The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Which would explain why Avernus hasn't killed everyone off already. It's making us stronger so that we can help protect it whether we know it or not.

I can respect that.
 
Well thankfully we know what triggers them, exterminatus/permanent damage to Avernus.

Though I was looking at the final battle and I realised Ridcully knew Garkill was going to try to destroy Avernus in spite, but


The defences responded RETROACTIVELY.

So not only are these things uber powerful and invisible, they also have some form of precog...

:eek:
No, we know that is A thing that triggers them.

And while that's a rather paranoid point of view, I freely admit, being paranoid about the murderstations seems like a rather good idea.
Which would explain why Avernus hasn't killed everyone off already. It's making us stronger so that we can help protect it whether we know it or not.

I can respect that.
Eh, it's probably using us as combat helpers, but I doubt that the Planetmind needs a mere human Diviner to do Divination.
 
Isn't the world serpent always active and knowing seeing the Orks? If so, she can definitely act as a pointman against Garkil and maybe in some way contact the forbidden ones. Maybe.

Or maybe the Defenses are somehow psychically activated using old one tech (old ones created the Eldar so they had to be good at making psychic stuff right) which the Planetmind took over.

@Durin

1. How much of our population knows about the old one weaponry magically appearing and fighting off the Orks?

2. Is the Inquisition disturbed?
 
Personally I think they are piggy-backing off Ridicully's precog. Consider that they activated just as he foresaw Garkil order the bombardment.
No they activated before Garkill made the decision.

Shortly after the Deathstrikes attack Ridcully informed you that Garkill had teleported back to Death's Harbringer and was planning to retreat. A mere minute after that he told you that Garkill was going to decide to destroy Avernus before leaving. The response to that decision occurred before it was made and was terrifying.

It maybe simply because of how it was worded, but it leads me to think that Ridcully picked up what Garkill WOULD have done before the fate changing properties of the Old One tech came in and changed the time line completely, remember he can't detect them in any sense including temporally, so their appearance would take a wreaking ball to any time line he observes. He picked up Garkill's intent from what he would have done, but by then the Stations had already activated.

Or maybe the Defenses are somehow psychically activated using old one tech (old ones created the Eldar so they had to be good at making psychic stuff right) which the Planetmind took over.
They are literally the pinnacle of psycic tech, they made the Web Way, the made the Eldar, their Gods, the Krork, Avernus and many more.

The only species that has ever matched them were the Necrontyr with the C'tan's help.

If you want any more proof of how advanced the Old Ones were, look no further than our sword.

And while that's a rather paranoid point of view, I freely admit, being paranoid about the murderstations seems like a rather good idea.
Fair enough.
 
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So with that kind of innovation than either the Planetmind is always aware and in control of those weaons or their may be an Old One present in the planets core! My word where is my tin-foil hat.

Call me Alex Jones because i'm about to let loose with some conspiracy theory up in here! ((JK))

---------------

So yeah depending on the narative the people of Avernus are given either we blew them up or they blew themselves up.
 
So with that kind of innovation than either the Planetmind is always aware and in control of those weaons or their may be an Old One present in the planets core! My word where is my tin-foil hat.

Call me Alex Jones because i'm about to let loose with some conspiracy theory up in here! ((JK))

---------------

So yeah depending on the narative the people of Avernus are given either we blew them up or they blew themselves up.
Or we tell them "Yeah, the planet has space beasties to defend it."

Because let's face it, with the shit the average Joe has to deal with?

Space doombeasts are entirely within the range of "Fucking Avernus".
 
So with that kind of innovation than either the Planetmind is always aware and in control of those weaons or their may be an Old One present in the planets core! My word where is my tin-foil hat.

Call me Alex Jones because i'm about to let loose with some conspiracy theory up in here! ((JK))

---------------

So yeah depending on the narative the people of Avernus are given either we blew them up or they blew themselves up.
Or maybe the obvious solution that the Old Ones made the Planet Mind!!!

Sorry... sorry, but really creating the planet mind to be the overseer of Avernus the Old One's bioweapons lab is a much more obvious solution so giving it the tools to defend itself makes sense :V.

That being said though there maybe baby super Old Ones in the form of the Unborn.

So yeah depending on the narative the people of Avernus are given either we blew them up or they blew themselves up.
Or we tell them "Yeah, the planet has space beasties to defend it."

Because let's face it, with the shit the average Joe has to deal with?

Space doombeasts are entirely within the range of "Fucking Avernus".
Honestly I think we probably could just tell them, "SOMETHING, we're not quite sure what yet, got angry Garkill was going to try an exterminatus. One the one hand this is good news as all Exterminatus's are likely to end in falieur. The bad news is the same and we have no idea what this thing is."
 
Slot One: Y1: Sirens Trade (Human Music)
What is the point of this? The plan is to trade animals for warp knowledge. Cultural exchange isn't going to get us anything or go over well with… basically anyone.

Trolls (Military Cooperation against the Orks in Avernus Spine)
1) The Trolls will be attacking them anyway.
2) The Trolls are not unified.
3) Based on our loses back in the early days it is unlikely the Trolls would have any significant impact on Ork numbers.

Focused Divination (Dragon's Nest, Successful Diplomacy)
Leave this to the diplomats. We need to know if someone is going to contest our military campaign.
 
It seems to only apply to characters.

@Durin

1. OK to do multiple Re-Investigate and Investigate actions? The ones pertaining to planets, not characters.
2. I assume that a lot of our (surviving) Battle Psykers will be getting promotions in the Turn 87 results?
2a. Primaris as well?
1. yes
2. yes
2a, some
I sincerely doubt that our investigation will find anything, and I doubt even more that asking Ridcully to look would do anything more than give him a headache.

He could't even find anything, but the bare presence of the PM when it kidnapped a grey knight never mind our chances of finding an old one space station...

Unless of course...

mmm...

@Durin
1. Has @Addio's reward shown up yet or is that to be revealed in the results section?
2. Could Ridcully look for Planet Mind interference in orbit, to locate approximately where the stations might be?
1. no
2.yes as targeted divination
Isn't the world serpent always active and knowing seeing the Orks? If so, she can definitely act as a pointman against Garkil and maybe in some way contact the forbidden ones. Maybe.

Or maybe the Defenses are somehow psychically activated using old one tech (old ones created the Eldar so they had to be good at making psychic stuff right) which the Planetmind took over.

@Durin

1. How much of our population knows about the old one weaponry magically appearing and fighting off the Orks?

2. Is the Inquisition disturbed?
1. not much, it is widely known that something unknown killed the Orks however, most Avernites shrugged on hearing this news, it is not exactly the first Avernite creature to be a threat to ships
2. terrified, they almost reflexively called to Exterminatus Avernus before stopping and thinking, there is still a push to evacuate and quarantine the planet however
 
1. yes
2. yes
2a, some

1. no
2.yes as targeted divination

1. not much, it is widely known that something unknown killed the Orks however, most Avernites shrugged on hearing this news, it is not exactly the first Avernite creature to be a threat to ships
2. terrified, they almost reflexively called to Exterminatus Avernus before stopping and thinking, there is still a push to evacuate and quarantine the planet however
Glad they stopped and thought. Rather not lose our nice Cultist hunters.

Or lose our everything if the Planetmind decides that humans as a whole are now A Problem.
 
Nevermind my original thing - for some reason I thought we could assault several strongholds as a single action. Containment was implied to be happening regardless. But I think it may be worthwhile to siege Duat the first year and then assualt it, since I think that particular fortress will be tricky. Again, Lessons Learned will be available next turn, so I'd rather do something to get rid of some of the Orks sooner than later, especially given the likely Warboss of any Waaagh that forms is most likely to be the BCJ breastplate holder.

Hmm... better ask @Durin for clarification. I also have other questions to ask him.

@Durin Long list of questions...

1: Can we assault/siege multiple targets in one action? Or do we need to spend two action to assault/siege two fortresses?

2: Thoughts on attempting to trade Human Music with the Sirens? Including records, compositions, instruments (usable by the Sirens) etc?

3: Would coordination with the Trolls in attacking the Orks be helpful? Plausible to try?

4: Would it be useful to tell the Sirens about the Orks located near Malea (since their base seems to be near the bay)? Would it be useful to try and coordinate with them against these Orks?

5: Considering that the Quartoks are currently helping in the campaign against Garkill's domain, does that make the current time period any better for encouraging better feelings about the Quartok? (Loyal servants, etc?)

6: Thoughts on collecting information of the ongoing campaign and creating propaganda broadcasts about their success and heroes? For Avernite consumption, but also making it available to the other planetary governments to distribute to their populace if desired? Perhaps some segments about each of the various involved groups (including a small one on the Quartoks)? What kind of action would it be? Diplomatic?

7: Considering the help the psykers gave against Garkill, and are giving in the Garkill domain campaign, would now be a good time to create propaganda for psyker discovery? (I'm thinking mainly for Midgard, encouraging parents/family/friends of psykers to contact the psyker school for their schooling - sort of a "your child acting strange? Send her to become a servant for the Imperium" kind of thing.) Would this be something we just mention to General Aelfric? Perhaps providing him with video?

8: Possibility of setting up a joint training exercise with Midgard? (Probably after the Ork campaign finishes).

9: Potential for cultural exchange projects with Midgard? We are basically the two largest army forces in the Trust, it just seems like there ought to be a way to create closer ties on a common man level instead of just the leadership.

10: Are we ready for establishing an Embassy on Byzantium?

11: Are we ready for a general investigation of Byzantium?

12: Are we ready to establish a Basic Spy Network on Byzantium?

13: Do we need to take any actions to establish/organize the Church on Byzantium? Are we ready for that? If so, how many years will it take? Can we expedite it?

14: Did we establish an Focused Spy Networks on any planet? I thought we had on Vanaheim, but I can't see it listed anywhere.

15: Some questions on expediting, are the following possible to expedite?

15a: Advanced Ramilies Design
15b: Recruit
15c: Establish Spy Network (Byzantium)
15d: The various Ward actions in the Telepathica options

16: Assuming that the Trust is going to be pushing constant campaigns against the threats around us which Advanced Ramilies Design would be the most useful?
16a: Assuming that the primary target was Valinor, which Advanced Ramilies Design would be the most useful?

17: Has there been any discussion in the Trust about the colonization of the soon to be conquered Ork planets?

18: Has there been any discussion in the Trust about next moves after the current campaign finishes?

19: Is there a way to take the action to trade administrator tips and tricks with Captain Julius?
 
What is the point of this? The plan is to trade animals for warp knowledge. Cultural exchange isn't going to get us anything or go over well with… basically anyone.

1: Are we certain that they will trade valuable anything for animals? My impression was that they were not impressed with animal souls. Even Ork souls aren't appealing enough for trade. They want human souls or Elvish souls.
2: Just looking for something else that the Sirens might value that won't cause massive problems for us diplomatically. Since Sirens seem interested in song, offering them music seems like a safe thing to explore.

1) The Trolls will be attacking them anyway.
2) The Trolls are not unified.
3) Based on our loses back in the early days it is unlikely the Trolls would have any significant impact on Ork numbers.

If the Trolls are going to be attacking them anyway, why shouldn't we try to coordinate with them?

Leave this to the diplomats. We need to know if someone is going to contest our military campaign.

Diplomatic relations with Dragon's Nest are a vitally important long term issue. Also, what exactly do you want to investigate, because I'm not sure what it is you want.
 
1. not much, it is widely known that something unknown killed the Orks however, most Avernites shrugged on hearing this news, it is not exactly the first Avernite creature to be a threat to ships
2. terrified, they almost reflexively called to Exterminatus Avernus before stopping and thinking, there is still a push to evacuate and quarantine the planet however
The sheer difference in reaction by our population and the Inquisition is something to behold. Wonder where the Inquisition would try to move an entire population of Death/Fortress worlders; no place locally to simulate an environment that they'd be comfortable living in.
 
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The sheer difference in reaction by our population and the Inquisition is something to behold. Wonder where the Inquisition would try to move an entire population of Death/Fortress worlders; no place locally to simulate an environment that they'd be comfortable living in.

Well we are conquering two different worlds and there is that magma deathworld. So maybe them?
 
I mean they could use more tanks right? Besides their are going to be rules right?
 
Hmm... better ask @Durin for clarification. I also have other questions to ask him.

@Durin Long list of questions...

1: Can we assault/siege multiple targets in one action? Or do we need to spend two action to assault/siege two fortresses?

2: Thoughts on attempting to trade Human Music with the Sirens? Including records, compositions, instruments (usable by the Sirens) etc?

3: Would coordination with the Trolls in attacking the Orks be helpful? Plausible to try?

4: Would it be useful to tell the Sirens about the Orks located near Malea (since their base seems to be near the bay)? Would it be useful to try and coordinate with them against these Orks?

5: Considering that the Quartoks are currently helping in the campaign against Garkill's domain, does that make the current time period any better for encouraging better feelings about the Quartok? (Loyal servants, etc?)

6: Thoughts on collecting information of the ongoing campaign and creating propaganda broadcasts about their success and heroes? For Avernite consumption, but also making it available to the other planetary governments to distribute to their populace if desired? Perhaps some segments about each of the various involved groups (including a small one on the Quartoks)? What kind of action would it be? Diplomatic?

7: Considering the help the psykers gave against Garkill, and are giving in the Garkill domain campaign, would now be a good time to create propaganda for psyker discovery? (I'm thinking mainly for Midgard, encouraging parents/family/friends of psykers to contact the psyker school for their schooling - sort of a "your child acting strange? Send her to become a servant for the Imperium" kind of thing.) Would this be something we just mention to General Aelfric? Perhaps providing him with video?

8: Possibility of setting up a joint training exercise with Midgard? (Probably after the Ork campaign finishes).

9: Potential for cultural exchange projects with Midgard? We are basically the two largest army forces in the Trust, it just seems like there ought to be a way to create closer ties on a common man level instead of just the leadership.

10: Are we ready for establishing an Embassy on Byzantium?

11: Are we ready for a general investigation of Byzantium?

12: Are we ready to establish a Basic Spy Network on Byzantium?

13: Do we need to take any actions to establish/organize the Church on Byzantium? Are we ready for that? If so, how many years will it take? Can we expedite it?

14: Did we establish an Focused Spy Networks on any planet? I thought we had on Vanaheim, but I can't see it listed anywhere.

15: Some questions on expediting, are the following possible to expedite?

15a: Advanced Ramilies Design
15b: Recruit
15c: Establish Spy Network (Byzantium)
15d: The various Ward actions in the Telepathica options

16: Assuming that the Trust is going to be pushing constant campaigns against the threats around us which Advanced Ramilies Design would be the most useful?
16a: Assuming that the primary target was Valinor, which Advanced Ramilies Design would be the most useful?

17: Has there been any discussion in the Trust about the colonization of the soon to be conquered Ork planets?

18: Has there been any discussion in the Trust about next moves after the current campaign finishes?

19: Is there a way to take the action to trade administrator tips and tricks with Captain Julius?
1. yes
2. probably low value
3. not very
4. probably not, they do not seem interested in Orks (too bland)
5. yes
6. doable and diplomatic
7. it is a good time, diplomatic or personal action
8. very easy to arrange once campaign is over
9. doable
10. next turn
11. after embassy
12. after embassy
13. no
14. no you ahve not
15d. yes,the others no
16. not sure
17. not yet
18. talk about either digging in or going after Valinor
19. diplomatic sound out taken with personal action
 
I don't think we want to Siege all strongholds, as that gives us only a base of 5% chance of success.
Note that we can DD for a +20, as well as our innate +42 to Martial action. If it's -5 per additional fortress, the base success would also be 10%. It's not quite that bad.
Oh, I'm not expecting much, but if we're poking the things that can casually shred an entire warfleet, I want the best early-warning system I can possibly get.

Which is our Diviner.

"What do the portents say if I poke over here?"

"Doom."

"Here?"

"Doom."

"Here?"

"Double doom."

"Here?"

"Doom of everyone on the planet. Seriously, there's doom everywhere."
Diviners who aren't at least Paragon/Divine level can't even check out-divine Ridcully. His predictions takes their predictions into account; Theirs do not. Possibly the Avernite planetmind entity may be able to do something similar in regard to Ridcully.
 
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