- Location
- England
Since the Emperor isn't around to give him similar holy powers.
Lazy bastard, dying on us.
Since the Emperor isn't around to give him similar holy powers.
Avernus Spine
|
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|
|
|
|
|
|
|
|
|
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
Notes
|
Dis
|
4,632
|
5,027
|
|
6,117
|
1,368
|
302
|
21
|
136 Teachers
|
26 Svartalfar Guard Regiments, 23 Svartalfar Elite Regiments
|
4
|
359
|
|
Marshal Eichel (Regional Commander of Avernus' Spine),
|
|
Casarrondo
|
425
|
462
|
|
562
|
634
|
301
|
10
|
|
7 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
42
|
|
Marshal Khol
|
|
Gormec
|
403
|
437
|
|
532
|
484
|
223
|
10
|
|
3 Svartalfar Guard Regiments, 4 Svartalfar Elite Regiments
|
1
|
22
|
|
|
|
Helm's Deep
|
1,778
|
1,929
|
|
2,348
|
477
|
200
|
20
|
|
4 Svartalfar Guard Regiments
|
1
|
75
|
|
|
|
Lemnos
|
403
|
438
|
|
533
|
314
|
136
|
6
|
|
3 Svartalfar Guard Regiments, 3 Svartalfar Elite Regiments
|
1
|
27
|
|
|
|
The Lonely Citadel
|
414
|
450
|
|
547
|
114
|
36
|
3
|
|
|
1
|
27
|
|
|
|
Belegost
|
430
|
466
|
|
567
|
270
|
164
|
6
|
|
3 Svartalfar Elite Regiments
|
1
|
34
|
|
|
|
Nogrod
|
4
|
5
|
|
6
|
118
|
51
|
3
|
|
1 Svartalfar Guard Regiments
|
3
|
14
|
|
|
|
Orks
|
Number of Roks
|
Estimated Ork Warbands
|
Ork Compostion
|
Estimated Fighter Bomber Wings
|
Estimated Landing Wings
|
Avernus' Spine (between Cassarondo and Gomec, 320km 13 days)
|
117
|
40,000
|
1% Very Big Gunz, 15% Big Gunz, 5% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 24% Boyz, 20% Unknown, No Gargents sited
|
13,349
|
20,685
|
Army (162km 6.14 days)
|
|
84,719
|
1% Very Big Gunz, 15% Big Gunz, 5% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 29% Boyz, 100 Gargents, 15% killed
|
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
Arbor
|
258
|
280
|
|
340
|
143
|
45
|
4
|
|
3 Svartalfar Elite Regiments
|
1
|
27
|
|
|
The Fair Isle
|
3,676
|
3,989
|
|
4,854
|
85
|
89
|
12
|
|
4 Svartalfar Guard Regiments
|
|
15
|
|
Marshal Donovan (regional Commander of The Azure Islands)
|
Storm's End
|
412
|
447
|
|
544
|
143
|
45
|
4
|
|
3 Svartalfar Elite Regiments
|
1
|
27
|
|
|
Roke Island
|
4
|
5
|
|
6
|
129
|
54
|
4
|
|
1 Svartalfar Guard Regiment
|
5
|
14
|
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Unseen University
|
4
|
5
|
|
6
|
223
|
118
|
10
|
|
1 Svartalfar Guard Regiment
|
2
|
14
|
|
Lorien
|
281
|
305
|
|
371
|
1,451
|
548
|
35 plus 27 Heavy Armour
|
|
100 Aesir Knight Maniples, 20 Svartalfar Guard Regiments, 26 Svartalfar Elite Regiments
|
2
|
97
|
|
Mirkwood
|
271
|
294
|
|
358
|
72
|
59
|
3
|
|
|
1
|
27
|
|
Hollin
|
2,192
|
2,379
|
|
2,895
|
27
|
32
|
5
|
|
|
|
75
|
|
Dorthonion
|
403
|
438
|
|
532
|
179
|
46
|
6
|
|
|
1
|
54
|
|
Doriath
|
335
|
364
|
|
443
|
64
|
11
|
3
|
|
|
1
|
20
|
|
Orks
|
Number of Roks
|
Estimated Ork Warbands
|
Ork Compostion
|
Estimated Fighter Bomber Wings
|
Estimated Landing Wings
|
Linden (between Unseen University and Lorien, 200km, 8 days)
|
104
|
30,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 39% Boyz, No Gargents sighted
|
11,866
|
18,387
|
Linden (Lorien, 27km, 1.03 days)
|
|
95,634
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 35% Boyz, 100 Gargents, 4% killed
|
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
The Fens
|
2,139
|
2,321
|
|
2,824
|
19
|
34
|
3
|
|
|
|
5
|
|
|
Asmat
|
265
|
287
|
|
350
|
51
|
31
|
3
|
|
|
1
|
7
|
|
|
Limberlost
|
273
|
296
|
|
361
|
368
|
163
|
5
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
27
|
|
|
Okefenokee
|
204
|
222
|
|
270
|
1,048
|
558
|
23
|
|
95 Aesir Knight Maniples, 6 Svartalfar Guard Regiments, 14 Svartalfar Elite Regiments
|
0
|
54
|
1 Choir (demonology 3)
|
|
Orks
|
Number of Roks
|
Estimated Ork Warbands
|
Ork Compostion
|
Estimated Fighter Bomber Wings
|
Estimated Landing Wings
|
Everglades 1 (300km west of Okefenokee, 30 days)
|
122
|
40,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 39% Boyz, No Gargents sighted
|
13,920
|
21,569
|
Everglades 2 (The Bayou, 450km, 15 days)
|
112
|
40,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 39% Boyz, No Gargents sighted
|
12,779
|
19,801
|
Everglades 1 (90km west of Okefenokee, 3. days)
|
|
98,516
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 38% Boyz, 100 Gargents, 1% killed
|
|
|
Everglades 2 (Limberlost, 245km, 8.05 days)
|
|
93,613
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 33% Boyz, 100 Gargents, 6% killed
|
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
Malea
|
|
0
|
|
0
|
845
|
268
|
18 plus 15 Heavy Armour
|
31 Black Irons
|
14 Svartalfar Guard Regiments, 14 Svartalfar Elite Regiments, 50 Aesir Knight Maniples
|
6 (including 2 elite)
|
112
|
1 Choir (Pyromancy 2)
|
Primaris Rattary, First Councilor Aryz (local Commander), Pyromancer (G), Master Zhukov
|
Nurn
|
399
|
433
|
|
526
|
64
|
26
|
3
|
|
|
|
2
|
|
|
Garden Grove
|
4,251
|
4,614
|
|
5,614
|
1
|
11
|
3
|
|
|
|
5
|
|
|
Bonud
|
391
|
424
|
|
516
|
55
|
22
|
3
|
|
|
|
2
|
|
|
Yphax
|
252
|
274
|
|
333
|
735
|
547
|
25.4 plus 29 Heavy Armour
|
22 Red Tracks Regiments
|
10 Svartalfar Guard Regiments, 14 Svartalfar Elite Regiments, 100 Aesir Knight Maniples
|
4
|
92
|
1 Choir (Biomancy 3)
|
Marshal Bruhn (regional Commander of Elysium)
|
Orks
|
Number of Roks
|
Estimated Ork Warbands
|
Ork Compostion
|
Estimated Fighter Bomber Wings
|
Estimated Landing Wings
|
Elysium 1 (north of Malea, 300km, 6 days)
|
112
|
40,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
12,779
|
19,801
|
Elysium 2 (south of Yphax, 300km, 6 days))
|
116
|
40,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
13,235
|
20,508
|
Elysium North (in combat range of Melea)
|
16
|
84,344
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 6% Boyz, 18% killed
|
0
|
|
Elysium 2 (south of Yphax,62km, 1.03 days))
|
|
42,305
|
1% Very Big Gunz, 15% Big Gunz, 3% Armour, 10% Dread, 3% 'Eavy Boyz, 5% Stormboyz, 3% Speed Freaks, 58% killed
|
0
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
Salem
|
2,904
|
3,152
|
|
3,835
|
1,418
|
733
|
68 plus 131 Heavy Armour
|
32 Black Irons, 9 Phase-Tigers, 8 Vargarian Guard Scout Squads
|
11 Muspelheim Fire Giant Regiments, 8 Svartalfar Guard Regiments, 25 Svartalfar Elite Regiments, 20 Regiments Death's Harbringers (Quartok), 450 Aesir Knight Maniples,
|
7
|
145
|
2 Choirs (Divination 1 +2), Diviner (G), 2 Choirs (telekinesis 1+2), 2 Choir (Pyromancy 1 +3), Priamris Hobbs , 1 Choir (Telepathy 1), 2 Choirs (demonology 1+2), 2 Choirs (Biomancy 1+2),
|
High Grandmaster Ridcully, , Grandmaster Tamia, Saint Lin and Master Rana (attached to Siant Lin), Champion Surt, General Schwarz (Local commander), Grandmaster Xavier, Governor Rotbart (Grand Commander, Regional Commander of Aridia), Chaplain Horatius
|
Silver Lake
|
411
|
446
|
|
542
|
127
|
91
|
5
|
|
3 Svartalfar Elite Regiments
|
|
34
|
|
|
Babylon
|
422
|
458
|
|
557
|
64
|
46
|
3
|
|
33 Svartalfar Elite Regiments
|
1
|
7
|
|
|
Beirut
|
392
|
426
|
|
466
|
2,185
|
728
|
29.5 plus 30 Heavy Armour
|
6 Regiments Psyker Hunters, 32 Black Irons
|
100 Aesir Knight Maniples, 26 Svartalfar Guard Regiments, 22 Svartalfar Elite Regiments
|
1
|
207
|
, 1 Choir (Telepathy 2)
|
Marshal Christianson (local commander), Arbitrator Oakheart, Grandmaster Aria,
|
True Grit
|
388
|
421
|
|
513
|
35
|
38
|
2
|
|
3 Svartalfar Elite Regiments
|
1
|
7
|
|
|
City of Glass
|
4
|
5
|
|
6
|
107
|
48
|
3
|
|
1 Svartalfar Guard Regiment
|
3
|
14
|
|
|
Orks
|
Number of Roks
|
Estimated Ork Warbands
|
Ork Composition
|
Estimated Fighter Bomber Wings
|
Estimated Landing Wings
|
Aridia 1 (Center, 300km, 6 days)
|
114
|
20,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
13,007
|
20,155
|
Aridia 2 (between Silver Lake and Salam, 400km, 8 days)
|
104
|
20,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
11,866
|
18,387
|
Aridia 3 (west of Beruit, 300km, 6 days)
|
106
|
40,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
12,094
|
18,741
|
Aridia 4 (between Salem and Hollin, 400km, 8 days)
|
112
|
20,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
12,779
|
19,801
|
Aridia 1 (Combat range of Salem)
|
85
|
78,007
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 1% 'Eavy Boyz, 5% Stormboyz, 58% killed, 328,315 Wiedboyz, 816 Gargents (1 Mega, 16 Great)
|
0
|
|
Aridia 2 (near Salam, 75km, 1.12 days)
|
|
88,320
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 12% Boyz, No Gargents remaining, 14% killed
|
0
|
|
Aridia 3 (west of Beruit, 0km, entered combat 13 hours ago)
|
12
|
67,408
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks,11% Boyz, No Gargents remaining, 13% killed
|
0
|
|
Aridia 4 (between Salem and Hollin, 100km, 2 days from Salem)
|
|
77,200
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 1% boyz No Gargents remaining, 25% killed
|
0
|
|
Aridia 5 (Center, 250km, 5 days)
|
|
100,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
13,007
|
20,155
|
Aridia 6 (between Silver Lake and Salam, 350km, 7 days)
|
|
100,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
11,866
|
18,387
|
Aridia 7 (between Salem and Hollin, 350km, 7 days)
|
|
100,000
|
1% Very Big Gunz, 15% Big Gunz, 10% Armour, 10% Dread, 20% 'Eavy Boyz, 5% Stormboyz, 15% Speed Freaks, 24% Boyz, No Gargents sighted
|
12,779
|
19,801
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
Iota One
|
299
|
33
|
|
549
|
270
|
154
|
12
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
54
|
1 Choir (Divination 3)
|
|
Iota Two
|
299
|
33
|
|
549
|
227
|
141
|
10
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
0
|
34
|
|
|
Iota Three
|
293
|
33
|
|
538
|
427
|
191
|
10
|
32 Black Irons
|
95 Aesir Knight Maniples, , 3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
92
|
1 Choir (Teleknesis 3), Telekinetic (G), 1 Choir (Telepathy 3) Priamris Geron
|
Marshal Rakes (regional Commander of Duat)
|
Iota Four
|
294
|
33
|
|
539
|
227
|
141
|
10
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
0
|
34
|
|
|
Iota Five
|
159
|
18
|
|
292
|
270
|
154
|
12
|
|
, 3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
54
|
|
|
Name
|
Militia Air Regiments
|
Fighter Wings Lost
|
Air Force
|
Militia Brigades
|
PDF Regiments
|
Helltrooper Regiments
|
Helguard Regiments
|
Elites
|
Allies
|
Psyker Regiments
|
Psyker Teams
|
Choirs
|
Heroes
|
Iota One
|
299
|
33
|
|
549
|
270
|
154
|
12
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
54
|
1 Choir (Divination 3)
|
|
Iota Two
|
299
|
33
|
|
549
|
227
|
141
|
10
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
0
|
34
|
|
|
Iota Three
|
293
|
33
|
|
538
|
427
|
191
|
10
|
32 Black Irons
|
95 Aesir Knight Maniples, , 3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
92
|
1 Choir (Teleknesis 3), Telekinetic (G), 1 Choir (Telepathy 3) Priamris Geron
|
Marshal Rakes (regional Commander of Duat)
|
Iota Four
|
294
|
33
|
|
539
|
227
|
141
|
10
|
|
3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
0
|
34
|
|
|
Iota Five
|
159
|
18
|
|
292
|
270
|
154
|
12
|
|
, 3 Svartalfar Guard Regiments, 7 Svartalfar Elite Regiments
|
1
|
54
|
|
|
Orks
|
Number of Roks
|
Estimated Ork Warbands
|
Estimated Fighter Bomber Wings
|
Estimated Landing Wings
|
Avernus' Spine
|
117
|
124,719
|
13,349
|
10,343
|
Linden
|
104
|
125,634
|
11,866
|
9,193
|
Everglades
|
234
|
272,129
|
26,699
|
20,685
|
Elysium
|
228
|
206,649
|
26,014
|
20,155
|
Aridia
|
436
|
710,935
|
62,754
|
38,542
|
Duat
|
107
|
98,650
|
5,310
|
9,459
|
Total On Avernus
|
1,226
|
1,538,716
|
145,992
|
108,377
|
Ork Fleet
|
2,064
|
up to 600,000
|
0 to 100,000
|
0
|
Because he's got protections and that would be boring.Arghhh can't Ridcully just use his Super-Exitus Rifle, make a Divination on his shot and snipe Garkill?
1 yesBecause he's got protections and that would be boring.
@Durin
1. Is the KILL STEALING ASS with the breast plate still advancing in Duat?
2. Are our pyromancers in any state to target the remaining Gargants and artillery?
I don't think we're allowed to vote yet.It risks a bit more of our men but i think it has a better chance of keeping the orks off of the elites long enough for them to get the job done and return.
I'd take him, he works best with a small force and he can exploit his abilities most when he's alone dueling someone.
I do have an idea for Surt, with Garkill basically throttling him after a long as hell fight with Fred sticking Garkill in the back with the BCS.So maybe someone should make omakes on our heroes dueling Garkill to up our chances when we go out and gank the fucker. I for example have an idea for Horatius and how he's killed some of the most dangerous things in the galaxy and while Garkill doesn't compare in how killy he is his cunning makes just as dangerous.
Then please remove the X just [] *plan*Might not be time to vote but it's a plan. gives everyone a chance to kick it around and poke holes in it. better to find any obvious problems on the planning table than in the thick of it.
seems wasteful.[X] Write in: at different points of the perimeter of Salem small assault teams shortie out at same time as strike to draw attention. pull back when mission ends.
Dammit. I wanted to vote for a personal attack, because rule of cool. The "Sane but Boring" option is to send Surt, the "Sane & Interesting" option however seems to be to go personally with Surt.-High Chance of Victory, Medium Chance of Survival, issues if you die
Question our space marines are formerly Ultramarines right? So can someone explain who Cato Sicurius is since I hear he's the smurf's second company captain and somewhat of a gloryhound. I ask since I feel the information would help me write Horatius and how he feels about combat compared to someone else.
The Sicarius thing is more anger at Ward, but he's the captain of the second company of the Ultramarines in 40K, and while he is good, he is a stupid glory hound, for instance refusing to pull back from a necron planet cause he wanted to win instead of blowing it to kingdom come.Question our space marines are formerly Ultramarines right? So can someone explain who Cato Sicurius is since I hear he's the smurf's second company captain and somewhat of a gloryhound. I ask since I feel the information would help me write Horatius and how he feels about combat compared to someone else.
No, that is not what happened.
We may also want to use the remaining LEF missiles on the approaching hoard, after all they killed so many unarmoured orks and most of Garkill's lot were armoured.It would probably be a good idea to take all or most of the Governor's Own - Ridcully and Lin both have two companies each, and in the situation of us going we're going to need them more than they will.
I'm of the opinion that Lin coming as well is not a bad idea- if our hero ball is larger, each individual hero is harder to kill. Ergo, I think we should bring Tamia too, as beta psyker firepower is gonna be a godsend when conducting the breakout operation, and very useful in the assualt.It would probably be a good idea to take all or most of the Governor's Own - Ridcully and Lin both have two companies each, and in the situation of us going we're going to need them more than they will.
I'm of the opinion that Lin coming as well is not a bad idea- if our hero ball is larger, each individual hero is harder to kill. Ergo, I think we should bring Tamia too, as beta psyker firepower is gonna be a godsend when conducting the breakout operation, and very useful in the assualt.
My thoughts are to send Horatius, Surt, Rothbart, Jameson, Oakheat, Lin and possibly a couple other extremely powerful psykers. Given Xaviers performance on Midguard, I think a bundle of Psykers is exactly what we need right now.
Works best with a small squad
Too valuable.