You mean like all the other opportunities cost to us by insane paranoia?Please stop right there. That's insane paranoia and believing in it will uselessly cost us major opportunities.
Not really. For all that it is burred under rage and blood Khorne does have a very strong tactical side.Er, isn't poking conflicts from stupendously far away as un-Khornate as you can get without being a Daemon of Tzeentch or Slaanesh?
Um...yes?You mean like all the other opportunities cost to us by insane paranoia?
Exactly.
if you can convince Areatha it would have a major effect
as for your complaint I would actually spend an action or two researching him before giving up, what you are doing now is throwing ideas at a wall and hoping that one will stick. and there is not always an easy and elegant way out, especially in a war when the enemy has some major advantagesAlright so that's a bust. You've been shooting down a lot of ideas though, and defeating a superior enemy relies on exploiting overlooked details and features of the conflict.
Unless a vulnerability turns up in divining Turoq himself, his organisation and existing enemies, and the exact state of the Daemons watching our ships(and good luck convincing the voters to get all that done in a timely manner), then I'm starting to get convinced that there aren't enough details in this conflict for Turoq or our existing planners to have overlooked something useful, and as such it isn't possible to defeat him without either waiting him out or somehow changing the setting or features of the setting our planners have access to.
Nonetheless my last idea has given me some new questions:
@Durin
1. Is there a sorcerous material stat that Chaos polities use to measure how much supernaturally enhanced stuff they can make?
Speculating here, but I'd think it would be dependent on psyker, sorceror or daemon labor, and that products of it must be possible to produce at low tech levels, but the stat itself doesn't show up until you have production buildings for it streamlining and probably reducing expenses in the process of building things with psykic effects. I'd expect that at some level of development(Exotic Material? Relic Material?) the Eldar just stop producing normal Material types and switch over to psykic material.
2. If we detect a Waagh about to hit the Imperial Trust, could we redirect it to hit Turoq? Or would that be too late?
She's our guest. That means she's willing to do favours for us. That's why we get the Make a Request action. Your argument will hold water once she's done hanging out with us, but until then asking her to do things she otherwise wouldn't do is a valid use of the action. It's the only use of the action, really. (She wouldn't be helping Lin if we didn't ask her to, after all.)Areatha will need a better reason than just chaos existing somewhere to be offworld so much. If she was so compelled about fighting chaos why would she would drop everything and spend months at a time away from Avernus just for the chance to kill a relatively small number of chaos worshipers on behalf of a polity she is indifferent about when she could just hunt chaos psykers on Avernus and would be able to kill far more and have time for her other activities and not have to leave Avernus. Saying just because chaos isn't going to make her run off like a good pet and do what we want on command, she is aware that chaos forces are out there in the galaxy in general and isnt compelled to go off and fight them all.
not if she agreed to follow your rules while she is offworld, and does not set foot on anyone else's worldShe's our guest. That means she's willing to do favours for us. That's why we get the Make a Request action. Your argument will hold water once she's done hanging out with us, but until then asking her to do things she otherwise wouldn't do is a valid use of the action. It's the only use of the action, really. (She wouldn't be helping Lin if we didn't ask her to, after all.)
@Durin, would the Trust care if we took Areatha offworld?
I'm not saying it's not a valid use of the action, I'm saying that just because chaos is a low effort justification and might not be worth her time and she may choose not to do us this favor, especially when you want a 100% success rate with this idea therefore are pretty much asking her for all her time throughout this war.She's our guest. That means she's willing to do favours for us. That's why we get the Make a Request action. Your argument will hold water once she's done hanging out with us, but until then asking her to do things she otherwise wouldn't do is a valid use of the action. It's the only use of the action, really. (She wouldn't be helping Lin if we didn't ask her to, after all.)
That's fair. Still, I think we should spend an action to ask her. There may be a chance of failure but there's also a chance of success, and the penalty for failure is nil while the reward for success is pretty good.I'm not saying it's not a valid use of the action, I'm saying that just because chaos is a low effort justification and might not be worth her time and she may choose not to do us this favor, especially when you want a 100% success rate with this idea therefore are pretty much asking her for all her time throughout this war.
This prompts the Arethrea to start hovering everywhere.not if she agreed to follow your rules while she is offworld, and does not set foot on anyone else's world
She would certainly make a fantastic surprise wildcard for Turoq that could pop up a few times in this war and scare the shit out of him. If we take an action on asking her to help I would like to frame it as just asking for her occasional help now and then to maximize the chance of her agreeing, the less we ask of her the easier it will be for her to agree to our requests and less chance of her getting irritated at Rotbart.That's fair. Still, I think we should spend an action to ask her. There may be a chance of failure but there's also a chance of success, and the penalty for failure is nil while the reward for success is pretty good.
At risk of sounding like a prat, I get the feeling we would have done so, if we had thought that it was needed, but we didn't, in part I think because when we did divine him we didn't get much beyond what we already knew or suspected.as for your complaint I would actually spend an action or two researching him before giving up, what you are doing now is throwing ideas at a wall and hoping that one will stick. and there is not always an easy and elegant way out, especially in a war when the enemy has some major advantages
Using her in such a scattered way doesn't sound like something that would have much of an effect.She would certainly make a fantastic surprise wildcard for Turoq that could pop up a few times in this war and scare the shit out of him. If we take an action on asking her to help I would like to frame it as just asking for her occasional help now and then to maximize the chance of her agreeing, the less we ask of her the easier it will be for her to agree to our requests and less chance of her getting irritated at Rotbart.
We didn't divine him, we divined his polity as a whole. We got the usual results of divining a polity as a whole.At risk of sounding like a prat, I get the feeling we would have done so, if we had thought that it was needed, but we didn't, in part I think because when we did divine him we didn't get much beyond what we already knew or suspected.
Depends on when she is used, deploying her if Turoq sends a larger force against us again could have a significant effect, but unless you have a good solid reason for her to devote the significant amount of time needed for her to take part in a noticeable number of engagements and put up with rotbart's rules for the whole time she may reluctant to help. And even a little bit of help from an Alpha plus is worth it.Using her in such a scattered way doesn't sound like something that would have much of an effect.
But, that was my point.We didn't divine him, we divined his polity as a whole. We got the usual results of divining a polity as a whole.
She already follows our laws and customs as part of the open pass we've given her. The only really new rule is "don't go onto other people's planets" which isn't really that severe.
Focused Divination (Turoq, Military VIPs)A truly useful piece of information from the combination of divination would have been the skills and personalities of some of the people he'd be putting in charge of his raids
And if we wanted to learn everything about his potential commanders down to their shoe size we'd take that, but really. The combination of two different divinations both of which seem like it is pertinent to them seems like it would have at least given us an idea of what to look out for, instead of being basically blind until they came in and started circulating.
I'm going to be honest, you're sounding kind of entitled. This is what it sounds like to me:And if we wanted to learn everything about his potential commanders down to their shoe size we'd take that, but really. The combination of two different divinations both of which seem like it is pertinent to them seems like it would have at least given us an idea of what to look out for, instead of being basically blind until they came in and started circulating.
It seems like you want the effect of divination's to increase depending on the difficulty of the target rather than have to put more effort into diving more information on a foe prepared against divination If I'm honest here. I'm not really seeing your issue as a valid one.And if we wanted to learn everything about his potential commanders down to their shoe size we'd take that, but really. The combination of two different divinations both of which seem like it is pertinent to them seems like it would have at least given us an idea of what to look out for, instead of being basically blind until they came in and started circulating.
so you wanted 50ish character sheets?But, that was my point.
We didn't get any useful information out of that, its a relatively large polity with a good leader who keeps a lid on internal strife, he's making deals with the Dark Mech using our tech as incentive, it doesn't a genius to guess that. The only useful info seems to have been updated fleet numbers, which given as he's not using all of them isn't exactly a major boon and we seem to get pretty decent numbers through stealth ship observation.
Same with the battle plans, it doesn't take Rotbart to figure out that his likely battle plan would be to use his advantages to insert sleeper agents to steal our tech and keep us on the defensive while raiding then use stolen tech to pay for additional dark mech upgrades.
A truly useful piece of information from the combination of divinations would have been the skills and personalities of some of the people he'd be putting in charge of his raids, since that seems like something Ridcully would look for and would come up in a general scan of the polity, major figures and all that being flagged up and then investigated further in the battle plan or vice versa as the battle plan came up first.
There is definitely an expectation that a single divination action can solve every issue that ever pops up if I'm honest.I sometimes wonder if having Ridcully has spoiled the playerbase by masking it so you almost always have perfect information...
I probably am, but at the moment my logic isI'm going to be honest, you're sounding kind of entitled. This is what it sounds like to me:
I don't want 50 character sheets, I hoped for at best was maybe "this 20 are more aggressive and this one in particular seems to have a vicious streak that came out in its commentary on his plans." Its not perfect information, but it seems like the kinda stuff he'd have picked up on while lurking around.so you wanted 50ish character sheets?
no, not happening and if you wanted that you should have asked, I gave you what you asked for, the fact that 10 years down the line it turned out not to be exactly what you wonted in hindsight is not my problem
also given the amount of reaction there was when you first got Turoq's plan it was not infomation that you could have easily predicted
I sometimes wonder if having Ridcully has spoiled the playerbase by masking it so you almost always have perfect information...
Absolutely, you know how much a normal human fears the unknown? A LOT.I sometimes wonder if having Ridcully has spoiled the playerbase by masking it so you almost always have perfect information...