I personally don't remember being that surprised by Turoq's plan or capabilities aside from needing a few things clarified like how he was going to ensure that we couldn't divine him, though that's probably because it was the same turn a pair of Alpha + showed up and kinda upstaged Turoq in the "holy **** a thon!"

As for spoiled probably. Having information like that is a very nice crutch and it does affect how I look at things.

I suppose my real gripe if I wipe away all the tiredness and stuff is that after we divined Turoq's battle plan there was no real follow up. In hind sight this is on me (I'd say us, but lets face it this kinda stuff is usually my fault), I didn't even think maybe to divine him.

But, equally it seemed like everybody In Character also forgot that divining Turoq himself was important, no message from Ridcully asking to do follow up, no request from the Inquisition so they could come up with counter measures, not even a stray thought from Rotbart that Turoq is probably the lynch pin of this operation so divining him maybe a good idea.

Perhaps you just didn't want to be so explicit so you put that thing in about being cursed with the Truth or whatever that means to basically kick us up the ass and that's on us.

Well I screwed the pooch regardless...ah what the hell next turn I'll try my hand at a plan if I have computer access.
 
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