The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I think eldar diplo to get transport into the other successor states is the main goal to pursue then maybe the reactors aswell but thats it more or less with the credit we are getting with the council instead anything super radical .
We dont want to be pure radical and our radical credentidals seem to be based more on ruthless efficeny rather than political leanings is my take. Men of stone is stupid to bring up yet since we aint radical enough in the admech yet and it is one of their core things to poke at .

The realms to poke:

Well the primarch realm of the surviving primarchs mainly based around salamanders wich seems to be forming(it has khan,corvus,vulkan and russ).
Ultramarines realm wich is pretty big and they do have roboute in stasis so maybe eldar could heal him maybe thanks to their goddes is my hope or esoteric powers but generic trade is fine.
After that the blood angels homeworld realm wich is in abit trouble apparently since its near the maelstorm and ork issues apparently if i remember the description alright.
Then callmaus since they seem to have pretty good tech and are pretty big aswell.
For the last known target maybe the dark angels are a thing to divine to find about lion being asleep hopefully and waking him and revitalizing them maybe or just contacting them on the strenght of them being a loyalist spacce marine legion if we dont get ingame knowledge of lion?

The general idea is that we can help with basic techs and stuff in exchange for exotic stuff if they have some to patch our tech holes hopefully like we did with the blood dragons as a example for this action and helping other imperial successors - cause helping the space marine homeworlds and freaking surviving primarchs is pretty hard to argue against i imagine.
Also paying what the eldars want for the transport i guess and maybe the roboute healing if it is possible.

Wouldnt mind throwing the greater divination this turn on dark angels or lion himself and/or blood angels since we havent done them yet. And several training actions this turn few +to rolls seem wise with maybe a action thrown at keeping the ork realm conflict going aswell with maybe mentoring as a filler action for more betas.
 
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@Durin

1. What is Syrs current rank within the Trust navy?

2. Will she be participating the in the new WAAGH! ?
 
Anyone else want to face palm when someone brings up that they are against trading xeno tech to avernite xenos because they are afraid we might upset the AdMech even though we had word of Durin that they do not care if we trade xeno tech since it isn't human? I swear that it seems like we should really diplo Callamus first since their AdMech is not only progressive but they prove that it can work so being in contact with them seems like it could have positive affects on our AdMech branch.
 
Also paying what the eldars want for the transport i guess and maybe the roboute healing if it is possible.
Very doubtful there's anything we can pay them that'll make em heal Roboute. We could make a cogent argument to them that resing him his better for the galaxy as a whole, but he was put down by a shard of the Anathame, so it maybe beyond Yneead's power.

Anyone else want to face palm when someone brings up that they are against trading xeno tech to avernite xenos because they are afraid we might upset the AdMech even though we had word of Durin that they do not care if we trade xeno tech since it isn't human? I swear that it seems like we should really diplo Callamus first since their AdMech is not only progressive but they prove that it can work so being in contact with them seems like it could have positive affects on our AdMech branch.
No.

Primarch's first, everyone else can come after. Not only do we not have to divine them in advance...its what...four primarchs. I insist and I get the feeling the Trust will as well.

At a minimum I want them to meet Lin before he dies.
 
No.

Primarch's first, everyone else can come after. Not only do we not have to divine them in advance...its what...four primarchs. I insist and I get the feeling the Trust will as well.

At a minimum I want them to meet Lin before he dies.

You know you don't speak for everyone, this is a quest and people need to vote on what we do. As is the Primarchs don't actually seem to be in danger or facing any difficulties at the moment, the Imperius Secondus we know how things will turn out to a point and that seems way off for now. Callamus meanwhile we know are having trouble with the Orks and it seems like they could use the help more at the moment.

One of the main reasons I suggested the tech trade with major human polities was for the simple fact that if any of them fell then nothing would be stopping the Orks in their are from going out of control which is a huge problem for eveyone because that's how you get beyond tier 2 Waaghs with a tier 3 being something we are not going to be able to deal with for a few centuries. While I advocate doing a tech trade with all 3 think we should do the most pressing one at the moment which seems to be Callamus. Another reason that I want us to do Callamus first is because being in contact with a successful progressive Forge Empire may help our case when it comes to pushing progressiveness.

On the Saint Lin thing should we maybe ask Arathea if she knows about any Avernite gods that may be able to help? Even if it doesn't work out knowing about any gods in our neighborhood seems like something we should definitely ask about.
 
You know you don't speak for everyone, this is a quest and people need to vote on what we do. As is the Primarchs don't actually seem to be in danger or facing any difficulties at the moment, the Imperius Secondus we know how things will turn out to a point and that seems way off for now. Callamus meanwhile we know are having trouble with the Orks and it seems like they could use the help more at the moment.

One of the main reasons I suggested the tech trade with major human polities was for the simple fact that if any of them fell then nothing would be stopping the Orks in their are from going out of control which is a huge problem for eveyone because that's how you get beyond tier 2 Waaghs with a tier 3 being something we are not going to be able to deal with for a few centuries. While I advocate doing a tech trade with all 3 think we should do the most pressing one at the moment which seems to be Callamus. Another reason that I want us to do Callamus first is because being in contact with a successful progressive Forge Empire may help our case when it comes to pushing progressiveness.

On the Saint Lin thing should we maybe ask Arathea if she knows about any Avernite gods that may be able to help? Even if it doesn't work out knowing about any gods in our neighborhood seems like something we should definitely ask about.
When on earth did I claim to speak for people, I was giving my opinion that Primarch's first was the best way to go, especially since I have the feeling the Trust's preference will also be for them and we don't need to spend a divination action on them before hand thanks to Ridcully's crit.

This is in addition to...you know being the Primarchs, they've almost certainly got the most tech out of everyone and when they go public they will need a big boost since Abbadon's and chaos in general are going to throw everything and a kitchen sink at them, on top of the normal orky business.

Callamus by comparison is readjusting to the Orks, but I have no reason to think they're in any danger of falling.

Thus my order of preference is

Primarch's first: Pick up all the gubbins and head pats strengthen likely strongest Human polity
Ultramar: More Gubbins warn them about the Necrons
Callamus: We now have even more Gubbins from the other two, and so can take their everything.

As for Lin, we asked her and if she knew a God that was capable of healing like that she would have mentioned it and if she knows one that could remove Lin's sainthood he'd likely try and shoot us for suggesting it.
 
We can likely give them very little except...
Some psychic materials from Avernus might be valuable to them, and things like mercenary armies and favors that require Ridcully's time have economic value to them, the question is what we can actually buy with that. Once we know that we'll have a concrete proposal to bring to the high council.
 
When on earth did I claim to speak for people, I was giving my opinion that Primarch's first was the best way to go, especially since I have the feeling the Trust's preference will also be for them and we don't need to spend a divination action on them before hand thanks to Ridcully's crit.

This is in addition to...you know being the Primarchs, they've almost certainly got the most tech out of everyone and when they go public they will need a big boost since Abbadon's and chaos in general are going to throw everything and a kitchen sink at them, on top of the normal orky business.

Callamus by comparison is readjusting to the Orks, but I have no reason to think they're in any danger of falling.

Thus my order of preference is

Primarch's first: Pick up all the gubbins and head pats strengthen likely strongest Human polity
Ultramar: More Gubbins warn them about the Necrons
Callamus: We now have even more Gubbins from the other two, and so can take their everything.

As for Lin, we asked her and if she knew a God that was capable of healing like that she would have mentioned it and if she knows one that could remove Lin's sainthood he'd likely try and shoot us for suggesting it.

But wasn't it mentioned that no one even knows about the Primarchs but us and that was due to the best mortal seer alive getting a nat 100 and even he couldn't see some things they were hiding? Don't think they are going to reveal themselves for quite a while. We also may run into the issue that some human polities may not like us trading their tech to other people since the local Admech tends to want to hoard their tech knowledge so odds are they won't want us sharing their tech to other people. So while they may want to trade tech with us they likely wouldn't want us trading said to other people. Which is probably something we ourselves want to implement.

Also as mentioned we are trying to make our Admech branch more progressive which is taking a very long time. Hence why I suggest meeting up with Callamus at least before Imperium Secondus since they seem like they would be proof that progressive ideas could work and give our progressives more ammunition to make changes to Admech policy a lot more quicikly.

As for Arathea we asked if she knew of a way to cure Lin and she brought up divine intervention. She may not have actually named any gods since she probably thought that the humans would be upset at the 'heresy' considering how they reacted to her before. She may also know of some gods but aren't sure if there are any that could help. With Ridcully if that's the case he can likely divine the gods that have the best chances of curing Lin without removing his sainthood. Considering it's Avernus it's likely that we can find some gods around here.
 
As for Arathea we asked if she knew of a way to cure Lin and she brought up divine intervention. She may not have actually named any gods since she probably thought that the humans would be upset at the 'heresy' considering how they reacted to her before. She may also know of some gods but aren't sure if there are any that could help. With Ridcully if that's the case he can likely divine the gods that have the best chances of curing Lin without removing his sainthood. Considering it's Avernus it's likely that we can find some gods around here.

Could we please, please, please give this a rest? We're not saving Lin. Its just not happening. His soul is going to burn out, and we don't have a way to stop it. We've asked. If she knew a god that could help us, she would have pointed us to it.
 
Could we please, please, please give this a rest? We're not saving Lin. Its just not happening. His soul is going to burn out, and we don't have a way to stop it. We've asked. If she knew a god that could help us, she would have pointed us to it.

*Rolls eyes* I don't get why people keep saying that it's impossible to save Lin when it's been outright stated we can. If we didn't live on the one place that gives us an actually good chance of pulling it off along with people with the skills to make it easier I wouldn't be pushing for us to at least try to use said resources. And like I said even if it doesn't work out we can still gain some good info by wording the question right.

Example being asking Ara about a way to fix both Lin and Jacob, while we didn't gain much about Lins situation we did find a way to help Jacob while learning that the Nynye Royal knowledge could be used to not only fix him but give permant physical enhancements which is actually pretty big.

On another note I pointed out that we would be gaining info on gods in general since it seems like Avernus would have at least a few running around. That info would also probably be helpful in our god research since we would be learning about gods and maybe how they came to be. So things we get by asking:

1) Actually taking advantage of Arathea staying in our cities.

2) Knowledge about potential gods on Avernus or at least near us.

3) Knowledge that could be used to advance our knowledge of gods in general since we would likely be learning how they came to be.

Finding a way to potentially help Lin would be a good bonus but no harm done if we don't find a way since we would still likely be getting useful knowledge. On that note in regards to gods just realized we do have a contact with the Eldar who have at least 2 gods still walking around so we might be able to ask them for a favor but wouldn't count on it.
 
But wasn't it mentioned that no one even knows about the Primarchs but us and that was due to the best mortal seer alive getting a nat 100 and even he couldn't see some things they were hiding? Don't think they are going to reveal themselves for quite a while. We also may run into the issue that some human polities may not like us trading their tech to other people since the local Admech tends to want to hoard their tech knowledge so odds are they won't want us sharing their tech to other people. So while they may want to trade tech with us they likely wouldn't want us trading said to other people. Which is probably something we ourselves want to implement.

Also as mentioned we are trying to make our Admech branch more progressive which is taking a very long time. Hence why I suggest meeting up with Callamus at least before Imperium Secondus since they seem like they would be proof that progressive ideas could work and give our progressives more ammunition to make changes to Admech policy a lot more quicikly.

As for Arathea we asked if she knew of a way to cure Lin and she brought up divine intervention. She may not have actually named any gods since she probably thought that the humans would be upset at the 'heresy' considering how they reacted to her before. She may also know of some gods but aren't sure if there are any that could help. With Ridcully if that's the case he can likely divine the gods that have the best chances of curing Lin without removing his sainthood. Considering it's Avernus it's likely that we can find some gods around here.
Mate we found out about Vulcan without the Nat one hundred. We found out about it accidentally when scanning something else (the first founding chapters.) His protections are comparatively not very strong, at least compared to his allies.

Ridcully is the best mortal seer, but I can name three other diviners off the top of my head who are better and potentially hostile to them and none of them are Eldrad. (Kairos, Ahriman and Orikan) all of whom are likely to look at the Salamanders moving in weird ways and decide to investigate. This is in addition to the fact that Magnus maybe a little pissy at his least favourite brother escaping and so may find the rest of them just scanning for him. This is on top of the fact that Magnus and Ahriman were two of the there who Ridcully stated could hide Vulkan's secrets (the third is Eldrad) and if he thinks he can hide them he can likely find them.

+ There's this
According to Ridcully in the near future Vulkan will start moving openly
He's going to go public very soon, and I want him as powerful as possible when he does.

And yes we have been trying to make our admech branch progressive, but the word of a primarch carries significantly more weight with the admech than a progressive forge world. The primarchs are living demigods, sons of the Omnisiah himself. Vulkan at least was much more in favour of the Progressive admech back in the age of the Imperium and him telling them to unfuck themselves I'd say is even better than Callamus.

Doubtful. Vulkan at least I'd say would be in favour of spreading it, more advantages for humanity as a whole, and while the Imperium secundus is less so, I'd not be surprised if they can. Callamus as a whole has also dealt with the issue, so as long as they have no problems trading to us I don't see why they'd have issues with us trading them along. Possibly with a promise to give to them what we traded for their stuff, but again that just makes everyone stronger over all.

Why on earth would she care, she was asked if she knew a way to heal Lin and Jacob. She offered solutions for both, however notice a big difference. For Jacob she suggested where and how we could get it, for Lin she didn't and I have no belief she did it to "spare the human's feelings." She's has had no compunctions about sparing our feelings in the past why start now?

*Rolls eyes* I don't get why people keep saying that it's impossible to save Lin when it's been outright stated we can. If we didn't live on the one place that gives us an actually good chance of pulling it off along with people with the skills to make it easier I wouldn't be pushing for us to at least try to use said resources. And like I said even if it doesn't work out we can still gain some good info by wording the question right.

Example being asking Ara about a way to fix both Lin and Jacob, while we didn't gain much about Lins situation we did find a way to help Jacob while learning that the Nynye Royal knowledge could be used to not only fix him but give permant physical enhancements which is actually pretty big.

On another note I pointed out that we would be gaining info on gods in general since it seems like Avernus would have at least a few running around. That info would also probably be helpful in our god research since we would be learning about gods and maybe how they came to be. So things we get by asking:

1) Actually taking advantage of Arathea staying in our cities.

2) Knowledge about potential gods on Avernus or at least near us.

3) Knowledge that could be used to advance our knowledge of gods in general since we would likely be learning how they came to be.

Finding a way to potentially help Lin would be a good bonus but no harm done if we don't find a way since we would still likely be getting useful knowledge. On that note in regards to gods just realized we do have a contact with the Eldar who have at least 2 gods still walking around so we might be able to ask them for a favor but wouldn't count on it.
Actually there's a very good chance it doesn't.

Unless it retains the Old One's capacity to make Gods then its relying on chance to create a god with the skill set needed, and currently the only god that fits the bill is Isha, who is unfortunately still Nurgal's captive. Apparently the Eldar did attempt to rescue her during the awakening, but it went up shit creek. + IIRC Lin has refused treatment from them as I recall.

In addition her knowledge on Gods is only at master sorceror level, rather than transcendent like she is in other areas of warpcraft. She's actually learning stuff from Lin as opposed to the other way around.

As for Ynnead...I'd be confident it can remove Lin's sainthood, but I'm not sure she could heal him. Cheogorath, though I'd be inclined to think he can't, trickster God, it could likely make Lin blank. Ynnead isn't a healing or life goddess, its a goddess of death, redemption ect. What Lin needs is healing, but if Ynnead swiped renewal or rebirth it maybe able to do something. Though again IIRC Lin's said he'd refuse treatment from the Eldar.

As for why people ask to not bang on about it

This topic has come up multiple times and I am sick of it.
 
As for why people ask to not bang on about it

Ah, I did not see that. Alright I'll drop it unless it becomes relevant in the future. Still think we should ask Arathea about any gods she may know about since we are not only already doing research on that but I am curious to see if there are any that she knows about and if there are any on Avernus. Considering that there are already several god-like entities on Avernus including one that could cause a literal galactic apocalypse it seems like it could lead to interesting info.
 
I actually want to trade with Ultramar first. Not only will the Tau tech seriously upgrade the Quartok (tech level 15 equipped Azyrz and Death's Harbingers anyone?) but also get tech high enough to clean out the Nye Nye.
 
I actually want to trade with Ultramar first. Not only will the Tau tech seriously upgrade the Quartok (tech level 15 equipped Azyrz and Death's Harbingers anyone?) but also get tech high enough to clean out the Nye Nye.
You do realize that there is no guarantee that trading with Ultamar will get us tau tech right?
 
Ok, here's my preliminary plan. Commentary and whatnot welcome.

Munitorum
SLOT A - Year 1
-Y1: Deploy to Svartalfheim
-Y2: Readiness Training
-Y3: Readiness Training
-Y4: Readiness Training
SLOT B - Year 3
-Y3: Implement (Hellsword): Planning

Go to Svartalfheim, do war games, be ready.

Void Command
SLOT A - Year 1
-Y1: Deploy Fleet
-Y2: Readiness Training: Fleet
-Y3: Readiness Training: Fleet
-Y4: Readiness Training: Fleet

Same, but with the fleet.

Administratum
SLOT A - Year 2
-Y2: Integrated banking Systems

Diplomacy
SLOT A - Year 1
-Y1: Make a Request (Ask if she wants to take a trip off planet to help fight the Orks)
-Y2: Persons of Interest
-Y3: Investigate Relationship (Avernus, Alfheim)
-Y4: Investigate Relationship (Avernus, Jotunheim)

See if our Transcendent Alpha wants to come along and help.

Arbites
SLOT A - Year 1
-Y1: Focused Psyker Hunting
-Y2: Focused Psyker Hunting
-Y3: Counter-Intelligence
-Y4: The Defence of Svartalfheim: Jane Oeakheart
SLOT B - Year 1
-Y1: Focused Psyker Hunting
-Y2: Focused Psyker Hunting
-Y3: Counter-Intelligence
-Y4: The Defence of Svartalfheim: Jane Oeakheart

AdMech
SLOT A - Year 2 (Biologis)
-Y2: Tyrant Lizard Cybernetics
-- DOUBLE DOWN YEAR 2

The earlier this gets done the earlier we can start.

Ministorum
SLOT A - Year 2
-Y2: Cleanse World (Heavy)
-Y4: Cleanse World (Heavy)
SLOT B - Year 4
-Y4: On Religious Gods
-- DOUBLE DOWN YEAR 4

Continue our current course here. Research and Cleansing.

Astra Telepathica
SLOT A - Year 1 (Ridcully)
-Y1: Greater Divination (Waaagh, Where to Set Abushes and Traps [Entry point into system, landing zones, paths, etc.])
-- DOUBLE DOWN YEAR 1
-Y2: Divination: Attacks
-Y3: Greater Divination (Waaagh, Weak Points [Warbosses, Ships carrying important things, etc.])
-- DOUBLE DOWN YEAR 3
-Y4: The Defence of Svartalfheim: Battle Psykers
SLOT B - Year 2 (Aria)
-Y2: Psychic Cleansing
-Y4: Psychic Cleansing
SLOT C - Free Divination
-Y?: Greater Divination (Dark Eldar)

So, my idea here is to abuse the hell of out of Ridcully's precog and figure out how we can screw the incoming Waaagh as much as possible. Figure out where our traps and ambushes will be most effective, and figure out high priority targets to maximize our ability to make the Waaagh ineffective. In this way, we might find Headcrusha without his best fleet commanders due to them being killed in ambushes and the minefield we'll place in their entry point, his transports carrying Gargants and Weirdboyz destroyed, assassins ready to kill off his best Warbosses, etc.

Also, divine the Dark Eldar and see what they're up to for our free divination. I'm flexible on this if anyone has a better idea.

Personal
SLOT A - Year 1
-Y1: Personal Attention: Expand (?) to Small Hive
-- EXPEDITE YEAR 1
SLOT B - Year 1
-Y1: Examine Svartalfheim
-Y1: Examine Svartalfheim
-Y1: Examine Svartalfheim
-Y4: The Defence of Svartalfheim: Governor Rotbart
SLOT C - Year 3
-Y3: Personal Attention: Expand (?) to Small Hive
-- EXPEDITE YEAR 3

I could use a couple of city locations for Rotbart to do an expansion on. I don't think Aridia's had an expansion recently.

@Durin
1. Do our advisors have any recommendations on cities to expand to Small Hives next?
2. Will we ever get actions to refound Blacktyde and The Bayou? We know about Berserk Fungus now for the former, and I would imagine the Warp Rift where the latter was must be closed by now.
 
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