The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I asked if the gap was there, not if the skill level was the same as before, so I doubt it'll be quite that bad.

Quite.
I'm honestly tempted to write something like Red Flag's works of Krork vs Chaos for Avernites boarding the Abomination's non-Daemonships.

Seriously, CQC brawls favor the guys in universal PA and Carapace SO MUCH.
 
Garkill was a very special Ork though, and the necron lord was also very 'special'.
Eh, most necrons suffer from mental degradation to some degree, that particular one was just a really bad case for a commander (and his degradation seems to have manifested in a HURR DURR IMMA A SPACE ZOMBIE ROBOT BEEP BOOP way rather than as delusions and obsessions most other high ranking 'crons have).
 
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Guys, I'm looking to write an Iliad inspired omake for Achilles, and need someone to play Agamemnon. Who is a plausible rival for him out of our characters on Averneus?
 
@Durin
1. What chapter did the Task Force of Astartes stationed on Daanan belong too?
2. I think you forgot to say whether Cobalt is canon or not?
 
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Those about to die.
Those about to die.

Above the Hellworld Avernus floats a great line of fortresses. They are impregnable, mighty, and utterly inadequate. One the few constants in this turbulent age is that every major void battle in the helheim system has seen their total destruction. As such all who choose to serve aboard these doomed fortresses are told that their positions will fall in the event of any serious invasion. This has had an interesting interaction with the typical Avernite mindset.

"This is Publius we have the latest estimates from the Admiralty. The most optimistic realistic projections put the elimination of the final orbital at 72 hours from the start of the engagement. Gentlemen, I do not feel optimistic."

It was perhaps inevitable that the Avernite view sacrifice would make the orbitals a somewhat sought after post. resulting in a somewhat overqualified crew for a position who's stated duty was to ensure the defenses performed at maximum capacity throughout their service life.

"As such, I am setting the absolute projected deadline at 48 hours from initial engagement. I now open the floor to any suggestions."

"Masada here, my tech priest has some reactor modifications that will significantly increase reactor output, they don't induce catastrophic failure for at least 50 hours."

This mostly resulted in a rather interesting reinterpretation of that duty when projected service life dropped from centuries to hours.

"Any fallout?"

"they're pretty sure it'll get anyone directly involved shot for tech-heresy."

This was further amplified by the kind of reckless courage only imminent death provided.

"they can get in line. Alamo you are going to miss most of the shooting on your present orbital track."

"We already have a solution. We're rigging up a pulsed plasma drive using our torpedos. we'll get a bit toasty, and won't have enough to spare for the scheme Vukovar's cooked up but should show up just in time."

"Good. better bleeding than late. Vukovar, tell me about your plan for our spare torpedos."

"If We start firing them early with the engines programmed for a delayed burn, and we thicken the swam by throwing them into the void any way we can with preprogrammed staggered burns we can hit the enemy fleet with a massive volley. We time everything right and we can have about half our torpedo inventory hitting them with the strike fighters. Most won't have the speed to really be a threat, but imperial point defense doctrine calls for hitting the torpedoes first, and I doubt they'll break from that. I figure the flyboys would appreciate something to draw fire."

"May as well have them go off in the void rather than in our holds. Get heaving."

and so it went. guns, were overcharged, scuttling charges were optimized, reactor meltdowns where planed out, reactor shielding was stripped, sacred taboo where ignored and machines intended to last for centuries were worn down in days in exchange for even the slightest increase in performance. Stewards who had maintained their fortresses for decades made ready to consign them to the flames, forsaking any hope of survival to instead stoke the flames high enough to catch just a few more of the enemies ships. Thoughts of the next battle where reduced to ensuring a copy of the logs made it onto the planet so that the next set of stewards could learn, and sell themselves more dearly still. The men do not hesitate, they do not despair or waver at their duty. To live on Avernus is to die so that others may live, to suffer so that you may forge yourself into a shield for those who cannot shield themselves. To the men and women aboard these doomed fortresses, there could not be a more fitting end.
 
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Above the Hellworld Avernus floats a great line of fortresses. They are impregnable, mighty, and utterly inadequate. One the few constants in this turbulent age is that every major void battle in the helheim system has seen their total destruction. As such all who choose to serve aboard these doomed fortresses are told that their positions will fall in the event of any serious invasion. This has had an interesting interaction with the typical Avernite mindset.
Interestingly even if you account for that, living in the orbital fortresses is still probably much better life expectancy than living on the surface. And you don't have to live at constant high alert, you know that you're perfectly safe up until the enemy fleet arrives. Whereas on the surface you may die at any moment from the slightest lack of attention.
 
Interestingly even if you account for that, living in the orbital fortresses is still probably much better life expectancy than living on the surface. And you don't have to live at constant high alert, you know that you're perfectly safe up until the enemy fleet arrives. Whereas on the surface you may die at any moment from the slightest lack of attention.

True. but it's also one of the most dangerous postings in the void command. Our fleet takes a beating every time we see a major invasion, our orbital defenses get wiped out. The fact that they do get to be safe for most of their life may have something to do with how willing they are to die fighting for their home. Seeing those you love suffer while your safe is the sort of thing to give one a complex.

edit: fun fact, every name in the bit is a reference to a phyric victory. I'm especially proud of the subtle one that is the commander's name.
 
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