Ok, here's my plan for this round. Subject to changes due to discussion as usual.
[X] Plan Enjou T81
Munitorum
SLOT A - Year 1
-Y1: Hold Ground: Region Iota
-- DOUBLE DOWN YEAR 1
SLOT B - Year 2
-Y2: New Codex Astartes: Advice
We need to make sure Hold Ground succeeds since other actions are riding on it, so doubling down on it. Otherwise doing the Codex Astartes action.
Void Command
SLOT A - Year 3
-Y3: Quarantine: Implantation Spiders if available, ELSE Build Advanced Heavy Orbital Weapons Platforms
SLOT B - Year 5
-Y5: Build Advanced Heavy Orbital Weapons Platforms UNLESS Quarantine: Implantation Spiders not done in Y3, ELSE Quarantine: Implantation Spiders if availble
-- EXPEDITE YEAR 5 (if doing Heavy Orbital Weapons Platforms)
Basically just switch these slots up based on what happens with the detailed survey of the Implantation Spiders.
Administratum
SLOT A - Year 1
-Y1: Population Pressure: Refound Arbor
-- EXPEDITE YEAR 1
SLOT B - Year 1
-Y1: Population Pressure: Expand Dis
SLOT C - Year 1
-Y1: Material Aide: Ultramarines: Heavy
-Y3: Population Pressure: Refound Bonud
-- EXPEDITE YEAR 3
I could do some changes here, if people want.
Diplomacy
SLOT A - Year 1
-Y1: State of the Outside
-- REPEAT IF NEEDED
-Y2: Diplomatic Relations (Jotunheim)
-Y3: Elite Operatives Aid: Ultramarines (shuffle this to match SLOT B if needed)
-Y4: Stilling the Waters
-Y5: Diplomatic Relations (Muspelheim)
SLOT B - Year 1
-Y1: Aspirant Details
-- REPEAT IF NEEDED
-Y2: Xenos of the Outside
-- REPEAT IF NEEDED
-Y3: Elite Operatives Aid: Ultramarines (shuffle this to match SLOT A if needed)
-Y4: Stilling the Waters
-Y5: Diplomatic Relations (Muspelheim)
Getting all the Ultramarine actions done, and some diplomatic stuff.
Arbites
SLOT A - Year 1
-Y1: Thoughts on Psyker Hunting
SLOT B - Year 3
-Y3: Elite Operatives: Integrating Advice (Niflheim)
AdMech
SLOT A - Year 1 (Explorator)
-Y1: Examine: Ramilies Starfort: Part Two
SLOT B - Year 1 (Biologis)
-Y1: Detailed Survey (Implantation Spider)
-- REPEAT IF FAILED
-Y3/4/5: Super-Elite Operatives: Augmentations
-- DOUBLE DOWN YEAR 3
SLOT C - Year 1 (Bonus Survey)
-Y1-Y5: Parnell's Choice
Ministorum
SLOT A - Year 1
-Y1: Those in the Shadows
-Y2: Sharing the Truth
-- DOUBLE DOWN Year 2
Delaying Sharing the Truth for a year so that I can use a Double Down on it. It's absolutely essential that it succeeds, so we don't want to take risks on it.
Astra Telepathica
SLOT A - Year 2 (Ridcully)
-Y2: Divination: Ultramarines
-- REPEAT ONCE IF NEEDED
-Y3: Mentoring: Gammas
-Y4: Research: Resonating Frequencies
-- DOUBLE DOWN YEAR 4
SLOT B - Year 4 (Xavier)
-Y4: Battle Psyker Attaches (if Ridcully has to repeat his Divination, do Mentoring: Gammas in Year 4 and this in Year 5)
SLOT C - Year 3 (Tamia)
-Y3: Mentoring: Beta
-Y4: Research: Resonating Frequencies
Personal
SLOT A - Year 4
-Y4: Personal Attention: Region Iota: Found City: (Desert)
-- EXPEDITE YEAR 4
SLOT B - Year 4
-Y4: Personal Attention: Region Iota: Found City: (River)
SLOT C - Year 1
-Y1: Contact Captain Julius
-- REPEAT IF NEEDED
-Y2: Codex Avernus: Part Two
SLOT D - Year 1
-Y1: New Codex Astartes: Advice
For a change Rotbart won't be spending much time with other people, though Captain Julius counts I suppose. Syr is off planet for a few years, and we've got stuff to write or help write before Rotbart gets killed by something. Contact Julius, and get both the Codex Avernus and the new Codex Astartes going.
Otherwise just have Rotbart found two more cities in the dangerous region.