It is hard to find:Where are people getting the list for the siren runes. I've looked through the thread but I couldn't find it
Durin nerfed the exchange rate due to supply outstripping demand so 8,000,000 / 100 = 80,000, plus a few hundred we built up after buying the fire rune.
Pretty sure we're the ones that caused the glutDurin nerfed the exchange rate due to supply outstripping demand so 8,000,000 / 100 = 80,000, plus a few hundred we built up after buying the fire rune.
In other news, Avernites suck at trade. Even amateurs know you don't sell non-perishable goods while there is a market glut.
If we are going to trade in souls we should at least do it properly.
Cultists are a perishable product.Durin nerfed the exchange rate due to supply outstripping demand so 8,000,000 / 100 = 80,000, plus a few hundred we built up after buying the fire rune.
In other news, Avernites suck at trade. Even amateurs know you don't sell non-perishable goods while there is a market glut.
If we are going to trade in souls we should at least do it properly.
yeah keeping them for long is known to cause issues, and when it comes to chaos prevention is definitely the best way of dealing with issues
...They haven't been called that in a very long time.
1. Battle Psykers@Durin
1. Do the Witch Sniffers (lead by Aria) or battle psykers currently fulfil an equivalent role to the Witch Hunters when dealing with psykers, or would founding an order dedicated to it be an improvement?
2. As it has come up, the Sirens cannot eat Daemons while they're possessing a material object correct?
3. Have we asked our avernite peoples about the creatures nomming on the daemons? The Sphinx ect?
Eughebrhebr.
While it is more general in scope we have an order which does that.Since siren runes are going to be a thing for a long time shude we not make an order that spesifcaly deals with them from obtaining them studing them and inplementing them.
1. yesEughebrhebr.
Last time I met something called the cleaners (in fiction) they were eldrich abominations that stuck tentacles in my brain.
Still good they're not stopping us from taking a closer look.
@Durin
1. Is Ridcully able to divine Rokslide? I ask because he might be able to make Tranth's life easier by pinpointing areas of interest or areas that are not interesting for him before he gets there.
2. From what information he has on it (I dunno how much that is) how long does Tranth estimate he'd spend at the Rokslide facility itself. Not travelling too it, but getting into it and finding what he's after?
3. Does he have any plans for what to do to Rokslide after he's gotten everything? Scuttle it?
4. Do any of our experts (Rotbart, Tranth and Ridcully?) have any idea if Tranth going for Rokslide would tip people off and get them moving towards it as well?
5. How long can one of our ships safely stay in the warp?
6. Assuming the best Navigators we have (I'm assuming they'd make travel faster is that accurate?), a void abbacus and the ships being warded how long would it take to get to Rokslide going full pelt?
7. As the update mentions it has automated defences does the map (or muspelheim) include the codes needed to bypass them?
battle psykers are trained for all forms of combat, a speiclsied order would repalce them at fighting chaos psykers but until you have one battle psykers will be handling thatI thought that the battle psykers were for more general tasks while an order of psyker hunters would have psykers specializing in fighting other psykers?
45 Cr (O Cargo) = 100 Hyper Advanced Juve-Nat doses (up to 100 time)
1. you currently produce 380k a year and use 40k1. How much of this do we produce per year, and how much is currently in use?
2. If we'd need to increase the amount produced for this, how much does it cost to make per dose?
28 billion thrones per year, which would put your income on 18 billion per year or 90 billion a turnSo right now, we can get 28 billion thrones out of our current debt. This is like half of what we spent last turn.